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JURIDIKDAS (Jurnal Riset Pendidikan Dasar)
Published by Universitas Bengkulu
ISSN : 26156814     EISSN : 26864630     DOI : https://doi.org/10.33369/juridikdas
Core Subject : Education,
JURIDIKDAS (Basic Education Research Journal) published by PGSD Study Program FKIP Bengkulu University. Published articles are articles from research on basic education, which are related to the learning process in elementary school, management of basic education, as well as the process of preparing and developing professional elementary school teachers that have never been published in other electronic and print media
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Articles 316 Documents
PENERAPAN MODEL PEMBELAJARAN MIND MAPPING UNTUK MENINGKATKAN KEAKTIFAN BELAJAR DAN KEMAMPUAN BERPIKIR KREATIF Wendy Liza Mustika; Herman Lusa; Panut Setiono
JURIDIKDAS Vol 6 No 1 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i2.15350

Abstract

This study aims to describe the application of the Mind Mapping learning model and to analyze the increase in learning activeness and creative thinking abilities of students in Thematic learning for class V Elementary School 171 Rejang Lebong. This research is a Classroom Action Research (PTK) with students of class V Elementary School 171 Rejang Lebong in the academic year 2020/2021 as the subjects; consists of 21 students, 9 male students and 12 female students. This study consisted of 2 cycles, each cycle consisted of 3 meetings. The data collection was observation techniques, then followed by analyzing the data using a formula that is processed descriptively, namely quantitative analysis. The research instrument was an observation sheet of learning activeness and creative thinking ability. The results showed that the implementation of the Mind Mapping learning model had increased from Cycle I to Cycle II. It can be seen from the increased activeness and creative thinking ability of the students. The average result of the learning activeness of the students in the first cycle was 58.15% in the sufficient category, then increased to 79.19% in the second cycle in the good category. The average result of students’ creative thingking abilitu in the first cycle was 59.79% in the sufficient category, then increased to 77.14% in the good category. Therefore, the application of the Mind Mapping learning model can increase learning activeness and creative thinking ability for fifth grade students of Elementary School 171 Rejang Lebong.
Pengembangan Media Aplikasi Microsoft Powerpoint untuk Pembelajaran Tematik secara Daring pada Kelas V Tema Ekosistem di SDN 5 Kota Bengkulu Vivi Oktavia; Irfan Supriatna
JURIDIKDAS Vol 6 No 2 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i2.16131

Abstract

This study aims to produce thematic learning media online in grade V SD. This research is a Research and Development (R&D) research by modifying the ADDIE model which is carried out until the third stage, namely Analysis, Design, and Development. The development process is carried out by conducting expert validation and small group testing (teacher and student responses). This media was validated by media experts, material experts, and linguists who were then revised and then responded to by 3 teacher respondents and 6 student respondents. The data analysis technique used qualitative descriptive analysis of the results of expert validation and comments from expert validation and small group test, as well as descriptive statistical analysis of the small group test. This research produces Microsoft Powerpoint media for online thematic learning in class V with the theme of Ecosystems, with the results of validation from media experts, material experts, and linguists that this media is categorized as feasible as online thematic learning media, the percentage of teacher responses is 95.83. % in the very practical category, and the results of student responses of 93.33% in the very practical category. So, from the research that has been carried out, it can be concluded that the Microsoft Powerpoint application media can be categorized as a very good and practical learning media and can be used in online thematic learning.
Pembelajaran Tematik Muatan SBdP Menggunakan Media Video Pembelajaran Tari Daerah Bengkulu Saskia Azizah; Dwi Anggraini; Bambang Parmadie
JURIDIKDAS Vol 6 No 2 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i2.18548

Abstract

This study aims to describe the thematic learning process for cultural arts and crafts content using the traditional dance of Bengkulu learning video media at elementary school 19 Bengkulu City.The type of research in this research is qualitative with descriptive study method. The research subject is fourth grade teacher and students. The research instrument used guidelines for observation, interviews and documentation. Data collection techniques using observation, interviews and documentation. Data is analyzed through data collection, Data reduction,data display, conclusion drawing/verification.The results of this study indicate that the thematic learning process for cultural arts and crafts content using traditional dance of Bengkulu learning video media at elementary school 19 Bengkulu City what the teacher has done has been used to the fullest, even though the videos available in the school archives are still videos taken by amateurs by the teacher concerned. Videos traditional dance of Bengkulu  that are applied by teachers at elementary school 19 Bengkulu City are offering dance, andun dance and serunai. Learning videos used by teachers support each stage of learning, namely: introduction, core and closing. Learning videos in preliminary activities can help students in apperception activities and explain learning objectives. The learning video in the core activity explains each step of learning carried out on the Bengkulu regional dance material, and the learning video for regional dance in the closing activity serves as the basis for giving rewards to students who have succeeded in practicing the art of traditional dance.
PERAN GURU SEBAGAI PEMBIMBING DALAM PENANAMAN KARAKTER TANGGUNG JAWAB DAN KEPEDULIAN MELALUI PEMBELAJARAN TEMATIK BERMUATAN PPKN SISWA KELAS VA SD NEGERI 68 KOTA BENGKULU Tri Dianti; Puspa Djuwita
JURIDIKDAS Vol 6 No 2 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i2.23480

