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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 10,741 Documents
PERAN GURU DALAM MEMBENTUK KARAKTER SISWA KELAS III B UPTD SD INPRES BERTINGKAT KELAPA LIMA 1 Elisabeth Auni; Rince S.M Benu
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17449

Abstract

This study aims to gain a deep and contextual understanding of the role of teachers in shaping the character of grade IIIB students at the UPTD SD Inpres Bertinggi Kelapa Lima 1. This type of research is qualitative research with a descriptive approach, with the research subjects being grade IIIB students and their homeroom teachers. Data collection techniques used in this study were observation, interviews, and documentation. The results of this study indicate that the character of grade IIIB students shows varying results for each indicator. In the discipline indicator, the majority of students (61.1%) are in the agree category. This indicates that students are quite disciplined in participating in learning activities. This discipline is seen from compliance with rules and regularity in learning. In the responsibility indicator, 55.6% of students are in the agree category. This means that most students already have responsibilities in learning, but there are still students who are less active in completing assignments or following directions. On the cooperation indicator, the results show that the majority of students (61.1%) are in the disagree category. This means that students' cooperation skills are still low. Students tend not to be active in group activities, discussions, or communication with friends. Meanwhile, on the social concern indicator, all students (100%) are in the agree category. This shows that students have very good social attitudes, such as helping each other, caring for friends, and having a sense of empathy.
PENGARUH METODE PEMBELAJARAN ROLE PLAYING TERHADAP KEMAMPUAN PEMAHAMAN KONSEP IPA PADA SISWA KELAS IV SEKOLAH DASAR NEGERI 101770 KECAMATAN MEDAN TEMBUNG Joya Situmorang; Wildansyah Lubis; Fahrur Rozi; Winara; Tiarnita Siregar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17454

Abstract

This study aimed to determine the effect of the Role Playing learning method on the science concept understanding of fourth-grade students at SD Negeri 101770 Medan Tembung District. This research employed a quantitative approach using a Quasi-Experimental method with a Nonequivalent Control Group Design. The population consisted of all fourth-grade students at SD Negeri 101770 Medan Tembung District. The sample comprised two classes: Class IV-A as the experimental group and Class IV-B as the control group, with a total sample of 30 students. Data were collected through pretests and posttests using an instrument that had been tested for validity, reliability, item difficulty, and discrimination index. The data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, Levene's Test for homogeneity, and the Independent Samples t-test for hypothesis testing. The results showed that the science concept understanding of students in the experimental group was better than that of students in the control group. The hypothesis test yielded a significance value (Sig. 2-tailed) of less than 0.05, indicating that the null hypothesis (H₀) was rejected and the alternative hypothesis (H₁) was accepted. These findings indicate that the Role Playing learning method has a significant effect on the science concept understanding of fourth-grade students at SD Negeri 101770 Medan Tembung District. Therefore, the Role Playing learning method can be used as an effective alternative instructional strategy to improve students' science concept understanding.
PELAKSANAAN PROGRAM PENGENALAN LAPANGAN PERSEKOLAHAN (PLP) DI SD NEGERI 006 PALEMBANG Dewi Kartika Sari; Ihsan Hafizh; Melianita Margativera; Adelia Safitri; Ayu Indriyati; Azzahra Junita Hendra; Ayu Agustina; Alifia Dea Husanah; Imelia Nur Zahara
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17459

Abstract

The School Field Introduction Program (Pengenalan Lapangan Persekolahan/PLP) is an academic program designed to provide prospective teachers with direct experience in the school environment. This study aimed to describe the implementation of the School Field Introduction Program conducted by students of Universitas PGRI Palembang at SD Negeri 006 Palembang and to identify its benefits, supporting factors, and challenges encountered during the program. This research employed a qualitative approach using a descriptive method. Data were collected through observations, documentation, and field notes during the implementation of the PLP program from March 2 to May 13, 2026. The findings revealed that the program was carried out through several stages, including school observation, classroom observation, teaching assistance, and independent teaching practice. The program provided students with direct experience in understanding the school environment, student characteristics, learning processes, and teachers’ professional responsibilities. Furthermore, the PLP program contributed significantly to the development of students’ pedagogical, professional, social, and personal competencies. Supporting factors included guidance from mentor teachers and university supervisors, a conducive school environment, and support from the school community. The challenges encountered included diverse student characteristics, limited student concentration during certain learning periods, and classroom management difficulties. Overall, the School Field Introduction Program at SD Negeri 006 Palembang was successfully implemented and effectively enhanced the readiness of Universitas PGRI Palembang students to become professional educators.
PENGARUH METODE GASING TERHADAP KEMAMPUAN BERHITUNG SISWA GANGGUAN PENDENGARAN KELAS V SDLB Bagas Eka Ramadhan; Faiz Noormiyanto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17486

