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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 10,963 Documents
ANALISIS PEMANFAATAN SYARIAH DIGITAL BANKING DALAM MENINGKATKAN EFISIENSI KEUANGAN DOSEN FAKULTAS EKONOMI DAN BISNIS ISLAM UIN SULTHAN THAHA SAIFUDDIN JAMBI Alya Sabita Lutfiyah; M.Nazori; M.Maulana Hamzah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Produce
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.18079

Abstract

The rapid development of information technology has accelerated the transformation of banking services into digital platforms, including Islamic banking. Sharia Digital Banking provides users with convenient, secure, and efficient financial services while maintaining compliance with Islamic principles. This study aims to analyze the utilization of Sharia Digital Banking in improving the financial efficiency of lecturers at the Faculty of Islamic Economics and Business (FEBI), UIN Sulthan Thaha Saifuddin Jambi, identify the benefits obtained, and examine the challenges encountered during its implementation. This research employed a descriptive qualitative approach. Data were collected through observations, in-depth interviews, and documentation involving lecturers who actively utilize Sharia Digital Banking services. Data analysis was conducted through data reduction, data presentation, and conclusion drawing, while the validity of the findings was ensured through source and technique triangulation. The results indicate that the utilization of Sharia Digital Banking significantly improves lecturers' financial efficiency by providing easier access to banking services, reducing transaction time and costs, enhancing financial management effectiveness, and enabling real-time transaction monitoring. Despite these advantages, several challenges remain, including unstable internet connectivity, limited understanding of certain application features, and concerns regarding digital transaction security. Overall, Sharia Digital Banking plays a significant role in supporting more effective, efficient, transparent, and Sharia-compliant financial management among lecturers. This study is expected to contribute to the development of more innovative Islamic digital banking services while promoting digital financial literacy within higher education institutions.
PENINGKATAN KEAKTIFAN BELAJAR SISWA KELAS II MELALUI MODEL PEMBELAJARAN KOOPERATIF PADA PEMBELAJARAN TEMATIK SD NEGERI 62 AMBON Saibia Pupun; Stevani Lapu Rura; Hakpantria
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18088

Abstract

This study aims to improve the learning engagement of second-grade students at SD Negeri 62 Ambon through the application of a cooperative learning model in thematic learning. This study used the Classroom Action Research (CAR) method, implemented in two cycles. Twenty second-grade students participated in the study. Data were collected through observation, documentation, and analysis of student assessment results. Data were analyzed descriptively and quantitatively using percentages and average student scores. The results showed that the implementation of the cooperative learning model increased student learning engagement from 30% at baseline to 60% in cycle I and 85% in cycle II. The assessment results showed a class average of 69.75, with a learning completion percentage of 65%. The findings demonstrate that the cooperative learning model is effective in increasing student learning engagement and supporting improved learning outcomes in thematic learning.
EFEKTIVITAS MODEL TEACHING GAMES FOR UNDERSTANDING BERBASIS AKTIVITAS JASMANI UNTUK MENINGKATKAN PEMAHAMAN KONSEP GERAK LOKOMOTOR SISWA KELAS III SD NEGERI KALICARI 02 Siti Nur Unzila; Asep Ardiyanto; Husni Wakhyudin
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18089

Abstract

This study was driven by the limited comprehension of locomotor movement principles among elementary school students and the sub-optimal application of game-based learning models within Physical Education, Sports, and Health (PJOK). This study aimed to evaluate the efficacy of the Teaching Games for Understanding (TGFU) model integrated with physical activities in enhancing the understanding of locomotor movement concepts among third-grade students at SDN Kalicari 02. The study adopted a quantitative approach using a pre-experimental method with a One Shot Case Study design. The research focus embraced all 25 third-grade students of SD Negeri Kalicari 02, consisting of 14 male and 11 female students. The sampling technique used was total sampling. Data were collected through performance evaluations, observation sheets of student activeness, as well as student response questionnaires. Data analysis included the Shapiro-Wilk normality test and the One Sample T-Test. The findings revealed that the implementation of the TGFU model rooted in physical activities was effective in improving students' understanding of locomotor movement concepts. The One Sample T-Test showed a significance value of 0.004 (Sig. 2-tailed < 0.05), along with a mean mark of 75, fulfilling the Minimum Completeness Criteria (KKM). In addition, the learner feedback reflected exceptionally favorable reactions, with an average satisfaction percentage of 92.8%. Therefore, the activity-centered Teaching Games For Understanding framework serves as a potent substitute strategy for PJOK learning in elementary schools.
Pengembangan E-LKPD Problem Based Learning Pada Materi Perubahan Lingkungan Untuk Melatih Kesadaran Lingkungan Siswa SMA Syarla Maulanaputri; Fida Rachmadiarti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Public
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18112

