Tanzimah
Program Studi Pendidikan Guru Sekolah Dasar Universitas PGRI Palembang

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PENGARUH GAME EDUKASI WORDWALL TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS V SD NEGERI 231 PALEMBANG Pani Anista; Neta Dian Lestari; Tanzimah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02` (2025): Volume 10 No. 2 Juni 2024 In Built
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02`.26571

Abstract

This study aims to determine the effect of the Wordwall educational game on the mathematics learning outcomes of fifth-grade students at SD Negeri 231 Palembang. The method used in this research is an experimental method with a true experimental pretest-posttest control group design. The study consists of two groups: a control group that did not use the Wordwall educational game and an experimental group that used the Wordwall educational game during the learning process. Data collection was carried out using tests to measure students' learning outcomes, which were administered during both the pretest and posttest.Based on the results of hypothesis testing using an independent sample t-test, the posttest score of the control group was 55.22, while the experimental group scored 78.26. According to the SPSS output of the hypothesis test, the obtained t-value was 5.688, which is greater than the t-table value of 0.297, with a significance level of 0.000 < 0.05. This indicates that the use of the Wordwall educational game has a significant effect on the mathematics learning outcomes of fifth-grade students at SD Negeri 231 Palembang.
PENGARUH PENGGUNAAN MEDIA PHET SIMULATION TERHADAP HASIL BELAJAR PADA MATA PELAJARAN MATEMATIKA DI SD NEGERI 69 PALEMBANG Ayu Wandira; Tanzimah; Sugiarti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28776

Abstract

This research aims to determine the effect of using PhET Simulation media on learning outcomes in mathematics subjects at SD Negeri 69 Palembang. This research uses an experimental method with a True Experimental design "posttest - Only Control Group" with a sample of 47 people. The sampling method in this research was taken using a total sampling technique where each member of the population was used as a sample. The data collection technique in this research uses tests, while the data analysis technique uses normality tests, homogeneity tests and hypothesis tests. Based on the data from the research that has been carried out, it can be proven from the results of the posttest in the experimental class which was given treatment using PhET Simulation media, it was found that the significant value was 0.005 which was smaller than alpha (α) = 0.05 with a calculated t value > t table or 2,935 > 2,014. This means that Ho is rejected and Ha is accepted, so it can be concluded that there is an effect of using PhET Simulation media on learning outcomes in mathematics subjects after being given treatment in the experimental class using PhET Simulation media and the control class using conventional learning. This means that Ho is rejected and Ha is accepted, So it can be concluded that there is an influence of the use of PHET simulation media on learning outcomes in mathematics subjects at State Elementary School 69 Palembang.
Persepsi Guru Terhadap Penggunaan Media TIK dalam Kegiatan Belajar Pada Mata Pelajaran Matematika Siswa Sekolah Dasar 99 Palembang Nadia Permata Sari; Disurya, Ramanata; Tanzimah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29207

Abstract

Penelitian ini bertujuan untuk mengetahui persepsi guru serta mengidentifikasi kendala dan manfaat dari pemanfaatan media tersebut. Latar belakang penelitian ini dilandasi dengan pemanfaatan media pembelajaran sangat penting untuk mengidentifikasi faktor-faktor yang mendukung maupun menghambat penggunaan media TIK dalam proses pembelajaran matematika yang dikenal abstrak dan menantang bagi siswa. Penelitian ini menggunakan pendekatan deskriptif kualitatif dengan teknik pengumpulan data melalui wawancara, observasi, dan dokumentasi. Subjek penelitian terdiri dari enam orang guru kelas. Hasil penelitian menunjukkan bahwa secara umum guru memiliki persepsi positif terhadap penggunaan media TIK, yang dinilai dapat mempermudah penyampaian materi, meningkatkan minat belajar siswa, dan membantu pencapaian tujuan pembelajaran. Namun demikian, beberapa kendala juga diidentifikasi, seperti keterbatasan fasilitas, kurangnya pelatihan, serta keterbatasan akses internet. Meskipun terdapat hambatan, guru menyadari bahwa pemanfaatan TIK dalam pembelajaran matematika memberikan dampak positif terhadap pemahaman dan hasil belajar siswa. Penelitian ini diharapkan dapat memberi informasi bagi guru untuk meningkatkan penggunaan media TIK dalam pembelajaran matematika siswa di Sekolah Dasar. Kata kunci : Persepsi Guru, Media TIK, Pembelajaran Matematika.
PENGARUH MEDIA PAPAN PINTAR BANGUN DATAR TERHADAP HASIL BELAJAR SISWA KELAS II SD NEGERI 185 PALEMBANG Atikah, Aryanti; Wardiah, Dessy; Tanzimah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.55417

