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Didaktik : Jurnal Ilmiah PGSD STKIP Subang
ISSN : 2614722X     EISSN : 24775673     DOI : https://doi.org/10.36989/didaktik
Core Subject : Education,
Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua reviewer sesuai bidang keahlianya. Jurnal didaktik telah terindex oleh Google Sholar dan ROAD. Adapun P-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2477-5673, serta E-ISSN dari Didaktik : Jurnal Ilmiah PGSD STKIP Subang yaitu 2614-722X. Website jurnal yang digunakan yaitu https://jurnalstkipsubang.ac.id dengan versi OJS ke 2.0, kemudian dirubah domain dan hosting ke alamat https://journal.stkipsubang.ac.id dengan versi OJS 3.0, sehingga kebanyak histori dan jumlah kunjungan berada pada domain https://jurnalstkipsubang.ac.id, namun dikarenakan ada masalah integrasi dari yang lama ke yang baru, sehingga kami menggunakan versi OJS 3.0 di domain baru. Dan menggunakan quicksubmit di OJS yang baru.
Articles 7,112 Documents
PERAN GURU DALAM MENGOPTIMALKAN TUGAS PERKEMBANGAN ANAK USIA SEKOLAH DASAR Suryati; Dini Rakhmawati; Arri Handayani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.3348

Abstract

Artikel ini membahas tentang tahap-tahap perkembangan anak usia sekolah dasar (6-12 tahun) dan bagaimana peran guru dalam mengoptimalkan tugas perkembangan anak dalam aspek fisik, kognitif, sosio-emosional, bahasa, dan moral. Berdasarkan kajian literatur, periode usia antara 6-12 tahun merupakan masa peralihan dari kanak-kanak awal ke masa kanak-kanak akhir sampai menjelang masa pra-pubertas. Manfaat dari penelitian ini adalah untuk meningkatkan pemahaman guru dalam mendukung tugas perkembangan anak secara optimal. Peran aktif guru sebagai fasilitator dalam menciptakan lingkungan belajar yang sesuai serta inovasi dalam metode pembelajaran sangat diperlukan. Guru dapat memenuhi kebutuhan apa yang diperlukan dalam setiap perkembangannya agar tidak terjadi penyimpangan perilaku.
ANALISIS KEBUTUHAN PENGEMBANGAN MODEL PEMBELAJARAN BERMAIN PERAN BERBANTUAN STORY.COM PADA PEMBELAJARAN IPAS MATERI TUGAS PEMIMPIN DAERAH KELAS III SEKOLAH DASAR Endang Tri Anisih; Erni Suharini; Hamdan Tri Atmaja
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 3 (2024): Volume 10 No. 3 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i3.3349

Abstract

Technological developments have many impacts on human life which are not much different from the need for welfare. In the field of education, technological developments have had a big impact. In line with the Merdeka curriculum which is oriented towards providing ideal student learning services to the demands of the times, it provides the reality that technological sophistication can serve to bring the future closer. So learning activities become a learning medium with 21st century skills including creative, collaborative, communicative and critical. Conventional methods, such as lectures and assignments in class, only have an impossible approach in the science and science subject, regional leader assignment material, which has an impact on student motivation and interest, which can decrease. So an interesting and interactive learning method is needed so that students are motivated and active in class activities. Based on this background, this research aims to analyze the initial needs for a role-playing learning model in supporting IPAS activities regarding regional leaders' assignments with the help of the story.com platform. The research method used is a qualitative method, a qualitative method based on descriptive regulations, analysis of learning needs from teachers and students' needs regarding learning models and the media required; Qualitative methods support the collection of information by interviewing sources. Keywords: Bermain peran, Story.com, duties of regional leaders.
PENGEMBANGAN VIDEO ANIMASI NILAI-NILAI PANCASILA SEBAGAI MEDIA PENGUATAN KARAKTER SISWA KELAS II SD INPRES MAWANG KABUPATEN GOWA Rahmawati Patta; Siti Raihan; Rahmawati Amir
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 8 No. 1 (2022): Volume 8 Nomor 01, Juni 2022
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v8i1.335