Abstract

This study aims to describe the teacher's role as a mentor in instilling the character of responsibility and caring through thematic learning with PPKN content in class VA students at SD Negeri 68 Bengkulu City. This study uses a qualitative type. The subjects of this study were students, VA class teachers and school principals. The research instrument uses observation guidelines, interviews and documentation. Data collection techniques using observation, interviews and documentation. The data obtained were analyzed through data collection, data reduction, data presentation, conclusion/verification. The results of this study are: a) The role of the teacher as a guide in planning learning objectives is carried out by the teacher in accordance with the analysis of the curriculum, KI and KD which have been analyzed to guide Grade VA students in instilling a character of responsibility. and care. The teacher has also made a lesson plan, in carrying out teacher learning guided by the lesson plan that was made and the teacher mastered the material during the teaching and learning process. b) the role of the teacher as a guide in interpreting learning in inculcating the character of responsibility and caring, namely what the teacher does in learning through the habituation method, by instilling good behavior habits, doing assignments on time, class pickets according to the schedule, doing assignments individually, doing work group together and dispose of trash in its place. c) in the evaluation of learning to inculcate the character of responsibility and care, the teacher evaluates attitudes every day during learning or after learning.
Pengaruh Model Kontekstual Teknik Teratai terhadap Kemampuan Menulis Puisi Siswa Kelas V SDN Kota Bengkulu Nadia Safitri Nadia; Resnani; Neza Agusdianita
JURIDIKDAS Vol 6 No 2 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i2.29269

Abstract

The purpose of this research is to know the Influence of Usage of Contextual Model of Lotus Technique to Writing Poetry Skill of Grade V of SDN at Gugus III of Bengkulu City. This type of research is quantitative research. The research method used is Quasi Experimental Design by using the design type The Matching Only Posttest Control Group Design. The population in this study is all students of State Elementary School students of class V in Gugus III of Bengkulu City. The sampling technique using Cluster Random Sampling and obtained V SDN 57 Kota Bengkulu as experiment class with the number of 24 students and class of SD SDN 17 Kota Bengkulu as control class amounted to 24 students. The research instrument used in the form of a test of writing poetry given through posttest (after the learning took place). The data of this research were analyzed using descriptive and inferential analysis (t-test). Data of this research are analyzed by using inferential analysis that is t-test (mann whitney u test). From result of research known by result of t-test with tcount equal to 6,20 and value table with significant level 5% 4,390. So with thitung (6.20)> ttable (4,390). The value of tcount obtained is bigger than ttable value hence can be concluded that there is influence of usage of contextual model of lotus technique to poetry writing skill of class V SDN student in Gugus III Kota Bengkulu.
PENGARUH SNOWBALL THROWING TERHADAP HASIL BELAJAR MATEMATIKA SISWA KELAS V SD GUGUS V KOTA BENGKULU Tria Febrina; Neza Agusdianita
JURIDIKDAS Vol 6 No 3 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i3.5631

Abstract

This research’s aim to know the application model influence of snowball throwing to the result of learning mathematic at geometry material to 5th grade student group V Bengkulu City. This kind of research is quantitative research. The methods is Quasy Eksperimental with the design in the matching only pretest posttest contol group design. The population of the research is entire 5th Grade griup V elementary school Bengkulu City. The sampel in this research are divided in two group, that is 5th A grade student in elementary school 2 Bengkulu City as a eksperiment group, and 5th B 9 grade student in elementary school 9 Bengkulu City as a control group. The instrument is the result of learning of learning tes with multiple choicd that gift by pretest before the study is begin and posttestafter the study is over. The data will be analyzed with descripve and analysis, that T-test, the result is with the value of Tcountis 3,42 and the value of Ttabelis 1,997. So with Tcount>Ttable at significant 5%, so we can conclude that there is the application models influence of snowball throwing to the result of learning mathematic at geometry material to 5th grade student group V Bengkulu City.
Pengaruh Model Pembelajaran Role Playing terhadap Hasil Belajar Siswa pada Pembelajaran Tematik Kelas IV SD pada gugus XVII Kota Bengkulu Ribka Putri Kristina Hutauruk; Bambang Parmadie
JURIDIKDAS Vol 6 No 3 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i3.8014