Abstract

This study aims to determine whether there is an effect of the use of flat shape smart board media on the learning outcomes of second-grade students of SD Negeri 185 Palembang. The method used in this study is Quasi Experiment with a quantitative approach. The research design used is Non-Equivalent Control Group Design. The data collection technique in this study is a test. The sample in this study were students of class II C and class II D, totaling 56 students. The data obtained were then analyzed using normality tests, homogeneity tests, and hypothesis tests using independent samples t-tests. The results of this study indicate that there is an effect of the use of flat shape smart board media on student learning outcomes. This is evidenced by the results of the t-test which shows a significance value (Sig. 2-tailed) of 0.000 <0.025, so Ha is accepted and Ho is rejected, which means that the flat shape smart board media has a significant effect on the mathematics learning outcomes of second-grade students of SD Negeri 185 Palembang.
PERAN GURU DALAM MENDORONG SEMANGAT BELAJAR MATEMATIKA SISWA KELAS IV DENGAN MINIMNYA FASILITAS DIGITAL SD NEGERI 2 JEJAWI Karolin, Indah; Disurya, Ramanata; Tanzimah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.56841

Abstract

This study aims to describe the role of teachers in encouraging the mathematics learning motivation of fourth-grade students at SD Negeri 2 Jejawi, where digital facilities are limited. This research employed a descriptive qualitative method, with data collected through observation, interviews, and documentation. The findings indicate that teachers play roles as educators, facilitators, guides, and motivators. Teachers utilized simple learning media such as sticks, straws, cardboard, and books to support the learning process. The challenges encountered included differences in students’ abilities, lack of learning focus, limited learning media, and restricted instructional time. To address these challenges, teachers provided repeated explanations, additional exercises, and individual guidance. The study concludes that teachers play a crucial role in enhancing students’ enthusiasm forlearning mathematics despite limited digital facilities.
PENGEMBANGAN LKPD BERBASIS AUGMENTED REALITY PADA MATERI VOLUME BANGUN RUANG KUBUS DAN BALOK KELAS V SD Anggraini, Amelia; Disurya, Ramanata; Tanzimah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57274

Abstract

This research was motivated by the lack of innovative learning media used in teaching the volume of cubes and cuboids, causing students to experience difficulties in understanding abstract geometric concepts. This study aimed to develop an Augmented Reality-based Student Worksheet on the topic of cube and cuboid volume for fifth grade elementary school students that is valid, practical, and effective. This research employed the Research and Development (R&D) method using the ADDIE development model, consisting of Analysis, Design, Development, Implementation, and Evaluation stages. The study was conducted at SD Negeri 21 Palembang. Data were collected through questionnaires, tests, and documentation. The results showed that the Augmented Reality-based Student Worksheet obtained a validation score of 94%, categorized as “Very Valid.” The practicality test results showed percentages of 94.3% in the one-to-one stage and 92.2% in the small group stage, both categorized as “Very Practical.” The effectiveness test result reached 90%, categorized as “Very Effective.” Based on these findings, the developed Augmented Reality-based Student Worksheet was declared valid, practical, and effective for use in mathematics learning in elementary school.