cover
Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,817 Documents
PENGARUH KOMPETENSI GURU TERHADAP MOTIVASI BELAJAR SISWA (STUDI SURVEI DI SDI AL AKHYAR JAKARTA TIMUR) Nawawi, Abdul Aziz; Ulfah, Maria; Kunaenih; Affaf Rizqillah, Mochammad
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63061

Abstract

This study was motivated by differences in students' learning motivation levels at SDI Al-Akhyar, East Jakarta. Teacher competence, comprising pedagogical, professional, personal, and social competence, was assumed to be one of the factors influencing this condition, since teachers who master these competencies are expected to create a conducive learning atmosphere that fosters students' motivation to learn. This study aimed to determine whether teacher competence has an influence on students' learning motivation at SDI Al-Akhyar, East Jakarta. A quantitative approach with a descriptive-correlational survey method was used. The population consisted of all fourth- and fifth-grade students, from which a sample of 60 students was selected through purposive sampling. Data were collected through questionnaires, observation, interviews, and documentation, and were analyzed using the Pearson Product Moment correlation technique and the coefficient of determination with the assistance of IBM SPSS Statistics. The results showed a positive and significant influence of teacher competence on students' learning motivation, with a correlation coefficient (r) of 0.816, categorized as a strong relationship, and a coefficient of determination (R Square) of 0.666, indicating that teacher competence contributed 66.6% to students' learning motivation while the remaining 33.4% was explained by other factors outside this study. Based on these findings, the alternative hypothesis (Ha) was accepted and the null hypothesis (H0) was rejected, meaning that the better the competence demonstrated by teachers, the higher the students' learning motivation.
ANALISIS SPASIAL KERAWANAN TANAH LONGSOR MENGGUNAKAN PENDEKATAN MULTI KRITERIA BERBASIS SISTEM INFORMASI GEOGRAFIS DI DESA PENDEM KOTA BATU P, Azizah Virnanda; Ikal Freezy Novandariz; Fasta Nara Ukatz Zuansyah; Muhammad Thoriq Deva Kamti; Muhammad Zaky Zidane; Nur Ihsanuddin Alfi; Tsamrotun Nadiyah; Mega Septia Sarda Dewi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63062

Abstract

Pendem Village, in Junrejo Subdistrict, Batu City, is an area with hilly topography and relatively high rainfall, making it prone to landslide disasters. This study aims to analyze the spatial distribution of landslide susceptibility in Pendem Village using a multi-criteria approach based on Geographic Information Systems (GIS), involving four physical parameters: slope gradient, soil type, rainfall, and land cover. Each parameter was processed and classified using ArcGIS, then integrated through scoring and weighted overlay methods to produce a landslide susceptibility map. The results show that the western part of Pendem Village has steeper slopes and denser natural vegetation cover compared to the eastern part, which is dominated by flatter land with higher rainfall intensity, while the entire village area has a homogeneous soil type. These findings indicate that slope gradient and land cover are the parameters that play the most significant role in shaping the variation in landslide susceptibility in Pendem Village. The resulting map is expected to provide useful information to support disaster mitigation planning in Pendem Village.
ANALISIS PENERAPAN ETIKA KEILMUAN DALAM PENULISAN KARYA ILMIAH MAHASISWA Silvia, Nela; Susanto, Edi; Parizal; Juniarti, Vevi; Annisa, Siti; Feni Yulianti; Ningsih, Retno Wahyu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63064

Abstract

Scientific ethics serves as a fundamental foundation for maintaining academic integrity and improving the quality of students' scientific writing. The rapid development of digital technology, particularly Artificial Intelligence (AI), has created both opportunities and challenges in the implementation of scientific ethics throughout the academic writing process. This study aims to analyze the implementation of scientific ethics in students' scientific writing. The study employed a descriptive qualitative approach. Data were collected through semi-structured interviews with three university students selected using purposive sampling. Data were analyzed using the interactive model of Miles, Huberman, and Saldaña, consisting of data condensation, data display, and conclusion drawing. The findings reveal that the participants demonstrate a good understanding of scientific ethics, reflected in their commitment to academic honesty, proper citation practices, respect for intellectual property rights, and avoidance of plagiarism. AI is perceived as an ethical supporting tool provided that it does not replace students' critical thinking, analytical processes, and academic responsibility. The implementation of scientific ethics is supported by lecturers' guidance, academic writing training, access to credible references, and the use of reference management software. However, limited information literacy, restricted access to scholarly journals, and insufficient understanding of citation techniques remain significant challenges. This study concludes that strengthening academic integrity through scientific ethics education, improving academic literacy, and establishing clear guidelines for the responsible use of AI are essential to enhancing the quality of students' scientific writing.
ANALISIS PENGGUNAAN MEDIA VIDEO DEMONSTRASI UNTUK MENUMBUHKAN MINAT DAN PEMAHAMAN PEMBELAJARAN SKETCHUP SISWA KELAS XI JURUSAN DESAIN PERMODELAN DAN INFORMASI BANGUNAN SMKN 2 BONE Bahar, Aisyah; Cheriani; Andi Suharman
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Now Available
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63065

