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Ruang Lingkup E-Modul Analisa Desain Sistem Informasi Bermuatan THK Dalam Meningkatkan Sikap Sosial Suryanti Kusuma, Aniek; Parwati, Ni Nyoman; Tegeh, I made; Sudarma, I Komang
Jurnal Penjaminan Mutu Vol. 09 No. 02 (2023)
Publisher : UHN IGB Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/jpm.v9i02.2881

Abstract

The low social attitude of students towards the surrounding environment is a challenge in itself. This study aims to study the effectiveness of e-modules in improving students' social attitudes with the outside learning environment, especially in the Information System Design Analysis (ADSI) course. This course analyzes and designs information systems in IT projects. THK is a local Balinese culture that is essentially balanced and harmonious. The development of THK courses for ADSI aims to improve students' social attitudes towards the environment outside of academics. During the COVID-19 pandemic, the learning model widely used was the hybrid learning model. Teaching materials suitable for use in the hybrid learning model are electronic modules (e-modules). This learning media is the latest innovation from the print module, so this e-module can be accessed with the help of computers and cellphones that have been integrated with supporting software. The advantages of e-modules compared to print modules are interactive, easy to navigate, can display images, audio, video and animation. Equipped with formative tests that allow automatic feedback, the e-module is perfect for ADSI courses
PENGEMBANGAN MEDIA INTERAKTIF KLASIFIKASI MAHLUK HIDUP PADA SMP MUHAMMADIYAH 1 DENPASAR Suryanti Kusuma, Aniek; Welda
Jurnal Penjaminan Mutu Vol 10 No 02 (2024)
Publisher : UHN IGB Sugriwa Denpasar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25078/jpm.v10i02.3968

Abstract

The learning process utilizes learning resources, especially learning media, so far at SMP Muhammadiyah 1 Denpasar in science learning, students only use teaching media in the form of textbooks and Student Worksheets (LKS) which are distributed by the school for students to own or buy. So far, science teachers, especially at SMP Muhammadiyah 1 Denpasar, have only been guided by the available textbooks or worksheets. The media used in delivering material during the teaching and learning process is still conventional in the form of whiteboards, textbooks, worksheets, PPT slides using a monotonous lecture method so that students feel bored. Based on the results of the questionnaire distributed to teachers and students, it is deemed necessary to develop interactive-based learning media, in order to make the learning atmosphere more varied. This research obtained 34 respondents at the start of the research from students at SMP Muhammadiyah 1 Denpasar by distributing online questionnaires. After obtaining the percentage calculation results, a conclusion can be drawn that 80% of students answered yes to the learning material for the classification of living things. This research aims to help students better understand the material on the classification of living things with interesting, effective and practical learning media. The method used in this research is the research and development (R&D) method, which uses the stages of the ADDIE access model. This Interactive Media will be tested by testing students' level of understanding, material testing and media expert testing. Keywords: Interactive Media, Classification of Living Things, ADDIE.
Sistem Monitoring dalam Penanganan Kerusakan Peralatan Elektronik di STMIK STIKOM Indonesia Aniek Suryanti Kusuma; . Welda
Jurnal Ilmiah Teknologi Informasi Asia Vol 11 No 1 (2017): Volume 11 Nomor 1 (10)
Publisher : LP2M INSTITUT TEKNOLOGI DAN BISNIS ASIA MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32815/jitika.v11i1.51