Abstract

Students' environmental awareness remains low, and the use of interactive learning media in environmental change lessons is still limited. This study aimed to develop a Problem Based Learning (PBL)-based Electronic Student Worksheet (E-LKPD) on environmental change materials to foster the environmental awareness of tenth grade senior high school students. This study employed a Research and Development (R&D) approach using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The research subjects consisted of 35 students from Class X-10 at SMA Negeri 8 Surabaya. Data were collected using expert validation sheets, learning implementation observation sheets, student response questionnaires, and environmental awareness questionnaires. The results showed that the developed E-LKPD achieved a theoretical feasibility score of 98.9%, categorized as very valid, comprising presentation aspects (98.8%), content aspects (100%), and language aspects (100%). The practical feasibility was indicated by the implementation scores of 96% for E-LKPD I and 94% for E-LKPD II, while the student response score reached 99%, indicating that the product was very practical. The effectiveness of the E-LKPD was demonstrated by the improvement in students' environmental awareness, with an N-Gain score of 0.73, which falls into the high category. Based on these findings, it can be concluded that the Problem Based Learning-based E-LKPD on environmental change materials is very valid, highly practical, and effective, making it suitable for use as a learning medium to foster the environmental awareness of tenth-grade senior high school students.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS FLIPBOOK UNTUK MENINGKATKAN LITERASI DIGITAL SISWA PADA KONSEP MACAM-MACAM GAYA KELAS IV DI SDN KEDUNGREJO II Erviana Androrni Maulia; Didit Yulian Kasdriyanto; Ludfi Arya Wardana
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18113

Abstract

This study was motivated by the low level of digital literacy among elementary school students and aimed to develop a valid, practical, and effective interactive flipbook-based learning medium to improve students’ digital literacy regarding the concept of various learning styles among fourth-grade students at SDN Kedungrejo II. The study employed the Research and Development (R&D) method using the ADDIE model, which consists of the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects were 19 fourth-grade students at SDN Kedungrejo II. Data collection techniques included validation sheets from subject matter experts and media experts, teacher and student response questionnaires, as well as pretests and posttests to determine the level of validity and effectiveness, and to analyze the improvement in fourth-grade students’ digital literacy regarding the concept of various styles. The research results show that the flipbook medium achieved a subject-matter expert validity rate of 85%, classified as “valid.” Student responses to the medium reached 94%, classified as “very good,” while teacher responses were 95%, classified as “very practical.” The effectiveness results indicate an improvement in students’ learning outcomes and digital literacy, as evidenced by the average pretest score of 67.36, which increased to 92.10 on the posttest. Learning mastery increased from 36.86% to 100%. Thus, the flipbook-based interactive learning medium is deemed valid, practical, and effective for use in IPAS instruction on the topic of various styles to improve the digital literacy of elementary school students.
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA PADA PEMBELAJARAN IPAS KELAS IV DI SDN SUKOHARJO 4 Fitriani Ayu Fadila; Ludfi Arya wardana; Lia Ardiansari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Public
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18136

