Claim Missing Document
Check
Articles

Found 28 Documents
Search

Persepsi Mahasiswa Terhadap Pembelajaran Daring pada Mata Kuliah Eksperimen Fisika Makiyah, Yanti Sofi; Nurhidayat, Wahyu; Mahmudah, Ifa Rifatul; Sulistyaningsih, Dwi; Susanti, Ernita
Jurnal Penelitian Pembelajaran Fisika Vol 13, No 1 (2022): APRIL 2022
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/jp2f.v13i1.11424

Abstract

Penelitian bertujuan untuk menganalisis persepsi mahasiswa terhadap pembelajaran daring pada mata kuliah eksperimen fisika. Metode penelitian yang digunakan adalah metode kuantitatif deskriptif. Penelitian dilakukan di Program Studi Pendidikan Fisika Universitas Siliwangi dengan pelaku penelitian yaitu mahasiswa angkatan 2018 sebanyak 60 mahasiswa yang telah mengambil mata kuliah eksperimen fisika. Teknik pengambilan data yang digunakan yaitu triangulasi teknik berupa penyebaran angket, dokumentasi, dan wawancara. Hasil penelitian menunjukkan bahwa persepsi mahasiswa terhadap pembelajaran daring pada mata kuliah eksperimen fisika dikategorikan baik dengan persentase sebesar 73,7% dan memberikan respon yang baik terhadap R-Phylab sebagai penunjang kegiatan praktikum berbasis remote laboratory.Kata kunci: Eksperimen Fisika, Pembelajaran Daring, Persepsi.
PENATAAN KAWASAN TEPIAN SUNGAI SEBAGAI RUANG TERBUKA DI MURUNG KENANGA, MARTAPURA Sulistyaningsih, Dwi; Mentayani, Ira
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 10 No 1 (2021): JTAM LANTING Februari 2021
Publisher : UNIVERSITAS LAMBUNG MANGKURAT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v10i1.532

