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Journal : Jurnal PAJAR (Pendidikan dan Pengajaran)

Ebook Embroidery Variations to Improve Students’ Learning Outcomes in Basic Embroidery Technique Courses Rambe, Armaini; Juliarti, Juliarti; Dewi, Eka Rahma; Anggraini, Yudhistira
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 3 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i3.9843

Abstract

Many students experience the difficulty of applying the right variations of embroidery to clothing. The available learning resources only contain material on clothing variations without providing appropriate examples for applying embroidery variations to clothing. Hence, this research aims to develop an electronic book on the application of embroidery variations to clothing. The research is Research and Development (R&D) research. The development model used is the Brog and gall model. Validation of teaching materials is carried out by material experts and media experts. The validation results from material experts indicates 92.06% in the very feasible category. The validation results from media experts reveals an average of 94.43%, which was very feasible. Small group trials indicates an average result of 82.87% in the very feasible category. Large group trials reveals an average score of 87.85% in the very feasible category. Thus, it can be concluded that the e-book on embroidery variations is very suitable for use in basic embroidery technique courses. The development of an electronic book on embroidery variations can facilitate the delivery of practical material in applying embroidery variations on clothing so as to increase students' understanding of learning basic embroidery techniques.
Designing Teaching Materials for Children's Parties Clothing Based on Comics Erni, Erni; Anggraini, Yudhistira; Rambe, Armaini; Novita, Novita; Muhibbuddin, Muhibbuddin
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 8, No 6 (2024)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i6.10031

Abstract

The present study discusses the relatively low literacy skills and reading interest of students in children's fashion lectures. The learning process is not yet fully optimal because the level of understanding and psychomotor abilities of students still vary. The research purpose is to produce comic-based teaching materials for students of the Fashion Education study program to produce products that can be used by students as independent learning resources. The development model used in designing comic-based children's fashion teaching materials is the 4-D model consisting of four stages, namely 1) Define (definition), 2) Design (design), 3) Tell (development), and 4) Disseminate (dissemination). Data collection was carried out using a validation questionnaire from material and media experts. Data analysis techniques used include qualitative data analysis with descriptive methods and quantitative data analysis with validity and feasibility tests. The results of the validity test conducted by material experts produced a score of 91.5% in the very valid category. The results of the media expert validation obtained 94.46% in the very valid category. The practicality test obtained a score of 80%, included in the practical category and the effectiveness test produced a score of 80 in the Good category. Thus, it can be concluded that comic-based teaching materials are suitable for use in children's fashion learning. This product has the potential to be a source of independent learning that supports increasing literacy and reading interest in children's fashion lectures.
Designing Teaching Materials for Children's Parties Clothing Based on Comics Erni; Anggraini, Yudhistira; Rambe, Armaini; Novita; Muhibbuddin
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 6 (2024): November
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i6.10031

Abstract

The present study discusses the relatively low literacy skills and reading interest of students in children's fashion lectures. The learning process is not yet fully optimal because the level of understanding and psychomotor abilities of students still vary. The research purpose is to produce comic-based teaching materials for students of the Fashion Education study program to produce products that can be used by students as independent learning resources. The development model used in designing comic-based children's fashion teaching materials is the 4-D model consisting of four stages, namely 1) Define (definition), 2) Design (design), 3) Tell (development), and 4) Disseminate (dissemination). Data collection was carried out using a validation questionnaire from material and media experts. Data analysis techniques used include qualitative data analysis with descriptive methods and quantitative data analysis with validity and feasibility tests. The results of the validity test conducted by material experts produced a score of 91.5% in the very valid category. The results of the media expert validation obtained 94.46% in the very valid category. The practicality test obtained a score of 80%, included in the practical category and the effectiveness test produced a score of 80 in the Good category. Thus, it can be concluded that comic-based teaching materials are suitable for use in children's fashion learning. This product has the potential to be a source of independent learning that supports increasing literacy and reading interest in children's fashion lectures.
Ebook Embroidery Variations to Improve Students’ Learning Outcomes in Basic Embroidery Technique Courses Rambe, Armaini; Juliarti; Rahma Dewi, Eka; Anggraini, Yudhistira
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 8 No. 3 (2024): May
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v8i3.9843

Abstract

Many students experience the difficulty of applying the right variations of embroidery to clothing. The available learning resources only contain material on clothing variations without providing appropriate examples for applying embroidery variations to clothing. Hence, this research aims to develop an electronic book on the application of embroidery variations to clothing. The research is Research and Development (R&D) research. The development model used is the Brog and gall model. Validation of teaching materials is carried out by material experts and media experts. The validation results from material experts indicates 92.06% in the very feasible category. The validation results from media experts reveals an average of 94.43%, which was very feasible. Small group trials indicates an average result of 82.87% in the very feasible category. Large group trials reveals an average score of 87.85% in the very feasible category. Thus, it can be concluded that the e-book on embroidery variations is very suitable for use in basic embroidery technique courses. The development of an electronic book on embroidery variations can facilitate the delivery of practical material in applying embroidery variations on clothing so as to increase students' understanding of learning basic embroidery techniques.
Effectiveness of Qr Code-Based Web Media With a Case Method Approach to Improve Students' Abilities in Making Draping Patterns Erni; Anggraini, Yudhistira; Bahri, Halimul; Tanjung, Nurhayati
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 9 No. 5 (2025): September
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v9i5.316

Abstract

Draping patternmaking is a crucial skill in the fashion world, yet students often struggle to grasp the concept and its practical application. These difficulties stem from limited time for practical work and the lack of readily accessible learning resources for draping patternmaking. Web technology allows flexible access to learning materials. QR codes enable quick access to learning content that can be tailored to individual students' needs, supporting flexibility and speed in the learning process. The case method approach, which encourages learning based on real-life case studies, is also increasingly relevant in technology-based learning contexts. This study aims to measure the effectiveness of web-based learning media integrated with QR codes and using the case method approach in improving students' skills in draping patternmaking. This research method employed R&D with the ADDIE development model, which consists of five stages: analysis, design, development, implementation, and evaluation. Based on the study results, validation by material experts (91%) and media experts (95%) was categorized as very valid. The average student response rate of 3.44 indicated a positive assessment of the media. Student perceptions of the media's ease of use, clarity, and usefulness were also very positive. The average N-Gain value of 0.65 indicates that the media's effectiveness is in the moderate category. Thus, this media is suitable for use and has proven quite effective in improving students' abilities in draping learning.
The Feasibility and Suitability of Jobsheet-Assisted Modules Developed Using the 4D Model for Fashion Business Learning Hanim, Halida; Rahma Dewi, Eka; Anggraini, Yudhistira
Jurnal PAJAR (Pendidikan dan Pengajaran) Vol. 9 No. 5 (2025): September
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v9i5.319

Abstract

Learning in the fashion business field requires considerable time and effort because it combines theoretical concepts of business management with practical sewing procedures. These complex learning activities often make it difficult for students to fully comprehend and apply the material effectively. This study aimed to determine the feasibility and suitability of a jobsheet-assisted module developed using the 4D (Define, Design, Develop, Disseminate) model for Fashion Business learning. The research employed a research and development (R&D) method following the 4D stages. The feasibility of the developed module was validated by material experts (87.7%), media experts (93.8%), and students through small, medium, and large group trials. The small group trial involving 10 students achieved 88.25%, the medium group trial with 25 students reached 91.8%, and the large group trial involving 37 students achieved 96.4%, all of which fall into the very suitable category. These results indicate that the jobsheet-assisted module is feasible and suitable for use as a learning medium in Fashion Business courses, providing an integrated approach that connects management concepts with hands-on sewing practice.