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JKPD : Jurnal Kajian Pendidikan Dasar
ISSN : 2527428x     EISSN : 26225123     DOI : -
Core Subject : Education,
Tujuan dari publikasi jurnal ini adalah untuk menyebarluaskan pemikiran konseptual atau ide-ide dan hasil penelitian yang telah dicapai di bidang ilmu pendidikan secara Umum dan Pendidikan Dasar secara khusus. JKPD (Jurnal Kajian Pendidikan Dasar) (p-ISSN: 2527-418X), berfokus pada masalah utama dalam studi Pendidikan Dasar yang meliputi: 1. Matematika; 2. Sains; 3. Kewarganegaraan; 4. Ilmu Sosial; 5. Bahasa Indonesia;
Arjuna Subject : -
Articles 164 Documents
Pembelajaran Matematika Berbasis Masalah di Kelas 4 Sekolah Dasar Prastitasari, Herti; Prihandoko, Yogi; Jumadi, Jumadi; Sunarno, Sunarno
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 1 (2024): Januari 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/fkm8ct49

Abstract

This article describes problem-based mathematics learning in elementary schools. The description begins with the concept of mathematics learning, the concept of problem-based learning and the steps of problem-based learning. The main part of this article is a discussion of problem-based learning in mathematics implemented in the fourth grade of SDN Antasan Besar 1 Banjarmasin. The implementation of the Problem-based learning model includes orientation to the problem, organizing students, guiding investigations, developing and presenting results and analyzing and evaluating the process and results of problem solving. Based on the results of the learning analysis carried out, it shows that problem-based mathematics learning goes well in elementary schools, problem-based mathematics learning can improve the quality of learning and improve student learning outcomes in elementary schools. Based on the results of the study, problem-based learning in mathematics is highly recommended in grade four elementary schools. 
Penggunaan Aplikasi Youtube Sebagai Media Pembelajaran di Madrasah Ibtidaiyah Makassar Zulhijrah; Andi Prastowo
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 2 (2024): Juli 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/1x17tx90

Abstract

Using Youtube as a Learning Media in Madrasah Ibtidaiyah Makassar. This study aims to determine the effectiveness of learning by using YouTube as a tutorial-based learning media. The research was conducted in class III at a school in Makassar with 25 students. The research used is a type of research using a qualitative approach. Data collection techniques using techniques, interviews and documentation. The data analysis technique used is data reduction, data presentation, and drawing conclusions. The results of the study show that the effectiveness of YouTube media in learning the tutorial model is quite effective and well implemented, by using YouTube media as a teaching aid for conveying learning material, the use of YouTube media as a tutorial model taught by teachers runs effectively and motivates students to be more active in learning. learning process and achieve optimal learning outcomes. The impact of using YouTube media on students includes being able to increase knowledge, can increase student learning motivation, use of increasingly modern learning media. The research implications of using YouTube as an effective learning medium in increasing student activity in learning.  
Pengaruh Pembelajaran STEAM Terhadap Kemampuan Berpikir Kritis Pada Muatan IPA Kelas IV Riantika, Anatasia; Nugraheni, Anita; Suryani, Desy; Nisa, Ana Fitrotun
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 1 (2024): Januari 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/20y5z175

Abstract

This study aims to determine the effect of STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning on critical thinking skills in the fourth grade science content. This research is a quantitative approach with a Quasi Experimental Design type of research using Post-test Only Control Group Design. The population in this study was class IV with two classes. The samples taken were class IV A as the experimental class and class IV B as the control class. This research technique uses non-probability sampling with a purposive sampling technique. The data collection method used is an instrument in the form of a critical thinking test sheet. Using the statistical analysis method with the formula used is the Mann-Whitney U Test which was carried out with the help of the SPSS vs 26 application program. Based on the results of the study using the Mann-Whitney U test, it showed that the results obtained were the Sig. of 0.000. From these results it can be seen that Ho is rejected and Ha is accepted. It means that it can be concluded that there is an effect of learning STEAM (Science, Technology, Engineering, Arts, and Mathematics) on Critical Thinking Ability in the science content of Energy Sources grade IV.   
Penerapan Pendekatan Pembelajaran Culturally Responsive Teaching (CRT) terhadap Hasil Belajar Matematika Peserta Didik Kelas V SD Saputri, Dea Agni; Sudrajat; Mulyani
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 2 (2024): Juli 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/z6hxvm49

