cover
Contact Name
Sugih Nugroho
Contact Email
paradigmafib@gmail.com
Phone
+62217863528 ext. 107
Journal Mail Official
paradigma@ui.ac.id
Editorial Address
Faculty of Humanities, Universitas Indonesia Gd 2, Lt 2, Depok 16424, Indonesia
Location
Kota depok,
Jawa barat
INDONESIA
Paradigma: Jurnal Kajian Budaya
Published by Universitas Indonesia
ISSN : 20876017     EISSN : 25030868     DOI : https://doi.org/10.17510/paradigma
Paradigma: Jurnal Kajian Budaya is a peer-reviewed and open-access journal published by the Faculty of Humanities, University of Indonesia. This journal accepts original articles about various issues in cultural science, which include but is not limited to philosophy, literature, archeology, anthropology, linguistics, history, cultural studies, philology, arts, library, and information science focused on studies and research.
Articles 289 Documents
COLLECTION-BASED RESEARCH ON A KAMPILAN SWORD IN JAMBI PEOPLE’S STRUGGLE MUSEUM Leihitu, Irsyad; Hariadi, Ujang
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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Abstract

This article discusses the kampilan sword in Jambi People’s Struggle Museum. Kampilan is a traditional weapon originating from the Philippines but has spread to several regions in Indonesia, including Jambi. The kampilan sword collection is often overlooked, and there is not much information regarding these objects, despite the museum’s primary function is research and communication. Therefore, we conducted a study of a collection of kampilan swords to explore information related to these objects, allowing the museum to utilize and develop them in the future. The research model was based on the material culture study, using the social life of things and object biography approaches. Results indicate that, through these two approaches, new information and narratives about kampilan swords were successfully compiled. In the future, the museum can use these narratives to create new programs, create meanings and ideas related to struggle, and serve as the first step towards further research.
CRITIQUING THE DISCOURSE ON WOMEN IN THE EDO ERA: INTERTEXTUAL STUDIES OF ARIYOSHI’S HANAOKA SEISHŪ NO TSUMA Ariefa, Nina Alia; Budianta, Melani; Hapsarani, Dhita
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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Abstract

Under the Tokugawa clan, Japanese women’s position was declined throughout the Edo era (1603–1868). Almost one century afterwards, a female writer called Ariyoshi Sawako (1931–1984) raised the issue of female position in the Edo era through the novel Hanaoka Seishū no Tsuma (HSNT). This article will focus on two things. First is the exploration of the discourse of women in the Edo Era through three texts written during the era. The second part of the article will discuss the intertextuality of novel, with the discourse on women in the Edo era. New historicism method and Foucault’s concepts of discourse and power will be used to expose the patterns that make up the discourse on women. The article concludes that HSNT opens up various social and cultural issues in the Edo era related to women’s experience as a critique of the controlling discourse on women in the Edo period.
RECONTEXTUALIZATION OF SUN WUKONG’S HEROISM IN THE MONKEY KING FILM TRILOGY 2014–2018 Wulandari, Adi Kristina; Budiman, Manneke; Wuryandari, Nurni Wahyu; Rusdiarti, Suma Riella
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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Abstract

The classic Chinese novel, Journey to the West, written by Wú Chéng’ēn in the 16th century of the Ming Dynasty, is an influential work in Chinese culture. The main character of the novel, the Monkey King Sun Wukong, has become a highly popular character and been adapted into various cultural products. Sun Wukong’s popularity was adapted into three films directed by Cheang Pou-soi, namely Monkey King 1 (2014), Monkey King 2 (2016), and Monkey King 3 (2018). This article analyzes the reconfiguration of Sun Wukong in the films based on the monomyth schemes by Joseph Campbell, focusing on the construction of Sun Wukong’s heroic journey and his hybridity visualization that is closely related to his transformation from an archetypal hero who represents the principle of the “Three Teachings in One” to a modern superhero who represents social and individual values in the “Twelve Core Values of Chinese Socialism”. Through the archetypal theme of the journey, hybridity visualization, and a set of values associated with Sun Wukong, this article tries to analyze the transformation of his heroism from a classic hero into a modern superhero. The re-contextualization of this transformation to the contemporary China’s situation reflects the spirit of China today and its long journey from traditionalism to modernity.