Abstract

This study aims to develop an animated video media of Pancasila values ​​as a medium for strengthening the character of the second grade students of SD Inpres Mawang, Gowa Regency. The type of research used is Development Research (R&D) using the ADDIE model which consists of 5 stages, namely Analysis, Design, Development, Implementation, and Evaluation. The instrument in this study used a questionnaire aimed at media experts and material experts to assess the validity of the product, and was addressed to students and teachers to assess the feasibility of the product. The results of the validation by media experts on animated videos obtained very valid criteria. The results of the validation by material experts on animated videos obtained very valid criteria. The results of student responses/responses obtained very decent criteria. While the results of the teacher's response/response obtained very decent criteria. With the results of this study, it can be an additional reference for further research and become an innovation in developing learning media, especially in elementary school.
ANALISA PERMAINAN TRADISIONAL UNTUK KONSISTENSI KARAKTER DISIPLIN PADA ANAK Nurulul Fatimah; Arri Handayani; Dini Rakhmawati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 02 Juni 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.3353

Abstract

Dalam dunia pendidikan saat, ini karakter sudah diutamakan sejak tingkat sekolah dasar. Siswa diharapkan mampu memiliki karakter yang kuat dan moral yang tinggti serta berbudi luhur sehingga dapat diterapkan dalam kehidupan nyata. Disiplin yang menjadi pembahasan dari artikel ini. Berbagai sumber yang diperoleh dari data tersebut, terutama kutipan dari artikrl-artikel sebelumnya. Tinjauan pustaka Studi literatur dalam penulisan artikel adalah literatur review dengan metode deskriptif kualitatif dilakukan untuk merangkum dan mendiskripsikan data hasil kajian penelitian terdahulu dari beberapa artikel terkait mengenai pembahasan permainan tradisional dan disiplin anak. Berdasarkan dari beberapa penelitian sebelumnya, hasil penelitian menunjukkan bahwa adanya peningkatan sikap disiplin dengan penggunaan permainan tradisional. Hal ini terbukti dengan mengkaji dari beberapa artikel yang telah membuktikan hasil persentase mengalami meningkat. Oleh karena itu dengan menggunakan permainan tradisional sangat memudahkan peserta didik untuk meningkatkan sikap disiplin pada siswa di sekolah dasar.
KESULITAN SISWA DALAM MEMAHAMI MATERI PECAHAN BERDASARKAN TEORI POLYA DI KELAS V SEKOLAH DASAR 93 PALEMBANG Dwi Syahrani Dwi; Nila Kesumawati; Endie Riyoko
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 02 Juni 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.3354

Abstract

This research aims to determine students' difficulties in understanding fractionmaterial based on Polya theory, find out what factors influence students inunderstanding fraction material based on Polya theory, and how to overcomestudents' difficulties in understanding fraction material based on Polya Theory inclass V of SD Negeri 93 Palembang. Type of qualitative descriptive research. Theresearch subjects were fifth grade students at SD Negeri 93 Palembang. The datacollection techniques used are observation, interviews, tests, documentation andinterviews (student learning outcomes). The results of this research show that (1) inthe indicator of understanding the problem there are 31 students who are able tounderstand the problem, in the indicator of making plans in 1b there are 23 studentsand for the indicator of making plans in 2b there are 20 students who are able tomake plans, in the indicator of implementing plan in 1c it is known that 21 studentswere able to solve the questions well and for the indicator of implementing the planin 2c there were 13 students, many students had difficulty in implementing the plan,in the indicator of implementing the plan in 1d there were 22 students and for theindicator of checking again in 2d there were as many as 13 students and for 1 e asmany as 24 students and for 2e as many as 23 students were able to reach thestage of re-examining the solutions achieved, (2) Factors of student difficulty inlearning fraction material include internal and external factors, (3) How to overcomedifficulties students in understanding fraction material, namely (a) Approachingstudents, (b) Repeating lessons that have not been understood, (c) Providingremedial measures for students who get low grades, (d) Using interesting models,methods and learning media and fun so that students understand more easily whenlearning takes place.
MENJELAJAH DAMPAK GLOBALISASI BERBASIS METODE FIELD TRIP BAGI SISWA SD Lisa Andriani; Hamdan Tri Atmaja; Erni Suharini; Harianingsih; Eka Titi Andaryani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 02 Juni 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.3357

