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DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar
ISSN : 27161722     EISSN : 27158128     DOI : https://doi.org/10.21831/didaktika
Core Subject : Education, Social,
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar is an international, open access, multidisciplinary, double-blind peer-reviewed journal that is online publishes two times in a year. DIDAKTIKA distributes articles that relate to both meta-analysis (include systematical review) and research and their suggestions for teaching and learning in primary school. Moreover, DIDAKTIKA presents articles that relate the most recent research in teacher education, children development, psychology of learning, inclusion, special education, teaching strategy and innovation, and educational assessment that all related to primary education.
Articles 111 Documents
Eduwisata Learning Planning Based on Sunan Muria Character Score in SD 3 Piji, Kudus District Risalah Devi Anugrah
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol 6, No 1 (2023): VOLUME 6, NUMBER 1, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i1.41137

Abstract

The increasing penetration of foreign cultures has resulted in younger generations losing their identity and being prone to committing deviant actions. In dealing with this, educational institutions, especially schools, need to pass down the noble values that have been institutionalized in society as a reference for character building. The purpose of this research is to produce an educational learning model based on the character values of Sunan Muria which will be implemented in SD 3 Piji, Kudus Regency. This research is a field research using research and development methods. The stages of research carried out included: identification of learning needs at SD 3 Piji, development of learning models according to Sunan Muria's teachings, validation by teachers, field trials both in class and Piji Wetan Cultural Village and product revisions. The results showed that the educational learning model based on the character values of Sunan Muria was highly recommended because it was able to bring students closer to better understanding and preserving local wisdom in the surrounding environment. Students are indirectly directed to apply the character values they have acquired in everyday life. The educational learning model is also an innovative and fun learning method because it is not only concentrated in the classroom environment.
Pengembangan Bahan Ajar digital Interaktif Berbasis Inkuiri Pada Mata Pelajaran IPA Kelas V Sekolah Dasar Kaamilah, Sayyidah; Usman, Herlina; Sari, Yofita
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.60763

Abstract

Tujuan dari penelitian ini adalah untuk mengembangkan sebuah bahan ajar digital interaktif berbasis inkuiri yang dapat membantu peserta didik memahami mata pelajaran Ilmu Pengetahuan Alam, terutama pada materi Pencernaan Makanan Pada Manusia. Penelitian ini menggunakan metode R&D (Research And Development) dengan model pendekatan ADDIE yang terdiri dari lima tahap, yaitu: Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Teknik analisis data menggunakan hasil observasi, wawancara, dan kuesioner, serta teknik pengumpulan data dilakukan melalui uji one to one dan small group. Subjek penelitian ini melibatkan 30 peserta didik kelas V Sekolah Dasar. Validasi dilakukan oleh beberapa pakar, yaitu pakar media, pakar materi, dan pakar bahasa. Berdasarkan hasil penelitian, hasil uji validasi pakar media sebesar 87,72%, hasil uji validasi dari pakar materi mendapatkan rata-rata 89,90%, kemudian untuk pakar bahasa memperoleh rata-rata 89,25%. Sedangkan hasil uji  coba perorangan (one to one) sebesar 88,8% sehingga termasuk pada tingkatan baik, hasil uji  coba kelompok kecil (small group) sebesar 91% sehingga masuk kedalam tingkatan sangat baik, dan hasil uji lapangan (field  test). Dengan mempertimbangkan standar tersebut, pengembangan buku digital ini dapat dianggap pantas untuk dimanfaatkan dalam pengajaran IPA, terutama pada topik sistem pencernaan manusia.Kata Kunci: bahan ajar interaktif, pencernaan makanan pada manusia, dan inkuiri
Development of MICADO (Local Wisdom-Based Module) to Improve The Ability of Conceptive Comprehension V-Grade Students - Pengembangan MICADO (Modul Berbasis Local Wisdom) untuk Meningkatkan Kemampuan Pemahaman Konsep Siswa Kelas V Sari, Irena Rafika; Hilyana, F Shoufika; Fardani, Much Arsyad
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.64298

Abstract

Teaching materials that are monotonous and unattractive, as well as the lack of innovation in teaching materials, can affect students' ability to understand concepts to be low. The purpose of this research is to improve students' conceptual understanding abilities through MICADO (based module local wisdom) on Mathematics content with material on cubes and blocks. This research is research and development (Research and Development), using a model adapted from Sugiyono, which consists of 10 steps. In this study, it was only carried out up to the design improvement stage. The stages are 1) identification of potential and problems 2) information gathering 3) product design 4) design validation 5) design improvement 6) trial use of limited scale 7) design improvement. Data collection techniques include interviews, questionnaires, and documentation. In this study, the material expert validation test obtained an average of 82, 2% with very good eligibility criteria. In this study, the material expert validation test obtained an average of 82, 5% with very good eligibility criteria. Based on the results of the validation obtained an average of 98, 75% with very good eligibility criteria. Based on the results of the validation obtained, it can be stated that MICADO (module based on local wisdom) is suitable for use by fifth-grade students to improve their ability to understand concepts.Keywords: Local Wisdom, MICADO, Concept UnderstandingBahan ajar yang monoton dan kurang menarik, serta kurangnya inovasi bahan ajar dapat mempengaruhi kemampuan pemahaman konsep siswa menjadi rendah.Tujuan penelitian ini untuk meningkatkan kemampuan pemahaman konsep siswa melelalui MICADO (modul berbasis local wisdom) pada muatan Matematika dengan materi bangun ruang kubus dan balok. Penelitian ini merupakan penelitian dan pengembangan (Reasearch and Development), dengan menggunakan model yang diadaptasi dari Sugiyono, yang terdiri dari 10 langkah. Pada penelitian ini hanya dilakukkan hingga tahap perbaikan desain. Adapun tahapnya, yakni 1) identifikasi potensi dan masalah 2) pengumpulan informasi 3) desain produk 4) validasi desin 5) perbaikan desain 6) uji coba pemakaian skala terbatas 7) perbaikan desain. Teknik pengumpulan data meliputi wawancara, angket, dan dokumentasi. Pada penelitian ini, uji validasi ahli materi memperoleh rata-rata 82, 5% dengan kriteria kelayakan sangat baik, uji validasi ahli media memperoleh rata-rata 98, 75% dengan kriteria kelayakan sangat baik. Berdasarkan hasil validasi yang diperoleh, maka dapat dinyatakan MICADO (modul berbasis local wisdom) layak untuk digunakan siswa kelas V untuk meningkatkan kemampuan pemahaman konsep.Kata kunci: Local Wisdom, MICADO, Pemahaman Konsep   
Media Pembelajaran Gamifikasi Wordwall Labelled Diagram Berbasis STEM untuk Berpikir Kritis Siswa SD dalam Pembelajaran IPS Fauziyati, Khuldiana Azizah; Sriyanto, Sriyanto
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.62031

