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Contact Name
Arie Eko Cahyono
Contact Email
arie.arion@gmail.com
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+6285231199480
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Editorial Address
Kampus 1 Universitas PGRI Argopuro Jember Jalan Jawa No 10 Jember
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Kab. jember,
Jawa timur
INDONESIA
Education Journal: Journal Educational Research and Development
ISSN : 25489291     EISSN : 25489399     DOI : https://doi.org/10.31537/ej.v7i2.1285
Core Subject : Education,
Education Journal: Journal Educational Research and Development is a scientific journal managed by LPPM Universitas PGRI Argopuro Jember intended to disseminate the results of scientific works that have been made by lecturers, teachers, alumni and experts. In addition, the scientific journal is intended as a means of communication between educators both as a lecturer, as a teacher and as an alumni in order to disseminate information and develop education in general through research results and other forms.
Arjuna Subject : Umum - Umum
Articles 11 Documents
Search results for , issue "Vol. 10 No. 1 (2026)" : 11 Documents clear
PENGARUH MEDIA LOOSE PART BIJI JAGUNG BERWARNA DALAM MENGEMBANGKAN KREATIVITAS ANAK USIA 4-5 TAHUN Sumarni, Ani; Yustika Rini, Ratu; Sari, Novita; Nur, Maulida; Sina, Ibnu
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2668

Abstract

Creativity is a crucial aspect of early childhood development related to imaginative, exploratory, and original thinking abilities. This study aims to examine the effect of using colored corn seed loose parts media on creativity development in children aged 4-5 years. Loose parts media were chosen for their open-ended nature, accessibility, and strong visual and sensory appeal. The research employed a quantitative approach with a quasi-experimental design using a pretest-posttest control group model. The sample consisted of 20 children divided into experimental (n=10) and control (n=10) groups. Data were collected through observation using a creativity assessment sheet based on indicators of fluency, flexibility, and originality. Statistical analysis using t-test showed a significant difference between the experimental and control groups, with t-value of 8.6048 and p = 0.000 (p < 0.05). The average gain score of the experimental group reached 27.7, while the control group only 18.2. These findings indicate that the use of colored corn seed loose parts has a significant positive impact on enhancing children's creativity. This study contributes to the development of environmentally friendly educational media based on local materials that support contextual learning in early childhood education settings.
Pemanfaatan Platform SDi (SEKOLAH DIGITAL) dalam Mendukung Tranformasi Pendidikan di Sekolah Dasar Azzah Arifina, Lutfi; Suriansyah, Ahmad; Harsono, Arta Mulya Budi
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2825

Abstract

ABSTRACT: The SDi Platform is a digital platform recommended by the Department of Education with the aim of supporting educational transformation to meet the demands of the Society 5.0 era. The utilization of the SDi platform is integrated into daily school activities as a means of fostering students’ technological adaptation at the elementary school level. This study aims to examine how the implementation of the SDi platform supports educational transformation at SDN Pasar Lama 3 Banjarmasin. The research employs a qualitative approach with a case study design. Data were collected through observation, interviews, and documentation, involving the school operator, principal, two teachers, and one student. The findings indicate that the SDi platform has a positive impact on educational activities in elementary schools; however, the implementation process also faces several challenges. The study further provides appropriate solutions, including comprehensive training programs, upgrading of school infrastructure, and the development of innovative platform features to enhance the effectiveness of digital education transformation.
Implementasi Gerakan Tujuh Kebiasaan Anak Indonesia Hebat dalam Pembentukan Karakter Tanggung Jawab Siswa di Sekolah Dasar Negeri Jombor 01 Purbosari, Para Mitta; Fitriyanto, Chesya Rahmadani; Oktavia, Diah Ayu; Noviyanto, Reza Wahyu; Meytasari, Nanda Anisa
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2826

