Pendas : Jurnah Ilmiah Pendidikan Dasar
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
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STUDI LITERATUR: PERAN SARANA DAN PRASARANA DALAM MENINGKATKAN MUTU PEMBELAJARAN DI SEKOLAH DASAR
Eka Ulfiani; Jakaria
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26697
This study aims to comprehensively analyze the role of educational facilities and infrastructure (sarpras) in supporting the improvement of learning quality in primary schools through a literature review approach. Facilities and infrastructure are essential components of the National Education Standards (SNP) that directly affect the effectiveness of the teaching and learning process. The review finds that the availability and quality of educational facilities are closely related to student engagement, learning motivation, and academic achievement. However, challenges such as unequal distribution, limited funding, and low stakeholder involvement remain significant barriers to achieving equitable education quality. Therefore, a collaborative and sustainable strategy involving the government, educational institutions, communities, and the private sector is needed in the planning, procurement, and management of educational facilities to ensure the realization of equitable and high-quality primary education.
PERKEMBANGAN PEMIKIRAN DAN PERADABAN DALAM ISLAM
Bunyamin, Ubun;
Widi Fuzi Widayanti Ikrima;
Permana Sidik;
Nurlaila Fitri;
Masripah;
M. Tajudin Zuhri;
Nenden Munawaroh
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26698
Since the era of the Arab nation before Islam until today, the journey of Islamic thought and civilization has experienced various dynamics, both progress and decline. The development of Islamic thought has influenced the growth of Islamic civilization in various parts of the world, and vice versa. This shows how close the relationship is between Islamic ideas and civilization. This research method uses literature. Literature research involves collecting information and data from various sources found in libraries, including books, periodicals, notes, historical records, and more. The results of this study show that the development of Islamic thought and civilization has a reciprocal relationship, where developing thought drives the progress of civilization, while advanced civilization helps to fertilize Islamic thought. Understanding this journey is key to ensuring the contribution of Muslims to the modern world.
PENGARUH PENDEKATAN REALISTIC MATHEMATICS EDUCATION BERBANTUAN MAGIC STRAW TERHADAP KEMAMPUAN BERPIKIR KREATIF MATEMATIS SISWA KELAS V SD
Riska Zulfa Luthfiyyah;
Hafiziani Eka Putri;
Nadia Tiara Antik Sari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26744
This research was conducted because of the existence of mathematical problems, especially in students' creative thinking skills. This study aims to determine the effect of Realistic Mathematics Education approach assisted by magic straw learning media on students' mathematical creative thinking skills in grade V elementary school. This research used quasi experiment method with nonequivalent control group design. The population of this study were fifth grade students in Karawang Regency with a total sample size of 54 students. Based on the results of the study, it shows that the RME approach assisted by magic straw has a significant effect on mathematical creative thinking skills by comparing pre-test and post-test scores. The results obtained an effect of 47.8% while 52.2% was influenced by other factors. So that the RME approach can be used as an alternative solution to learning approaches in improving the mathematical creative thinking skills students.
PENGARUH MODEL PEMBELAJARAN KOOPERTIF TIPE SNOWBALL THROWING BERBASIS MEDIA PAPAN WAKTU TERHADAP HASIL BELAJAR SISWA PADA PEMBELAJARAN MATEMATIKA DI KELAS II UPT SD NEGRI 068004 MEDAN TUNTUNGAN
Betta Leli Cahaya Pardede;
Patri Janson Silaban;
Rumiris Lumban Gaol;
Bogor Lumbanraja;
Nova Florentina Ambarwati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26746
This study aims to determine the effect of the Snowball Throwing type cooperative learning model based on time board media on student learning outcomes in mathematics learning in class II UPT SD Nrgeri 068004 Medan Tuntungan in the 2024/2025 Academic Year. The research method used is an experimental method with a quantitative research type. To obtain the required data, a test instrument of 30 questions. The number of research samples was 31 students based on the purposive sample technique. To determine the initial abilities of students, the study conducted a Pre Test with an average score of 49.93 which was in the less category. The results of the Post Test have an increase from the results of the Pre Test given previously with an average student score reaching 73.54 in the good category. It can be said that the level of success of student learning outcomes has increased as evidenced by the results of the correlation coefficient test calculation obtained the results of r_count ≥ r_table with a result of 0,814 ≥ 0,344. Furthermore, the hypothesis test that compares the value of t_count ≥ t_table. The value of t_count = 7,546 while t_table = 1,696. Because t_count ≥ t_table (7,546 ≥ 1,696) then H_a is accepted and H_o is rejected. Through the t-test, it can be concluded that there is a significant positive influence between the Snowball Throwing type cooperative learning model based on time board media (X) on student learning outcomes (Y).
