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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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Kota bandung,
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
REVITALISASI DESA ADAT SEBAGAI STRATEGI PEMBANGUNAN POLA HIDUP SEHAT DI KALIMANTAN BARAT untan, Kelompok IAP; Dr. Yulius Yohanes; Uray Ria Febyani; Wulandari; Etika Damayanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27377

Abstract

The revitalization of customary villages is a crucial strategy for achieving inclusive and sustainable development, particularly in promoting healthy lifestyles rooted in local wisdom. In West Kalimantan, customary villages play a vital role in maintaining ecological, social, and cultural balance, which has historically supported the physical, mental, and spiritual well-being of communities. However, various structural challenges—such as top-down policy approaches, conflicts with extractive industries, weak legal recognition, and the erosion of traditional knowledge—have hindered revitalization efforts. This article critiques the current policy realities concerning customary village revitalization and examines their implications for the health practices of Indigenous communities. It further proposes several integrative strategies, including culturally responsive regional policy formulation, participatory health planning, the integration of local economic systems, education based on Indigenous knowledge, and the development of culturally sensitive infrastructure. By mainstreaming the revitalization of customary villages into healthy lifestyle policies, these communities can serve as centers of innovation for building a healthier and more empowered generation in West Kalimantan.
IMPLEMENTASI PROGRAM GERAKAN LITERASI SEKOLAH (GLS) DALAM UPAYA MENUMBUHKAN MINAT BACA SISWA KELAS III DI SDN BONDONGAN, KOTA BOGOR Dwi Julianti Saputri; Muhammad Juni Saputra; Nurlinda Safitri; Nurul Edriyani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27386

Abstract

This study aims to describe the implementation of the School Literacy Movement (GLS) Program in increasing the reading interest of grade III students at SDN Bondongan, Bogor City. The method used was descriptive qualitative with data collection techniques through observation, interviews and documentation. The results showed that the literacy program was implemented through mass literacy activities (LIMAS), reading habituation before learning, integration of literacy in subjects, and involvement of literacy ambassadors. Supporting factors for the success of the program include the commitment of principals and teachers, the availability of facilities such as reading corners and libraries, parental support and cooperation with mobile libraries. Constraints include the limited variety of age-appropriate reading materials, uneven teacher involvement, lack of literacy training and limited time and student motivation. Nevertheless, the positive experiences students had in reading activities, such as reading in the field or in a comfortable reading corner, were factors that triggered the growth of interest in reading. This study concludes that the implementation of GLS at SDN Bondongan has a positive impact on students' reading interest, but still requires strengthening in terms of teacher training, provision of varied reading materials, and comprehensive involvement strategies.
PENERAPAN PEMBELAJARAN BERBASIS GAME WORDWALL GUNA MENINGKATKAN KOGNITIF ANAK TK B USIA 5-6 TAHUN Putri Sholehati; Asri Widiatsih; Ahmad Afandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27395

Abstract

This study examines how Wordwall game-based evaluation improves cognitive development in 5–6-year-olds in TK B at TK Al Hikmah Puger. The study highlights the lack of engaging and interactive learning approaches in early childhood education, which hinders cognitive progress. We'll explain how Wordwall works as an assessment tool in daily learning. Qualitative descriptive data were collected from students and teachers through observation, interviews, and recording. The results show that Wordwall games improve children's memory, problem-solving, and active engagement. The results imply that game-based evaluation makes learning more fun and effective, encouraging children to participate. In conclusion, this study proposes game-based learning assessments like Wordwall in early childhood education to encourage cognitive growth and help teachers create creative and dynamic learning experiences.
ANALISIS PEMBELAJARAN PENDIDIKAN AGAMA ISLAM PADA MATERI SIRAH NABAWIYAH BERBASIS PERMAINAN ULAR NAGA DI PKBM Parmawati, Ika; Fariyatul Fahyuni , Eni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27397

