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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
PENERAPAN MODEL KOOPERATIF TIPE TEAM GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA FLASHCARD TERHADAP HASIL BELAJAR KOGNITIF IPAS SISWA Yulfa, Maria; Suryani Sahabuddin, Erma; Yusuf, Faidah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61480

Abstract

This study was motivated by students' low cognitive learning outcomes in IPAS (Natural and Social Sciences), a result of instruction that remained teacher-dominated and failed to optimize student engagement. The study aimed to improve students' cognitive learning outcomes in IPAS through the implementation of the Team Games Tournament (TGT) cooperative learning model supported by flashcards. This Classroom Action Research (CAR) was conducted over two cycles with 34 fourth-grade students at UPT SPF SDN Kompleks IKIP 1, Makassar City. Data were collected through observation, learning outcome tests, and documentation. The results showed an improvement in student learning outcomes: performance was in the "sufficient" category during Cycle I and rose to the "good" category during Cycle II. Additionally, student engagement in the learning process increased. Thus, the implementation of the TGT cooperative learning model supported by flashcards proved effective in enhancing the cognitive learning outcomes of fourth-grade students in IPAS. Keywords: Cooperative Model, Team Games Tournament (TGT), flashcards, cognitive learning outcomes, IPAS.
PENGARUH MEDIA PEMBELAJARAN DIGITAL BERBASIS GAMIFIKASI TERHADAP LITERASI SAINS DAN MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN IPAS SEKOLAH DASAR Sebayang, Karmila Bru; Esra Tarigan, Juniko
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61481

Abstract

This study aimed to examine the effect of gamification-based digital learning media on students' scientific literacy and learning motivation in Natural and Social Sciences (IPAS) at the elementary school level. The study employed a quantitative approach using a quasi-experimental method with a Nonequivalent Control Group Design. The participants consisted of 22 fifth-grade elementary school students. The research instruments included a scientific literacy test, a learning motivation questionnaire, and an observation sheet. Data were analyzed using descriptive and inferential statistics, including normality tests, homogeneity tests, and hypothesis testing through the Independent Sample t-test at a significance level of 5%. Based on the research findings (simulated data), the mean pretest score increased from 56.05 to 84.55 in the posttest. The questionnaire results indicated that students' learning motivation reached an average percentage of 86.25%, which falls into the very high category. Furthermore, the hypothesis test yielded a significance value of 0.000 (p < 0.05), indicating that gamification-based digital learning media had a significant effect on students' scientific literacy and learning motivation. Therefore, gamification-based digital learning media can serve as an effective instructional alternative to improve the quality of IPAS learning by providing more interactive, engaging, and student-centered learning experiences.
EFEKTIVITAS PENGGUNAAN AUDIO VISUAL DALAM MENINGKATKAN HASIL BELAJAR SISWA PADA PEMBELAJARAN SENAM IRAMA Putri Widuri, Lestari; Kurniawan Pratama, Andi; Rahman Hakim, Reza
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61482

Abstract

The purpose of this study was to examine how the use of audio-visual media can enhance students' interest in learning rhythmic gymnastics. The research method used was Classroom Action Research (CAR). The participants in this study were 36 seventh-grade students at SMPN 2 Cianjur. Field assessments and observational assessments were used to collect student data, with the best learning outcomes receiving scores exceeding the KKM (Minimum Completeness Criteria) of 79. The results of the study revealed that the application of audio-visual media was effective in improving learning outcomes in rhythmic gymnastics among seventh-grade students at SMPN 2 Cianjur.
PENGARUH KUALITAS PRODUK, LABEL HALAL, DAN ETIKA BISNIS ISLAM TERHADAP KEPUTUSAN PEMBELIAN KONSUMEN PADA BAGI KOPI MARGOREJO SURABAYA Kafi, Reza Akmal; Timur, S.M., M.SEI., Yan Putra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to analyze the influence of product quality, halal labeling, and business ethics on consumer purchasing decisions at Bagi Kopi Margorejo Surabaya. A quantitative approach was employed, with data collected via questionnaires distributed to consumers who had previously made a purchase at the establishment. Data analysis was conducted using the Partial Least Squares-Structural Equation Modeling (PLS-SEM) method. The study's objective aligns with the research problem, which examines the impact of these three independent variables on purchasing decisions. These findings are expected to serve as valuable input for business operators—specifically Bagi Kopi Margorejo Surabaya—in enhancing product quality, strengthening halal assurance, and implementing business ethics to boost consumer purchasing decisions.
EVALUASI PROGRAM PRAKTIK KERJA LAPANGAN (PKL) PADA KOMPETENSI KEAHLIAN TEKNIK KONSTRUKSI DAN PERUMAHAN SISWA SMK NEGERI 1 SIDOARJO Naimatunesa Putri Wija Arfiani; Sutrisno
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61485

