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INDONESIA
Jurnal Ilmiah Sekolah Dasar
ISSN : 25793276     EISSN : 25496174     DOI : -
Core Subject : Education,
Jurnal Ilmiah Sekolah Dasar (JISD) adalah jurnal ilmiah yang diterbitkan oleh jurusan Pendidikan Guru Sekolah Dasar Fakultas Ilmu Pendidikan Universitas Pendidikan ganesha. Jurnal ini bertujuan untuk mewadahi artikel-artikel hasil penelitian dan hasil pengabdian masyarakat dibidang pendidikan dan pembelajaran di Sekolah Dasar. Pada akhirnya Jurnal ini dapat memberikan deskripsi tentang perkembangan ilmu pengetahuan dan teknologi di bidang pendidikan dasar bagi masyarakat akademik. Jurnal ini terbit 4 kali setahun (Februari, Mei, Agustus, November).
Arjuna Subject : -
Articles 936 Documents
Interactive Multimedia Based on Project Based Learning Model Using Articulate Storyline 3 Material for Fifth-Grade Elementary School I Wayan Darma; I Gede Margunayasa; Gusti Ayu Putu Sukma Trisna
Jurnal Ilmiah Sekolah Dasar Vol 8 No 2 (2024): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v8i2.59642

Abstract

This study addressed the need for more interactive media in the learning process, which has led to low student performance. The goal was to develop Project-Based Learning (PjBL) model-based Interactive Multimedia using Articulate Storyline 3 for Water Cycle material in Grade V Elementary School that is feasible, practical, and effective in enhancing student learning outcomes. The research followed the ADDIE model: 1) analysis, 2) design, 3) development, 4) implementation, and 5) evaluation. Subjects were Grade V students, and the focus was on their learning outcomes for the Water Cycle material. Data collection involved quantitative observation and tests using rating scale sheets and multiple-choice tests. Data analysis included average score analysis for feasibility and practicality and a correlated t-test for effectiveness. Results indicated that: (1) the average feasibility score of the media was 4.76, and the material test score was 4.63, both rated very high; (2) the average practicality test score was 4.70 by teachers and 4.97 by students, both rated very good; and (3) the significance value in the one-sample t-test was 0.000, showing the PjBL model-based Interactive Multimedia with Articulate Storyline 3 effectively improved student learning outcomes for the Water Cycle material in Grade V. Thus, the research concludes that Interactive Multimedia is feasible, practical, and effective in enhancing student learning outcomes for the Water Cycle material in Grade V Elementary School.
Emibaru: Interactive E-Modules Based on Problem Solving Ability for Fifth Grade Students in Elementary School Fery Muhamad Firdaus; Vaziana Qatrunnada Salmawati; Lenia Dwi Normayani
Jurnal Ilmiah Sekolah Dasar Vol 8 No 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v8i1.59673

Abstract

Creating meaningful learning is crucial to accommodate students’ problems solving ability development. This research is motivated by the low problem-solving ability of elementary school students in solving mathematical word problems, hence the need for teachers to make an effort in developing teaching materials for students to improve their mathematical problem-solving abilities. This study aims to develop a spatial interactive e-module (Emibaru) and evaluate the problem-solving abilities of 5th-grade students in using the interactive e-module. The quantitative approach and quasi-experimental method with a pretest-post-test control group design were applied in this research. The sampling technique was simple random sampling with 12 students from the experimental group and nine from the control group. Data collection techniques are interviews, observations, and tests. The instruments used were interview sheets, observation sheets, and essay tests. The data analysis technique used the T-test assisted by the SPSS 23 application. The results based on the T-test analysis showed t 2.237 and the value of Sig. (2-tailed) is 0.037 at df 19 < 0.05. It was stated that the spatial interactive e-module (Emibaru) influenced problem-solving mathematical competence in geometric materials (cubes and blocks).
Students' Learning Interest Using Web-Based Assessment at The Elementary School Level Husni Sabil; Asrial; Syahrial; Dwi Agus Kurniawan; Rahmat Perdana; Ahmad Mansur Nawahdani; Bob Widodi
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.59737