IMPLEMENTASI 7 POE ATIKAN SEBAGAI STRATEGI PENDIDIKAN KARAKTER DI PURWAKARTA DALAM PEMBELAJARAN ABAD 21
Sya'bani, Yahya Rafi;
Fariha Nadhira Lutfia;
Hilma Fauziah;
Dellisa Ahyani;
Tamara Noviani Fijia Suchi;
Vini Febrianty;
Afridha Laily Alindra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26774
The Purwakarta local government launched the character education program "7 Poe Atikan Pendidikan Purwakarta Istimewa" in response to the increasingly contrasting moral degradation due to the advancement of the times. In the context of 21st-century learning, character education is crucial for equipping students to develop adaptive, collaborative, and globally competitive life skills, without losing their identity and local wisdom. This research focuses on the correlation of the implementation of 7 Poe Atikan in the context of 21st-century learning. The main objective of this research is to expose the implications of implementing the 7 Poe Atikan on 21st-century skills, which include critical thinking, creativity, communication & collaboration, and digital literacy. The research method used was qualitative case study with instruments such as observation, interviews, and questionnaires. The results show that the 7 Poe Atikan program has a significant impact on shaping students' character by 96.7%. In addition, the 7 Poe Atikan program can serve as a medium for developing 21st-century skills by up to 80%. In other words, 7 Poe Atikan can develop 21st-century competencies through the integration of cultural values, character development, and the enhancement of collaborative skills and creativity among students.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW TERHADAP HASIL BELAJAR IPAS SISWA KELAS IV UPT SD NEGERI 006 SOSOR GONTING
Lusito Sihite;
Rumiris Lumban Gaol;
Ester Julinda Simarmata;
Paska Sriulina Tarigan;
Patri Janson Silaban
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26799
This research is motivated by the low learning outcomes of class IV IPAS students of SD Negeri 006 Sosorgonting in the 2024/2025 Academic Year as seen from the results of daily test scores. This type of research is quantitative research using the one group pretest posttest design method. The type of sample used is purposive sampling. The research sample used was class IVB students totaling 30 students. To determine the initial abilities of students, the study conducted a Pretest with an average score of 54.4 which is included in the less category. The results of the Pretest have increased from the results of the Posttest given previously with an average student score reaching 75.06 with a good category. It can be said that the level of success of student learning outcomes using the Jigsaw type cooperative model has increased and has an effect with a strong category as evidenced by the results of the correlation coefficient test calculation obtained the results of r_count ≥ r_table with a result of 0.778 ≥ 0.361. Furthermore, the hypothesis test that compares the value of t_count ≥ t_table. The t_count value is obtained = 6.552 while t_table = 1.697. Because t_count ≥ t_table (6.552 ≥ 1.697) then H_a is accepted and H_o is rejected. Through the t-test, it can be concluded that there is a significant positive influence between the Jigsaw type cooperative learning model on learning outcomes in the subject of science for grade IV at SD Negeri 006 Sosorgonting in the 2024/2025 academic year.
PENGUATAN PERKEMBANGAN MORAL SISWA PADA PROSES PEMBELAJARAN MELALUI HIDDEN CURRICULUM DI KELAS IV SDN 1 PURBALINGGA WETAN PURBALINGGA: Penelitian Deskriptif
Hidayati, Aisyatul;
Andriani, Ana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26815
The cultivation of moral values in schools plays a crucial role in shaping students' character. This study aims to analyze the strengthening of students' moral development through the hidden curriculum in Grade IV at SDN 1 Purbalingga Wetan. Using a qualitative approach and phenomenological method, data were collected through observation, interviews, and documentation. The findings indicate that teachers play a central role in instilling moral values through exemplary behavior, daily routines, and reflective and collaborative activities. Values such as honesty, discipline, responsibility, empathy, and tolerance are instilled through activities like classroom duties, group prayers, and discussions. A well-ordered and supportive school environment further reinforces character development. Supporting factors include consistent school routines and culture, while challenges involve limited parental support and the influence of digital media.
