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PENGARUH PROJECT BASED LEARNING TERHADAP MOTIVASI BELAJAR SEKOLAH DASAR NEGERI 167 PEKANBARU Sakilah, Sakilah; Yulis, Ardi; Nursalim, Nursalim; Vebrianto, Rian; Anwar, Abu; Amir, Zubaidah; Sari, Intan Kartika
JMIE (Journal of Madrasah Ibtidaiyah Education) Vol 4, No 1 (2020): JMIE (JOURNAL OF MADRASAH IBTIDAIYAH EDUCATION)
Publisher : PD PGMI se Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (485.758 KB) | DOI: 10.32934/jmie.v4i1.175

Abstract

This study aims to study: the differences between students who take part in spending with a project-based learning model and students who follow learning with conventional models of student learning motivation. This study was a quasi-experimental study with nonequivalent control group design. The population in this study were fifth grade students of Public Elementary School 167 Pekanbaru in 2018/2019. Data collection using tests to determine critical thinking skills and questionnaires to learn learning motivation. Data analysis using t-test and Manova with a significance level of 5%. The results of this study indicate that there are differences between students who take part in spending with a project-based learning model with students who take learning with the conventional model on student learning motivation with the results of data calculations also understand Thitung at 17.412 and P = 0.00.
Development of MIKiR Teaching Materials Based on Educational Game “Find Me Save Me” to Preserve Plant Diversity in Indonesia Permana, Niki Dian; Fawaida, Ulya; Sakilah, Sakilah; Talakua, Melvie; Falih, M Zaky; Latifah, Putri Dea Nabil
THABIEA : JOURNAL OF NATURAL SCIENCE TEACHING Vol 5, No 1 (2022): THABIEA : JOURNAL OF NATURAL SCIENCE TEACHING
Publisher : Institut Agama Islam Negeri Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/thabiea.v5i1.15647

Abstract

The current teaching materials are still in the form of books, it makes less attractive to readers. This research makes teaching materials packaged in games that invite prospective teachers to carry out Experiencing, Interaction,communication and Reflection activities in plant taxonomy learning. The purpose of this research is to develop MIKiR teaching materials from the “Find Me Save Me” game containing Indonesian plan biodiversity. This research is a development research which is analyzed descriptively. Purposive Sampling Technique, the subject of this research is the prospective science teacher of State Islamic University of Sultan Syarif Kasim Riau, State Islamic Institute of Kudus and Pattimura University which was held in March-May. The “Find Me Save Me” game was developed using the 4D stages in R and D, namely Define, Design, Develop, and disseminate. The game is installed through the application and data retrieval using google forms. This game uses 50 types of rare Indonesian plants which are used as a source of material for the game Find Me Save Me. The results of the research Game find me save me get proper validation and can be used in learning, and effective in introducing rare Indonesian plants, especially for prospective science teachers who are not only experts in science and technology but also love and want to preserve Indonesian plants that are starting to become rare.
Pemetaan Pemahaman Konsep pada Materi Pencemaran Lingkungan Yuliastrin, Adisti; Vebrianto, Rian; Rahmah, Siti; Sakilah, Sakilah
Jurnal Basicedu Vol. 7 No. 6 (2023)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v7i6.4404