EMBODIMENT OF REGIONAL CULTURAL RESILIENCE THROUGH PRESERVATION OF TRADITIONS: A STUDY ON THE TUMPENG SEWU TRADITION IN KEMIREN VILLAGE, BANYUWANGI REGENCY Danugroho, Agus; Murtinigsih, Siti; Fitriasari, Paramitha Dyah
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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Abstract

This study aims to find out how the preservation of the Tumpeng Sewu Tradition in Kemiren Village, Banyuwangi Regency, has direct implications for regional cultural resilience. The preservation of the Tumpeng Sewu tradition in Kemiren Village, Banyuwangi Regency, is an interesting phenomenon because it has various impacts. In the midst of a global era that demands modernization, the preservation of traditions is very necessary so that they remain sustainable. However, it is also at risk of losing its local culture as a result of modernization. This is a descriptive qualitative study. The findings of this study suggest that the preservation of the Tumpeng Sewu Tradition, which employs cultural commodification, has the potential to contribute to and have an impact on a variety of sectors, particularly tourism in Banyuwangi Regency. The preservation of the Tumpeng Sewu Tradition in Kemiren Village has direct implications for regional cultural resilience. The findings of field researchers include several aspects, such as the socio-economic and daily behaviors of people who are influential as a result of the preservation of the Tumpeng Sewu Tradition in Kemiren Village.
(DE)HUMANIZATION OF PHYSICALLY DISABLED BODIES IN BORDERLANDS 3 Anindya, Natasha Talitha; Rahmantyo, Lastiko Endi
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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The video game industry has played a role in both affirming and erasing stereotypes surrounding minorities, especially those with disabilities. This study aims to analyse Borderlands 3’s in-game narrative that represents physically disabled characters through their characterization, visualization, and individual character development in the main plot campaign, illustrating how positive representation helps fight common stigmas and negative stereotypes. By using Shakespeare’s social model of disability as a theoretical framework, the analysis will view the game as text to identify physically disabled characters and determine if they face discrimination in the in-game universe. Results show that characters with prosthetics are considered ‘cool’ futuristic bodies symbolizing strength, while disfigured bodies still encounter discrimination with the enforcement of negative stereotypes and derogatory language. This unequal representation creates a social imbalance among physically disabled people, with the public assuming that different types of physical disabilities are superior to others.
EDUCATING GOOD MORAL VALUES THROUGH VIDEO GAME: HARVEST MOON BACK TO NATURE PERSPECTIVES Syahputra, Fikry Prastya; Albar, Mahmud Arief
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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Globalization makes cultural absorption faster, but this also has a negative effect if the culture exposed is unsuitable. This will also affect the morale of a generation. One media that can spread culture and moral values is video games. For example, in a role-playing game genre which makes the players act like it is their real life, they can grasp many valuable experiences. Therefore, this study aims to identify the moral values in a video game called Harvest Moon: Back to Nature. Harvest Moon: Back to Nature or HM BTN is a role-playing game in which the player acts as an amateur farmer to save his inheritance farm. The data in this study is in the form of text and co-text derived from the game. This study applies qualitative descriptive methods to analyse and present the results. The analysis results demonstrate that seven types of moral values were identified from the video game. They are; bravery, love and affection, sympathy to others, cooperativeness, thankfulness, trustworthiness, and kind-hearted. This result indicated that Harvest Moon: Back to Nature video game presents not only entertaining gameplay to the gamers but also several moral values that construct a good personality to them. It can be concluded that video games can be utilized as learning media depending on the genre and theme. Educators need to select the appropriate one.