Abstract

Riverbanks in Murung Kenanga have the potential to be developed as green open space on the banks of a river that can maintain sustainability the function of the river and becomes a forum for community outreach. This potential has not been fully developed. The existing condition of the river bank which is used as shelter and disposal, causing edge damage river. The conditions of slums around the area become an obstacle to additional handling of this area. Therefore, this area requires the arrangement is right on target and has a positive impact on the surrounding environment. The urban acupuncture method was chosen by making the riverbank area in Murung Kenanga as an open green space and a positive activity point for the surrounding community. The principle of the application of urban acupuncture used in design points in the region is the target focus, low cost applies in every situation, instant effects, facilitate needs, and simple actions. The method supports the concept of environmental & recreation waterfront that is applied by making the area river banks as open spaces that are creative and considerate of the environment. Application of concepts and methods applied through, 1) Quality improvement regional environment through exploiting the natural potential and returning functions rivers with the development of pond areas, the use of riverbank vegetation and ecological plaster 2) Utilization of river banks as recreation areas with designing playgrounds & reading for children, relaxing parks, sports parks, and areas culinary 3) Triggering positive community activities by providing open space green equipped with supporting facilities therein.
ANALISIS PENERAPAN MODEL PEMBELAJARAN POE2WE BERBASIS HANDS ON ACTIVITY TERHADAP KEMAMPUAN BERPIKIR KRITIS SISWA Mubarok, Ilham; Nana, Nana; Sulistyaningsih, Dwi
EduFisika: Jurnal Pendidikan Fisika Vol 5 No 02 (2020): Edufisika: Jurnal Pendidikan Fisika Volume 5 Nomor 02, Desember 2020
Publisher : Program Studi Pendidikan Fisika FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The POE2WE learning model is a learning model developed to determine students' understanding of a concept with a constructivist approach. Hands on activity is an activity designed to involve students in seeking information and asking questions, doing activities and finding, collecting data and analyzing, and making their own conclusions. The purpose of this study was to analyze the application of the hand on activity-based POE2WE model to critical thinking skills. This research uses literature study method. The research was conducted by collecting secondary data from articles relevant to the topic under study. The data were analyzed and concluded. The results of the synthesis of relevant research indicate that the Hands On Activity learning model is effective for critical thinking and is active in social interaction. In addition, POE2WE learning will make it easier for teachers by involving students to be more active, and reflecting on new understandings according to the initial knowledge possessed by students.
PEMANFAATAN APLIKASI QUIZZIZ DALAM PEMBELAJARAN FISIKA PADA MATERI FENOMENA KUANTUM Ahmad Toni Pratama; Nana, Nana; Sulistyaningsih, Dwi
EduFisika: Jurnal Pendidikan Fisika Vol 6 No 1 (2021): Edufisika: Jurnal Pendidikan Fisika Volume 6 Nomor 01, Juni 2021
Publisher : Program Studi Pendidikan Fisika FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to measure students' understanding of the concept of  This study aims to measure students' conceptual understanding of quantum phenomena with the help of the quizizz application evaluation media. The research method uses descriptive methods. Learning evaluation using quizziz helps improve students' understanding of quantum phenomena. The understanding of students is 52% with an understanding level of understanding, 5% for understanding very understanding and 43% understanding enough. Learning evaluation using quizziz can be used by educators as an alternative ICT-based learning media to be utilized as much as possible to achieve learning objectives
ANALISIS DILATASI WAKTU BERDASARKAN PERSPEKTIF SAINS DAN AL-QUR’AN BERBASIS VIDEO DENGAN MODEL POE2WE Riza Hasanudin; Nana, Nana; Sulistyaningsih, Dwi
EduFisika: Jurnal Pendidikan Fisika Vol 6 No 1 (2021): Edufisika: Jurnal Pendidikan Fisika Volume 6 Nomor 01, Juni 2021
Publisher : Program Studi Pendidikan Fisika FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The purpose of this study is to find out the explanation of time dilation according to scientific theory and the Qur'an, and to analyze the application of video with the POE2WE model. This study uses a qualitative descriptive method with a literature review technique. The results of this study indicate that according to scientific theory time dilation is the time difference due to relative motion. Two observers moving relative to each other will experience a time difference. In several verses of the Qur'an Allah explains that one day according to Allah is equal to a thousand years according to human calculations. This shows that before Einstein discovered the theory of relativity, the Qur'an had long explained the phenomenon. The application of video with the POE2WE model in time dilation physics learning material is very suitable to be applied. The videos are presented in an interesting way so that they are not boring and are not centered on the teacher as a source of information.
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN KAHOOT UNTUK MENINGKATKAN MINAT BELAJAR PESERTA DIDIK KELAS X PADA MATA PELAJARAN MATEMATIKA Resfia El Wa'fa, Adillah; Sulistyaningsih, Dwi; Haryanti, Sri
Journal of Lesson Study in Teacher Education Vol. 3 No. 2 (2024): Volume 3 No 2 2024
Publisher : Litbang PWM Jawa Tengah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51402/jlste.v3i2.138

Abstract

Mathematics learning often poses challenges due to low student interest, resulting in reduced participation and outcomes. This study aims to enhance students' learning interest through the application of Problem-Based Learning (PBL) assisted by Kahoot. Using a Classroom Action Research (CAR) approach, the study was conducted in two cycles, each comprising planning, implementation, observation, and reflection. Results showed an increase in students' learning interest from 51% (low) in the pre-cycle to 67% (moderate) in Cycle I, and 81% (high) in Cycle II. The findings demonstrate the effectiveness of PBL assisted by Kahoot in fostering interest and engagement in mathematics. Teachers are encouraged to integrate gamified tools like Kahoot and tailor learning strategies to students' needs.
PENERAPAN MODEL PROBLEM BASED LEARNING BERBANTUAN KAHOOT UNTUK MENINGKATKAN MINAT BELAJAR PESERTA DIDIK KELAS X PADA MATA PELAJARAN MATEMATIKA Resfia El Wa'fa, Adillah; Sulistyaningsih, Dwi; Haryanti, Sri
Journal of Lesson Study in Teacher Education Vol. 3 No. 2 (2024): Volume 3 No 2 2024
Publisher : Litbang PWM Jawa Tengah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51402/jlste.v3i2.138

Abstract

Mathematics learning often poses challenges due to low student interest, resulting in reduced participation and outcomes. This study aims to enhance students' learning interest through the application of Problem-Based Learning (PBL) assisted by Kahoot. Using a Classroom Action Research (CAR) approach, the study was conducted in two cycles, each comprising planning, implementation, observation, and reflection. Results showed an increase in students' learning interest from 51% (low) in the pre-cycle to 67% (moderate) in Cycle I, and 81% (high) in Cycle II. The findings demonstrate the effectiveness of PBL assisted by Kahoot in fostering interest and engagement in mathematics. Teachers are encouraged to integrate gamified tools like Kahoot and tailor learning strategies to students' needs.
Desain E-LKPD Berbasis Auditory, Intellectually, Repetition (AIR) Dengan Pendekatan Etnomatematika Materi Perbandingan Haryana Putri, Aulia Cindi; Sulistyaningsih, Dwi; Suprayitno, Iswahyudi Joko
Postulat : Jurnal Inovasi Pendidikan Matematika Vol 5 No 2 (2024): Desember 2024
Publisher : Universitas Muhammadiyah Gresik