Abstract

The urgency of implementing the Field Work Practice (PKL) program in Vocational High Schools (SMK) drives this research, serving as a tool to produce job-ready graduates and to test the link and match alignment between classroom productive subjects and real construction industry qualifications. This study aims to evaluate the PKL program implementation in the Construction and Housing Engineering expertise at SMK Negeri 1 Sidoarjo across four main dimensions: context, input, process, and product. Using an evaluative descriptive design based on Stufflebeam’s CIPP evaluation framework, data were collected through triangulation involving eleventh-grade students, supervising teachers, and industry mentors, combining 1-4 Likert scale questionnaires and interviews. The results indicate that all evaluation components met operational standards and were declared "Appropriate." Context quality achieved a mean score of 83.56% (highly relevant to legal regulations and linear placement). Input quality scored 81%, showing excellent formal-administrative preparation, though industry mentors noted low initial student initiative and limited digital measurement tool mastery. Process quality reached 85.87% (highly effective daily journal management and tripartite coordination), despite student weaknesses in reading shop drawings. Product quality scored 78.83%, successfully fostering strong soft skills and achieving a 10–15% pre-graduation employment rate, though showing a gap in hard skills such as cost estimation (RAB), volume calculation, and Total Station operation. In conclusion, the program runs according to institutional targets, but the school is recommended to reform productive learning through Project-Based Learning (PjBL) using real project drawings and updating workshop technology.
PENGARUH MEDIA BUSY BOOK TERHADAP KESADARAN TUBUH (BODY AWARENESS) ANAK USIA 5-6 TAHUN DI TK SHAFA MARWAH Amelia; Rina Syafrida; Nancy Riana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61486

Abstract

This study aims to determine the impact of using Busy Book media on body awareness in children aged 5 to 6 years at Shafa Marwah Kindergarten. This study used a quantitative approach with a pre-experimental method and a one-group pretest-posttest design. The research sample consisted of 15 children selected through simple random sampling. Data collection was carried out through observation using an assessment sheet that had undergone validity and reliability testing, while data analysis included descriptive statistics, normality and hypothesis testing using the Paired Sample t-Test. The results showed that before the treatment, children's body awareness was in the "Beginning to Develop" (MB) category, with a mean score of 42.60. After the treatment using Busy Book media, the mean score increased to 57.93, placing it in the "Developing as Expected" (BSH) category. The hypothesis test yielded t = 11.010 (df = 14) with a significance value (Sig. 2-tailed) of p < 0.001, meaning H0 was rejected and Ha was accepted. This confirms that Busy Book media has a significant effect on improving children's body awareness. Busy Book media proved effective in helping children recognize their body parts and functions, understand body identity, recognize physical body boundaries, respond to potentially harmful situations, and understand body privacy limits. This media can serve as an educational resource for teachers to stimulate early childhood body awareness from an early age.
PENGARUH KEPERCAYAAN DIRI DAN SELF REGULATED LEARNING (SRL) TERHADAP MINAT MENJADI GURU PADA MAHASISWA PENDIDIKAN ADMINISTRASI PERKANTORAN UNIVERSITAS NEGERI SURABAYA Rida Emaniar Yuwanda; Puspasari, Durinta
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61488

Abstract

This study was motivated by the declining interest in becoming a teacher among Office Administration Education students at Universitas Negeri Surabaya. It aims to analyze the influence of self-confidence and self-regulated learning on students' interest in becoming a teacher. A quantitative explanatory approach was used, with a questionnaire distributed to 126 students selected through proportional stratified random sampling from a population of 187 students, analyzed using multiple linear regression together with validity, reliability, and classical assumption tests. The results show that self-confidence has a negative but not significant effect on interest in becoming a teacher, whereas self-regulated learning has a positive and significant effect. Simultaneously, both variables significantly affect interest in becoming a teacher, with an Adjusted R-square of 0.076, indicating that the two variables explain 7.6% of the variance in interest in becoming a teacher, while the remaining 92.4% is explained by other factors outside the model.
GAMIFYING READING INSTRUCTION THROUGH TEAMS GAMES TOURNAMENT: INTEGRATING QUIZIZZ TO ENHANCE STUDENTS’ READING COMPREHENSION Puputri; Taridi, Muhammad; Monalisa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61489

