Claim Missing Document
Check
Articles

PERANCANGAN DAN IMPLEMENTASI SISTEM APLIKASI ABSENSI BERBASIS QR CODE DENGAN LOCK GPS Restu, Restu Iman Jaya Lase; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 6 No 2 (2022): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The development of technology is so fast, especially in the field of smartphone technology. Software development on smartphones can support work activities for companies or shops. The presence of employees in a company or shop requires a report for administration. Regarding the absence of employees who are still manual and conventional at the Cahaya Elektronik shop, it becomes a problem for shop owners, there is damage to attendance papers, and it has a negative impact on shop owners due to being absent. Likewise with inefficient leave applications which often have a negative impact on shop owners due to negligence. Therefore, the researchers produced a QR Code-based attendance application. This research uses the waterfall method by using Unified Modeling Language (UML) modeling. The QR Code-based attendance application is built by utilizing the justapp platform which produces an attendance system that is able to find out the location of the user or employee's whereabouts, as well as an efficient leave application process. The purpose of this research is to make it easier for employees to take attendance and apply for leave.
PENDETEKSI KEBOCORAN GAS LPG MELALUI SMS GATEWAY DENGAN MENGGUNAKAN SENSOR MQ2 BERBASIS ARDUINO UNO Missah, Wehellnimet junior; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 6 No 4 (2022): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

LPG is a liquidated natural fuel, often used in the industrial sector and also a necessity that facilitates the household environment sector, in the household itself we can not be separated from the use of LPG gas fuel (liquefied petroleum gas) inseparable from it also the use of LPG in the household sector and even the industry is very much, and that becomes a negative impact that arises as examples often we find in the media the existence of fires due to gas leaks, even we are not aware of a gas leak when we install gas on the switch so it is very dangerous when there is a fire trigger, Therefore, researchers designed an LPG gas leak detection tool via SMS Gateway using an Arduino uno based MQ2 sensor. This researcher designed a tool that serves to detect gas leaks and when there is a gas leak the tool will send a message to Whatsapp with the aim when the user is not in the area around the house or away from the use of gas then the tool will provide notification in the from of Whatsapp messages. Keyword: LPG gas detector, SMS Gateway, Whatsapp, Arduino Uno
RANCANG BANGUN APLIKASI PENCARIAN TEMPAT KOST DAN KONTRAKAN BERBASIS WEB DI KOTA BATAM diana, Sattra Mardiana; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 7 No 7 (2022): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Batam is known as one of the places visited by many foreigners, because Batam City has many job opportunities so it is not surprising that in Batam City there are many boarding/rental businesses. Currently the availability and information about boarding houses/rentals tend to be inaccurate and relevant, just sticking a banner in front of it provides minimal information. there are those who inform only with the word there is an empty boarding house and there are also those who notify with complete data but not with the cost of the boarding house. As a result, it must take a long time to find a place to live in accordance with his wishes. So the author designed a residence search application with complete data so that places of residence can be done easily and quickly and to be able to promote the right owner in this application. This application is made using the waterfall method.
APLIKASI PENGENALAN OBJEK WISATA KOTA BATAM MENGGUNAKAN MARKER AUGMENTED REALITY Siregar, Ade Fadhilah; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 8 No 1 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v8i1.6737