Abstract

Hearing-impaired students often experience difficulties in learning mathematics, particularly in developing numeracy skills, due to limitations in receiving verbal information and understanding abstract mathematical concepts. Therefore, an instructional approach that emphasizes concrete, visual, and enjoyable learning experiences is needed. This study aimed to determine the effect of the GASING (Easy, Fun, and Enjoyable) method on the numeracy skills of fifth-grade students with hearing impairments at SLB B Karnnamanohara. The research employed a quantitative approach using a pre-experimental design with a one-group pretest-posttest design. The participants consisted of seven fifth-grade students selected through saturated sampling. Data were collected using a numeracy achievement test administered before and after the implementation of the GASING method. The obtained data were analyzed using descriptive statistics, normality testing, linearity testing, and Paired Sample t-test. The findings indicated that the mean pretest score was 64.29, while the mean posttest score increased to 84.71. The improvement demonstrates that students' numeracy skills significantly increased after receiving instruction through the GASING method. Statistical analysis further confirmed a significant difference between pretest and posttest scores. These findings indicate that the GASING method effectively improves numeracy skills among students with hearing impairments by facilitating conceptual understanding through concrete, systematic, and enjoyable learning activities.
PENGARUH MEDIA VIDEO ANIMASI TERHADAP KEMAMPUAN MEMBACA PEMAHAMAN SISWA KELAS IV SD IT AL-HIDAYAH PEKANBARU Riska Wahyu Rahayu; Febrina Dafit
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17493

Abstract

This study aims to determine the effect of animation video media on the reading comprehension ability of fourth-grade students at SD IT Al-Hidayah Pekanbaru. The research used a quantitative approach with a pre-experimental design of the One Group Pretest-Posttest Design type. The sample was class IV C, consisting of 23 students, selected through a purposive sampling technique. Data were collected using a comprehension test of 20 essay questions administered as a pretest and a posttest. The results showed that the mean pretest score was 60.52 and increased to 93.39 in the posttest. The normality test of Shapiro-Wilk indicated that the data were normally distributed, and the paired samples t-test obtained a value of t = -11.357 with a significance of 0.000 < 0.05, so H₀ was rejected and Hₐ was accepted. Therefore, it can be concluded that the use of animation video media has a significant effect on the reading comprehension ability of fourth-grade students at SD IT Al-Hidayah Pekanbaru. Penelitian ini bertujuan untuk mengetahui pengaruh media video animasi terhadap kemampuan membaca pemahaman siswa kelas IV SD IT Al-Hidayah Pekanbaru. Penelitian menggunakan pendekatan kuantitatif dengan desain pre-experimental jenis One Group Pretest-Posttest Design. Sampel penelitian adalah kelas IV C yang berjumlah 23 siswa dan dipilih melalui teknik purposive sampling. Data dikumpulkan menggunakan tes kemampuan membaca pemahaman berupa 20 soal uraian yang diberikan sebagai pretest dan posttest. Hasil penelitian menunjukkan bahwa nilai rata-rata pretest sebesar 60,52 dan meningkat menjadi 93,39 pada posttest. Uji normalitas Shapiro-Wilk menunjukkan data berdistribusi normal, dan uji paired samples t-test memperoleh nilai t = -11,357 dengan signifikansi 0,000 < 0,05 sehingga H₀ ditolak dan Hₐ diterima. Dengan demikian dapat disimpulkan bahwa penggunaan media video animasi berpengaruh signifikan terhadap kemampuan membaca pemahaman siswa kelas IV SD IT Al-Hidayah Pekanbaru.
ANALISIS KESALAHAN KONSEPTUAL PADA MATERI PENJUMLAHAN DAN PENGURANGAN SISWA KELAS II SDI BERTINGKAT KELAPA LIMA 3 BERDASARKAN TEORI NEWMAN Sisilia Hadin; Rince S.M Benu
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17518

Abstract

This study aimed to describe the forms of students’ conceptual errors in addition and subtraction material in Grade II of SDI Bertingkat Kelapa Lima 3 based on Newman Analysis. Conceptual errors in mathematics learning are one of the common problems experienced by elementary school students because they can affect the understanding of basic concepts in subsequent learning materials. Newman Analysis was used to identify students’ errors through five stages, namely reading, comprehension, transformation, process skills, and encoding. This study employed a qualitative approach with a descriptive research design. The participants of this study were Grade II students of SDI Bertingkat Kelapa Lima 3 and the Grade II classroom teacher. Data were collected through written tests, observation, interviews, and documentation. Data analysis was conducted through data reduction, data display, and conclusion drawing. Data validity was ensured through technique triangulation and source triangulation. The results showed that students made errors at all stages of Newman Analysis. At the reading stage, some students still made mistakes in recognizing mathematical symbols and key words in the questions. At the comprehension stage, students had not fully understood the meaning of the questions. At the transformation stage, students made mistakes in determining the appropriate mathematical operation. At the process skills stage, students still made errors in carrying and borrowing techniques. At the encoding stage, students had not written the final answers according to the context of the questions. The most dominant errors were found at the process skills stage because students still lacked understanding of the correct calculation procedures.
Hubungan Growth Mindset Dengan Kemampuan Pemecahan Masalah Matematika Siswa Kelas V Sekolah Dasar Kecamatan Senen Myisha Keilani Bukhari; Yurniwati; Petrus Paulus Mbette Suhendro
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17526

