Didaktik : Jurnal Ilmiah PGSD STKIP Subang
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles
3,055 Documents
PENGEMBANGAN E-MODUL MENGGUNAKAN CANVA PADA TEMA 4 SEHAT ITU PENTING SUBTEMA 1 PEREDARAN DARAHKU SEHAT
Rany Nuraningsih;
Suhendra;
Yudhie Suchyadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2637
The development of this e-module expects teachers to be more innovative in creating learning, and the development of this e-module is carried out to improve the quality of learning in schools in order to keep up with the increasingly rapid and sophisticated development of educational technology. The method used is the Research and Development (R&D) method. This method uses the ADDIE research model which consists of five steps, namely the analysis stage (analyze), the design stage (design), the development stage (development), the media implementation stage (implementation), and the media evaluation stage (evaluation). In this development research produces e-module teaching material products using Canva on theme 4 healthy is important subtheme 1 healthy blood circulation learning 1 with the content of science and Indonesian lessons. Data from media expert validation results is 100% which means the product is very feasible to implement. The acquisition of linguists is 100% with very feasible interpretation criteria. The material expert obtained a result of 94.5% with very feasible interpretation criteria, and based on the results of distributing student response questionnaires distributed to 35 fifth grade students, the average score data was 90.45% with a score of very feasible to use.
PENERAPAN MODEL PEMBELAJARAN PROBLEM SOLVING UNTUK MENINGKATKAN KEMAMPUAN BERFIKIR KRITIS SISWA SD N DEMAAN DENGAN MENGGUNAKAN PERMAINAN MOKSHAPAT: Penelitian Tindakan Kelas
Faroh Nurunnazlah;
Siti Masfuah;
Syaffruddin Kuryanto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2638
This research aims to determine the effectiveness of applying the problem solving learning model to improve the critical thinking skills of grade 4 students at SD N Demaan by using the mokshapat game in mathematics subjects regarding decimal numbers. This classroom action research was carried out in class 4 of SD N Demaan with research subjects of 7 students and 1 teacher which lasted for 2 cycles. Data collection techniques include observation, interviews, documentation and tests. The data analysis used uses qualitative data and quantitative data. The research results in cycle I, critical thinking ability reached classical completeness of 71.4% with an average score of 75. In cycle II, critical thinking ability achieved classical completeness of 85.7% with an average score of 80.7. It has been proven that the application of Problem Solving using the Mokshapat game can improve students' critical thinking abilities and teacher skills in mathematics subjects regarding decimal numbers for grade 4 students at SD N Demaan. Keywords: Critical Thinking Ability, Problem Solving, Mokshapat Game.
ANALISIS PENGELOLAAN KELAS DALAM MENINGKATKAN HASIL BELAJAR SISWA
Alviani Lingga Luthfika;
Alifa Hunsussyifa;
Valentina Silalahi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2639
The aim of this research is to analyze planning, implementation, supervision, as well as supporting and inhibiting factors in classroom management to improve student learning outcomes. This study used descriptive qualitative method. The data collection techniques used were interviews, observation, and documentation with the subjects being teachers and students in class IV B of SD Negeri Sempu 1, totaling 33 students. The results of this research show that classroom management is carried out by arranging facilities, students, and applying several principles of classroom management and continuous supervision, the supporting factors and inhibiting factors in classroom management are divided into internal and external factors.
META ANALISIS: EFEKTIVITAS PENGGUNAAN MEDIA KOMIK DALAM PENINGKATAN HASIL BELAJAR PENDIDIKAN PANCASILA DI SEKOLAH DASAR
Alfira Novita Candrayani;
Yohana Dian Ambarwati;
Handoko Wibisono
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2641
This meta-analysis aims to investigate the successful use of comics media in improving learning achievement of Pancasila Education at the elementary school level. By collecting and qualitative evaluating various previous studies, this research highlights the benefits of using comics in increasing students' interest, motivation and understanding of the learning material. The results of the analysis show that comic media can serve as an effective learning tool in teaching Pancasila Education, with its ability to stimulate students' creativity and reinforce local values contained in the curriculum. The implications of these findings suggest that the utilization of comic media can have a positive impact in basic learning, particularly in the context of Pancasila values education.