Abstract

Pemahaman konsep pada hakikatnya adalah sesuatu yang memiliki hubungan dengan penguasaan materi, yang mana dengan menguasai materi yang sudah ada. Pada penelitian ini instrumen yang digunakan dan diterapkan tidak sesuai dengan objek yang seharusnya, maka objek penelitian tidak dapat dilakukan dan data tidak dapat terkumpul. Penelitian ini juga dilakukan untuk menguji valid, konsistensi, dan reabel dari pemahaman konsep. Tujuan penelitian untuk mengembangkan instrument pemahaman konsep peserta didik melalui materi pencemaran lingkungan. Metode yang dipakai dalam penelitian yaitu (RnD) yang dikemukakan oleh Allesi and Trollip untuk evaluasi. Hasil penelitian yang diperoleh yaitu didapatkan nya data-data untuk pengembangan kemampuan pemahaman konsep yang melibatkan 75 responden, data pengembangan ini dikumpulkan melalui google from. Hal ini dapat disimpulkan bahwa sudah ditemukan ke validan dan reabel, angka hasil dari data penelitian tersebut yang akan menunjukkan bahwa penelitian ini telah berkembang dan instrumen yang digunakan berkualitas
Pemetaan Pemahaman Konsep pada Materi Pencemaran Lingkungan Yuliastrin, Adisti; Vebrianto, Rian; Rahmah, Siti; Sakilah, Sakilah
Jurnal Basicedu Vol. 7 No. 6 (2023)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v7i6.4404

Abstract

Pemahaman konsep pada hakikatnya adalah sesuatu yang memiliki hubungan dengan penguasaan materi, yang mana dengan menguasai materi yang sudah ada. Pada penelitian ini instrumen yang digunakan dan diterapkan tidak sesuai dengan objek yang seharusnya, maka objek penelitian tidak dapat dilakukan dan data tidak dapat terkumpul. Penelitian ini juga dilakukan untuk menguji valid, konsistensi, dan reabel dari pemahaman konsep. Tujuan penelitian untuk mengembangkan instrument pemahaman konsep peserta didik melalui materi pencemaran lingkungan. Metode yang dipakai dalam penelitian yaitu (RnD) yang dikemukakan oleh Allesi and Trollip untuk evaluasi. Hasil penelitian yang diperoleh yaitu didapatkan nya data-data untuk pengembangan kemampuan pemahaman konsep yang melibatkan 75 responden, data pengembangan ini dikumpulkan melalui google from. Hal ini dapat disimpulkan bahwa sudah ditemukan ke validan dan reabel, angka hasil dari data penelitian tersebut yang akan menunjukkan bahwa penelitian ini telah berkembang dan instrumen yang digunakan berkualitas
PENGARUH STRATEGI ROLE PLAYING TERHADAP INTERAKSI SOSIAL SISWA SEKOLAH DASAR NEGERI 188 PEKANBARU SARI, INTAN KARTIKA; YULIS, ARDI; Sakilah, Sakilah
TSAQIFA NUSANTARA: Jurnal Pembelajaran dan Isu-Isu Sosial Vol 1, No 02 (2022): Vol. 01 No. 02 2022 (September)
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (296.421 KB) | DOI: 10.24014/tsaqifa.v1i2.17399

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh antara siswa yang mengikuti pembelelajaran dengan strategi role playing dengan siswa yang mengikuti pembelajaran dengan strategi konvensional terhadap interaksi sosial siswa Sekolah Dasar Negeri 188 Pekanbaru. Penelitian ini merupakan penelitian kuasi ekperimen dengan desain nonequivalent control group design. Populasi dalam penelitian ini adalah adalah siswa kelas VI Sekolah Dasar Negeri 188 Pekanbaru. Teknik Pengumpulan data dengan menggunakan angket untuk mengetahui interaksi sosial siswa. Analisis data menggunakan Uji-t. Hasil penelitian adalah terdapat pengaruh antara siswa yang mengikuti pembelelajaran dengan model role playing dengan siswa yang mengikuti pembelajaran dengan model konvensional terhadap kemampuan berpikir kritis dengan output perhitungan data juga diketahui Thitung sebesar 5,435 dan nilai P= 0.00.Kata Kunci: role playing, interaksi sosial siswa.
Pelatihan Daring Eksplorasi Cerita Bermuatan Karakter Mahasiswa Persiapan Kuliah kerja Nyata Erni, Sukma; Susiba, Susiba; Syafrida, Syafrida; Sakilah, Sakilah; Hasgimianti, Hasgimianti; Syarifuddin, Syarifuddin; Herlina, Herlina
MENARA RIAU Vol 18, No 2 (2024): Oktober 2024
Publisher : Lembaga penelitian dan pengabdian kepada masyrakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/menara.v18i2.28651