PENGARUH MODEL PEMBELAJARAN INQUIRY TERBIMBING BERBASIS GAME EDUCAPLAY TERHADAP CRITICAL THINKING DAN HASIL BELAJAR GEOGRAFI KELAS X SMA N 3 BUKITTINGGI
Widya Shakira;
Mentari Dian Pertiwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26831
The purpose of this study was to determine the effect of applying the Guided Inquiry model assisted by Educaplay Game on hydrological material to improve Critical Thinking and Learning Outcomes of SMAN 3 Bukittinggi students. This type of research is experimental research using purposive sampling technique. The samples in this study were X E4 class students as the experimental class who were given treatment using the Guided Inquiry model assisted by Educaplay Game and X E1 students as the control class. Data collection using pre-test and post-test instruments in the form of multiple choice and essay that has been tested for validity and reliability. The result of this study is that there is an effect of Guided Inquiry on hydrosphere material on Critical Thinking. Independent Sample t-Test analysis used to measure Critical Thinking where the significance value (Sig. 2-tailed) of 0.000 is smaller than 0.05 therefore Ho is rejected and Ha is accepted. For learning outcomes, the average post-test acquisition of the experimental class was 85.2 and the control class was 82. Data analysis using the Paired T-Test test from the calculated data obtained a significance level of 0.001 which is smaller than 0.05 indicates that Ho is rejected and Ha is accepted.
ANALISIS MOTIVASI BELAJAR PESERTA DIDIK MELALUI APLIKASI KAHOOT! SEBAGAI DIGITAL GAME BASED LEARNING PADA IPAS DI SD
Nadzifah Ramadhani, Hanun;
Ichda Wahyuni, Holy;
Nanda Faradita, Meirza
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i03.26846
Pesatnya perkembangan teknologi digital telah mendorong perlunya inovasi dalam media pembelajaran di sekolah dasar, khususnya dalam menimbulkan keinginan belajar siswa yang sering kali menurun akibat metode konvensional yang kurang interaktif. Studi ini bertujuan untuk mengkaji motivasi belajar peserta didik melalui imolementasi aplikasi Kahoot! sebagai Digital Game Based Learning pada pembelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) di kelas IV SD Muhammadiyah 7 Jagir Sidomukti. Penelitian ini menggunakan metode deskriptif kualitatif. Data dikumpulkan melalui observasi, wawancara semi-terstruktur, dan dokumentasi. Dalam menganalisis model data Miles dan Huberman (1992) diterapkan melalui proses reduksi data, penyajian data, dan penarikan kesimpulan. Temuan sudi mengungkapkan jika Kahoot! secara signifikan mengaktifkan motivasi belajar peserta didik, baik secara intrinsik maupun ekstrinsik. Siswa lebih aktif, antusias, percaya diri, dan aktif dalam belajar. Fitur interaktif dan umpan balik real-time dari Kahoot! bisa membangun atmosfer kelas yang memacu semangat sekaligus mengasyikkan, sehingga mendorong partisipasi dan pemahaman materi IPAS. Kendala teknis yang muncul dapat diatasi melalui kerjasama antara guru dan peserta didik. Kesimpulannya, integrasi Aplikasi Kahoot! sebagai media pembelajaran digital efektif dalam mengaktifkan motivasi belajar dan menciptakan pengalaman belajar yang lebih dinamis di era digital.
PENINGKATAN KETERAMPILAN MEMBACA MELALUI MEDIA KARTU KATA BERBASIS POWERPOINT PADA ANAK KELOMPOK B DI TK AULIA SAMATA, KABUPATEN GOWA
Dewi, Asra;
Asis, Asyriyah;
Rauf, St. Muthia;
Ilyas, Nurhidayah;
Herlina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan
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DOI: 10.23969/jp.v10i02.26891
Early reading skills are a fundamental component of early childhood education. This study aimed to improve the early reading skills of Group B kindergarten students at TK Aulia Samata, Gowa Regency by using PowerPoint based word card media to improve letter recognition, phonemic awareness, and phoneme-grapheme correspondence. The study presented a multimedia supported method intended to engage children through interactive and graphically enriched content, acknowledging the shortcomings of traditional training. Three classroom sessions were used in a single cycle of the study, which used the Classroom Action Research (CAR) approach. PowerPoint presentations with animated word cards, visual cues, and auditory reinforcement that complemented the curriculum's thematic content were incorporated into each session. Four literacy indicators were used to gauge students progress through observations and performance evaluations using standardized rubrics.With 66.6% of participants achieving the "Developed as Expected" level by the conclusion of the cycle, the results showed a significant improvement in the reading skills of the children. Students abilities to associate letter symbols with sounds and recognize the first phonemes of words they were familiar with showed the biggest improvements. In conclusion, word card media based on PowerPoint was found to be a useful tool for encouraging the development of early reading skills. The results indicate wider applicability in a variety of educational contexts and emphasize the pedagogical benefits of integrating easily accessible digital resources into literacy instruction. This method emphasizes the value of interactive, child-centered learning environments while providing a workable, affordable way to improve early reading.