cover
Contact Name
Aji Setiawan
Contact Email
aziesetiawan@gmail.com
Phone
+6287885025203
Journal Mail Official
aji_setiawan@ft.unsada.ac.id
Editorial Address
Jl. Taman Malaka Selatan No.8, RT.8/RW.6, Pd. Klp., Kec. Duren Sawit, Kota Jakarta Timur, Daerah Khusus Ibukota Jakarta 13450 Pondok Kelapa
Location
Kota adm. jakarta timur,
Dki jakarta
INDONESIA
Jurnal Pengabdian Teknologi, Ekonomi dan Humaniora
ISSN : -     EISSN : 30315956     DOI : https://doi.org/10.70491/jeptira.v3i1.94
JEPTIRA: Journal of Technology, Economics and Humanities Service is a scientific service journal managed by the Faculty of Engineering, Darma Persada University. JEPTIRA is an open access service journal that provides free access to the full text of all published articles without charging access fees from readers or their institutions. Readers are entitled to read, download, copy, distribute, print, search, or link to the full text of all articles in the JEPTIRA Service Journal. This journal provides immediate open access to its content on the principle that making research freely available to the public supports a greater global exchange of knowledge. This journal is published twice a year, in June and December.
Articles 60 Documents
Advanced Prompting Techniques for Artificial Intelligence-Based Learning Innovation Yan Sofyan Andhana Saputra; Adam Arif Budiman; Aji Setiawan; Afri Yudha; Ade Supriatna; Ario Kurnianto; Asyari Dariyus
JEPTIRA Vol 3 No 1 (2025)
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v3i1.98

Abstract

This community service program was designed to strengthen the capacity of teachers and lecturers in utilizing advanced prompting techniques based on Artificial Intelligence (AI) to support instructional innovation. The focus of the training was on two effective methods Chain of Thought (CoT) and Role Prompting which enhance human-AI interaction in educational contexts. The activity was conducted through face-to-face workshops involving 25 participants from various educational institutions, combining theoretical explanations, hands-on practice, and case-based discussions. Participants learned how to construct structured and contextual prompts for teaching applications such as lesson planning, explanation of concepts, and simulation-based learning. Evaluation results showed a significant improvement in participants’ understanding and ability to apply prompt engineering strategies, as reflected in both assessment scores and the quality of practical outputs. The program also contributed to raising awareness about ethical AI usage in education and emphasized the role of digital literacy in enabling educators to adapt to the demands of digital transformation.
Workshop on Technical Drawing Using AutoCAD Mechanical for High School and Vocational School Teachers Ade Supriatna; Didik Sugianto; Sarah Isniah; Gita Prawesti
JEPTIRA Vol 3 No 2 (2025)
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v3i2.100

Abstract

Mastery of technical drawing is an important skill in the world of education, especially in the field of engineering, including for high school teachers or equivalent who teach vocational fields such as mechanical engineering, automotive, and machining design. AutoCAD Mechanical as a Computer-Aided Design (CAD) software provides various features that facilitate the creation of technical drawings according to international standards. This community service activity aims to improve teachers' competency in creating technical drawings using AutoCAD Mechanical, so that they can integrate these skills into the learning process. The training was attended by 20 teachers from various vocational and general high schools. The implementation method included material delivery, demonstrations, and direct practice with instructor guidance. The results of the activity showed that 85% of participants were able to create 2D and 3D technical drawings according to ISO standards with an accuracy level above 90%. This training is expected to improve the quality of learning in schools, so that graduates have engineering design competencies relevant to industry needs
The Boat Design and Prototype For Waste Management in the Banjir Kanal Timur (BKT) Jakarta Arif Fadillah; Yudha Kurniawan Santosa; Adam Adrian; Putra Pratama; Augustinus Pusaka; Y. Arya Dewanto
JEPTIRA Vol 3 No 2 (2025)
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v3i2.105

Abstract

The Ujung Menteng East Flood Canal is one of the objects that is still lacking in efforts to prevent river pollution. Therefore, to overcome this problem, an environmentally friendly waste management boat is designed by using electric power for the boat's electrical equipment needs and propulsion. By analyzing the resistance, stability using Maxsurf Software, the size of the garbage boat is obtained, namely LOA = 5.50 m, LPP = 4.825, B = 2.30 m, H = 1.10 m and T = 0.27 m, with uses 2 batteries for propulsion and conveyors, and 12 solar panels. This boat has a crew of 3 people. made a prototype boat handling environmentally friendly waste by using electric power for the needs of boat electrical equipment and propulsion. By selecting materials using the SWOT method. The purpose of making this boat prototype is to make a waste management boat based on renewable energy and to make an environmentally friendly garbage boat.
Introduction to AI and Computational Thinking for Teachers at SDIT Mafatih Bekasi Linda Nur Afifa; Adam Arif Budiman; Aji Setiawan; Afri Yudha
JEPTIRA Vol 3 No 2 (2025)
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v3i2.127