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30587/postulat.v5i2.8802

Abstract

Abstract Learning media has a big role in helping students understand the material being studied. However, without teaching materials and other supporting tools, students often experience difficulties, especially when learning story problems in math. Therefore, teachers need to provide effective media to convey the material. At one of the MTS in Semarang Regency, the utilization of utilization of mathematics learning media is not optimal; the media applied is still in the form of printed LKS books, which are not sufficient. Learning media is needed that can be used both in class and for self-study. This research is intended to design an AIR-based E-LKPD through an ethnomathematics approach on the topic of comparison. comparison. The type of research applied in this study is Research and Development (RnD) using the ADDIE development model (Analyze, Design, Development, Implementation, Evaluation), but within the limitations of the development stage. Data were collected through observation, interviews, expert validation sheets, and documentation. The results of this study include E-LKPD design and its validity according to experts. Based on the assessment of the material experts, the E-LKPD achieved an average score of 89% in the highly valid category, and from media experts 85%, also with a very valid category. Overall, E-LKPD achieved an average score of 88% and was rated as very valid, proving that the E-LKPD meets the validity criteria. E-LKPD meets the necessary validity criteria. Keywords: E-LKPD, AIR, Ethnomathematics, Learning Media Abstrak Media pembelajaran memiliki berperan besar dalam membantu peserta didik memahami materi yang dipelajari. Namun, tanpa adanya materi ajar dan alat pendukung lainnya, peserta didik sering mengalami kesulitan, terutama saat mempelajari soal cerita dalam matematika. Karena itu, guru perlu menyediakan media yang efektif untuk menyampaikan materi. Di salah satu MTS di Kabupaten Semarang , pemanfaatan media pembelajaran matematika belum optimal; media yang diterapkan masih berupa buku LKS cetak, yang tidak cukup memadai. Diperlukan media pembelajaran yang dapat digunakan baik dalam kelas maupun untuk belajar mandiri. Penelitian ini dimaksudkan guna merancang E-LKPD berbasis AIR melalui pendekatan etnomatematika pada topik perbandingan. Jenis penelitian yang diterapkan pada studi ini adalah Research and Development (RnD) menggunakan model pengembangan ADDIE (Analyze, Design, Development, Implementation, Evaluation), tetapi dalam batasan pada tahap development (pengembangan). Data dikumpulkan melalui observasi, wawancara, lembar validasi ahli, dan dokumentasi. Hasil dari studi ini meliputi desain E-LKPD dan validitasnya menurut ahli. Berdasarkan penilaian dari ahli materi, E-LKPD mencapai nilai rata-rata 89% dalam kategori yang sangat valid, dan dari ahli media 85%, juga dengan kategori sangat valid. Secara keseluruhan, E-LKPD mencapai nilai rata-rata 88% dan dinilai sangat valid, membuktikan bahwa E-LKPD memenuhi kriteria validitas yang diperlukan. Kata kunci: E-LKPD, AIR, Etnomatematika, Media Pembelajaran
Respon Guru dan Peserta Didik Terhadap Media Pembelajaran E-LKPD Berbasis Auditory, Intellectually, Repetition dengan Pendekatan Etnomatematika Haryana Putri, Aulia Cindi; Sulistyaningsih, Dwi; Suprayitno, Iswahyudi Joko
Proximal: Jurnal Penelitian Matematika dan Pendidikan Matematika Vol. 8 No. 1 (2025): Sains Matematika dan Pendidikan Matematika
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/proximal.v8i1.5197