Abstract

This study aimed to analyze the use of demonstration video media in fostering students’ interest and understanding of SketchUp learning. This research was descriptive qualitative, with data collected through observation, interviews, and documentation. The subjects were eight 11th grade students from the Building Modeling and Information Design program at SMKN 2 Bone.The results of the study show that the use of demonstration video media was considered effective in fostering students’ interest in learning and improving their understanding of SketchUp. Specifically, participants reported that the demonstration videos made it easier to understand the steps for using tools such as the Line tool and 3D Warehouse; teachers also often re-explained parts of the material that students found difficult to understand; and students frequently rewatched the videos at home for independent practice, reflecting increased motivation and high learning interest. However, there were challenges during the learning process, such as video durations that need adjustment and technical problems like poor audio quality and inadequate speakers. Based on these findings, it can be concluded that demonstration video media play a significant role in fostering interest and improving understanding of SketchUp learning among 11th-grade students in the Building Modeling and Information Design program at SMKN 2 Bone, although improvements in duration and technical presentation quality are needed to maximize effectiveness.  
PENERAPAN MODEL TGT BERBANTUAN EDUCAPLAY UNTUK MENINGKATKAN KETERAMPILAN KOLABORASI DAN HASIL BELAJAR SISWA KELAS IV PADA MATA PELAJARAN MATEMATIKA Pratiwi, Balkis
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63066

Abstract

The low level of collaboration skills and mathematics learning outcomes among fourth-grade students represents a problem requiring an instructional innovation capable of fostering student engagement and cooperation. This study aims to: (1) describe the implementation of the Teams Games Tournament (TGT) learning model assisted by Educaplay in fourth-grade mathematics lessons; (2) improve students' collaboration skills through the implementation of this model; and (3) enhance student learning outcomes following the implementation of the Educaplay-assisted TGT model. This study is a Classroom Action Research (CAR) project conducted over two cycles, with each cycle comprising the stages of planning, action implementation, observation, and reflection. The research subjects were 16 fourth-grade students at SD Muhammadiyah I Purworejo. Data collection techniques included observation, interviews, tests, and documentation, which were analyzed using both quantitative and qualitative descriptive methods. The results indicate that the implementation of the Educaplay-assisted TGT model was carried out successfully in accordance with the model's instructional syntax. Students' collaboration skills improved from 51% in the pre-cycle stage to 61% in Cycle I and 84% in Cycle II. The percentage of learning mastery also increased from 31% in the pre-cycle stage to 81% in Cycle I and 94% in Cycle II. Thus, the Educaplay-assisted Teams Games Tournament (TGT) learning model is effective in improving the collaboration skills and mathematics learning outcomes of fourth-grade students, particularly regarding the topics of area and volume unit measurements.
Pengaruh Pelaksanaan Program Pelatihan Kewirausahaan PKK terhadap Keterampilan Berwirausaha Ibu PKK di Desa Medan Estate Khairani, Dewi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63068

Abstract

This study aimed to examine the effect of the implementation of the PKK entrepreneurship training program on the entrepreneurial skills of PKK members in Medan Estate Village. A quantitative approach with simple linear regression analysis was employed. The population consisted of 25 PKK members participating in the entrepreneurship training program. Since the population was limited, all participants were selected as the sample using the saturated sampling technique. Data were collected through a questionnaire that had been validated by expert validators and confirmed to be reliable. Data analysis included descriptive statistics, the Shapiro–Wilk normality test, simple linear regression, the t-test, and the coefficient of determination (R²). The results showed that the implementation of the PKK entrepreneurship training program had a positive and significant effect on the entrepreneurial skills of PKK members, as indicated by a t-value of 3.431, exceeding the t-table value of 2.069, and a significance value of 0.002 (< 0.05). The coefficient of determination (R²) was 0.339, indicating that the implementation of the training program contributed 33.9% to entrepreneurial skills, while 66.1% was explained by other factors. It can be concluded that the implementation of the PKK entrepreneurship training program has a positive and significant effect on the entrepreneurial skills of PKK members in Medan Estate Village.
FENOMENA INTERFERENSI BAHASA MELAYU TERHADAP BAHASA INDONESIA PADA MASYARAKAT KELURAHAN TAREMPA KABUPATEN KEPULAUAN ANAMBAS Agusta, Damara; Malik, Abdul; Suhardi; Doddy irawan; Isnaini Leo Shanty
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63069