META ANALISI; “PENGARUH GAME ONLINE TERHADAP PERILAKU SOSIAL SISWA DI SD”
Dhea Kusuma;
Elsa Alfa;
Rizki Novayanto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2643
Kehadiran game online ditengah lajunya teknologi yang membawa pengaruh besar terhadap perkembangan pribadi dan adaptasi abadinya. Pemain game online terdiri dari semua kalangan baik dari pelajar SD, SMP, SMA, Mahasiswa dan orang dewasa. Maka dalam penelitian ini memiliki tujuan untuk mengetahui dampak yang ditimbulkan dari pengaruh game online terhadap perilaku sosial siswa SD, agar menjadi bahan refleksi pendidik. Metode penelitian yang diambil merupakan penelitian deskriptif kualitatif. Dengan menggunakan teknik wawancara tertulis, wawancara tertulis kepada seluruh siswa SD untuk mengetahui banyaknya anak yang bermain game online dan bagaimana sudut pandang terhadap anak yang bermain game online . Proses reduksi data dilakukan dengan memilah data yang diperoleh dengan cara dirangkum, memprioritaskan yang penting, memusatkan perhatian pada sesuatu yang penting dan membuang yang tidak perlu. Kemudian proses kesimpulan verifikasi dilakukan dengan menarik kesimpulan sebenarnya yang valid dan kredibel karena didukung oleh data yang diperoleh selama dilapangan. Data hasil wawancara diperoleh peneliti dengan memberikan beberapa pertanyaan kepada siswa dan guru SD. Berdasarkan data bahwa ada aturan/larangan mengenai siswa dilarang membawa ponsel ke sekolah kecuali dalam situasi khusus seperti setelah ujian karena sudah tidak ada kegiatan belajar mengajar, meskipun terdapat larangan tidak diperbolehkan membawa ponsel ada beberapa siswa yang tetap membawa ponsel ke sekolah. Tujuan dari penerapan larangan membawa ponsel ke sekolah yaitu agar siswa fokus terhadap kegiatan belajar mengajar dan tidak terganggu oleh hal-hal lain, karena tujuan siswa ke sekolah itu untuk belajar bukan bermain. Kata kunci: Game Online , Sikap Sosial
META-ANALISIS EFEKTIVITAS MODEL PEMBELAJARAN INQUIRY TERHADAP KEMAMPUAN PEMECAHAN MASALAH MATEMATIKA KELAS IV SD
Riski Aprilia Supusepa;
Naomi Citra Permata Diaz;
Yemima Dilla Sofy Nilasari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2644
ABSTRACT Mathematics learning plays an important role in shaping students' concept understanding and critical thinking skills. One of the learning models that has the potential to improve understanding of mathematical concepts is the guided inquiry learning model. This study used a meta-analysis method to investigate the effectiveness of guided inquiry learning model in improving mathematical problem solving skills in fourth grade students. Data were analyzed from various scientific articles and theses published between 2019 and 2024. The results of the meta-analysis show that the guided inquiry learning model significantly improves students' understanding of mathematical concepts with an effect size value that falls into the large effect category. The study also highlighted the importance of students' active role in learning, strengthening science process skills, and improving critical thinking ability. These findings provide strong support for the further implementation of the guided inquiry learning model in mathematics learning in primary schools. Therefore, the use of guided inquiry learning model can be an effective alternative in improving the quality of learning and students' mathematics achievement. ABSTRAK Pembelajaran matematika memegang peranan penting dalam membentuk pemahaman konsep serta keterampilan berpikir kritis siswa. Salah satu model pembelajaran yang memiliki potensi untuk meningkatkan pemahaman konsep matematis adalah model pembelajaran inkuiri terbimbing. Penelitian ini menggunakan metode meta-analisis untuk menyelidiki efektivitas penerapan model pembelajaran inkuiri terbimbing dalam meningkatkan kemampuan pemecahan masalah matematika pada siswa kelas IV SD. Data dianalisis dari berbagai artikel ilmiah dan skripsi yang dipublikasikan antara tahun 2019 hingga 2024. Hasil meta-analisis menunjukkan bahwa model pembelajaran inkuiri terbimbing secara signifikan meningkatkan pemahaman konsep matematis siswa dengan nilai effect size yang termasuk dalam kategori efek besar. Penelitian ini juga menyoroti pentingnya peran aktif siswa dalam pembelajaran, memperkuat keterampilan proses sains, dan meningkatkan kemampuan berpikir kritis. Temuan ini memberikan dukungan kuat terhadap implementasi lebih lanjut dari model pembelajaran inkuiri terbimbing dalam pembelajaran matematika di sekolah dasar. Oleh karena itu, penggunaan model pembelajaran inkuiri terbimbing dapat menjadi alternatif yang efektif dalam meningkatkan kualitas pembelajaran dan prestasi matematika siswa.