Abstract

This study aimed to examine the correlation between growth mindset and mathematical problem-solving ability among fifth-grade elementary school students in Senen District, Central Jakarta. This study employed a quantitative correlational design. The population consisted of all fifth-grade students in public elementary schools in Senen District, with a sample of 295 students selected using simple random sampling. Data were collected through a questionnaire and a mathematics problem-solving test and analyzed using descriptive statistics and the Spearman correlation test with SPSS. The results showed a positive and significant correlation between growth mindset and mathematical problem-solving ability (r = 0.529, p < 0.05), indicating a moderate correlation. These findings suggest that students with higher levels of growth mindset tend to have better mathematical problem-solving ability.
PENGARUH CITRA MEREK DAN KUALITAS PRODUK TERHADAP KEPUTUSAN PEMBELIAN MOMOYO ICE CREAM & FRUIT TEA CABANG TUASAN Diana Dongoran; Zulkarnain Siregar
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17527

Abstract

This study aims to determine and analyze the influence of brand image and product quality on consumers' purchasing decisions at Momoyo Ice Cream & Fruit Tea Tuasan Branch. The background of this research is based on fluctuations in sales transactions, observations indicating inconsistencies in product quality, and the results of a pre-survey showing that brand image, product quality, and consumers' purchasing decisions have not yet reached an optimal level. This research employed a quantitative approach using a survey method. The population consisted of all consumers of Momoyo Ice Cream & Fruit Tea Tuasan Branch, totaling 2,100 consumers. A sample of 100 respondents was selected using a purposive sampling technique based on the Slovin formula. Data were collected through questionnaires using a five-point Likert scale. The data analysis techniques included validity testing, reliability testing, classical assumption tests, multiple linear regression analysis, partial significance testing (t-test), simultaneous significance testing (F-test), and the coefficient of determination (R²). The study proposed the hypotheses that brand image has a positive and significant effect on purchasing decisions, product quality has a positive and significant effect on purchasing decisions, and both brand image and product quality simultaneously have a positive and significant effect on consumers' purchasing decisions at Momoyo Ice Cream & Fruit Tea Tuasan Branch. The findings of this study are expected to provide valuable input for the company in improving its brand image and product quality to enhance consumers' purchasing decisions, as well as to serve as a reference for future research in the field of marketing management.
Pemanfaatan Media Games TGT dalam Model Kooperatif pada Pembelajaran SKI di Madrasah Ibtidaiyah Fairuz Zuhro Nabila; Lulu Salama Wardani; Muhamad Kurofi; Nina Miratus Saadah; Putri Hasna Huwaida; Sheilla Pramudita; Yulia Rahmawati; Dian Rifiyati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.17537

Abstract

This article reviews the contribution of game-based media integrated with the Teams Games Tournament (TGT) model to the teaching of Islamic Cultural History (SKI) in Madrasah Ibtidaiyah (MI) schools. A qualitative design employing a meta-analysis approach was adopted, involving the collection and examination of scholarly articles published between 2015–2025, sourced via Google Scholar. Rather than performing a combined statistical analysis, the authors descriptively reviewed and compared the findings to identify recurring patterns across various contexts. The resulting synthesis reveals a consistent trend: classes integrating TGT with game-based media generally reported improvements in both learning outcomes and student engagement compared to conventional methods. The tournament phase, in particular, enlivened the classroom atmosphere and fostered more active participation. Consequently, the gathered evidence suggests that TGT supported by game-based media is a viable instructional option for SKI at the MI level, provided that teachers are prepared to effectively manage the format.
INTEGRASI NILAI ISLAM DALAM KURIKULUM NASIONAL UNTUK PENANAMAN ETIKA DIGITAL DAN PENCEGAHAN CYBERBULLYING Isnaini Prasetiyaningtias; Muhammad Charirul Wafa; Salis Sabila Jadidah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.17569

Abstract

The integration of Islamic values into curriculum development plays a strategic role in addressing the growing crisis of digital morality in educational settings. Despite the increasing emphasis on digital competencies within the national curriculum, current educational practices tend to prioritize technical digital skills while providing limited attention to students’ moral and spiritual development. As a result, conventional preventive approaches that rely primarily on legal regulations and disciplinary measures have proven insufficient in fostering responsible digital behavior. This study aims to develop an alternative curriculum model that integrates technological competence with Islamic moral and spiritual values to strengthen digital ethics among students. The research employs a qualitative library research approach using content analysis of relevant academic journals, books, and educational policy documents. The findings indicate that the integration of Islamic values, particularly those related to faith (aqidah), noble character (akhlaq al-karimah), and ethical principles of Islamic social interaction (muamalah), can provide a comprehensive framework for digital literacy education. Furthermore, the study proposes curriculum integration strategies that embed these values into learning materials, classroom practices, and school culture. The proposed curriculum model contributes to the development of students who are not only digitally competent but also morally responsible and spiritually grounded in navigating the digital environment. Therefore, an integrated curriculum based on Islamic values can serve as a practical reference for creating an ethical, inclusive, and character-oriented digital education ecosystem

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