Abstract

Batam City is an island in the north of Indonesia because it is at the crossroads between countries such as Singapore, Malaysia, Vietnam, Cambodia, and Thailand, so Batam City is a business and tourist destination. To increase domestic and international tourist visits, the Batam City Government has carried out promotions in various ways such as promotions through the Batam City Culture and Tourism Office website, social media. But there is no application to promote tourist attractions in Batam City, it is necessary to build an application for recognizing tourist objects in Batam City which includes visualization of tourist objects in 3D and information about tourist objects to make it easier for tourists to choose tourist objects according to their wishes. This research developed an application to recognize tourism objects in Batam City using augmented reality markers with the application of the SDLC (System Development Life Cycle) Waterfall model method. The augmented reality (AR) technology tracking method used in this study is marker-based tracking. Based on the results of functional testing, shows that the application functions properly. The results of the user satisfaction test gave a good value so the results found that the application was very well received by users.
IMPLEMENTASI APLIKASI GAME TRIVIA CODING C# DENGAN METODE GDLC BERBASIS ANDROID Winsen, Winsen; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 8 No 2 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This game was developed due to the lack of game-based C# learning media and Indonesian language. The goal of developing this game is to increase Indonesian-based C# coding learning media and improve user skills in C# coding. The design of this game uses the GDLC method which has seven stages, namely Initiation, Team Building, Pre-Production, Main Production, Alpha Version, Beta Version and Release Version. This study also uses UML to describe how this game works, namely Use Case Diagrams, Activity Diagrams, Sequence Diagrams and Class Diagrams. Researcher use Unity and Visual Studio Code to design this game. The result of this research is an Android-based C# coding trivia game. The testing results is this game functions as desired.
APLIKASI RESERVASI SEAT IBADAH MENGGUNAKAN FLUTTER BERBASIS ANDROID Sondang, Frans Obet Nego Sihombing; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 8 No 3 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

As a result of the COVID-19 virus pandemic that occurred in the world including Indonesia, all outdoor activities were reduced and also required to comply with health protocols, such as maintaining distance, wearing masks and always washing hands. This huge impact resulted in activities such as schools, tourist attractions, places of worship while carrying out activities boldly. After the number of positive patients decreased, the GBI TABGHA Church, Batu Aji branch, carried out worship activities attractively, but the congregation that wanted to worship was limited. At this time, Android is a very complex technology because it uses open source as a project basis, making it the most widely used smartphone operating system at the moment. The support for the Flutter or Framework software is an application that can be run on the Android, iOS operating systems, and can be used to run WEB, there is also Android Studio which is software developed by Google. Android Studio is an Android programming IDE that replaces the previous one, Eclipse, and Xampp is a software or computer application that is widely used by college students and students because Xampp is web-based software that is used to view web design results before they are made online using web hosting that is sold. on the market. In this study the testing method used is Black Box Testing or known as functional testing because software testing is used without having to know the code structure or internal program. The resulting application is a prayer seat reservation application using Android-based Flutter. The use of this technology makes it easier for the congregation to make reservations for worship seats online using a smartphone.
PERANCANGAN GAME EDUKASI BAHASA INGGRIS DENGAN RPG MAKER MV MENGGUNAKAN ALGORITMA RULE BASED Sibarani, Yeremia Abednego; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 9 No 1 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v9i1.7416

Abstract

Masalah sering ditemui adalah susahnya siswa dalam menghafal kosakata dan kesulitan dalam pelafalan bahasa Inggris, dan tidak memiliki teman untuk berlatih adalah dalam pembelajaran bahasa Inggris, Tujuan dari penelitian ini adalah untuk merancang game dengan unsur edukasi didalamnya dan juga mengimplementasikan algoritma Rule Based dalam pembuatan game ini guna meningkatkan semangat siswa dalam belajar kosakata bahasa Inggris dengan menggunakan media game didalamnya.Perancangan menggunakan metode GDLC (Game Development Life Cycle) yang memiliki 6 tahapan, yaitu inisialisasi, praproduksi, produksi,pengujian beta hingga rilis penuh, UML juga digunakan untuk melakukan desain pada use case, diagram sequence, dan activity diagram, Pengujian dilakukan dengan metode black box testing yang dilakukan oleh siswa dan guru. Hasil pengujian yang telah dilakukan yaitu dengan melakukan black box testing, pengujian kepada beberapa perangkat smartphone, dan wawancara yang telah dilakukan, telah berhasil mendapatkan hasil yang telah diharapkanDapat disimpulkan bahwa pengembangan game dapat dikatakan berhasil untuk meningkatkan minat dan motivasi siswa dalam belajar bahasa Inggris, dan metode GDLC juga dapat dikatakan berhasil diterapkan dalam game edukasi bahasa Inggris yaitu ” Can I – The Lost Ring”.
APLIKASI PENGENALAN OBJEK WISATA KEPULAUAN RIAU MENGGUNAKAN METODE SOFTWARE DEVELOPMENT LIFE CYCLE Rosmawati, Rosmawati; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 9 No 1 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v9i1.7444

