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DESIGN OF EDUCATIONAL RECYCLING WASTE MANAGEMENT VIDEO GAME FOR CHILDREN Setyawati, Endang; Paath, David Kristian; Komala, Evelyne Kristiani
International Journal of Business and Information Technology Vol. 1 No. 1 (2020): December
Publisher : LPPM STMIK Dharmapala Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47927/ijobit.v1i1.41

Abstract

As time goes by, the earth has undergone many changes, many of which have happened, from natural changes to human lifestyle. Many natural disasters occur as a result of the development of human lifestyles, such as floods caused by littering and piling up. Littering is one of the causes of flooding, therefore it is necessary to build awareness of society, especially children as the next generation. The purpose of " Design of Educational Recycling Waste Management Video Games For Children " is to provide an understanding of waste and be able to find out the products of reusing inorganic and organic waste to children. The benefits of designing interesting video games can stimulate children's psychology in understanding the cleanliness of the environment and provide education that waste can be used. The research method in this design uses the Research and Development method which is used to produce a product and test the effectiveness of the product. The results obtained are that there is a significant difference in children's understanding of waste when playing video games and before playing so that the use of games as educational media can be said to be effective.
SALES INFORMATION SYSTEM USING THE WEBSITE-BASED RECOMMENDATION FEATURE TO IMPROVE PRODUCT SALES AT SANJAYA STORE Setyawati, Endang; Paath, David Kristian; Dewi, Fortuna
International Journal of Business and Information Technology Vol. 2 No. 1 (2021): June
Publisher : LPPM STMIK Dharmapala Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47927/ijobit.v2i1.117

Abstract

The Sanjaya shop is a shop that sells various kinds of machines such as pumps, diesel and many more. Sales of their products are still carried out offline, recording of stock items and prices of goods are still manually recorded in a special book by the owner so that it consumes a lot of paper and also space. The development of information systems is very rapid, many have used information systems to help ease work. This research was created to assist the store in inputting goods, monitoring inventory, sales reports. In addition, the system created has a recommendation feature for buyers based on the best-selling items. This study uses the prototype model as a method for system development. In making the system the author uses PHP and HTML and MySQL as a database. The results of this study can be concluded that the average before using the system is 31.7437 minutes, while the average after using the system is 11.0627 minutes and testing the benefits obtained with excellent results, namely usability of 95.5%, learnability of 97, 7% and the efficiency is 98.9%. From the results that have been obtained, it can be concluded that the Sales Information System Using Website-Based Recommendation Features to Increase Product Sales at Sanjaya Stores can be used properly. With this system, it is expected to be able to assist in the efficiency and effectiveness of recording the stock of goods and sales at the Sanjaya Store.
EFEKTIVITAS FEAR APPEAL MESSAGE UNTUK MENINGKATKAN MOTIVASI LANJUT USIA DALAM KEIKUTSERTAAN PROGRAM VAKSINASI BOOSTER COVID-19 Setyawati, Endang; Dwipayanti, Puteri Indah; Kushayati, Nuris
Pengembangan Ilmu dan Praktik Kesehatan Vol. 1 No. 4 (2022): Volume 1, Nomor 4, Desember 2022
Publisher : STIKES Dian Husada Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56586/pipk.v1i4.239