Abstract

Sistem monitoring dalam penanganan kerusakan peralatan elektronik di STMIK STIKOM Indonesia saat inidilaksanakan dengan melakukan pencatatan di buku besar.Kendala yang dihadapi adalah sering terjadinya kesimpang siuran informasi peralatan yang sudah diperbaiki dan yang belum diperbaiki.Teknisi yang telah memperbaiki kadang tidak melaporkan ke Bagian Rumah Tangga hasil dari perbaikan tersebut.Hal ini menyebabkan Bagian Rumah Tangga, BAA, dan PK II tidak tahu informaasi mengenai kondisi peralatan saat itu sehingga pelayanan STMIK STIKOM Indonesia terhadap dosen dan mahasiswa menjadi kurang efektif.Penelitian ini akan diawali dengan melakukan observasi terhadap sistem yang sudah ada kemudian dilanjutkan dengan requirement analysis dari pengguna sistem dan berikutnya dilakukan proses pengembangan sistem. Tahap akhir dari penelitian ini adalah melakukan pengujian dengan menggunakan metode black box testing. Sistem monitoring penanganan kerusakan peralatan elektronik ini dibangun dengan tujuan dapat memantau penanganan kerusakan peralatan yang dilakukan oleh teknisi.Proses monitoring akan diawali dengan penginputan data kerusakan oleh bagian rumah tangga yang kemudian dapat langsung dilihat oleh bagian teknisi dan PK II. Jika perbaikan telah selesai dilakukan maka bagian teknisi akan menginputkan status dan tanggal selesainya perbaikan tersebut. Dengan adanya sistem ini diharapkan dapat meningkatkan kualitas pelayananpada STMIK STIKOM Indonesia.
Pelatihan dan Pendampingan Sistem Informasi Keuangan Berbasis Web pada Percetakan Duta Grafika W, Welda; Kusuma, Aniek Suryanti; Afrilawati, Retika
Jurnal KOMET Vol 1 No 3 (2025): Jurnal Komet: Kolaborasi Masyarakat Berbasis Teknologi : INPRESS Volume 1 Nomor 3
Publisher : Yayasan Sinergi Widya Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70103/komet.v1i3.53

Abstract

Duta Utama Grafika adalah sebuah UMKM percetakan yang masih mengelola keuangan secara manual menggunakan buku transaksi, yang menimbulkan berbagai tantangan, seperti potensi kesalahan perhitungan, keterlambatan dalam pengambilan keputusan, serta inefisiensi kerja. Untuk mengatasi permasalahan ini, tim pengabdian masyarakat mengembangkan sistem pengelolaan keuangan berbasis web sebagai solusi yang dapat meningkatkan akurasi pencatatan dan kemudahan akses data keuangan. Metode pelaksanaan kegiatan PKM ini mencakup transfer knowledge melalui pelatihan staf, difusi IPTEKS dalam bentuk penerapan teknologi sistem informasi keuangan, serta transfer teknologi dengan implementasi sistem berbasis web yang dapat diakses secara real-time. Hasil kegiatan menunjukkan bahwa sistem yang diterapkan mampu mengotomatisasi pencatatan transaksi, menyusun laporan keuangan secara sistematis, serta meningkatkan kemudahan dalam pengelolaan keuangan bagi mitra. Dengan adanya sistem ini, Duta Utama Grafika dapat lebih efisien dalam mengelola keuangan serta meningkatkan efektivitas pengambilan keputusan berbasis data.
Evaluasi Usability E-Modul Basis Data Menggunakan Metode System Usability Scale (SUS) Putra, Desak Made Dwi Utami; Kusuma, Aniek Suryanti; Willdahlia, Ayu Gede; Pande, Ni Kadek Nita Noviani
Jurnal Ilmiah Global Education Vol. 5 No. 2 (2024): JURNAL ILMIAH GLOBAL EDUCATION, Volume 5 Nomor 2, Juni 2024
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/jige.v5i2.2764