Abstract

The development of Artificial Intelligence (AI) and the demand for strengthening Computational Thinking (CT) skills make AI and CT literacy a key competency for educators in the 21st century. At the elementary level, particularly in Integrated Islamic Elementary Schools (SDIT), teachers play a crucial role in instilling systematic thinking and technological literacy from an early age, yet many teachers lack conceptual understanding or practical skills related to AI and CT. This community service activity aims to improve SDIT teachers' basic understanding of AI concepts, examples of AI applications in education, and the CT process and its implementation in elementary school learning activities. The activity was carried out in the form of face-to-face training that included material presentations, demonstrations of educational AI applications, and practical CT activity designs tailored to the characteristics of elementary school students. Evaluation was conducted using pre- and post-tests to measure knowledge gains, and questionnaires to assess participants' perceptions and satisfaction levels. The implementation results showed an increase in participants' knowledge scores between before and after the training, accompanied by a more positive change in attitudes towards the use of AI and CT in the classroom. Teachers were also able to design simple and contextual CT-based learning activities for elementary school students. This activity shows that structured training with a combination of conceptual material and directed practice is effective in building AI and CT literacy among SDIT teachers.
Strengthening SDIT Students Computational Thinking through Computational Thinking Activities - Unplugged Binary Digits and Product Codes Andi Susilo; Timor Setiyaningsih; Eva Novianti; Yahya
JEPTIRA Vol 3 No 2 (2025)
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v3i2.128

Abstract

Computational thinking (CT) is a key 21st-century competency that needs to be developed from elementary school level because it is related to problem-solving skills, logical thinking, and creativity in the context of digital technology. Teachers play a central role in integrating CT into learning, but many elementary school teachers are unfamiliar with the concept of CT or its learning strategies. One effective approach that is appropriate for the characteristics of elementary school students is the CT-Unplugged activity, a computer-free activity that represents core computer science concepts in a concrete and enjoyable way. This community service activity aims to improve the understanding and skills of SDIT Mafatih teachers in implementing two CT-Unplugged modules: how binary digits work and checking product code digits (check digits), as a means of strengthening students' CT. The training was conducted at SDIT Mafatih involving 23 teachers through material presentations, demonstrations, activity simulations, and lesson plan design. Evaluation used pre- and post-tests of CT knowledge as well as questionnaires on perceptions and confidence in teaching CT. The results showed an increase in teachers' knowledge scores regarding CT concepts and binary digit/product code materials, as well as increased confidence in adapting CT-Unplugged activities into classroom learning. Teachers also produced several learning activity designs that integrated the module with elementary school lesson themes. This activity demonstrated that structured CT-Unplugged-based training is effective in building CT literacy and pedagogical capacity in elementary school teachers.
Optimizing Deep Learning: Workshop on Improving Teacher Capacity in the Application of Artificial Inteligent (AI) and Coding at SDIT Mafatih Suzuki Syofian; Andi Susilo; Yan Sofyan Andhana Saputra; Aji Setiawan; Afri Yudha
JEPTIRA Vol 4 No 1 (2026): Jurnal Pengabdian Teknologi, Ekonomi dan Humaniora
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v4i1.136

Abstract

The integration of Coding and Artificial Intelligence (AI) in elementary education faces significant challenges, particularly regarding teacher readiness and infrastructure. SDIT Mafatih teachers often perceive Computational Thinking (CT) solely as a programming activity, overlooking its core pillars: decomposition, pattern recognition, abstraction, and algorithms. This community service program aims to enhance teacher capacity at SDIT Mafatih through a structured four-stage approach: a basic CT workshop emphasizing unplugged activities, provision of basic digital infrastructure, development of an integrative curriculum guide, and progressive Scratch training. The program utilized a participatory method involving 23 participants, supported by the provision of tablets and projectors. Results indicated a significant improvement in teacher competency, with average initial knowledge scores reaching 79.9% of the maximum. The activities successfully produced integrative lesson plans and digital learning modules, demonstrating an effective model for digital transformation in resource-limited educational settings.
Augmented Reality Immersive Technology for Early Childhood Education (ECE) at Merah Delima ECE, East Kelapa Gading Adam Arif Budiman; Linda Nur Afifah; Timor Setiyaningsih; Suzuki Syofian; Ferdi Maulana
JEPTIRA Vol 4 No 1 (2026): Jurnal Pengabdian Teknologi, Ekonomi dan Humaniora
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v4i1.137