Abstract

Dua dosis vaksin Covid-19 sebagai upaya preventif memutus mata rantai penularan Covid-19, hasil studi menunjukkan efektivitasnya menurun seiring berjalannya waktu. Hal ini mendorong pemerintah untuk mengadopsi program vaksinasi ulang nasional untuk usia 19 tahun, dengan memprioritaskan penerima manfaat terbesar, salah satunya adalah lansia. Namun pelaksanaan program ini menemui berbagai kendala dan tentangan masyarakat. Salah satu upaya yang dikembangkan untuk mengatasi masalah ini adalah penggunaan pesan berbasis rasa takut untuk meningkatkan motivasi lansia untuk mengikuti program vaksin booster. Dalam penelitian ini menggunakan quasy eksperimental dengan pendekatan one group pra-post test design, dan yang menjadi sampel adalah lansia yang berada di wilayah kerja Puskesmas Pungging Kabupaten Mojokerto yang tidak menerima booster covid-19 sebanyak 50 responden memenuhi kriteria penelitian. Teknik sampling yang digunakan adalah probability sampling dengan metode simple random sampling. Kuesioner tertutup digunakan sebagai alat pengumpulan data. Variabel bebas dalam penelitian ini adalah fear appeal message tentang Covid-19, dan variabel terikatnya adalah motivasi untuk mengikuti program vaksinasi booster Covid-19. Analisis data dengan uji Wilcoxon. Hasil uji Wilcoxon memberikan nilai signifikansi sebesar 0,000 < 0,005 maka hipotesis penelitian diterima yang berarti bahwa fear appeal message efektif meningkatkan motivasi lansia untuk mengikuti vaksinasi booster Covid-19. Metode ini dapat membina dan meningkatkan motivasi masyarakat untuk memutus mata rantai penularan covid-19 melalui program vaksinasi covid-19, baik vaksinasi primer maupun booster
Kampung Wisata Nopia Sebagai Destinasi Wisata Oleh-oleh Khas Banyumas Setyawati, Endang; Wibowo, Adhi; Racma, Dhany Faizal; Widiastuti, Rosalina Yani; Adilla, Axl
Jurnal Abdimas Mandiri Vol. 8 No. 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jam.v8i2.4306

Abstract

Kampung Nopia, yang dikenal sebagai penghasil oleh-oleh khas Banyumas, memiliki potensi besar sebagai destinasi wisata. Namun, metode pemasaran yang masih konvensional menjadi kendala dalam mengembangkan potensi tersebut. Program Pengabdian kepada Masyarakat (PkM) ini bertujuan untuk meningkatkan kemampuan digital marketing para pelaku usaha mikro, kecil, dan menengah (UMKM) di Kampung Nopia melalui pelatihan pembuatan dan pengelolaan website. Program ini mencakup serangkaian tahapan, mulai dari persiapan, pengkajian, perancangan program, pelatihan, hingga evaluasi. Tahap persiapan dilakukan dengan melakukan koordinasi dengan paguyuban UMKM, tahap pengkajian dilakukan dengan observasi dan wawancara, dilanjutkan dengan tahap perancangan program untuk pembuatan website company profile Kampung Wisata Nopia. Setelah blueprint perancangan selesai, dilanjutkan ke tahap pembangunan program, untuk selanjutnya dilakukan pelatihan kepada para pengguna. Tahap terakhir yaitu evaluasi program dilakukan untuk mengukur keberhasilan program. Hasil kegiatan menunjukkan adanya peningkatan pengetahuan dan keterampilan peserta dalam menggunakan teknologi digital, yang tercermin dari peningkatan nilai pretest dan posttest. Selain itu, terbangunnya website resmi Kampung Wisata Nopia memberikan dampak positif dalam memperluas jangkauan pemasaran dan meningkatkan daya saing produk nopia. Program ini diharapkan dapat berkontribusi dalam memperkuat ekonomi lokal melalui optimalisasi teknologi digital. Untuk keberlanjutan dan kesuksesan jangka panjang, komunitas Kampung Wisata Nopia disarankan untuk terus mengembangkan keterampilan dalam teknologi digital guna mengikuti tren pemasaran online yang terus berkembang. Selain itu, menjalin kemitraan dengan pihak eksternal, seperti influencer dan agen pariwisata, dapat meningkatkan eksposur Kampung Wisata Nopia sebagai destinasi wisata.
KAJIAN VALUASI JASA EKOSISTEM MANGROVE DESA CITEUREUP, KABUPATEN PANDEGLANG Hapsari, Faradian Nurul; Saputra, Diaz Adi; Setyawati, Endang; Dewi, Inge Yulistia; Perdana, Tito Aditya
Jurnal Teknologi Perikanan dan Kelautan Vol 15 No 3 (2024): OKTOBER 2024
Publisher : Fakultas Perikanan dan Ilmu Kelautan, IPB University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24319/jtpk.15.299-308