Abstract

This study aims to describe the implementation of the Seven Habits of Great Indonesian Children (G7KAIH) in shaping the character of responsibility among students at SD Negeri Jombor 01. The research employed a descriptive qualitative approach with data collected through observations, interviews, Focus Group Discussions (FGD), and documentation. The research subjects included the principal, classroom teachers, and students from grades II to VI who were actively involved in the program. The findings show that the seven habits, namely waking up early, worshiping, exercising, consuming nutritious food, loving to learn, engaging in community activities, and sleeping early, have been systematically integrated into various school programs such as SIAP, SOJALI, SANGAJI, SEHAT, DIGIDAY, KREATIF, GEMAYUR, GEMARI, and SOSIAL. The implementation of these habits has had a positive impact on the development of students’ responsibility character, particularly in the areas of discipline, academic responsibility, healthy lifestyle awareness, and social empathy. The success of this implementation is strengthened by the collaboration among the Four Centers of Education, namely the school, parents, community, and social media. Based on these findings, G7KAIH can be considered an effective and feasible model for character education in primary schools, especially in fostering responsibility through continuous and structured habituation practices.
Peran Sekolah Rakyat dalam Pemerataan Akses Pendidikan bagi Keluarga Berpenghasilan Rendah di Kabupaten Jember: Sebuah Studi Kualitatif Samhadi, Lisa Kartika Rahmawati; Daryono, Daryono; Firmansyah, M. Bayu
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This qualitative study aims to examine the role of the People's School (Sekolah Rakyat) in expanding access to education for children from low-income families in Jember Regency. Despite government efforts to achieve educational equality, socioeconomic disparities remain a significant barrier, limiting access to quality education services, particularly for marginalized groups. Through interviews, observations, and document analysis, this study explores how the People's School—a free, community-initiated alternative school—contributes to addressing resource constraints, inadequate infrastructure, and digital exclusion experienced by students from poor families. The results indicate that the People's School plays a significant role in increasing school participation, strengthening students' basic academic skills, and enhancing community involvement in education delivery. Its flexible, community-based learning approach enables the school to respond to the learning needs of students at risk of dropping out and experiencing social marginalization. However, the sustainability of the People's School still faces challenges such as limited funding and infrastructure, and a lack of institutional recognition. These findings underscore the importance of partnerships between the government and communities to strengthen the function of People's Schools as an inclusive educational alternative to encourage social mobility and break the chain of intergenerational poverty. Keywords: community-based education; alternative schools; access to education; low-income families; People's Schools
Peningkatan Aktivitas dan Hasil Belajar Siswa pada Materi Gendang Telinga melalui Pembelajaran Interaktif di Kelas V Sekolah Dasar Rizki Sahbudin, Susan; Febriyanti, Vina; Fatimah Zahra , Siti; Assidiqi, Asepta; Mufidah Nuha , Ghaida; Gustian Nugraha, Rana
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2884

Abstract

ABSTRACT: This study was conducted with the aim of improving student activity and learning outcomes in ear drum material by applying interactive learning in fifth grade elementary school. This study used a classroom action research design with the Kemmis and McTaggart model, which was carried out in two cycles. There were several stages involved, namely planning, implementation of actions, observation, and reflection. The research subjects consisted of eight students. Data were collected through observation, learning outcome tests, and documentation, then analyzed descriptively to compare developments from the pre-cycle to the end of the action. The results of this study successfully showed a significant increase in both aspects measured. The average learning outcome score increased from 37.5 in the pre-cycle to 55 in cycle I and 77.5 in cycle II, with a learning accuracy rate of 87.5% at the end of the action. Student learning activities also improved from an average of 64.58% in cycle I to 85.42% in cycle II, especially in the indicator of concern for ear health, which experienced the most significant increase. These findings successfully demonstrate that interactive media-based learning can generate higher engagement and help students understand the concept of the eardrum more deeply. Thus, interactive learning can be an effective alternative strategy. Keywords: Interactive Learning, Learning Activities, Student Learning Outcomes
Analisis Kebutuhan Media Pembelajaran Berbasis Flipbook Interaktif Dengan Model PBL Pembelajaran Kaidah Kebahasaan setiawaty, rani; Janita Putri Dwihana; Aulia Tri Lestari; Nida Dhiyaul Auliyah
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2953

Abstract

Pembelajaran kaidah kebahasaan di kelas II sekolah dasar masih menghadapi permasalahan berupa materi yang bersifat abstrak, keterbatasan media pembelajaran, serta perbedaan gaya belajar peserta didik yang berdampak pada rendahnya fokus dan pemahaman siswa. Penelitian ini bertujuan untuk menganalisis permasalahan pembelajaran, konteks penggunaan model pembelajaran, serta kebutuhan guru dan siswa terhadap media pembelajaran berbasis flipbook interaktif yang terintegrasi dengan model Problem Based Learning (PBL). Metode penelitian yang digunakan adalah Research and Development (R&D) dengan model ADDIE yang dibatasi pada tahap analisis. Subjek penelitian terdiri atas satu guru kelas II dan 35 siswa kelas II SD Negeri 1 Gulang. Teknik pengumpulan data dilakukan melalui wawancara, angket, dan dokumentasi, sedangkan analisis data menggunakan model Miles dan Huberman. Hasil pembahasan menunjukkan bahwa pembelajaran kaidah kebahasaan masih didominasi metode ceramah dan media visual satu arah yang belum mampu mengakomodasi kebutuhan belajar siswa secara optimal, meskipun siswa memiliki motivasi belajar yang cukup tinggi dan kesiapan literasi digital yang baik. Guru dan siswa sama-sama membutuhkan media pembelajaran yang menarik, interaktif, visual, serta mampu mendukung tahapan pemecahan masalah dalam model PBL. Simpulan penelitian ini menunjukkan bahwa media pembelajaran berbasis flipbook interaktif yang terintegrasi dengan model Problem Based Learning berpotensi menjadi solusi yang relevan untuk meningkatkan pemahaman konsep, keaktifan, dan kualitas pembelajaran kaidah kebahasaan di sekolah dasar.
Penggunaan Media Konkret Tangram Pecahan untuk Meningkatkan Keterampilan Berpikir Kritis Siswa Kelas IV Sekolah Dasar Martiani, Rita; Putra, Deni Adi; Martati, Badruli
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2955