Abstract

The importance of students' interest in learning needs to be analysed to determine how influential the interest in learning is in the learning process. This study aims to analyze the effect of students' learning interest on the use of web-based assessment in elementary schools. The research method used is a quantitative method with associative causal design. The sample in this research is elementary school students. The sampling technique used is simple random sampling. The data in this study were obtained by distributing questionnaires using a liket scale. The data analysis technique used in this study was descriptive and inferential statistics. The results obtained in this study through the regression test obtained the result that there was a significant influence between students' learning interest on the use of web-based assessment of elementary school students. The conclusion in this study is that there is a positive influence between learning interest on the use of web-based assessment of elementary school students. So that the higher the interest in learning, the greater the enthusiasm of students in using web-based assessment.
Factors Affecting Elementary School Teacher Performance: A SEM-PLS Review Teni Susanti; Yunus Abidin
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.60626

Abstract

One important factor in improving the quality of education is teacher performance. However, teacher performance remains a problematic topic. This is particularly true when it comes to factors that technically affect their performance. Therefore, this study aimed to analyze factors that contribute most to teacher performance. This study was conducted using a correlational survey method. Data source in this study was 120 elementary school teachers participated voluntarily. The data were collected through an online questionnaire based on a Likert scale. They were processed using SEM-PLS. The results showed that the most influential factor in shaping teacher performance was competence. School climate, principal leadership and social influence have no significant relationship with teacher performance. Based on the results, improving competence is one effective to improve teacher performance. In addition, the other factors such as principal leadership, school climate, motivation, social influence, and teacher’s opportunity also affect teacher performance, albeit not significant. Through supportive school climate, high motivation and social support, teachers are hoped to show steady improvement to their performance. With better teacher performance it is hoped that educational progress will be achieved.
Two Stay Two Stray (TSTS) Assisted by Mind Mapping Media on Social Science Learning Outcomes I Kadek Sandika Wirayasa; Gede Wira Bayu
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.60697

Abstract

Elementary social studies learning is still dominated by the role of the teacher as a material provider. This causes student involvement in social studies learning to be less than optimal. This research aims to analyze the Two Stay Two Stray (TSTS) learning model assisted by mind mapping media on the social studies results of class V students. This research is a quasi-experimental type with a nonequivalent post-test-only control group design. The sample was determined using simple random sampling with a lottery technique. The research sample consisted of Class V. The data collection method was the test method. The data analysis technique in this research uses descriptive statistical analysis techniques and data analysis prerequisite tests. Hypothesis testing uses the polled variance t-test. The results of calculating the average social studies learning outcomes for experimental group students are very high, while students in the control group are in the medium category. Based on calculations using the t-test, there is a significant influence of the Two Stay Two Stray (TSTS) learning model assisted by mind mapping media on class V students' social studies learning outcomes. Therefore, the TSTS learning model assisted by mind mapping media is suitable for improving students' social studies learning outcomes. This research implies that teachers can think more creatively and gain new insights and experiences regarding implementing innovative learning in the classroom, which is useful for developing students' critical thinking patterns.  
Environmentally Based STAD Type Cooperative Learning Model Improves Mathematics Learning Outcomes I Made Ayada; I Made Tegeh
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.60873

Abstract

Mathematics is one of the main subjects at the primary education level, which most dislike does not. Mathematics is considered difficult, and many formulas have to be memorized, as well as many complicated calculations. This research aims to determine whether the STAD environment-based cooperative learning model influences the mathematics learning outcomes of fifth-grade elementary school students. This research is quasi-experimental with a nonequivalent post-test-only control group design. The population in this study was 263 students. The sample for this research was 29 fifth-grade elementary school students in the experimental class and 25 students in the control class. The sample selection for this research used random sampling techniques. Data on mathematics learning outcomes was collected using a multiple-choice test. The data obtained were analyzed using the t-test. The research results show that significant differences indicate that the STAD learning model affects student learning outcomes. There is a significant difference in the value of student learning outcomes between the students who took part in learning using the STAD learning model and those who took part in learning activities using the conventional learning model. The research conclusion is that the environment-based STAD learning model influences mathematics learning outcomes. The research results prove that the STAD learning model can be applied in elementary schools to improve student learning outcomes.
E-Modules with A Contextual Approach to Natural Science Content Improve Student Learning Outcomes Niki Virginia Saragih; Alexander Hamonangan Simamora; Adrianus I Wayan Ilia Yuda Sukmana
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.60915