Abstract

This research examines the effectiveness of the field trip method in helping 6th grade elementary school students understand the impact of globalization. The research approach is qualitative-descriptive. This research involved 25 students from SD Negeri Kaligangsa 3 Tegal City on field trips to various locations in Tegal city which showed the influence of globalization. Data was collected through participant observation, semi-structured interviews, and analysis of student reflections. The field trip method has proven to be effective in bridging theory and practice, increasing student involvement, and developing critical observation skills. This research provides valuable insight into innovative strategies in social studies learning at the elementary school level and the importance of direct experience in understanding global-local phenomena. The concept of experiential learning that underlies the field trip method is discussed comprehensively by Dewi (2020), who emphasizes the importance of direct experience in students' knowledge construction. Prasetyo (2021) researched the effectiveness of field trips in increasing students' understanding of contemporary social issues, including globalization. In the context of globalization learning at the elementary school level, Suharto (2022) explains the importance of simplifying complex concepts into concrete examples that students can observe in everyday life. This research strengthens the opinion of using the field trip method in learning globalization.
HUBUNGAN KEBIASAAN BERMAIN GAME ONLINE DENGAN PRESTASI BELAJAR PESERTA DIDIK KELAS TINGGI MIN 16 JAKARTA TIMUR Amanda Salsabilla; Rahmiati Rahmiati; Nurafni Nurafni
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 8 No. 1 (2022): Volume 8 Nomor 01, Juni 2022
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v8i1.336

Abstract

This study aims to determine the relationship between the habit of playing online games with the learning achievement of high grade students at MIN 16 Cipayung, East Jakarta. This research uses Associative Quantitative Research and uses correlation research methods. The tool used to collect data in this study was a questionnaire in the form of a statement in the form of a Likert scale for the habit of playing online games, and report cards for student achievement in the even semester of the 2021/2022 school year. In testing the hypothesis, the product moment correlation test was used to obtain a sig value. (2tailed) 0.03 or < from 0.024, and the correlation value is 0.361. The conclusion of this study shows that there is a relationship between playing online games with the learning achievement of high grade students at MIN 16 East Jakarta.
Artikel PENGUATAN NILAI KREATIVITAS MELALUI PEMBUATAN BATIK ECOPRINT UNTUK MELESTARIKAN KEARIFAN LOKAL PADA KEGIATAN PROYEK PENGUATAN PROFIL PELAJAR PANCASILA SISWA SEKOLAH DASAR Fathiinatut Taqiyyah; Wawan Shokib Rondli
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 02 Juni 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.3365