Abstract

Bahasa Indonesia: Perkembangan teknologi yang pesat di era ini membawa perubahan signifikan dalam dunia pendidikan. Salah satu penerapan teknologi dalam pendidikan adalah media pembelajaran digital, seperti Lembar Kerja Peserta Didik Elektronik (E-LKPD), yang dapat digunakan dalam kegiatan pembelajaran. Penelitian ini bertujuan untuk mengevaluasi tanggapan guru dan siswa terhadap tingkat kepraktisan penggunaan E-LKPD sebagai media pembelajaran. Metode yang digunakan adalah penelitian deskriptif kuantitatif, dengan pengumpulan data melalui wawancara dan penyebaran angket kuesioner. Subjek penelitian ini terdiri dari guru matematika dan 32 siswa kelas VII di salah satu MTS di Kabupaten Semarang, Indonesia. Hasil evaluasi menunjukkan bahwa respon guru terhadap E-LKPD mencapai 89% dengan kategori "Sangat Praktis," sementara siswa memberikan penilaian 90% dengan kategori yang sama. Berdasarkan hasil tersebut, dapat disimpulkan bahwa E-LKPD sangat praktis digunakan sebagai alat pembelajaran matematika. Bahasa Inggris: The rapid development of technology in this era has brought significant changes in the world of education. One of the applications of technology in education is digital learning media, such as Electronic Student Worksheets (E-LKPD), which can be used in learning activities. This study aims to evaluate the responses of teachers and students to the level of practicality of using E-LKPD as a learning medium. The method used is quantitative descriptive research, with data collection through interviews and distributing questionnaires. The subjects of this study consisted of mathematics teachers and 32 grade VII students at one of the MTS in Semarang Regency, Indonesia. The evaluation results showed that the teacher response to E-LKPD reached 89% with the category "Very Practical," while students gave an assessment of 90% with the same category. Based on these results, it can be concluded that E-LKPD is very practical to use as a mathematics learning tool.
DESAIN E-LKPD OPEN-ENDED : INOVASI DALAM PEMBELAJARAN INTERAKTIF DI ERA DIGITAL Maulani, Tya Asri; Sulistyaningsih, Dwi; Mawarsari, Venissa Dian
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 04 Desember 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.4550

Abstract

ABSTRACT Students face challenges in understanding SPLDV material because the use of learning media tends to be monotonous and teaching methods are still teacher-focused. In addition, there is no development of teaching media with maximum use of technology in accordance with developments in this Society Era. E-LKPD is a media that meets these criteria. The purpose of this research is to develop E-LKPD learning media with an open-ended approach. The open-ended approach E-LKPD gives learners the freedom to explore their own answers from various points of view and perspectives which are used as mathematics teaching media on SPLDV material. This development research adopts the ADDIE model, focusing on 3 stages, namely;analysis,design, anddevelopment. The validity test was conducted by two mathematics education lecturers and a junior high school mathematics teacher. The assessment in the media validity test is the aspect of language presentation and media implementation. While the assessment on the material validity test is the feasibility of the material, evaluation, language and suitability with the open-ended approach. The validity results show that the E-LKPD developed received a score of 90.3%, which indicates that this media is very valid and feasible to use in mathematics learning activities. Keywords: E-LKPD, Open-ended, Validity ABSTRAK Peserta didik menghadapi tantangan dalam memahami materi SPLDV karena penggunaan media pembelajaran yang cenderung monoton dan metode pengajaran yang masih berfokus pada guru.. Selain itu belum adanya pengembangan media ajar dengan pemanfaatan teknologi yang maksimal sesuai dengan perkembangan di Era Society ini. E-LKPD merupakan media yang memenuhi kriteria tersebut. Tujuan dari penelitian ini adalah untuk mengembangkan media pembelajaran E-LKPD dengan pendekatan open-ended. E-LKPD pendekatan open-ended memberikan peserta didik kebebasan untuk mengeksplor jawaban mereka sendiri dari berbagai sudut pandang dan perspektif yang digunakan sebagai media ajar matematika pada materi SPLDV. Penelitian pengembangan ini mengadopsi model ADDIE, dengan fokus pada 3 tahapan yaitu ; analisis (analyze), desain (design), dan pengembangan (develop). Uji validitas dilakukan oleh dua dosen pendidikan matematika dan seorang guru matematika tingkat SMP. Penilaian pada uji validitas media yaitu aspek penyajian kebahasaan dan keterlaksanaan media. Sedangkan penilaian pada uji validitas materi yaitu kelayakan materi, evaluasi, kebahasaan dan kesesuaian dengan pendekatan open-ended. Hasil validitas menunjukkan bahwa E-LKPD yang dikembangkan mendapatkan nilai 90,3%, yang menandakan bahwa media ini sangat valid dan layak digunakan dalam kegiatan belajar matematika. Kata Kunci: E-LKPD, Open-ended, Validitas