Abstract

Language interference is a common phenomenon in bilingual communities, particularly in areas where local languages are actively used alongside Indonesian. In Tarempa Village, Siantan District, Anambas Islands Regency, the intensive use of Malay in daily communication potentially influences the use of Indonesian. This study aims to describe the forms and types of Malay language interference in Indonesian spoken by the local community. The research employed a descriptive qualitative approach. Data were collected through observation, non-participant observation (Simak Bebas Libat Cakap/SBLC), audio recording, and documentation. The data consisted of spoken utterances containing elements of malay interference. The findings reveal that Malay language interference in Indonesian is predominantly manifested in lexical and phonological forms. Lexical interference appears through the use of Malay vocabulary in Indonesian utterances, while phonological interference is reflected in pronunciation changes influenced by the Malay sound system. These interferences are primarily caused by the community's bilingualism, the dominant use of Malay as the first language, and the close linguistic relationship between Malay and Indonesian. The findings confirm that language contact within bilingual communities significantly contributes to the occurrence of language interference while also reflecting the preservation of local linguistic identity in everyday communication.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS QUIZIZZ PADA MATA PELAJARAN RENCANA ANGGARAN BIAYA UNTUK MENINGKATKAN MOTIVASI DAN HASIL BELAJAR SISWA KELAS XI DPIB SMK NEGERI 5 PADANG Marina; Laras Oktavia Andreas; Juniman Silalahi; Ari Syaiful Rahman Arifin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63070

Abstract

Low motivation and learning outcomes among students in the Construction Cost Planning (Rencana Anggaran Biaya/RAB) course underlie this study. Of 28 students in class XI DPIB at SMK Negeri 5 Padang, only 9 students (32.14%) met the Learning Objective Achievement Criteria (KKTP), while 19 students (67.86%) had not. This study aimed to determine the validity, practicality, and effectiveness of a Quizizz-based interactive learning medium in improving students' learning motivation and learning outcomes. This research and development (R&D) study used the ADDIE model. The subjects consisted of three media experts, three material experts, one RAB subject teacher, and 28 students of class XI DPIB. Instruments included expert validation questionnaires, practicality questionnaires, an ARCS-based learning motivation questionnaire, and pretest–posttest items. Data were analyzed using Aiken's V index, percentage, Normalized Gain (N-Gain), and Borich's Percentage Agreement (PA). Results showed that the medium achieved a validity level of 0.94 (valid), a practicality level of 90% (very practical), and was effective in increasing learning motivation with an N-Gain of 0.42 (moderate) and learning outcomes with an N-Gain of 0.72 (high). The evaluation instrument's reliability was confirmed with a Percentage Agreement of 98%. The Quizizz-based learning medium thus meets the criteria of validity, practicality, and effectiveness, and is feasible for use in RAB instruction in class XI DPIB at SMK Negeri 5 Padang.
PENGARUH PEMANFAATAN INTERACTIVE FLAT PANEL (IFP) TERHADAP MINAT BELAJAR SISWA DALAM MATA PELAJARAN INFORMATIKA DI SMA NEGERI 9 BONE Arsih, Nur Fani; Andi Hajar; Syarifnur
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Now Available
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63072

Abstract

This study aimed to: (1) determine students' learning interest before the use of IFP; (2) determine students' learning interest after the use of IFP; and (3) determine the effect of IFP utilization on students' learning interest in the Informatics subject at SMA Negeri 9 Bone. This study employed a quantitative approach with a One Group Pre-test Post-test Design. The research population consisted of all Grade XI students of SMA Negeri 9 Bone in the academic year 2025/2026. A total of 26 students from class XI A were selected using total sampling. The instrument used was a learning interest questionnaire based on a Likert scale (1–4) encompassing four indicators: sense of enjoyment, attentiveness in learning, interest in subject matter, and active participation. Data were analyzed using the Shapiro-Wilk normality test, paired sample t-test, N-Gain analysis, and Cohen's d effect size. The results showed: (1) the mean pre-test score for students' learning interest was 64,65 (High category); (2) the mean post-test score increased to 83,92, with 84.6% of students reaching the Very High category; (3) the paired sample t-test yielded t-value = 47,9168 > t-table = 2,0595 with p-value = 0.000 < 0.05, thus H₁ was accepted. The mean N-Gain of 0,5457 (Moderate category) and Cohen's d value of 9,3973 (Large category) further confirmed that the utilization of Interactive Flat Panel (IFP) had a significant and practically large effect on improving students' learning interest in the Informatics subject at SMA Negeri 9 Bone.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS VIDEO ANIMASI BERBANTUAN ADOBE PREMIERE PADA MATA PELAJARAN MATEMATIKA UNTUK SISWA KELAS 4 SDN 1 WATES KABUPATEN TULUNGAGUNG Mohammad Fajar Romadoni; Nourma Oktaviarini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63074