Abstract

Dalam memastikan efektivitas efisiensi, dan kepuasan pengguna atas suatu produk, maka perlu dilakukan evaluasi dan penilaian atas produk tersebut. Tujuan penelitian ini untuk menganalisis Usability Testing dengan menggunakan Metode Sistem Usability Scale (SUS) pada E-Modul Basis Data. Teknik pengumpulan data pada penelitian ini dengan teknik wawancara, teknik observasi ataupun teknik angket/kuisioner. Instrumen yang digunakan pada penelitian ini berupa kuesioner. Subjek pada penelitian ini terdiri dari 32 responden. Berdasarkan hasil analisis data dari hasil rekapitulasi hasil pengujian kuisioner dengan menggunakan metode System Usability Scale dengan skor yang diperoleh adalah 80,7 dari sisi Acceptability, Grade Scale dan Adjective Rating diperoleh hasil bahwa tingkat Acceptabilty Range pengguna terhadap E-modul Basis Data yang dikembangkan berada pada grade Acceptable, tingkat Grade Scale berada pada kategori B, dan tingkat Adjective Rating berada pada kategori Excelent maka dapat disimpulkan bahwa E-Modul Basis Data yang dikembangkan layak untuk digunakan dalam pembelajaran.
Online Learning Applications in Shaping Entrepreneurial Character: A Systematic Review Aniek Suryanti Kusuma; Sutajaya, I Made; Sudiarta, I Gusti Putu
Utamax : Journal of Ultimate Research and Trends in Education Vol. 4 No. 2 (2022): Utamax : Journal of Ultimate Research and Trends in Education
Publisher : LPPM Universitas Lancang Kuning. Pekanbaru. Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/utamax.v4i2.10108

Abstract

Currently, the challenges facing education include the quantity and quality development to globally competition, as well as producing human resources. Therefore, it is important to educate the younger generation, specifically high school students to become imaginative and creative. This systematic review aimed to focus on internet searching of entrepreneurship context related to character-in-making. The data were collected from three major databases i.e., google Scholar, Sinta, and Scopus database. The results showed that online learning help to shape students' character or behavior to promote entrepreneurial spirit. The results of this research also showed that institutional stakeholders easily select, sort, and compare the quality of applications. Nevertheless, the application or software is beneficial to children in terms of teaching and educating. From a commercial perspective, this software is beneficial because it provides income through purchase or rent. This qualitative descriptive study implies and highlights within its limitation that the emergence of entrepreneurs tends to improve the learning quality and the community economy. And there tend to be needed for educational facilities or software which affects the number of entrepreneurs engaged in teaching.
Interactive Learning Media on Key Figures of Indonesian Independence Proclamation Kusuma, Aniek Suryanti; Welda, Welda; Yudiarta, I Putu
Jurnal Sistem Informasi dan Komputer Terapan Indonesia (JSIKTI) Vol 7 No 3 (2025): March
Publisher : INFOTEKS (Information Technology, Computer and Sciences)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33173/jsikti.203

Abstract

Education is a vital necessity in people's lives. One of the media that can be used is Interactive Learning Media, which can present material in visual form, as well as simulate material that is difficult to convey verbally. The author plans to provide material on Introduction to Key Figures Involved in the Proclamation of Independence, which is expected to facilitate students’ learning process. The research location is Jagapati Village, Abiansemal District, Badung Regency, Bali. The data collection methods used include interviews, observation, documentation, and literature review. The testing process involved both alpha and beta testing. The number of respondents was 32 people, consisting of 28 fifth-grade students, 2 subject matter experts in Social Studies for fifth grade at SD N 1 Jagapati, and 2 media experts. The results showed that the interactive learning media had a positive impact, with an evaluation score of 86% from teachers, indicating that the media is beneficial for teaching. The student evaluation score was 89.996%, showing a positive effect on student learning, while an evaluation score of 78% from university lecturers indicated that the media is suitable for use. It can therefore be concluded that Interactive Learning Media is highly practical for use by both students and teachers in the Social Studies learning process.
Implementation of Web-Based Counseling System at SMK Negeri 1 Sukawati Welda, Welda; Kusuma, Aniek Suryanti; Junantara, Argi
Jurnal Sistem Informasi dan Komputer Terapan Indonesia (JSIKTI) Vol 7 No 3 (2025): March
Publisher : INFOTEKS (Information Technology, Computer and Sciences)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33173/jsikti.204