Abstract

This study aimed to improve students’ reading comprehension through the implementation of the Team Games Tournament (TGT) cooperative learning strategy at SMP N 9 Batanghari. The research applied a collaborative Classroom Action Research design based on the Kemmis and McTaggart model, consisting of planning, action, observation, and reflection. The participants were 30 students of Class IX A in the 2024/2025 academic year, selected purposively because the class demonstrated the lowest reading comprehension performance among the Grade IX classes. The study was conducted in two cycles and six meetings. Cycle I implemented TGT using origami-based question cards, whereas Cycle II integrated Quizizz as the tournament medium. Data were collected through a pre-test, Post-Test I, Post-Test II, teacher and student observation sheets, field notes, and a student questionnaire. The findings showed a progressive increase in the students’ mean scores from 70.47 in the pre-test to 78.87 in Post-Test I and 88.13 in Post-Test II. The Wilcoxon Signed-Rank Test indicated a significant difference at p < 0.05. The questionnaire had a Cronbach’s Alpha coefficient of 0.989 and showed positive student perceptions. Observations and field notes also revealed greater participation, confidence, collaboration, and engagement. Therefore, TGT, strengthened by Quizizz in Cycle II, effectively improved students’ reading comprehension and created a more interactive, collaborative, and motivating learning environment.
PENGARUH PENERAPAN METODE PEMBELAJARAN DEEP LEARNING DALAM PELAKSANAAN P5 PADA MATERI TEKS PROSEDUR KELAS XI AKUNTANSI DI SMK MA'ARIF NU 03 LARANGAN Tria Agustin; Hany Uswatun Nisa; Tri Linda Antika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61492

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penerapan metode Deep Learning terhadap pelaksanaan Projek Penguatan Profil Pelajar Pancasila (P5) pada materi teks prosedur siswa kelas XI Akuntansi SMK Ma'arif NU 03 Larangan. Penelitian menggunakan pendekatan kuantitatif dengan metode quasi eksperimen dan desain Nonequivalent Control Group Design. Populasi penelitian adalah seluruh siswa kelas XI Akuntansi Tahun Ajaran 2025/2026 yang ditentukan dengan teknik sampling jenuh. Pengumpulan data menggunakan angket, lembar observasi, tes, dan dokumentasi. Instrumen diuji validitas dan reliabilitasnya. Teknik analisis data meliputi analisis deskriptif, uji normalitas, dan Independent Sample t-test berbantuan SPSS versi 22. Hasil penelitian menunjukkan bahwa penerapan metode Deep Learning berada pada kategori baik dengan rata-rata skor angket sebesar 114,62. Pelaksanaan P5 menunjukkan bahwa 15 siswa (44,12%) pada kategori baik, 13 siswa (38,24%) sangat baik, dan 6 siswa (17,64%) cukup. Selain itu, hasil post-test kelas eksperimen (82,97) lebih tinggi dibandingkan kelas kontrol (70,84) dengan nilai signifikansi ,000 < ,05. Dengan demikian, metode Deep Learning efektif mendukung pelaksanaan P5 dan meningkatkan hasil belajar pada materi teks prosedur.
PENERAPAN MODEL COOPERATIVE LEARNING TIPE THINK PAIR SHARE UNTUK MENINGKATKAN PEMAHAMAN MATEMATIS PESERTA DIDIK KELAS V SEKOLAH DASAR NEGERI BINTARA VI Putri, Aulia Natasya; Mira Amelia Amri; Arita Marini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61494

Abstract

This research aims to improve the mathematical understanding of 5th-grade students at SDN Bintara VI by implementing the Think Pair Share (TPS) cooperative learning model. The study was motivated by the low level of mathematical understanding in class V-A, where initial data showed that 73.3% of students failed to reach the minimum passing grade (KKM) of 75. The methodology used was Classroom Action Research (CAR) following the Kemmis and McTaggart model, which involves two cycles of planning, acting, observing, and reflecting. The subjects were 30 students, and data were gathered through tests, observations, field notes, and documentation. The results demonstrated a significant improvement in students' abilities. In Cycle I, the percentage of students achieving the KKM was 66.6%, as many still struggled with providing mathematical reasons and distinguishing between different concepts. After implementing improvements in Cycle II, such as heterogeneous pairing and mandatory classroom interaction, the success rate increased to 83.3%. This outcome surpassed the 80% success indicator established for the study. Progress was noted across all indicators, including defining concepts and using mathematical representations. In conclusion, the Think Pair Share model effectively enhances mathematical understanding by encouraging independent thought, collaborative discussion, and the active sharing of ideas.

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