Abstract

Wilayah pesisir dan laut Teluk Banten merupakan ekosistem unik yang menyimpan berbagai potensi dan permasalahan pemanfaatan sumberdaya alam. Disinilah pentingnya peranan hutan mangrove dan sebagai bagian dari upaya restorasi dan konservasi untuk mengatasi dari berbagai masalah yang teridentifikasi di wilayah pesisir dan laut Provinsi Banten. Kajian ini memperkirakan berapa besar nilai ekonomi yang akan hilang akibat aktivitas kontak di wilayah pesisir di lokasi penelitian. Harapannya, penilaian ini dapat memberikan gambaran tentang kesehatan ekosistem mangrove saat ini dan menjadi dasar bagi strategi pengelolaan mangrove di masa mendatang. Metode penelitian yang digunakan adalah metode valuasi ekonomi guna memberikan gambaran tentang kondisi kesehatan ekosistem saat ini dan untuk menjadi dasar strategi pengelolaan mangrove di waktu yang akan datang di Desa Citeureup, Kecamatan Panimbang, Kabupaten Pandeglang, Provinsi Banten. Metode analisis yang digunakan pada penelitian ini meliputi valuasi ekonomi terhadap hutan mangrove, produktivitas perikanan, dan nilai ekonomi lahan pesisir. Hasil penelitian menunjukkan bahwa Total Economic Value (TEV) di Desa Citeureup Rp 20.290.350.289 per tahun dengan luas total lahan kajian sebesar 3 ha mangrove. Masyarakat Desa Citeureup telah memanfaatkan hutan mangrove sebagai bahan pangan, pelindung pantai, dan penunjang sektor rekreasi.
Digital Marketing Communication Model for Sustainable Jakarta LRT Saleh, Nino Nopriandi; Setyawati, Endang
Jurnal Komunikasi Profesional Vol. 8 No. 2 (2024)
Publisher : Fakultas Ilmu Komunikasi Universitas dr. Soetomo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25139/jkp.v8i2.8807

Abstract

This article has a look at the Jakarta Light Rail Transit (LRT) system's Digital Marketing Communication Model, highlighting the sustainable urban transportation. In view of the traffic gridlock and the pollution in cities, we need well-targeted communication strategies in promoting public transport.New studies in digital marketing, urban mobility, and sustainability is brought up to date. Everyone is heavily relying on digital platforms to convey information and change attitudes and behaviors towards the adoption of sustainable transportation solutions. The case studies of these strategies are then described using examples of similar urban locations. Meanwhile, an in-depth study was conducted through interviews with commuters, city planners, and marketing experts. A detailed research has been accomplished to find the main factors influencing acceptance and use of LRT by the public. The research results provide evidence for digital communications being the best way to get people to choose the Jakarta LRT. The document analyzes social media advertising targeted at specific groups of people, educational mobile apps, and activities such as community gatherings. The reader should agree with the view that the two-way interaction between the transportation authority and users should be continuous so that communication may be better and the challenges addressed. The communication gap can be best filled by transportation companies that choose the Digital Marketing Communication Model to make public transportation more sustainable. The platform offers the embedding of digital technologies into the ease of inherent sustainable urban mobility that would influence people in the more sustainable way to explore the merits of the Light train. This would then strengthen the communities discussing the use of electric buses, car-sharing schemes, and light rail transit-based transportation systems in relation to the city and the promotion of public transport facilities to people by informing them of the environmental benefits all these actions can bring.
Optimalisasi Prediksi Kasus Demam Berdarah Dengue (DBD) Menggunakan Regresi Logistik Biner dengan Pendekatan SMOTE dan Tuning Hyperparameter Kusuma Hariningsih, Rosa Ratri; Candrasari, Diwahana Mutiara; Setyawati, Endang
Joined Journal (Journal of Informatics Education) Vol 8 No 1 (2025): Volume 8 Nomor 1 (2025)
Publisher : Universitas Ivet