Abstract

The learning outcomes of class V students on whole number problems up to 100,000 related to money were initially relatively low. This research aims to improve learning outcomes through a Culturally Responsive Teaching (CRT) approach. The method used is Classroom Action Research (PTK) which consists of two cycles, with each cycle involving one meeting. This research was carried out at SDN Kemakmuran II Cirebon City in the odd semester of the 2024/2025 academic year, involving 31 class V students as research subjects. In cycle I, there were 13 of 31 students who had not reached the KKM or only 41,94% of students who achieved complete learning outcomes. In cycle II there was an increase in learning outcomes, namely there were 27 of 31 students who succeeded in reaching the KKM or percentage of complete learning outcomes of 87,09%. Based on the results of this research, it can be concluded that the CRT approach with the Problem Based Learning (PBL) model assisted by the Kacirebonan Menu Book media which is applied can improve student learning outcomes, especially for whole number problems up to 100,000 related to money.
Penerapan Problem Based Learning (PBL) Melalui Pendekatan Teaching at the Right Level (TaRL) untuk Meningkatkan Hasil Belajar Bahasa Indonesia Rusgiarty, Meliyanti; Leo Muhammad Taufik; Nita Fatmawati
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 2 (2024): Juli 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/zrvhfy33

Abstract

Differentiated learning is an effort to adjust the learning process in the classroom to meet the needs of students. Through the Teaching at The Right Level (TaRL) approach, the grouping of students into differentiated learning is adjusted to the initial ability of students. This research is a type of classroom action research, the subject of the research is class II students totaling 30 students. The purpose of this study is to determine the learning outcomes of students when implementing problem-based learning (PBL) through the teaching at the right level (TaRL) approach in Indonesian Language subjects, capital letters in grade II. The results of the research on the learning outcomes of students in the first cycle got an average score of 82 with classical completeness of 70%, and in the second cycle got an average score of 91.6, with classical completeness of 90%. Based on these results, it can be concluded that the application of problem-based learning (PBL) through the teaching at the right level (TaRL) approach is able to improve the learning outcomes of grade II students in the use of capital letters in Indonesian subjects.
Studi Literatur : Tentang Penggunaan Aplikasi Quizizz terhadap Keaktifan, Minat, Motivasi  dan Hasil Belajar pada Mata Pelajaran IPS Siswa Kelas Tinggi Sekolah Dasar Di Indonesia Tahun 2020-2024 Rosita, Vera Galuh; Dhiniaty Gularso
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 2 (2024): Juli 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/z4rkgz02

Abstract

This study aims to analyze the effect of the quizizz application on activeness, interest, motivation, and learning outcomes in social studies subjects for high school students. This research was conducted using the literature study research method. Data sources in the form of journals used in this research were obtained and collected through digital platforms with the  publish or perish 8 application, Google Scholar, Garuda, and Sinta. The analysis technique used is literature review with the stages of collecting secondary data sources, criticizing sources both external and internal, interpreting or analyzing data, and historiography or writing research results, and the final step is drawing conclusions based on data analysis and research results. The results of the study concluded that the quizizz application has an effect on student activeness, interest, motivation, and learning  outcomes, as evidenced by 24 journals stating that quizizz has a positive influence on increasing activeness, interest, motivation, and learning outcomes. Of the 24 journals that have been analyzed, it can be seen that the percentage of improving students' learning abilities with the help of the quizizz application is 100%, which means that all of these journals have the same opinion that quizizz has a positive influence on improving students' learning abilities. The improvement of students' learning abilities in 4 groups, including: (1) there are 21% of journals stating that quizizz has an influence on increasing social studies learning activeness, (2) there are 11% of journals stating that quizizz has an influence on increasing social studies learning interest, (3) there are 14% of journals indicating that quizizz has an influence on increasing social studies learning motivation, and (4) there are 54% of journals agreeing that quizizz has an influence on increasing social studies learning outcomes.
Pelatihan Membatik Jumputan Sebagai Sarana Menumbuhkan Kreativitas Siswa Kelas V Faznuhal; Futhoirotul Ufaiwiyah; Fauzan Mirza AM; Fitri Khairani; Abdul Karim; Dewi Yulianawati; Nurlidah
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 9 No. 2 (2024): Juli 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/gz0h6q20