Abstract

Penelitian ini menganalisis penerapan pembelajaran Pendidikan Agama Islam pada materi Sirah Nabawiyah melalui permainan ular naga. Penggunaan metode ceramah yang monoton dan rendahnya minat belajar peserta didik terhadap Pendidikan Agama Islam menjadi latar belakang penelitian ini. Pendekatan deskriptif kualitatif diterapkan dalam penelitian yang dilakukan di PKBM Permata Sunnah Sidoarjo. Teknik pengumpulan data mencakup observasi, wawancara, dan dokumentasi. Hasil penelitian menunjukkan bahwa permainan ular naga dapat meningkatkan antusiasme, keterlibatan aktif, dan pemahaman peserta didik tentang Sirah Nabawiyah. Respons positif peserta didik ditunjukkan dengan peningkatkan sikap religius mereka, pemahaman akan nilai-nilai keislaman, dan kemampuan menghubungkan materi dengan kehidupan sehari-hari. Penggabungan lantunan ayat Al Qur’an dalam permainan turut membangun suasana pembelajaran bernuansa religius dan penuh makna. Dapat disimpulkan bahwa permainan ular naga terbukti menjadi strategi inovatif yang efektif dalam pembelajaran Pendidikan Agama Islam di lingkungan Pendidikan nonformal.
Media Pembelajaran dalam Meningkatkan Keterampilan Menulis Narasi Siswa Sekolah Dasar: Studi Literatur Riska, Riska Gilang Permata; Dian Indihadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Writing is one of the essential language skills that need to be developed in elementary school students. One of the types of writing taught is narrative writing, which requires students to organize ideas systematically and creatively. However, in practice, writing is often perceived as a difficult skill due to the need for idea development, coherence, and appropriate language use. This study aims to examine various types of instructional media used to improve narrative writing skills in elementary school students. The study employs a qualitative literature review method by analyzing scholarly articles published between 2017 and 2024. Data were obtained through searches on databases such as Google Scholar and Garuda, focusing on instructional media used in narrative writing instruction. The media reviewed include visual media (picture series), text-based media (daily journals), and audiovisual media (animated videos). The results of the review show that each type of media has its own advantages. Visual media stimulate imagination and clarify text structure, text-based media help develop consistent writing habits, and audiovisual media enhance student engagement and motivation. Among the three types of media, daily journal media demonstrate strong potential as a contextual and applicable alternative for improving narrative writing skills. This medium also helps teachers monitor students’ development continuously. Keywords: instructional media, narrative writing, elementary students ABSTRAK Menulis merupakan salah satu keterampilan berbahasa yang penting dikembangkan pada siswa sekolah dasar. Salah satu jenis keterampilan menulis yang diajarkan adalah menulis narasi yang menuntut siswa untuk menyusun ide secara sistematis dan kreatif. Namun dalam praktiknya, menulis kerap dianggap sulit karena memerlukan pengembangan ide, koherensi, dan penggunaan bahasa yang tepat. Penelitian ini bertujuan untuk mengkaji berbagai jenis media pembelajaran yang digunakan untuk meningkatkan keterampilan menulis narasi siswa sekolah dasar. Penelitian dilakukan dengan metode studi literatur yang bersifat kualitatif dengan menganalisis artikel ilmiah yang diterbitkan pada rentang waktu 2017 hingga 2024. Data diperoleh melalui pencarian pada basis data seperti Google Scholar dan Garuda dengan fokus pada media pembelajaran yang digunakan dalam pembelajaran menulis narasi. Media yang dikaji meliputi media visual (gambar berseri ), media teks (jurnal harian), dan media audio-visual (video animasi). Hasil kajian menunjukkan bahwa masing-masing media memiliki keunggulan tersendiri. Media visual merangsang imajinasi dan memperjelas struktur tulisan, media teks membentuk kebiasaan menulis yang konsisten, serta media audio-visual meningkatkan keterlibatan dan motivasi siswa. Dari ketiga jenis media tersebut, media jurnal harian menunjukkan potensi yang kuat sebagai alternatif yang kontekstual dan aplikatif dalam meningkatkan keterampilan menulis narasi. Media ini juga memudahkan guru dalam memantau perkembangan siswa secara berkelanjutan. Kata Kunci: Media pembelajaran, Menulis narasi, Siswa sekolah dasar
Pengaruh Penggunaan Media Animasi Terhadap Hasil Belajar Bahasa Indonesia Kelas IV SD Negeri 68 Palembang fitriani, annisa; Junaidi, Ilham Arvan; Ayu, Imelda Ratih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27400

Abstract

Masalah dalam penelitian ini yaitu rendahnya hasil belajar Bahasa Indonesia siswa kelas IV. Tujuan penelitian ini adalah untuk mengetahui pengaruh penggunaan media animasi terhadap hasil belajar Bahasa Indonesia kelas IV SD. Metode yang digunakan dalam penelitian ini adalah kuantitatif dengan jenis Quasi experimental design Nonequivalent Control Group Design. Populasi penelitian ini yaitu kelas 4a, 4b, dan 4c, sedangkan sampelnya kelas 4a dan 4b. Teknik pengumpulan data pada penelitian ini menggunakan tes soal, sedangkan Teknik analisis data menggunakan uji hipotesis (Uji-t). Berdasarkan hasil penelitian menunjukkan bahwa terdapat pengaruh penggunaan media animasi terhadap hasil belajar Bahasa Indonesia yang dilihat dari uji hipotesis berupa nilai signifikansi 0,000 < 0,05 dan thitung 4,580 > 2,024 yang artinya H0 ditolak dan Ha diterima. Kata Kunci: Media Animasi, Hasil Belajar, Bahasa Indonesia
Pengaruh Metode Silaba Terhadap Kemampuan Membaca Permulaan Siswa Kelas 1 SDN 68 Palembang patma, patmapuspitasari; Ilham Arvan Junaidi; Imelda Ratih Ayu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27401