Abstract

ABSTRACT The aim of this research is to describe strengthening the value of creativity through making ecoprint batik to preserve local wisdom in project activities to strengthen the profile of Pancasila students for class V students at SDN 1 Karangnongko. This type of research uses a qualitative approach with a narrative inquiry method to explore strengthening local wisdom through making ecoprint batik in P5 activities and to foster students' creativity values. The data collection technique in this research uses qualitative data collection techniques which include interviews, observation and documentation. The subjects in this research came from one teacher and 6 fifth grade students at SDN 1 Karangnongko. The data analysis techniques used include data collection, data reduction, data presentation and drawing conclusions. Based on the research results, it can be concluded that making ecoprint batik in P5 activities can foster student creativity, especially in terms of high curiosity, such as students who are enthusiastic in the making process, imaginative in arranging batik motifs, and dare to take risks when inappropriate motifs are produced. expected. although in implementing activities there are still time constraints. Keywords: Pancasila Student Profile Project, Ecoprint Batik, Local ABSTRAK Tujuan penelitian ini untuk mendeskripsikan tentang penguatan nilai kreativitas melalui pembuatan batik ecoprint untuk melestarikan kearifan local pada kegiatan proyek penguatan profil pelajar Pancasila siswa kelas V di SDN 1 Karangnongko. Jenis penelitian ini menggunakan pendekatan kualitatif dengan metode narrative inquiry untuk mendalami penguatan kearifan lokal melalui pembuatan batik ecoprint pada kegiatan P5 serta untuk menumbuhkan nilai kreativitas siswa. Teknik pengumpulan data dalam penelitian ini menggunakan teknik pengumpulan data kualitatif yang meliputi wawancara, observasi dan dokumentasi. Subjek pada penelitian ini terdari dari satu guru dan 6 siswa kelas V SDN 1 Karangnongko. Teknik analisis data yang dilakukan meliputi pengumpulan data, reduksi data, penyajian data dan penarikan kesimpulan. Berdasarkan hasil penelitian dapat disimpulkan bahwa pembuatan batik ecoprint pada kegiatan P5 dapat menumbuhkan krativitas siswa terutama dalam hal rasa ingin tahu yang tinggi seperti, siswa yang antusias dalam proses pembuatan, imajinatif dalam penataan motif batik, dan berani mengambil resiko ketika motif yang dihasilkan belum sesuai yang diharapkan. meskipun dalam pelaksanaan kegiatan masih terdapat kendala waktu. Kata Kunci: Proyek Profil Pelajar Pancasila, Batik Ecoprint, Kearifan Lokal
ANALISIS KEMAMPUAN NUMERASI PESERTA DIDIK KELAS IV SD TLOGO TERHADAP PEMECAHAN MASALAH MATEMATIKA Fataniya Maulida; Heru Purnomo; Ningrum Perwitasari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 2 (2024): Volume 10 No. 02 Juni 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i2.3368

Abstract

The main objective of this study is to explain in detail the numeracy ability of students in answering questions for grade 4 at SD Negeri Tlogo Bantul. This research method uses a qualitative approach with descriptive analysis. This study involved 20 grade4 students of SD Negeri Tlogo. The analytical approach used is to provide AKM (Minimum Competency Assessment) questions and interview guides to research participants. The research approach that utilizes student work results uses reference variables obtained from interview results. Furthermore, the research topic is determined with an explanation that tries to describe the talents of the research subjects. The results of the study indicate that grade 4 students of SD Negeri Tlogo, Bantul have numeracy abilities for solving students' mathematical problems in the high category, namely 5 students or 25%, then 6 students or 30% are in the medium category, and 9 students or 45% are in the low category. Students in the medium category are encouraged to continue learning and practicing their numeracy skills so that they are more comfortable with the challenges of solving mathematical problems. Students in the low group are required to receive assistance from educators in order to continue learning and practicing solving mathematical problems.
PENGEMBANGAN MEDIA FLIPBOOK BERBASIS KEARIFAN LOKAL KABUPATEN JEPARA TEMA 8 SUBTEMA 3 KELAS IV DI SEKOLAH DASAR Tania Ike Nur Rahmawati; Khusnul Fajriyah; A. Y. Soegeng Ysh
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 8 No. 1 (2022): Volume 8 Nomor 01, Juni 2022
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v8i1.337

Abstract

This study aims to produce flipbook media based on local wisdom of Jepara Regency Theme 8 Sub-theme 3 grade IV in elementary schools that meet valid and practical criteria. This type of research is research and development (R&D). The development model used is ADDIE, namely analyze, design, development, implementation, and evaluation. The research instrument includes a validation questionnaire sheet and a practicality questionnaire sheet (responses of teachers and students). The results showed that the flipbook media based on local wisdom of Jepara Regency Theme 8 Sub-theme 3 class IV in Elementary School obtained a validation percentage by media experts of 97.5% with very valid criteria, the percentage of validation by material experts was 93.3% with very valid criteria. . The average percentage of validation is 95.4% with very valid criteria. The percentage of practicality tests by teachers obtained 99.1% with very practical criteria. The results of the student questionnaire obtained 94.5% with very practical criteria. So that the results of the practicality test meet the very practical criteria with an average percentage of 96.8%. Based on the results of the study, it can be concluded that this study produced a flipbook media based on local wisdom in Jepara Regency, theme 8 sub-theme 3, grade IV in elementary schools that was valid and practical.

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