Abstract

The training aims to strengthen the skills of students who will take part in the KKN program to the community. Stories are often used as a medium to build closeness with village children where the KKN program is implemented. Therefore, it requires the skill of making impromptu stories that contain social values that want to be instilled in children. Character-laden storytelling skills are expected to be an additional provision to strengthen scientific abilities that are ready to be applied in the field during the KKN period. Attended by 33 students using zoom meeting. Activities are carried out for 3 days with part-time class activities for 2 days. More part-time is carried out independently outside of zoom classes. The method used is participatory action (PAR) using cycles. The results obtained are the product of stories created by participants and increased ability to make impromptu stories.
Effect of QR Code-Mind Map Teaching Book on Students’ and Teachers’ Enviromental Awareness Characters Yusra, Nelly; Sakilah, Sakilah; Nova, Theresia Lidya; Berlian, Mery; Shahali, Edy Hafizan Mohd
Journal of Natural Science and Integration Vol 7, No 2 (2024): Journal of Natural Science and Integration
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/jnsi.v7i2.33589

Abstract

This study aims to analyze and describe the environmental care attitudes of students, teachers, lecturers, and students after using QR Code-Mind Map-based textbooks on environmental topics. This study used a combined approach, namely the ADDIE development model which includes analysis, design, development, implementation, and evaluation, with a survey design. Data were collected through an online questionnaire involving 62 teachers (15 lecturers and 47 teachers) and 126 students (65 high school students and 61 university students) from various institutions in Pekanbaru. Data analysis was conducted using descriptive-quantitative techniques and the Miles and Huberman model which includes data reduction, data presentation, and conclusion drawing. The results showed that the average score of environmental care attitude of lecturers was 90% with a good category, while students reached 89.5% with a good category. In addition, the criteria for the effectiveness of QR Code-Mind Map-based coursebooks in improving the Environmental Care Character of students and teachers showed 100% with the category “Very Good.” Thus, it can be concluded that this textbook is very effective in increasing awareness of environmental care and can be used as a guide and disseminated to be widely implemented by stakeholders. The QR Code-Mind Map-based textbooks on environmental topics will provide a good understanding, a good understanding will result in a good attitude towards the environment so that it can make characters us rahmatan lil alamin.Keywords: teaching book, effectiveness, qr code-mind map, environmental awareness characters
Cultural Reserve of "Siak" Dutch Prison As a Learning Resources of Local History Pernantah, Piki Setri; Sholeha, Iis; Amanda, Lionita; Rizka, Adelia; Pangabean, Angelica Putri; Sakilah, Sakilah
LANGGAM: International Journal of Social Science Education, Art and Culture Vol 2 No 1 (2023): LANGGAM: International Journal of Social Science Education, Art and Culture (Marc
Publisher : Master Program of Social Science Education of Universitas Negeri Padang, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/langgam.v2i01.36