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31331/joined.v8i1.3863

Abstract

Demam Berdarah Dengue (DBD) merupakan penyakit endemis yang masih menjadi tantangan kesehatan masyarakat di Indonesia. Deteksi dini terhadap potensi munculnya kasus DBD sangat krusial untuk penanggulangan yang cepat dan tepat. Penelitian ini bertujuan untuk mengembangkan model prediksi kasus DBD menggunakan Regresi Logistik Biner dengan penanganan data tidak seimbang melalui teknik Synthetic Minority Over-sampling Technique (SMOTE) dan optimasi model menggunakan hyperparameter tuning. Dataset yang digunakan mencakup data cuaca dan kasus DBD di wilayah Purwokerto tahun 2022–2024. Hasil penelitian menunjukkan bahwa setelah dilakukan penyeimbangan data dan tuning parameter, model mampu mencapai akurasi validasi silang sebesar 84,12%, meskipun akurasi pada data uji menurun menjadi 64%. Meskipun demikian, pendekatan ini menunjukkan potensi dalam pemodelan prediktif kasus DBD yang lebih akurat dan inklusif
Peran Pemicu dan Kondisi sebagai Moderasi Pengaruh Kepuasan terhadap WOM (Studi pada Restoran/Rumah Makan di Surabaya) Setyawati, Endang; Hadiwidjojo, Djumilah; setiawan, Margono; .., Solimun
Jurnal Aplikasi Manajemen Vol. 10 No. 3 (2012)
Publisher : Universitas Brawijaya, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (145.502 KB) | DOI: 10.21776/

Abstract

Theoretically, it is assumed that service quality affects consumer satisfaction. If the consumer is satisfied with the service, the consumer is likely to be willing to give positive recommendation to other consumer. Nowadays, restaurants faces so many challenges to retain their customers and to prevent them from turning to the other restaurants. The shifting of consumers to other restaurants may be due to dissatisfaction to the service given by one restaurant. Therefore, one solution to this problem is increasing the quality of service. However, to only improve the quality of the service is not enough to attract customers because there are other factors triggering the consumers to give positive recommendation to other consumers. That factor is Word of Mouth (WOM). The objective of this research is to find out the effect of service quality (technical and functional) on WOM. The research also examines the role of the triggering variable and the condition variable as the moderator between satisfaction and WOM. This research is conducted on the restaurant consumers in Surabaya. The sampling technique used is non-probability sampling, that is accidental sampling. The data were obtained from 150 restaurant customers, who are analyzed using PLS. The results of analysis indicate that the quality, type, and variation of food and beverages provided, as well as prime service given by restaurants, all influence consumer satisfaction. The satisfied consumer about the service given will impact their willingness to give good word and positive recommendation to other consumers. The consumers may give more intensive and positive recommendation if there are surprise, discounts or special coupon given to them.
Sistem Informasi Ekstrakurikuler Berbasis Web Pada SMK Muhammadiyah Somagede Annisa, Fia; Setyawati, Endang; Suparno, Agus
INCODING: Journal of Informatics and Computer Science Engineering Vol 3, No 1 (2023): INCODING APRIL
Publisher : Mahesa Research Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34007/incoding.v3i1.315

