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IMPLEMENTASI METODE WATERFALL PADA PERANCANGAN APLIKASI INVENTORY BARANG Sari, Yuntari Purba; Wijaya, Khana; Ariansyah, Ariansyah
Jusikom : Jurnal Sistem Komputer Musirawas Vol 10 No 1 (2025): Jusikom : Jurnal Sistem Komputer Musirawas JUNI
Publisher : LPPM UNIVERSITAS BINA INSAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32767/jusikom.v10i1.2428

Abstract

Patrakom have a representative Base-base almost throughout Indonesia, where each Base has inventory. As Base Patrakom Prabumulih that they keep records of goods using a simple system that is recorded into a book and then transferred to MS EXCEL. Therefore, the amount of time required for the process of data collection items are also frequent errors and delays in making the report. Based on these problems, the required application in the processing of inventory items and reports are computerized so that the recording of the flow of goods in and out can be a rapid, precise and accurate. In this study, the method of collecting data through observation and study of literature. Applications compiled with the development stage procedure that includes needs analysis, data flow diagrams, implementation using PHP as the programming language and MySQL as the database. From research conducted, produced a system software design a web-based inventory with the ability to save data inventory of goods, goods mutation data and reports. The results of the research and manufacture of this program is expected to accelerate in data processing and delivery of reports to the Project Manager.
PERBAIKAN SISTEM PENGEREMAN PADA MESIN BUBUT DoAll Lt 13 DI BENGKEL MEKANIK POLMAN BABEL Ferdian, Ferdian; Ariansyah, Ariansyah; Napitupulu, Robert; Pristiansyah, Pristiansyah
Prosiding Seminar Nasional Inovasi Teknologi Terapan Vol. 5 (2025): Prosiding Seminar Nasional Inovasi Teknologi Terapan
Publisher : Politeknik Manufaktur Negeri Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Repair the braking system on the DoAll Lt 13 no 4 lathe In completing the final project entitled Repair of the Cooling System and Braking System on the Doall Lt13 Lathe at the Bangka Belitung State Manufacturing Polytechnic, stages of adjustment are made to the flowchart diagram. Problem identification is a crucial stage because if the problem is not identified correctly, the solution applied may not be effective or may even worsen the situation, accurate and in-depth identification also helps ensure that the solution developed will be relevant and effective. In the data collection action there are several methods used to find out the problems and damage that occur in the DoAll LT 13 lathe. The methods used are the technician interview method, looking at the manual book, looking at the machine history book and conducting direct observation on the machine. The following is the initial data from several methods carried out Based on the results of the DoAll LT13 Lathe Brake System repair function test using a clutch motor braking system, the braking system was successfully repaired, and was able to work well and was able to brake. And for the repair of the cooling system on the DoAll Lt 13 no 4 lathe, it was also successfully repaired and obtained optimal results for all components that were repaired.
Pedagogical Negotiation in an Unequal Digital Ecosystem: A Case Study of Science Education in Higher Education Ariansyah, Ariansyah; Bilad, Muhammad Roil; Sutarto, Sutarto; Kurnia, Nova; Alaydrus, Kadir Alpan; Pathan, Pathan; Azmi, Irham; Sharov, Sergii
International Journal of Ethnoscience and Technology in Education Vol. 2 No. 2 (2025): September
Publisher : Faculty of Engineering and Applied Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/ijete.v2i2.17366

Abstract

This study qualitatively investigates the dynamics of digital technology use in science education at the university level, aiming to fill a gap in the literature that predominantly emphasizes quantitative impacts over user experiences. Employing a case study design, data were collected from six lecturers and ten students in West Nusa Tenggara through in-depth interviews. The data were analyzed iteratively using a Grounded Theory approach to develop a theoretical explanation rooted in participants' lived experiences. The main finding of this study is a substantive theory: the Model of Pedagogical Negotiation in an Unequal Digital Ecosystem. This theory posits that the effectiveness of technology lies not in its sophistication but in the ability of lecturers and students to engage in “pedagogical negotiation” to overcome systemic barriers. Two key barriers were identified: (1) a multifaceted digital divide (infrastructural, economic, geographical), often “invisible” to institutions, and (2) institutional fragmentation caused by non-standardized platforms and a lack of coordination among lecturers, which creates a stressful and inefficient learning environment. In conclusion, optimizing digital technology in education requires a paradigm shift from merely providing tools toward building a supportive, inclusive, and human-centered learning ecosystem.
Digital Technology to Support Sustainable Development Goals (SDGs): Literature Review Ariansyah, Ariansyah; Prayogi, Saiful; Kurnia, Nova; Bilad, Muhammad Roil; Sutarto, Sutarto
Lensa: Jurnal Kependidikan Fisika Vol. 12 No. 2: December 2024
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/j-lkf.v12i2.13557

Abstract

Digital technology is a critical enabler in achieving Sustainable Development Goals (SDGs) by enhancing efficiency, transparency, and inclusivity across sectors such as education, health, economy, and the environment. This study employs a Narrative Literature Review (NLR) approach to explore the role of technologies like artificial intelligence (AI), the Internet of Things (IoT), and blockchain in advancing SDG targets. The research identifies opportunities for these technologies to improve service delivery, foster innovation, and mitigate challenges like unequal access, cybersecurity risks, and ethical concerns. The literature search covered journal articles, books, and reports from academic databases, focusing on keywords related to digital technologies and the SDGs. An analysis framework was applied to synthesize findings across diverse sectors. Results indicate that AI and IoT drive efficiency in education and healthcare, while blockchain enhances financial inclusivity and sustainable urban planning. However, disparities in digital access and ethical issues, such as data privacy, remain substantial obstacles. This review provides actionable insights for policymakers and stakeholders to leverage digital tools effectively for inclusive and sustainable development. Emphasizing multisectoral collaboration, the study underscores the importance of ethical frameworks and inclusive digital infrastructure to maximize technological benefits. These findings contribute to the broader understanding of digital technology’s integrative impact on sustainable development, offering strategic recommendations for future research and implementation.
Utilizing Augmented Reality Media to Enhance Students’ Lathe Learning Outcomes Ariansyah, Ariansyah; Prasetya, Febri; Purwantono, Purwantono; Putra, Randi Purnama
Jurnal Vokasi Mekanika (VoMek) Vol 7 No 3 (2025): Jurnal Vokasi Mekanika
Publisher : Departemen Teknik Mesin Fakultas Teknik Unversitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/vomek.v7i3.889

Abstract

The integration of technology in vocational education has become a critical need to support 21st-century skills, especially in practice-based learning such as Basic Mechanical Engineering subjects. One promising innovation is the use of Augmented Reality (AR) media, which enables interactive three-dimensional visualization to help students concretely understand abstract concepts. This study aims to examine the effectiveness of lathe-based AR media in improving student learning outcomes and motivation in Grade X of the Machining Engineering Department at SMK Semen Padang. The research employed a quasi-experimental method using a non-equivalent control group design. The subjects consisted of two classes: the experimental class (using AR media) and the control class (using conventional learning methods). Data were collected using pre-tests and post-tests to assess learning outcomes and Likert-scale questionnaires to evaluate learning motivation. The analysis results showed that the use of AR media significantly increased student learning outcomes and motivation compared to traditional methods. Based on hypothesis testing and normalized gain score analysis, the AR media was found to be highly effective in the learning process. In conclusion, lathe-based Augmented Reality media proved to be an effective interactive learning tool that enhances students' academic performance and motivation, while also contributing to the development of innovative media in technical education.