Abstract

The formulation of the problem in this research is: is there an influence of the syllable method on the early reading abilities of first-grade students at SD Negeri 68 Palembang? The purpose of this research is to determine the effect of the syllable method on the early reading abilities of first-grade students at SD Negeri 68 Palembang. The method used in this research is an experimental study with a quasi-experimental design. The data collection techniques in this study involve tests and documentation, while the data analysis technique uses normality tests, homogeneity tests, and hypothesis testing using an independent simple t-test. Based on the research results, it shows that there is an effect of the syllable method on the early reading abilities of first-grade students, as seen from the hypothesis test results where the significance value is 0.000 < 0.05 and t-count 4.991 > 2.023, meaning Ho is rejected and Ha is accepted. syllable method assisted by flashcard media, reading ability.
PENGEMBANGAN MEDIA E-COMIC INTERAKTIF UNTUK MATA PELAJARAN MATEMATIKA DI KELAS IV MI MAHIR AR-RIYADL SURABAYA Pawestri, Dwi Almy; Amin, Siti Maghfirotun; Hartatik, Sri; Rulyansah, Afib
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27402

Abstract

Mathematics is one of the main subjects that must be taught at school. Good mathematical skills are needed to overcome various daily challenges. However, many students still have difficulty understanding mathematical concepts especially when faced with story problems and student participation in learning is also still low. The purpose of this research is to determine the validity, practicality, and effectiveness of interactive e-comic learning media. The research method used is Research and Development (R&D) with a 4D development model (Define, Design, Develop, and Disseminate) which is modified into 3D. The instruments used are validation sheets, student and teacher response questionnaires, and tests. The validity of the product is obtained from the media expert validation results of 94%, categorized as very valid. The practicality of the e-comic is obtained from student responses with a percentage of 93% and teacher responses at 96%, both categorized as very practical. The effectiveness of the product is determined from students' learning outcomes tests. Based on the student learning achievement test, the percentage of classical completeness is 100% with the category of students meeting the criteria for achieving learning objectives, and interactive e-comic s are effective to use. Based on the results of this study, interactive e-comic s can be said to be valid, practical, and effective for use in 4th grade Mathematics subjects.
PENGARUH MODEL JIGSAW MELALUI MEDIA PUZZLE PADA PELAJARAN MATEMATIKA DENGAN MATERI PECAHAN UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SD 067257 MEDAN AMPLAS Landong, Ahmad; Sobirin, Ahmat; Husna, Asmaul; Apridayanti, Lisa; Nabila, Nabila; Sinta, Sinta; Nabila, Talitha; Rosadi, Ray Ade; Amalia, Ridani; Ardina, Zifanna; Ardini, Zifanny
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27408

Abstract

This study aims to examine the effect of the Jigsaw type cooperative learning model combined with puzzle media on the mathematics learning outcomes of fourth grade students of SD 067257 Medan Amplas on fraction material. The background of this study is based on students' low understanding of the concept of fractions except for the presentation of abstract material and the use of conventional methods that are less interactive. The research method used is research and development (Research and Development) with the ADDIE model, and the Realistic Mathematics Education (RME) approach to deliver material with real contexts. The subjects of the study were 20 fourth grade students. The results showed that there was a significant increase in student learning outcomes in the experimental class (average posttest 83.7) compared to the control class (average posttest 72.1). The t-test showed a significance value of 0.002 <0.05, which indicated a significant difference in learning outcomes between the two groups. These findings announce that the integration of the Jigsaw model with puzzle media is able to create a more active, collaborative, and enjoyable learning atmosphere, as well as significantly improve students' understanding of fraction material. This study provides theoretical and practical contributions to the innovation of mathematics learning strategies at the elementary school level.
Pengaruh Penggunaan Media Pembelajaran Wordwall Terhadap Hasil Belajar Matematika Pada Siswa Kelas V SD Negeri 68 Palembang Rahma Moutia Asmini; Farizal Imansyah; Anggria Septiani Mulbasari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.27411

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh media pembelajaran Wordwall terhadap hasil belajar matematika pada kelas V SD Negeri 68 Palembang. Metode yang digunakan adalah kuantitatif dengan jenis quasi experimental design. Populasi yang digunakan adalah siswa kelas V SD Negeri 68 Palembang dengan teknik pengambilan sampel purposive sampling yaitu kelas VB sebagai kelas kontrol dan kelas VC sebagai kelas eksperimen. Teknik pengumpulan data menggunakan observasi, tes dan dokumentasi. Instrumen digunakan untuk mengukur hasil belajar menggunakan soal pretest dan posttest. Uji validitas instrument dengan uji validitas product moment dan uji reabilitas Alpha Cronbach. Teknik analisis data pada penelitian ini menggunakan uji normalitas dan homogenitas serta menggunakan uji hipotesis menggunakan uji independent sampel t-test. Hail dari penelitian menunjukan bahwa terdapat pengaruh penggunaan media pembelajaran wordwall terhadap hasil belajar matematika pada siswa kelas V SD Negeri 68 Palembang yang dapat dilihat dari uji hipotesis berupa nilai signifikasi 0,000 < 0,05 dan thitung 4.463 > 2.018 yang artinya Ho dan Ha diterima

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