Abstract

Based on the initial analysis, it was found that the low critical thinking ability of students was caused by the learning which was still centered on the teacher, with the use of learning limited to textbooks. To overcome this, this study aims to improve students' critical thinking ability in science learning, especially the material of changes in the state of matter through the Problem Based Learning (PBL) Learning Model in fourth grade students at SDN Sukoharjo 4. In this study there are two problem formulations, namely (1) How is the application of the Problem Based Learning learning model in the learning of science on the material of changes in the state of matter in class IV of SDN Sukoharjo 4? (2) How is the improvement of the critical thinking skills of class IV students of SDN Sukoharjo 4 in the learning of science on the material of changes in the state of matter before the application of the Problem Based Learning model?. The purpose of this study (1) To determine the application of the Problem Based Learning learning model in the learning of science on the material of changes in the state of matter in class IV of SDN Sukoharjo 4. (2) To determine the critical thinking skills of class IV students of SDN Sukoharjo 4 in the learning of science on the material of changes in the state of matter before the application of the Problem Based Learning learning model. This study uses the Classroom Action Research (CAR) method which is carried out in 2 cycles, where each cycle consists of 2 meetings. The research subjects are class IV students at SDN Sukoharjo 4, totaling 22 students The results of the study showed that there was a significant increase in learning outcomes. Based on the pretest results, the number of students who completed was 3 students (13.63%) and those who had not completed were 19 students (86.36%). In cycle 1 there was an increase with the number of students who achieved completion as many as 10 students (45.45%) while 12 other students (54.54%) who had not completed. Learning if 80% of students get complete learning outcomes. Therefore, learning outcomes at this stage have not met the expected classical completeness standards. Then in cycle II there was a significant increase with the number of students who achieved completeness as many as 19 students (86.36%) while 3 other students (13.63%) who had not completed so that classical completeness was achieved. The results show that the existence of the Problem Based Learning learning model can improve students' critical thinking skills.
THE EFFECT OF USING MIND MAPPING TECHNIQUES TOWARDS THE STUDENTS’ WRITING ABILITY IN DESCRIPTIVE TEXT AT SMK N 2 PADANG PANJANG Saphira Mande; Syahrul; Elsi Amiza; Irwandi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18140

Abstract

Writing descriptive text has been recognized as one of the most challenging skills for English as a Foreign Language (EFL) learners because many students experience difficulties in generating, organizing, and developing ideas into coherent written texts. Therefore, this study investigated the effect of the Mind Mapping Technique on students' writing ability in descriptive text at SMK N 2 Padang Panjang. This study employed a quantitative approach using a quasi-experimental research design. The population consisted of all eleventh-grade students at SMK N 2 Padang Panjang, and a sample of 60 students was selected through purposive sampling. The data were collected through a descriptive writing test administered before and after the instructional process. Students' writing was evaluated using an analytical scoring rubric covering content, organization, vocabulary, language use, and mechanics. The data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, Levene's homogeneity test, paired-sample t-test, and independent-sample t-test with IBM SPSS Statistics. The findings showed that the data were normally distributed and homogeneous. The statistical analysis revealed a significant improvement in students' writing ability, with a significance value of 0.000 (p < 0.05). The analysis also indicated a significant difference in writing achievement between the two groups, with a mean difference of approximately 8.03 points. These findings demonstrated that the Mind Mapping Technique effectively improved students' ability to organize ideas, develop descriptive paragraphs, and produce more coherent written texts. It was concluded that the Mind Mapping Technique was an effective instructional strategy for improving descriptive writing ability among eleventh-grade vocational high school students
Pengembangan Media Pembelajaran E-Book Berbasis Heyzine Elemen Keselamatan dan Kesehatan Kerja (K3) di SMKN 22 JAKARTA Adib Alghifari Alghifari; Roni Faslah; Eka Dewi Utari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Public
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18148