Abstract

State Vocational High School (SMK) Negeri 1 Sukawati, located in Gianyar Regency and renowned for its excellence in the field of visual arts, had a total of 533 students in the 2023/2024 academic year. As part of its efforts to enhance the quality of education, the school has implemented a Guidance and Counseling (BK) program aimed at helping students develop self-awareness, improve self-confidence, and behave in accordance with school regulations. One of the key components of this program is the student violation recording system. Currently, the process of recording violations is carried out manually using BK logbooks and Microsoft Excel, which is time-consuming and requires a high level of accuracy. This becomes a significant challenge considering the large number of students and the variety of infractions that need to be documented. This study aims to design and implement a web-based guidance and counseling information system to facilitate a more efficient and accurate method of recording student violations. By utilizing a web-based system, the recording process can be automated, data retrieval becomes easier, and student or parental summons can be generated automatically once certain violation thresholds are reached. The focus of this research is the development of a system that enables guidance counselors to report student violations more easily, contributing to improved student discipline. The implementation of this system is expected to enhance the efficiency of violation data management and support the school’s efforts in fostering better student discipline.
Pengenalan Coding Untuk Siswa SD Pelangi Jimbaran Dewi, Ni Wayan Jeri Kusuma; Antara, I Gede Made Yudi; Kusuma, Aniek Suryanti
Parta: Jurnal Pengabdian Kepada Masyarakat Vol. 6 No. 1 (2025)
Publisher : Universitas Pendidikan Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38043/parta.v6i1.6782

Abstract

Keterampilan pemrograman atau coding pada jenjang pendidikan dasar di Indonesia masih belum memperoleh perhatian yang memadai dan belum terintegrasi dalam kurikulum formal, berbeda dengan negara maju yang telah menerapkan pendekatan Computational Thinking sejak dini. Merespons tantangan tersebut, kegiatan Pengabdian kepada Masyarakat (PKM) ini dilaksanakan di SD Pelangi Jimbaran dengan tujuan meningkatkan literasi digital siswa melalui pelatihan bertema “Pengenalan Dampak Teknologi Informasi, Internet, dan Coding” menggunakan pendekatan berbasis aljabar dan bahasa pemrograman Python. Pelatihan diberikan kepada siswa kelas IV hingga VI dengan metode kombinatif berupa ceramah, demonstrasi, dan praktik langsung yang dirancang secara bertahap dan kontekstual. Hasil evaluasi menunjukkan peningkatan signifikan pada rata-rata pemahaman siswa, yaitu dari 43,6 menjadi 75,1 untuk materi TI, dari 45,4 menjadi 77,6 untuk pemanfaatan internet, serta dari 41,7 menjadi 76,4 untuk kemampuan dasar coding. Selain peningkatan kognitif, kegiatan ini juga mendorong kepercayaan diri, rasa ingin tahu, dan partisipasi aktif siswa dalam proses pembelajaran. Temuan ini memperkuat bukti bahwa pendekatan edukatif yang interaktif dan berbasis praktik efektif dalam membentuk pola pikir logis, kritis, dan sistematis sejak usia sekolah dasar. Oleh karena itu, kegiatan ini berkontribusi dalam menyiapkan generasi muda yang adaptif terhadap perkembangan teknologi digital dan mampu menggunakan teknologi secara bijak dan produktif.
Deep Learning for Automatic Assessment and Feedback in LMS-Based Education Kusuma, Aniek Suryanti; Ekayana, Anak Agung Gde; Dwi Utami Putra, Desak Made
IJCCS (Indonesian Journal of Computing and Cybernetics Systems) Vol 19, No 3 (2025): July
Publisher : IndoCEISS in colaboration with Universitas Gadjah Mada, Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22146/ijccs.109333