Abstract

Extracurricular is an activity aimed at developing potential, talents and abilities outside the academic field that must be followed by students.The extracurricular registration process at SMK Muhammadiyah Somagede is currently still using conventional methods in the form of paper forms.In addition to this, the process of recapitulating student data from each extracurricular activity, which is still done manually. This process takes a long time because you have to check each formula sheet and also have a lot of risk of errors. It should be more efficient if it is done online using an information system that can simplify, save time and cost in the extracurricular selection process and the student data recapitulation process. The purpose of this system is the creation of an Extracurricular Information System that can speed up and make it easier for grade 10 and 11 students to make selections and make it easier to manage registrant data for each extracurricular.The benefit of this system is that it helps the Student Staff of SMK Muhammadiyah Somagede to process extracurricular information data and process student data and recap data on extracurricular registrants, for Class 10 and 11 students of SMK Muhammadiyah Somagede it is easier to get extracurricular information and the extracurricular selection process, for those in charge of extracurricular activities at SMK Muhammadiyah Somagede Makes it easier to get information on the schedule of extracurricular activities that are taught and student registration data, for the Principal of SMK Muhammadiyah Somagede and PCM Somagede Staff Makes it easier to get information from extracurricular activities and find out the comparison graph of the extracurricular activities that are most chosen by students, and as a medium to introduce STIKOM Yos Sudarso Purwokerto to the general public. In this case the system development method uses a prototype model. Based on the results of the benefit test, the average value of the Correctness value is 99.37%, the Usability value is 97.5%, the Efficiency value is 97.5% and the Reliability value is 99.12%. From the results of the benefit test, it can be concluded that the Web-Based Extracurricular Information System at SMK Muhammadiyah Somagede can be used to speed up the recapitulation process of extracurricular registrants
Aplikasi Sistem Manajemen Konten Bahasa Mandarin untuk Mendukung Ujian Hanyu Shuiping Kaoshi Darmanto, Darmanto; Hari, Yulius; Hermawan, Budi; Setyawati, Endang
Jurnal Teknologi Informasi dan Ilmu Komputer Vol 6 No 1: Februari 2019
Publisher : Fakultas Ilmu Komputer, Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3475.073 KB) | DOI: 10.25126/jtiik.201961757

Abstract

Persyaratan mahasiswa yang berminat menempuh studi atau mendapatkan beasiswa pendidikan ke Perguruan Tinggi Luar Negeri dengan pengantar bahasa mandarin, adalah memiliki Sertifikat Hànyǔ Shuǐpíng Kǎoshì (HSK). Nilai lulus ujian HSK untuk mendapatkan sertifikat HSK, sering menjadi kendala calon mahasiswa meraih kesempatan studi tersebut. Saat ini, penerapan Teknologi Informasi (TI) pada bidang pendidikan dan pengajaran semakin berkembang. Melalui pemanfaatan TI yang tersedia, dengan aplikasi berbasis Content Management System (CMS), penelitian ini dilakukan untuk membantu mengatasi kendala ujian HSK. Tujuan penelitian ini untuk menghasilkan Aplikasi Sistem Manajemen Konten bahasa Mandarin yang menunjang kebutuhan ujian HSK. Aplikasinya dibuat dengan menggunakan yii framework dan berbasis web. Tahapan pembuatan aplikasi mengikuti pola Systems Development Life Cycle (SDLC) dengan metode Waterfall yang mencakup kegiatan analisa kebutuhan, perancangan, implementasi dan uji coba modul serta perawatannya. Berdasarkan hasil pengujian, secara fungsional aplikasi berjalan sesuai dengan yang diharapkan. Sementara pada analisa data kuesioner responden, dihasilkan nilai rata-rata 3,67 skala Likert. Dengan demikian aplikasi yang digunakan pengguna memberikan nilai cukup baik.AbstractOne of the requirements to obtain a scholarship for educational abroad into overseas university which is using Mandarin as an academic language is the prospective applicants must have a Hànyǔ Shuǐpíng Kǎoshì (HSK) Certificate. However, the result of their HSK exam is often becoming a constraint for the prospective students in grabbing the opportunity to get the scholarship. Meanwhile, nowadays, the application of Information Technology (IT) in the field of education is constantly widespread and developed well. So, this study was conducted to overcome the obstacles in the HSK exam, by utilizing the developement of Information Technology which is based on Content Management System (CMS). The purpose of this study is to provide a Mandarin Content Management System Application that supports the HSK exam. The application is made using the yii framework and is web-based. The stages of making the applications follow the pattern of the Systems Development Life Cycle (SDLC) with the Waterfall method which includes the analysis, design, implementation and trial of modules and its maintenance. Based on the test results, the application runs as expected. Meanwhile, the analysis of respondents' questionnaire data produced an average value of 3.67 Likert scale. Thus, the users who use this application give quite good results.