Abstract

This research was motivated by the low understanding of fourth-grade students at SDN 1 Wates Tulungagung Regency on fraction material in mathematics learning. The problem was caused by the use of conventional learning media that were less interactive and had not optimally utilized digital technology, causing students to feel bored quickly and have difficulty understanding abstract concepts. This study aimed to develop animated video-based learning media assisted by Adobe Premiere for mathematics subjects for fourth-grade students at SDN 1 Wates Tulungagung Regency, determine the validity level of the media based on assessments from material experts and media experts, and determine the practicality level of the developed media. The research method used was Research and Development (R&D). Data collection techniques were conducted through observation, interviews, material expert and media expert validation questionnaires, as well as teacher and student response questionnaires. The material expert validation results obtained a percentage of 89% categorized as very valid, while the media expert validation results obtained a percentage of 90.7% categorized as very valid. The practicality test results showed a percentage of 90.62% categorized as very practical. Therefore, the animated video learning media assisted by Adobe Premiere is feasible to be used in teaching fraction material in elementary school mathematics learning

Filter by Year

2016 2026


Filter By Issues
All Issue Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Now Available Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted Vol. 11 No. 03 (2026): Volume 11 No. 03 September 2026 Research Edition Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026 Press Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026 Vol. 11 No. 02 (2026): Volume 11 No. 02, Juni 2026 Produce Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Produce Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Press Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published Vol. 11 No. 01 (2026): Volume 11 No. 01, Maret 2026 Release Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026. Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish Vol. 11 No. 3 (2026): Volume 11 No. 3, September 2026 Vol. 11 No. 1 (2026): Volume 11 No.1, Maret 2026. Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Published Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Published Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Press Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Process Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Order Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Build Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Process Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Published Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Build Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Press Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Progres Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Build Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Process Vol. 10 No. 01 (2025): Volume 10 No. 01 Maret 2025 In Press. Vol. 10 No. 01 (2025): Volume 10, Nomor 01, Maret 2025 Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order Vol. 10 No. 02` (2025): Volume 10 No. 2 Juni 2024 In Built Vol. 10 No. 01 (2025): Volume 10 Nomor 1, Maret 2025 Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025. Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025 Vol. 10 No. 2 (2025): Volume10 Nomor 2, Juni 2025 Vol. 10 No. 2 (2025): Volume 10 Nomor2, Juni 2025 Vol. 10 No. 2 (2025): Volume 10 No. 2 Juni 2025 Vol. 9 No. 04 (2024): Volume 09 No. 04 December 2024 In Press. Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024 Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024 Press Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024 Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024 Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024. Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres Vol. 9 No. 03 (2024): Volume 09 No. 03 September 2024 Vol. 9 No. 01 (2024): Volume 09 No. 01 Maret 2024 Vol. 9 No. 4 (2024): Volume 09 No. 04 Desember 2024 In Press Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024 Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024. Vol. 9 No. 3 (2024): Volume 09, No. 03, September 2024 Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024 Vol. 8 No. 02 (2023): Volume 08 No 02, September 2023 Vol. 8 No. 01 (2023): Volume 08 No. 01 Maret 2023 Vol. 8 No. 01 (2023): Volume 08 No. 01 Juni 2023 Vol. 8 No. 1 (2023): Volume 08, Nomor 01, Juni 2023 Vol. 8 No. 03 (2023): Volume 08 No. 3 Desember 2023 Vol. 8 No. 03 (2023): Volume 08 No. 3 September 2023 Vol. 7 No. 2 (2022): Volume 07, Nomor 02, Desember 2022 Vol. 7 No. 1 (2022): Volume 7 Nomor 1 Juni 2022 Vol. 6 No. 2 (2021): Volume 6 Nomor 2 Desember 2021 Vol. 6 No. 1 (2021): Volume 6 Nomor 1 Juni 2021 Vol. 5 No. 2 (2020): Volume 5 Nomor 2 Desember 2020 Vol. 5 No. 1 (2020): Volume 5 Nomor 1 Juni 2020 Vol. 4 No. 2 (2019): Volume 4 Nomor 2 Desember 2019 Vol. 4 No. 1 (2019): Volume 4 Nomor 1 Juni 2019 Vol. 3 No. 2 (2018): Volume 3 Nomor 2 Desember 2018 Vol. 3 No. 1 (2018): Volume 3 Nomor 1 Juni 2018 Vol. 2 No. 2 (2017): Volume 2 Nomor 2 Desember 2017 Vol. 2 No. 1 (2017): Volume 2 Nomor 1 Juni 2017 Vol. 1 No. 1 (2016): Volume 1 Nomor 1 Desember 2016 More Issue