Abstract

The Riau Archipelago is a place that has many tourist objects, one of which is in Batam City. Batam City is one of the largest cities in the Riau Archipelago Province, strategically located very close to international waterways, direct widening with the Singapore Strait and the Malaysia Strait. Tourism object is everything that exists in a tourist destination area which is an attraction so that people want to come to visit that place, all places or natural conditions that have tourist resources that are built and developed so that they have an attraction and are cultivated as a place to visit. traveler. However, currently there is no application that helps the public to introduce tourist objects and forms of marketing or marketing tourism objects in Batam City for foreign tourists is very difficult. So with this Android-based application for recognizing tourist objects in the Riau Islands to make it easier or to get to know tourist objects in the Riau Islands, and to make it easier to find locations for tourist objects in the Riau Islands. Its creation in mobile form aims to make it easy to carry anywhere. with this an application will be created using Adobe Animate. This research method uses the SDLC (Software Development Life Cycle) method with the aim of introducing natural tourism objects in the Riau Archipelago and the design uses UML (Unified Modeling Language).
PERANCANGAN KUNCI PINTU RUMAH OTOMATIS MENGGUNAKAN E-KTP BERBASIS ARDUINO Japin, Maria; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 9 No 3 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v9i3.7649

Abstract

Currently, cases of theft are still relatively high, because of this, tools or door locks with a more sophisticated security system are needed, such as the use of an e-KTP system. The door of the house is the main access to enter the house, but the security system at home used today is still relatively common and very vulnerable to theft or robbery. It is also very dangerous for the life of the home owner in the event of theft. So it takes a high level of security system to open or enter the door of the house. A system that can be implemented to improve security is one of them is a microcontroller-based electronic circuit system, this system makes it possible to design a home entrance security system with RFID to read e-KTP codes and manual passwords based on Arduino Mega 2560 and Arduino Nano. This system is designed with ±5V DC power supply, LCD, RFID, LED and ±12V DC solenoids. Arduino Mega 2560 and Arduino Nano as microcontrollers and solenoids and LCD as their outputs. Based on the test results, it can be concluded that the designed door security system works well and works optimally. With the help of a system that is made to open the door of the house automatically with RFID which reads the ID contained in the registered e-KTP or password, so as to minimize the occurrence of crime, especially cases of theft and burglary at the door of the house.
RANCANG BANGUN SISTEM KEAMANAN JARINGAN MIKROTIK MENGGUNAKAN FIREWALL FILTERING DAN PORT KNOCKING DENGAN NOTIFIKASI TELEGRAM PADA EVENT VIRTUAL Febri, Febri; Hutabri, Ellbert
Computer Science and Industrial Engineering Vol 9 No 4 (2023): Comasie
Publisher : LPPM Universitas Putera Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33884/comasiejournal.v9i4.7704

Abstract

Network security is a very important aspect in maintaining information security. In network management using proxy devices, use of firewall filtering and port knocking in an effort to increase security and control network access and hide services that are not needed. In addition to obtaining information on suspicious network activity in real-time with telegram notifications. The method used includes analysis of network security needs, system architecture design, firewall filtering and port knocking configurations on the proxy and integration with the telegram API to send notifications. The results of this study show that using firewall filtering and port knocking on Mikrotik can effectively improve network security by limiting unauthorized access and reducing the risk of attacks from outside. The system is also capable of providing notifications via telegram when suspicious activity is detected, thus enabling a network administrator to respond quickly to these threats