Abstract

Critical thinking skills are essential competencies of the 21st century that need to be developed from the elementary school level. This study aims to: (1) Describe the use of concrete media of Fractional Tangram in improving students' critical thinking skills; (2) Analyze the improvement of students' critical thinking skills after the use of concrete media of Fractional Tangram. This research uses the design of Classroom Action Research (PTK) which is carried out in two cycles. The research subjects consisted of 28 grade IV students of SD Negeri Tambak Wedi 508 Surabaya. Data was collected through observation of the learning process using observation sheets and indicator-based critical thinking skills tests that included interpretation, analysis, evaluation, inference, explanation, and self-regulation. The data was analyzed quantitatively descriptively by calculating the average score and percentage of improvement, as well as qualitatively to describe the learning process. The results showed a significant improvement in both aspects studied. The observation score of the learning process increased from 1.9 (Less category) in Cycle I to 3.4 (Good category) in Cycle II. The critical thinking skills score increased from an average of 23.2 (Good category) to 31.0 (Very Good category) with an increase of 33.6%. All critical thinking indicators have increased, with the highest achievements in the aspects of self-regulation (1.4 points), analysis (1.4 points), and evaluation (1.4 points). Thus, it can be concluded that the concrete media of Fractional Tangram is effective in improving the critical thinking skills of grade IV elementary school students, both in terms of the learning process and learning outcomes.
The Effect of Educational Snake and Ladder Games on the Understanding of the Concept of Celestial Bodies in Elementary School Students Suwandi, Bambang; Faradita, Meirza Nanda; Wahyuni, Holy Ichda
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2957

Abstract

Innovativeness and Optimism as Predictors of Generative AI Acceptance Among Pre-service Elementary School Teachers Meivawati, Eli; Noviana, Evy; Pratama, I Putu Yogi; Qudratuddarsi, Hilman; Indriyanti, Nor
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2958

Abstract

This study investigates Generative Artificial Intelligence (Gen AI) acceptance among Generation Z pre-service elementary school teachers by extending the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) model with innovativeness and optimism as additional psychological predictors. As Gen AI becomes increasingly embedded in educational practice, understanding how future elementary school teachers perceive and accept this technology is critical for informing teacher preparation and digital transformation initiatives. Using a quantitative, cross-sectional survey design, data were collected from 563 pre-service teachers across four universities in Indonesia through an online questionnaire. Partial Least Squares Structural Equation Modeling (PLS-SEM) via SmartPLS was used for data analysis. The measurement model demonstrated satisfactory reliability, convergent validity, and discriminant validity, while model fit indices indicated that the proposed model adequately represented the data. Results show that both innovativeness and optimism significantly predict performance expectancy, effort expectancy, facilitating conditions, habit, and hedonic motivation, with innovativeness emerging as the stronger personality-based determinant. Regarding behavioral intention to use Gen AI, performance expectancy, effort expectancy, facilitating conditions, and habit exhibit significant positive relationships, whereas hedonic motivation does not significantly influence intention. The structural model explains 75.9% of the variance in behavioral intention, indicating strong explanatory power within the context of Gen AI adoption in teacher education. The findings highlight the dual importance of cognitive evaluation (e.g., perceived usefulness and ease of use) and personal traits (e.g., innovativeness and optimism) in shaping Gen AI acceptance among pre-service elementary school teachers. Theoretically, the study extends UTAUT2 by demonstrating the value of incorporating personality-related constructs into contemporary AI acceptance studies. Practically, the results suggest that teacher education programs should provide structured opportunities for meaningful engagement with Gen AI tools while fostering mindsets that encourage experimentation and openness to technological change. These efforts may better prepare future teachers to integrate Gen AI responsibly and effectively in elementary education settings.
Persepsi Orang Tua Terhadap Dampak Negatif Permainan Online Roblox pada Siswa Sekolah Dasar Rismawati, Devi; Mirnawati, Lilik Binti; Wahyuni, Holy Ichda
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2961

Abstract

This study aims to describe parents' perception of the adverse influence of the online game Roblox on elementary school students, focusing on four dimensions: social, academic, financial, and psychological. This study uses a qualitative approach with a phenomenological study. The data source consists of primary data, namely the parents of three elementary school students who are active Roblox users, and secondary data in the form of supporting documents. The data collection techniques used were semi-structured in-depth interviews, observations, and documentation. The instruments are in the form of interview guides and observation sheets. Data analysis is carried out including data reduction, data presentation, and conclusion drawing and verification. The results of the study showed that parents perceive the bad influence of Roblox as an interrelated syndrome. In the social aspect, Roblox is perceived to shift children's interactions to the virtual world and disrupt family communication. In the academic aspect, this platform is considered a major distraction from concentration and a trigger for procrastination. On the financial aspect, concerns include uncontrolled transactions and the internalization of consumptive value based on virtual social status. On the psychological aspect, parents observe emotional lability and early symptoms of dependence, where the child's emotional well-being becomes highly tied to the experience in the game. It was concluded that parents perceive Roblox not as just entertainment, but as a complex digital ecosystem that simultaneously has the potential to socially isolate children, disrupt academic achievement, distort financial understanding, and threaten their psychological stability.

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