Abstract

Augmented Reality (AR) technology possesses significant potential in enhancing students' cognitive aspects and learning motivation through interactive three-dimensional visualizations. However, the implementation of this technology in Early Childhood Education (ECE) levels still requires deeper exploration, particularly concerning animal recognition materials. This community service activity aims to introduce Augmented Reality technology and analyze the importance of animal recognition through AR for young children at Merah Delima ECE. The method employed is a descriptive qualitative approach to observe children's interactions with AR-based learning media. The results indicate that AR is capable of transforming abstract concepts regarding animal habitats and behaviors into concrete experiences that are easily understood by children in the pre-operational developmental stage. The integration of AR into the ECE curriculum is proven to increase active engagement and memory retention compared to conventional methods such as static picture books. Furthermore, the use of AR supports kinesthetic learning, where children explore digital objects spatially. In conclusion, AR-based animal recognition is crucial for building early digital literacy while simultaneously creating an enjoyable learning environment.
Digitalization of The Transaction Management and Financial Reporting System at D'jakarta Barbershop Nabillah Indah Tsuraya; Zahra Khanza Aurilia; Fajar Ilhami Indo Syaputra; Aji Setiawan; Herianto
JEPTIRA Vol 4 No 1 (2026): Jurnal Pengabdian Teknologi, Ekonomi dan Humaniora
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/rz2fb380

Abstract

Barbershop D'Jakarta is a hair care business that requires integrated transaction and financial management to ensure efficient business operations. This study aims to design and develop a web-based financial and operational management information system using the Laravel 11 framework with a MySQL database. The system was developed using the Waterfall method and is divided into two user roles: Owner and Admin. Key features include a home screen (START), authentication, an adaptive dashboard, account and employee management, products/services, customers, two-step transactions with JPEG payment proof upload, expenses, monthly targets, statistics along with employee rankings, and automatically numbered PDF financial reports. The interface is built with custom, responsive CSS and supports both light and dark modes. Black-box testing results show that all features function as required with a 100% success rate. This system has proven to replace manual record-keeping, improve data accuracy, and make it easier for owners to monitor business performance in real time.
Al-Hijrah Mosque's Website-Based Management Information System for Events and Donations Tommy Satrio Wichaksono; Erina Dwi Noviandri; Teuku Maulana Iqbal Khairy; Afri Yudha; Andi Susilo
JEPTIRA Vol 4 No 1 (2026): Jurnal Pengabdian Teknologi, Ekonomi dan Humaniora
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v4i1.150

Abstract

This study aims to design and develop a website-based information system to manage activities and donations at the Al-Hijrah Mosque. Previously, information was communicated through direct conversations or short messages, which proved ineffective for data retrieval, updates, and transparency. The system was developed using the Laravel framework, PHP, and MySQL database, applying the Model-View-Controller (MVC) pattern. System testing was conducted using the Black Box approach to evaluate overall functionality. The results indicate that the developed website successfully provides a public platform featuring announcements, activity schedules, donation progress, and verification statuses, while concurrently offering an administrative panel for comprehensive data management. This digital transformation effectively assists the mosque's administrators in managing activities and verifying donations more transparently and efficiently, thereby increasing congregational trust.
Design and Development of a Web-Based Community Complaint Information System (SIPMAS) Rivandi Ilham; Enrico Abdillah N. P; Muhammad Rama Prasetyo; Bagus Tri Mahardika; Yan Sofyan Andhana Saputra
JEPTIRA Vol 4 No 1 (2026): Jurnal Pengabdian Teknologi, Ekonomi dan Humaniora
Publisher : Fakultas Teknik Universitas Darma Persada

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70491/jeptira.v4i1.151

Abstract

This study aims to design and develop a web-based public complaint information system named SIPMAS (Sistem Informasi Pengaduan Masyarakat). Previously, municipal and infrastructural grievances in target community sectors were communicated through physical paperwork or unstructured short messaging services, causing immense delays, loss of data tracking, and a lack of transparency. The system was engineered using the Laravel framework, PHP, and a MySQL relational database following the Model-View-Controller (MVC) software design pattern. System evaluation was conducted using functional Black Box testing and deployment response tracking metrics. The results indicate that the SIPMAS portal successfully provides a centralized community environment featuring structured grievance logging, automated urgency sorting, and status validation tracking logs, while offering an administrative control dashboard for comprehensive mitigation management. This digital architecture assists regional administrators in processing neighborhood infrastructure issues more transparently and efficiently, thereby enhancing community administrative accountability.