Abstract

The study aims to determine the influence of Role Playing learning models on thematic learning of student learning outcomes. This research is quantitative study. The research method used is an experimental Quasi with design of The Matching Only Pretest Posttest Control Group Design. The population was grade IV elementary school students in the XVII group of the city of Bengkulu. The sample was class IVA SDN 04 Bengkulu and IVB SDN 11 Bengkulu with total students as much as 56 people. The sampling technique uses purposive sampling. The research instrument used a Multiple Choices given through the pretest, posttest and observation sheet. The data analysis technique this study is quantitative analysis using descriptive statistics and inferential statistics . The hypothesis test on this study uses test-t. Based on the results of this study obtained t count of 7.61 with t tabel at a significant level of 5% by 2.01 where t count is greater than t_tabel with the details of the average value in Indonesian subjects is 85.35, the subject of IPS is 86.15 and PPKN is 84.54. Thus it can be concluded that there is a significant effect of student learning outcomes on Thematic learning using role playing models.
Studi Komparasi Hasil Belajar Pada Pembelajaran Tematik Model Discovery Learning dan Probelm Based Learning Siswa Kelas V Gugus V Kota Bengkulu Reza Meta Nela; Dalifa
JURIDIKDAS Vol 6 No 3 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i3.8176

Abstract

This study aims to determine the differences in learning result in thematic lessons using models of Discovery Learning and Problem Based Learning (PBL) fifth grade students of Elementary School Cluster V of Bengkulu City. The research method used was Quasi Experimental with a type of PretestPosttest Comparison Group research design. The study population was all fifth grade students of Elementary School Group V of Bengkulu City. The research sample was fifth grade B at SDN 02 for experimental class 1 and fifth grade A student at SDN 09 for experimental class 2. The sampling technique used purposive sampling. The research instrument using tests of cognitive learning result multiple choice questions was given through pretest and posttest. Learning result for attitudes and skills using observation sheet instruments and using simple descriptive analysis to calculate the percentage of each descriptor. Based on the results of data analysis obtained (1) the highest attitude aspect is the aspect that uses the Discovery Learning model, namely the attitude of curiosity while the highest attitude for the Problem Based Learning model is also an attitude of curiosity (2) the highest learning result of the skill aspects for the Discovery Learning model are the skills of item B while the highest attitude for the Problem Based Learning model is the skill item C. (3) H0 is accepted so that there is no significant difference between students using discovery learning models and problem based learning models.
PENGARUH MODEL PEMBELAJARAN COOPERATIVELEARNING TIPE TEAMS GAMES TOURNAMENTS DIINTEGRASIKAN DENGAN MEDIA PUZZLE TERHADAP HASIL BELAJAR IPS SISWA SDN GUGUS II BENGKULU UTARA Septia Herjanah; Herman Lusa
JURIDIKDAS Vol 6 No 3 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i3.8991

Abstract

Learning Models of Teams Games Tournaments Type Integrated with Media Puzzles on student learning outcomes in social studies subjects of class V SDN Gugus II Bengkulu Utara. The type used is quantitative research. The method used is quasy experiment with research design The Matching Only Pretest-Postest Group Design. The population is SDN Gugus IIBengkulu Utara. The sampling technique uses cluster random sampling. The sample is B-accredited SDN and KTSP curriculum. Class V at SDN 090 with the number of students as many as 15 students as the experimental class and class V students at SDN 099 with the number of students as many as 15 students as the control class. The t-test results get tcount (4.132)> t table (1.666). The tcount obtained is higher than ttable, it can be concluded that there is a significant influence of the Cooperative Learning learning model Teams Games Tournaments Type Integrates With Media Puzzle on Social Studies learning outcomes of students in class V SDN Gugus II Bengkulu Utara.
Hubungan Antara Motivasi Belajar Dengan Hasil Belajar Pada Pembelajaran Tematik Di Kelas V SDN Gugus III Kota Bengkulu Cintia Fraditha; Pebrian Tarmizi
JURIDIKDAS Vol 6 No 3 (2023)
Publisher : Universitas Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/juridikdas.v6i3.10590

Abstract

This study aims to determine the relationship between learning motivation and student learning outcomes in thematic learning in class V SD cluster III City of Bengkulu. This study uses a quantitative approach to the type of correlational. The population in Bengkulu City Elementary School III, namely SDN 17 Bengkulu City, 48 SDN Bengkulu City, Bengkulu City SDN 57, Bengkulu City SDN 03, and SDN 25, with a total of 189 students. Using sample selection guidelines according to Arikunto's opinion: if the subjects are less than 100 people should be taken altogether, if the subject is large or more than 100 people can be taken 10-15% or 20-25%, then the sample in this study was taken 25% randomly ( random) of the entire population. The sample in this study amounted to 47 students from all students in Elementary School III Bengkulu City. Research methods using questionnaire and documentation. All instruments meet the requirements as a measurement requirement, because they have been tested so that they meet the product moment T-test requirements with a significance level of 5%. The instrument used in this study was a questionnaire (questionnaire) of motivation and documentation of the repeat scores of 1 thematic learning theme for the fifth grade elementary school cluster III Bengkulu City. Data analysis techniques are used to find validity, reliability, and test the correlation coefficient.