Abstract

Learning Management Systems (LMS) play a critical role in modern education by organizing content, facilitating communication, and supporting student assessment. However, most current LMS platforms depend on manual grading and generalized feedback, which can be inefficient and lack personalization. This research enhances LMS capabilities by integrating deep learning techniques—specifically Natural Language Processing (NLP)—to automate assessment and deliver personalized feedback. The system analyzes student input, such as written assignments and discussion forum posts, to evaluate performance and generate real-time, adaptive feedback. A modular framework was developed using a Bidirectional LSTM-based architecture trained on sequence data with regression objectives. The model was evaluated using the Mean Squared Error (MSE) metric. The results show that the model performs reasonably well, with predictions closely aligned to actual values in most cases, although its performance decreases slightly at the distribution extremes. Visualization via scatter plots further confirms the model's ability to capture context and structure in textual input. These findings demonstrate the model's feasibility in educational environments and its potential to reduce instructor workload while improving the quality of feedback. Future work will consider integrating attention mechanisms and multilingual capabilities for broader applicability.
Co-Authors -, Muchsini Afrilawati, Retika Anak Agung Gde Ekayana Aristamy, I Gusti Ayu Agung Mas Aryati, Komang Sri Aryawan, I Made Gitra Ayu Gede Willdahlia Ayu Gede Willdahlia Ayu Gede Willdahlia Ayu Gede Willdahlia Ayu Gede Willdahlia Ayu Gede Willdahlia Ayu Manik Dirgayusari Batubulan, Kadek Suarjuna Bevi Libraeni, Luh Gede Desak Dwi Utami Putra Desak Dwi Utami Putra Desak Made Dwi Utami Putra Desak Made Dwi Utami Putra Desak Made Dwi Utami Putra Desak Made Dwi Utami Putra Dewi, Ni Kadek Feby Puspita Dewi, Ni Wayan Jeri Kusuma Dirgayusari, Ayu Manik Eddy Hartono Gede Surya Mahendra I Dewa Made Krishna Muku I Gede Andika I Gede Iwan Sudipa I Gede Made Yudi Antara I Gede Ratnaya I Gede Sujana Eka Putra, I Gede Sujana Eka I Gusti Agung Indrawan I Kadek Budi Sandika I Kadek Dwi Gandika Supartha I Kadek Dwi Gandika Supartha I Ketut Setiawan I Komang Juliana I Komang Sudarma I Made Candiasa I Made Sutajaya I Made Tegeh I Nyoman Agus Suarya Putra I Nyoman Jayanegara I Putu Yudiarta I Wayan Adi Saputra, I Wayan Adi I WAYAN SUDIARSA I Wayan Sukra Warpala Ika Amellia Rizanty Indra Pratistha Junantara, Argi Ketut Agustini Komang Sri Aryati Kompiang Martina Dinata Putri Kusuma Dewi, Ni Wayan Jeri M.Pd S.T. S.Pd. I Gde Wawan Sudatha . Mr Welda Muchsini - Ni Kadek Nita Noviani Pande Ni Kadek Nita Noviani Pande Ni Kadek Nita Noviani Pande Ni Kadek Nita Noviani Pande Ni Kadek Nita Noviani Pande Ni Kadek Nita Noviani Pande Ni Ketut Utami Nilawati Ni Luh Wiwik Sri Rahayu Ginantra Ni Made Mila Rosa Desmayani* Ni Made Mila Rosa Desmayani, Ni Made Mila Rosa Ni Nyoman Parwati Ni Nyoman Parwati Ni Putu Eka Swari Ni Putu Manik Ardiyanti Ni Putu Mitha Laraswati Ni Wayan Indah Juliandewi Ni Wayan Jeri Kusuma Dewi Nuarta, I Ketut Pasek Pande, Ni Kadek Nita Noviani Putra, Putu Satria Udyana Putu Gede Surya Cipta Nugraha PUTU SUGIARTAWAN Sadam Mubaraq Sadiawan, I Wayan Gede Sunarya, I Wayan Sutarwiyasa, I Ketut W, Welda Wardani, Ni Wayan Wawan Sudata Welda Welda Welda W Willdahlia, Ayu Gede Willdahlia, Ayu Gede