Abstract

This training was aimed at fostering students’ creativity through a tie-dye batik workshop for fifth-grade students at SDN 1 Pasalakan. The program was implemented in three stages: (1) preparation, (2) implementation, and (3) evaluation. The preparation stage involved observing students’ creative activities at school, planning the training program, forming a committee, and drafting a budget plan. The observation showed that SDN 1 Pasalakan had never previously conducted batik training. The activity was organized by the Pre-service Teacher Professional Education (PPG) students, Cohort 2 of 2024, Universitas Muhammadiyah Cirebon. The training was successfully carried out and produced several tie-dye batik fabrics with various patterns that reflected students’ creativity. The recommendation for SDN 1 Pasalakan is to design follow-up programs to further develop students’ creativity, such as workshops on handicrafts made from plastic waste. Practical activities of this kind can engage students physically and mentally, thereby supporting creativity and nurturing love for national culture as reflected in the Pancasila Student Profile.
Peningkatan Pembelajaran Matematika dengan Model Pembelajaran POE (Predict-Observe-Explain) pada Siswa Bhoes, Nadya Permata Putri; Nurasharaeni Mardania D
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 10 No. 1 (2025): Januari 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/gf3axv63

Abstract

The teaching-learning process requires effective classroom management skills, as each student has different abilities and ways of thinking. Teachers are expected to select the appropriate approach and teaching model to ensure that students can better understand the subject matter. This study aims to analyze the application of the Predict-Observe-Explain (POE) learning model in improving mathematics learning outcomes for second and third grade students at UPTD SPF SDN 21 Barru. Through Classroom Action Research (CAR), this study evaluates the impact of the POE model on students' learning outcomes in two cycles. In the pre-cycle, the average score of students was 51.27, which then increased to 54.81 in the first cycle and 73.14 in the second cycle, showing significant improvement and reaching the expected standard. The POE steps, which include prediction, observation, and explanation, encourage students to think critically, actively participate, and understand the material more deeply. Furthermore, this model helps teachers create more interactive and engaging lessons through creative classroom management. The results of this study demonstrate that the POE model not only improves student learning outcomes but also provides a more meaningful and effective learning experience. Therefore, POE has proven to be an effective teaching model in mathematics learning, supporting material mastery and enhancing student motivation.
Peningkatan Hasil Belajar IPAS Siswa Kelas V Melalui Model TGT dengan Media Peta Sebarhayati Wiraningrum, Febri; Mursidik, Elly's Mersina; Zahro, Fakhriyatu
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 10 No. 2 (2025): Juli 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/4mf4ag80

Abstract

This study aims to improve the learning outcomes of Natural and Social Sciences (IPAS) among fifth-grade students at SDN 01 Nambangan Kidul, Madiun City, through the implementation of the Team Games Tournament (TGT) learning model assisted by the SebarHayati Map media. The background of this research is the low student performance on the topic of biodiversity characteristics in Indonesia, particularly in understanding the distribution of flora and fauna. This issue is attributed to the use of conventional teaching methods and a lack of interactive learning media. This is a Classroom Action Research (CAR) conducted in two cycles using a mixed-methods approach. Data were collected through student activity observations and learning outcome tests. The results indicate an increase in the implementation level of the TGT model from 74% in the first cycle to 84% in the second cycle. Furthermore, students' learning outcomes improved significantly: the percentage of students with underperforming scores decreased from 46.67% to 13.33%, while the number of students in the "very good" and "good" categories increased. The use of the SebarHayati Map proved effective in helping students visualize the material contextually and supported the game elements of the TGT model. In conclusion, implementing the Team Games Tournament (TGT) learning model assisted by the SebarHayati Map effectively enhances student learning outcomes and engagement in IPAS learning.
Efektivitas Model TGT Berbantuan  Media  Ular Tangga Berbasis Kearifan Lokal Kudus Terhadap Pemahaman Konsep Matematis  Siswa Ningrum, Septi Ayu Widia; Astuti, Kustina Puji; Darmasari, Zumroh Kusuma; Fais, Qurrotu A'yunina; Amaliyah, Fitriyah
JKPD (Jurnal Kajian Pendidikan Dasar) Vol. 10 No. 1 (2025): Januari 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan Univers

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26618/evk1px10

Abstract

The low understanding of the concept of multiplication in elementary school students is an important concern in learning mathematics. This study aims to determine the effectiveness of interactive snakes and ladders media with local wisdom Kudus through Teams Games Tournament (TGT) type cooperative learning model in improving understanding of mathematics concepts, especially multiplication, in grade 3 students. This study used a quantitative approach with a quasi-experimental design. The study population was all grade 3 students who totaled 25 students, with a sample of 15 students selected through random sampling technique. The instruments used include questionnaires and observation sheets, while the data analysis technique uses statistical tests to compare pre-test and post-test scores. The results showed a significant increase in students' understanding of mathematics concepts, indicated by the difference in the average pre-test and post-test scores of 43.74 points. The significance test showed a p value <0.05, which means that the use of interactive snakes and ladders media is effective in improving student learning outcomes.