Abstract

Modern education faces significant challenges due to rapid technological advancements. Teachers are required to adapt their instructional methods—which often rely on monotonous and tedious approaches like printed textbooks and standard PowerPoint slides—a situation also observed at SMKN 22 Jakarta. Since this can diminish student interest in learning, the innovation of digital learning media has become essential. Furthermore, SMKN 22 Jakarta faces a shortage of reading materials, particularly regarding Occupational Health and Safety (K3) topics; this highlights the need for innovative, technology-based learning media, such as e-books. An e-book designed for the K3 curriculum can enhance student understanding and make learning more engaging, relevant to modern times, and less tedious. This study focuses on developing a Heyzine-based e-book using the Research and Development (R&D) method—specifically the 4D model—to present K3 content in a format that facilitates easy access to information. By considering student reactions to conventional learning media and the potential of digital e-books, this research aims to create a valid and practical learning resource tailored to the needs of students at SMKN 22 Jakarta, thereby optimizing the learning process. The resulting e-book achieved an average validity score of 96.7% (categorized as "highly valid") and an average practicality score of 88.3% (categorized as "highly practical"). Consequently, the developed e-book is highly valid and practical for supporting a learning process that avoids monoton and boredom.
KEMAMPUAN GENERALISASI POLA PADA MATERI BARISAN DAN DERET ARITMETIKA SISWA KELAS X Ahmad Ibeknu Nizar; Riki Suliana; Suryanti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18157

Abstract

This study aims to help students solve problems through their ability to generalize patterns. The study employed a qualitative approach using a descriptive research design and was conducted in the 10th-grade class at MA Bustanul Muta'allimin. Research subjects were selected using purposive sampling and consisted of three students representing the high, moderate, and low ability categories. Data were collected through tests, interviews, and documentation. The data were analyzed using the Miles and Huberman model, which includes data reduction, data presentation, and drawing conclusions. Data validity was established through methodological triangulation by comparing the results of the tests and interviews. The results of the study indicate that students’ pattern generalization abilities differ across each ability category. Students in the high-ability category were able to meet all indicators of pattern generalization ability, namely recognizing patterns, describing patterns, continuing patterns, generalizing patterns, and verifying patterns. Students in the moderate category were able to recognize, describe, and extend patterns, but still had difficulty generalizing and verifying patterns. Meanwhile, students in the low category were only able to recognize and describe simple patterns but had difficulty extending patterns, generalizing patterns, and verifying results.
PENERAPAN MODEL PEMBELAJARAN INDEX CARD MACTH UNTUK MENINGKATKAN HASIL BELAJAR SISWA PADA MATA PELAJARAN INFORMATIKA KELAS VIII DI SMP NEGERI 03 BUKITTINGGI Amelia Ririn Sofia; Supratman Zakir
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
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Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18161

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar Informatika siswa di SMPN 3 Bukittinggi yang dipengaruhi oleh proses pembelajaran yang masih berpusat pada guru. Model pembelajaran konvensional menyebabkan siswa kurang aktif, jarang bekerja sama dalam kelompok, serta memiliki pemahaman konsep yang rendah sehingga berdampak pada hasil belajar. Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model pembelajaran Index Card Match (ICM) terhadap hasil belajar Informatika siswa kelas VIII di SMPN 3 Bukittinggi. Penelitian menggunakan metode kuantitatif dengan jenis eksperimen dan desain Pretest-Posttest Control Group Design. Pengambilan sampel dilakukan menggunakan teknik Simple Random Sampling, dengan dua kelas sebagai sampel, yaitu kelas VIII.4 sebagai kelas eksperimen dan kelas VIII.5 sebagai kelas kontrol. Data penelitian diperoleh melalui hasil post-test mata pelajaran Informatika. Analisis data dilakukan melalui uji normalitas, uji homogenitas, dan uji hipotesis menggunakan Uji-t. Hasil analisis menunjukkan bahwa data kedua kelas berdistribusi normal dan homogen. Pengujian hipotesis memperoleh nilai Sig. (2-tailed) sebesar 0,002, lebih kecil dari taraf signifikansi 0,05, sehingga H₀ ditolak dan Hₐ diterima. Dengan demikian, dapat disimpulkan bahwa penerapan model pembelajaran Index Card Match (ICM) berpengaruh signifikan terhadap hasil belajar Informatika siswa kelas VIII di SMPN 3 Bukittinggi. Model ini terbukti mampu meningkatkan keaktifan siswa, kerja sama dalam pembelajaran, serta pemahaman konsep yang berdampak pada peningkatan hasil belajar.

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