HOW COVID-19 AFFECTS LIBRARIES IN MONGOLIA Ganbaatar, Tseren, Dr., Associate Professor; Otgondoo, Narantuya; Mashbat, Zolboo
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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Globally, the COVID-19 pandemic has significantly impacted all spheres of the education industry, including libraries. The absence of emergency plans for unforeseen situations like COVID-19 disrupted regular operation and demanded the adoption of new operational protocols. The objectives of this paper are to examine the impact of COVID-19 on library operations, to identify the challenges encountered in libraries, to examine the changes in users’ service preference, and to reflect on the best practice for library operations in the future. To achieve these research objectives, both qualitative and quantitative research methods were employed. Surveys and interviews were conducted to understand changes in users’ service access, librarians’ daily work, and the library operations. Based on the findings, we reflect on how libraries should perform in the future for the best interests of their users.
NARRATING THE ACT OF TRUTH IN THE JATAKA AND AVADANA RELIEFS AT CANDI BOROBUDUR LEE, So Tju Shinta
Paradigma: Jurnal Kajian Budaya Vol. 13, No. 3
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This paper analyzes the Act of Truth in nine Jataka and Avadana stories depicted in Candi Borobudur, Central Java, aiming to identify its key factors and purpose in the allegories. Through content analysis and comparative analysis, the study finds that merit, right speech, and intention are the primary contributing factors to the Act of Truth. A beneficial Act of Truth involves taking a firm stance on truth, driven by compassion to benefit others and attain one’s highest potential. The findings suggest that the acts in these stories form a part of the bodhisattva’s path to achieving perfect awakening. This study also offers insights into the beneficial acts represented in ancient Javanese reliefs.
ROSIHAN ANWAR SEBAGAI SEJARAWAN Husni, Muhammad
Paradigma: Jurnal Kajian Budaya Vol. 14, No. 1
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This study explores the life of Rosihan Anwar, a famous Indonesian historian and journalist. He can be considered a historian because he applied historical methods in several of his works. As a historian, he had an exceptional ability to collect oral sources by means of interviews with the actors in or eyewitnesses to the event. Despite limitations in terms of the use of written sources because journalists had a tight deadline for publishing their articles, Rosihan was able to produce historical writings with strong rhetoric and to present information in an interesting way, making them easily understood by a wide audience. As a history recorder during the Indonesian Independence Revolution era, he produced many works which contributed to Indonesian historiography, which were written using an alternative historical writing approach known as “small history”.
KETOPRAK DOR: AWAL MULA KEBERADAANNYA DI ACEH TENGAH Susandro, Susandro; H, Afrizal
Paradigma: Jurnal Kajian Budaya Vol. 14, No. 1
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This article discusses the origin of the Ketoprak Dor art in Paya Tumpi Kampong, Kebayakan District, Central Aceh. This form of art is interesting because it demonstrates that change or development of an art does not only arise from the artist’s own creative processes, but it may also occur due to external factors. Thus, a qualitative research approach with descriptive analysis method was used to investigate this cultural phenomenon. This research proves that Ketoprak Dor originated from Deli, North Sumatra. There were two events that prompted its emergence. First, in 1950s, a Ketoprak Dor group from Deli performed in Bies District, Central Aceh. Second, in the same decade, a group of people from Medan migrated to Bies and brought a set of Ketoprak Dor musical instruments and wanted to sell it there. However, the Bies residents could not purchase it, but the Paya Tumpi residents accepted the deal. Thus, they formed a Ketoprak Dor art group named “Langeng Madio Utomo”, which was later changed to “Sanggar Ketoprak Rahayu Cipto Rukun” in the following decade. Even though they had been on hiatus for three decades from 1990s, in the past few years the group has been active again. It can be concluded that external factors can bring about changes in an art’s purposes, form, style, and meaning.