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Journal : JOURNAL OF ICT APLICATIONS AND SYSTEM

Effectiveness of Using Digital Technology-Based Learning Media in Increasing Student Motivation at State Elementary School 012 Ujung Batu III Rokan Hulu Wahyudi, Sri; Lubis , Adyanata; Jufri; Chandra, Detri Amelia
Journal of ICT Applications System Vol 2 No 2 (2023): Journal of ICT Aplications and System
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56313/jictas.v2i2.269

Abstract

This research aims to explore the effectiveness of using technology-based digital learning media, particularly video media, in enhancing students' motivation in religious education in the fourth grade of SDN 012 Ujung Batu III. The research method used was direct observation with a qualitative approach. The results of the research indicate that the use of video media in religious education is effective in increasing interest, active participation, and an engaging learning environment. In the context of religious education in the fourth grade of SDN 012 Ujung Batu III, the use of technology-based digital learning media has a significant positive impact on students' motivation and learning achievement. The recommendations of this research emphasize the importance of teachers using video media and interactive learning methods to maintain student motivation and create an interesting and inspiring learning environment.
Creating Interactive Learning Media On The Adobe Animate 2021 Application As A Means Of Learning Graphic Design At SMA Negeri 3 Tambusai Utara Wahyudi, Sri; Efendi; Amelia Chandra, Detri; Lubis, Adyanata
Journal of ICT Applications System Vol 1 No 2 (2022): Journal of ICT Aplications and System
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (279.761 KB) | DOI: 10.56313/jictas.v1i2.194

Abstract

The development of learning media that is able to contain various types of text, graphics, audio and video can help in a learning, one of which is learning media with introduction material to Adobe Photoshop CS3 based on Adobe Animate 2021. This study aims to develop a learning media introduction to Adobe Photoshop CS3 based on Adobe Animate, The development model used in this study is the ADDIE model. The purpose of the study was to Create Interactive Learning Media introduction to Adobe Photoshop CS3 in the subject of Graphic Design produces interactive learning media products that are in accordance with basic competencies, material on the introduction of Adobe Photoshop CS3 which is equipped with video tutorials. So that interactive learning media introduction to Adobe Photoshop CS3 based on Adobe Animatecan be used as a good teaching aid in the learning process at school
Consumen Laptop Service Notification System In Android-Based Family Computer Shops Iskandar; Alvin, Muhammad; Hayadi, B. Herawan; Lubis, Adyanata
Journal of ICT Applications System Vol 1 No 2 (2022): Journal of ICT Aplications and System
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (328.394 KB) | DOI: 10.56313/jictas.v1i2.200

Abstract

Currently the Family Computer store already has 3 branches and for sales matters it implements an offline and online system. But at this time the store still uses an offline system in terms of service matters such as: Warranty Claims, Service, and Current Status Checks.For this reason, research was carried out which aims to create a program to provide services online so that users when there are problems can provide easier access.This research was made after passing observations and interviews from local parties. Making this program uses the Android Studio application to create an Android application where almost everyone has an Android cellphone, and uses the Firebase Cloud Messagging feature from Google to provide service access to users so that users can monitor and get the latest information from the program without having to come to the store. or notify the admin at the store
Penerapan Metode Forward Chaining Pada Sakit Gusi Handayani, Meli; Hayadi, B.Herawan; Lubis, Adyanata
Journal of ICT Applications System Vol 1 No 1 (2022): Journal of ICT Aplications and System
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (290.79 KB) | DOI: 10.56313/jictas.v1i1.128

Abstract

Sampai saat ini, perkembangan teknologi informasi telah merambah ke berbagai sektor termasuk di sektor kesehatan yang mampu membantu dalam mendiagnosa penyakit melalui gejala yang diberikan serta dapat memberikan solusi penanganan penyakit. Salah satu penyakit yang dapat dilakukan diagnosa dengan adanya perkembangan teknologi komputer adalah penyakit gusi. Penyakit gusi adalah penyakit infeksi yang menyerang pada jaringan di sekitar gigi. Kondisi ini merupakan penyebab utama dari gigi yang lepas pada orang dewasa. Perawatan gigi merupakan salah satu usaha penjagaan untuk mencegah kerusakan gigi dan penyakit gusi. Penyakit gusi dapat menyerang siapa saja baik menyerang bayi, balita, remaja bahkan menyerang orang dewasa. Menurut jurnal penelitian dari Mubasyiroh, dan Andayasari (2017:141) berpendapat bahwa Penyakit gigi dapat berupa kerusakan gigi (karies) dan penyakit gusi. Penyakit gigi dan mulut (termasuk karies dan penyakit periodontal) merupakan masalah yang cukup tinggi yang dikeluhkan oleh masyarakat. Adapun cabang ilmu komputer yang dapat melakukan diagnosa untuk mengetahui penyakit gusi adalah sistem pakar.Berdasarkan hasil pembahasan diatas, maka didapatkan jawaban B1, B2, B3 sampai dengan B9 gejala penyakit berdasarkan pilihan pertanyaan yang dipilih, itu menandakan, bahwa sistem pakar dengan metode forward chaining dapat mengatasi penyakit gusi dengan tingkat kepercayaan 89%