Abstract

The learning process for science content is still teacher-centred; students tend to accept what the teacher explains, but it needs to provide opportunities for students to develop independently. So, if learning is left like that, student learning outcomes will stay the same. This research aims to develop e-module media with a contextual approach to class V elementary school science content. This research is development research using the ADDIE model. The subjects of this research consisted of learning content experts, learning design experts, learning media experts, 3 individual trial students, 6 small group trial students and 37 field trial students. The data collection methods used were questionnaire, pre-test and post-test methods. Data analysis techniques use qualitative, quantitative analysis and inferential statistics. The research results show that the e-module developed is valid based on learning content experts, learning design experts, and learning media experts; the results obtained are in the very good category, and individual trials and small group tests are in the very good category. Testing the effectiveness of e-modules using a contextual approach, there was a significant difference in learning outcomes for science content before and after using e-module learning media with a contextual approach. The research conclusion is that the e-module is feasible and valid to use.
The Audio-Visual Media on Cognitive Learning Outcomes Wanda Manulang; Haifaturrahmah; Linda Sekar Utami; Syaharuddin; Siti Ala
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.61138

Abstract

Suitable media in the learning process is required to improve students' cognitive learning outcomes. Utilizing visual and audio media is precise in enhancing students' learning outcomes. This study aims to re-analyze previous studies on the accuracy levels of the effect of students' cognitive learning outcomes in using audio-visual media. The method used in this research is Meta-analysis. The data was acquired from indexing databases such as Google Scholar, Doaj, and Scopus. Afterward, the study conducted data filtration on the research result that contains Fisher test score (F), student test (t), correlation test (r), and the number of students (N). The result of data analysis using JASP software is that as many as 49 data significantly improve students' cognitive learning outcomes using audio-visual media. In data analysis at the elementary school level, the effect is 72%; at the junior high school level, the effect is 77%; and at the senior high school level, the effect is 92%. Then, in the classification of social and cultural subjects, the effect is 82%, while in science and mathematics subjects, the effect is 68%. From comparing the accuracy level of the impact, one can observe that using audio-visual media has an enormous influence at the high school level and on social and cultural subject classification.
Crossword Puzzle Learning Media to Improve Mastery of Indonesian Vocabulary in Elementary School Riris Nurkholidah Rambe; Riska Tiara Putri
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.61292

Abstract

The use of learning media in the teaching and learning process is very important. This can help in creating an effective teaching and learning situation. This study aims to analyze the effect of Crossword Puzzle learning media in increasing elementary school students' Indonesian vocabulary knowledge. This article is a quantitative study using a quasi-experimental approach. The research sample was class IV, totaling 38 students. The 38 students were divided into 2 groups, namely 20 experimental classes and 18 control classes. The selected research instrument is a test in the form of pretest questions and posttest questions that will be given to students. While data analysis uses 2 prerequisite tests, namely the homogeneity test and the normality test. Normality test, data is tested using Shapiro Wilk. While the homogeneity test can be carried out by testing the homogeneity of variants in the IBM SPSS 20 software. Then data analysis is continued with statistical analysis of the t test, namely the paired sample t-test. The research results found that there was an influence of the Crossword Puzzle learning media on increasing elementary school students' mastery of Indonesian vocabulary. It was concluded that the Crossword Puzzle learning media could improve elementary school students' mastery of Indonesian vocabulary.
PBL-Based Google Sites Enhance Social Studies Understanding among PGSD Students: An Experimental Study Nuranjani; Supartinah; Dwi Wijayanti
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.61400

Abstract

Understanding the concept is a competence that prospective elementary school teachers must possess. However, the understanding of the social studies concept of PGSD students is still relatively low. Therefore, an innovation is needed to solve this problem. This study aims to analyze whether the application of PBL-based Google Sites can enhance student’ understanding of social studies concepts. The research method used was Quasi-Experimental with a Non-equivalent control group pretest-posttest design. The study subjects used two groups selected as the experimental group and the control group. Data collection techniques are used in the form of tests and observations. As for data analysis using normality test, homogeneity test and independent samples t-test. To see an increase in students' understanding of social studies concepts after conducting experiments with the N-Gain test. The results of the independent samples test showed that the use of PBL-based Google Sites was more effective than learning that did not use PBL-based Google Sites with a difference in the N-Gain calculation results of 15.29% in increasing understanding of social science concepts for PGSD students. It was concluded that the implementation of PBL-based Google Sites could improve students' understanding of social studies concepts.

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