META ANALISIS : PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING TERHADAP HASIL BELAJAR IPA SD
Christopher Dean;
Ronan Beema Nugraha
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2645
The preparation of a meta-analysis aims to understand the success of the influence of problem-based learning models on improving students' science learning outcomes at the elementary school level. By analyzing various relevant studies using qualitative methods, this research focuses on the advantages of problem-based learning models in improving student learning outcomes by collecting previous research by searching for articles or journals from Google Scholar. The results of the analysis indicate that the use of Problem Based Learning models can have a significant impact on improving students' science learning outcomes at the elementary school level.
IMPLEMENTASI PENGGUNAAN MEDIA GAMBAR DALAM MENINGKATKAN KETERAMPILAN BERBICARA SISWA KELAS IV SD
Anggun Setiawan;
Sumarno;
Ida Dwijayanti
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2646
This research aims to know the use of picturemedia to improve speaking sklills and to know the students speaking ability after using the picture media. The results of the study are as follows. First, by applying the picturemedia, it can improve students spakng skills. After the research was conducted, it looks that students can communicate in communicative, sort, and correct way. Second, by applying a picture media on the process of learning to improve students speaking skills, can be seen that there is an improvement on the score result on speaking skills, from 28 students, 82% (23 students) have got a score above minimum score, that is 75%.
ANALISIS DESKRIPTIF PENERAPAN BERMAIN PERAN UNTUK MENINGKATKAN KETERAMPILAN BERBICARA PADA MURID KELAS 2 SDI AL AZHAR 25 SEMARANG
Anis Fidiyaningrum;
Ngatmini
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2647
This study is motivated by the existence of problems in students' speaking skills, for example students still tend to be shy (lack of confidence) when asked to speak in front of the class or when asked to answer questions from the teacher. The hope is that every student can have good speaking skills according to their age stage. This study aims to determine the process of applying role-playing in improving speaking skills in grade 2 students of SDI Al Azhar 25 Semarang. This study used descriptive quantitative method, with data collection techniques through observation and documentation. The results showed that with the application of role playing, good results were obtained in the speaking skills of grade 2 students of SDI Al Azhar 25. For the aspect of speaking with clear memorization reached 86.7%, the aspect of speaking with the right intonation reached 81.9%, the aspect of speaking fluently as much as 83.8%, the aspect of speaking with good expression reached 65.7% and the aspect of speaking according to the content of the drama played as much as 81.9%. Based on the results of this study, it is still necessary to conduct further research on speaking with the right expression in speaking skills.
ANALISA PENGARUH MIND MAPPING UNTUK MENUMBUHKAN KEMAMPUAN BERPIKIR KRITIS PADA ANAK SEKOLAH DASAR
Christiana Switaningsih;
Dini Rakhmawati;
Arri Handayani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang
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DOI: 10.36989/didaktik.v10i1.2648
The phenomenon of low critical thinking skills of students in basic education with conventional learning models. This study aims to see how far the influence of mind mapping to foster critical thinking skills in elementary school students using the literature review method. This literature study was conducted by analyzing several research articles from 2019 to 2023. Data obtained from Google Schoolar with keywords critical thinking, mind mapping, and elementary school children. The results of this literature obtained 5 articles that fit the criteria of inclusion and exclusion. The results of this literature study show an increase in critical thinking skills of elementary school students using the mind mapping learning model. This is evidenced by analyzing 5 articles that show an average percentage increase in results. Thus, the application of the mind mapping learning model is very helpful for students in improving critical thinking skills and the completeness of learning outcomes in elementary schools.