Abstract

The State Palace of Siak Sri Indrapura, indeed has a lot of priceless cultural heritage objects as a reflection of the glorious history of Malay in the past. In addition to palace relics, there are other historical sites that have no less high historical value, such as the Syahbuddin Mosque, the Tomb of King Kecik, and the Dutch Barracks and many others. The Dutch colonial in historical records as one of the western nations that colonized Indonesia for quite a long time. It is undeniable that the Malay kingdom centered in Siak Sri Indrapura was also the territory of the Dutch at that time. Evidence of the position of the Dutch in the Malay Archipelago is the establishment of a Dutch military barracks located on Jalan Benteng Hulu, Mempura District, Siak Regency. The location of this Dutch barracks is right across from the center of the Siak Sri Indrapura Kingdom which is only separated by the Siak river. Prison is a term for a Dutch building complex whose function was as a place of protection and defense for the Dutch army. In the barracks there are several types of buildings consisting of dormitories, offices, armory, logistics and prisons. Inside the barracks there is also a prison with a size of 2-3 meters with a capacity of 4-8 people, to detain Indigenous people, especially the people of Siak who are against and disobedient to the Dutch Colonial. Now the Dutch prison not only functions as a cultural heritage but is also transformed into a beautiful tourist destination. Concerns began to arise, that in the future the community would only regard the Dutch barracks building as a mere symbol, without trying harder to be curious and learn more about the history behind the establishment of the building. Based on this, the authors are interested in this research as a learning resource of Local History with literacy study and data collection techniques used are observation, literature study and documentation through data analysis based on analysis and comparison of various existing data.
Children`s Fine Motor Development Through Ecoprint Techniques On Totebag Wulandari, Indah; Sariah, Sariah; Sakilah, Sakilah; Wati, Indah; Nurhayati, Nurhayati; Arbi, Arbi
KINDERGARTEN: Journal of Islamic Early Childhood Education Vol 8, No 1 (2025): April
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/kjiece.v8i1.37464

Abstract

This research aimed at finding out the effect of Ecoprint technique on Totebags toward fine motor development of 5-6 years old children at Islamic Kindergarten of Al-Muttaqin Pekanbaru City.  Quantitative experiment method was used in this research with pre-experimental one group pretest posttest design.  T-test was used with the formula that tobserved was higher than ttable.  If tobserved was higher than ttable, H0 was rejected and Ha was accepted.  The subjects were teachers and 5-6 years old children at Islamic Kindergarten of Al-Muttaqin.  The object was the effect of Ecoprint technique on Totebags toward fine motor development of 5-6 years old children at Islamic Kindergarten of Al-Muttaqin.  All children on group B2 at Islamic Kindergarten of Al-Muttaqin were the population of this research, and they were 18 children.  Total sampling technique was used in this research.  Observation and documentation were the techniques of collecting data.  The techniques of analyzing data were validity test, reliability test, normality test, homogeneity test, and hypothesis test (t-test).  SPSS 20 was used to analyze data.  The result of statistical t-test showed that the score of sig. 0.001 was lower than 0.05, and tobserved 18.734 was higher than ttable 1.73961.  So, H0 was rejected and Ha was accepted.  It could be concluded that there was an effect of Ecoprint technique on Totebags toward fine motor development of 5-6 years old children at Islamic Kindergarten of Al-Muttaqin Pekanbaru City. Keywords: Ecoprint Technique on Totebags, Fine Motor, Early Childhood
PENDAMPINGAN EKSTRAKURIKULER PEMBUATAN MEDIA PEMBELAJARAN PETA TIMBUL DI SDN 113 PEKANBARU Arisanti, Devi; Sakilah, Sakilah; ismail, Ismail; Zaswita, Hermi
COMMUNITY SERVICE JOURNAL OF ECONOMICS EDUCATION Vol 4, No 1 (2025): Community Service Journal Of Economic Education
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/csjee.v4i1.37271

Abstract

Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan efektivitas pembelajaran geografi melalui media pembelajaran peta timbul. Pelaksanaan dilakukan di SDN 113 Pekanbaru dengan metode pelatihan dan praktik langsung. Hasil kegiatan menunjukkan bahwa penggunaan peta timbul dapat meningkatkan pemahaman siswa terhadap konsep spasial serta meningkatkan minat belajar mereka. Selain itu, guru memperoleh keterampilan baru dalam mengembangkan media pembelajaran yang kreatif. Artikel ini membahas manfaat, tantangan, serta dampak penggunaan media peta timbul dalam proses pembelajaran di sekolah dasar.Kata Kunci: Media Pembelajaran, Peta Timbul, Pembelajaran Geografi