Abstract

Salah satu keterampilan yang harus dikuasai oleh siswa di abad ke-21 untuk menghadapi permasalahan dan tantangan dalam kehidupan personal dan sosialnya adalah berpikir kritis. Keterampilan berpikir kritis dapat ditingkatkan melalui media pembelajaran gamifikasi wordwall labelled diagram berbasis (Science, Technology, Engineering, And Math) STEM. Penelitian ini bertujuan untuk mengetahui pengaruh dari gamifikasi wordwall labelled diagram sebagai media pembelajaran IPS berbasis (Science, Technology, Engineering, And Math) STEM terhadap keterampilan berpikir kritis siswa. Penelitian ini menggunakan pendekatan kuantitatif jenis penelitian pre-eksperimental dengan desain one group pretest–posttest. Penelitian dilakukan pada siswa kelas VA Sekolah Dasar Negeri 4 Kalibagor Kecamatan Kalibagor. Sampel yang digunakan berjumlah 21 siswa, yaitu 7 laki-laki dan 14 perempuan secara purposive sampling. Instrumen yang digunakan yaitu soal uraian berdasarkan indikator keterampilan berpikir kritis menurut Ennis diantaranya elementary clarification, basic support, inference, advance clarification, and srategy and tactics. Tes keterampilan berpikir kritis dilakukan dengan dua tahap yaitu pretest dan posttest. Berdasarkan perolehan hasil persentase nilai rata-rata keterampilan berpikir kritis pada soal pretest adalah 58,7% dengan kategori cukup, sedangkan pada soal posttest adalah 81,2% dengan kategori sangat baik. Uji Hipotesis yang digunakan adalah uji paired sample t test, hasil yang diperoleh melalui software IBM SPSS versi 25 dengan (0,05%) didapatkan nilai signifikansi (2-tailed) 0,000 < 0,05. Berdasarkan penelitian ini dapat disimpulkan bahwa H0 ditolak dan H1 diterima, sehingga adanya pengaruh gamifikasi wordwall labelled diagram sebagai media pembelajaran IPS berbasis (Science, Technology, Engineering, And Math) STEM terhadap keterampilan berpikir kritis siswa.
Intensity Analysis of Gadget Use on Learning Disciplines of Elementary School Age Children Arifin, Moch. Bahak Udin By; Marnah, Marnah
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.64939

Abstract

The gadget is a technology with interesting features and applications so its use is very high. The use of gadgets is not only among adults but also among students. The use of gadgets that parents do not give limits and attention to will have a negative impact on students. This research aims to determine the intensity of using gadgets in the learning discipline of elementary school-age children. The research method used is descriptive qualitative. The data source used in this research is article documents obtained from Publis or Perish as primary data. At the same time, secondary data was obtained from cluster analysis and analysis graphs in research data collection techniques using Publis or Perish and Vos Viewer. The research data analysis technique uses the Milles and Huberman model, which consists of several stages: data collection, data reduction, data presentation, and drawing conclusions. The results of this study indicate that the high intensity of using gadgets can hurt students. When students are already addicted to gadgets, they are likely to become dissidents, ignore the assignments given by the teacher, and become lazy to do practical activities. The impact is physical changes in students, decreased learning discipline, lack of interest in learning, disturbed learning concentration, and children becoming anti-social. At the same time, the positive impact is obtaining information without any restrictions and increasing friendship networks on social media.
CORRELATION OF MISCONCEPTIONS ON STUDENTS' NUMERACY ABILITY IN ANSWERING MATH PROBLEM SOLVING PROBLEMS AT SD NEGERI 57 BANDA ACEH Jinan, Riadhil; Aswita, Dian; Suryawati, Indah
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.63152

Abstract

Misconception or misconception refers to a concept that is not in accordance with the scientific understanding or understanding accepted by experts in the field. Misconceptions often occur in math lessons. The purpose of this study was to determine the correlation of misconceptions to students' numeracy ability in answering math problem solving problems in SD Negeri 57 Banda Aceh. The population and sample of this study were all grade IV students of SD Negeri 57 Banda Aceh consisting of one class with a total of 27 students. This study used a quantitative approach with the type of research used was pretest posttest correlation research. Data collection technique by giving multiple-choice test questions consisting of 5 questions with alternative answers a, b, c, and d related to the material of mathematical problem solving. The results showed that the correlation value obtained was 0.628 with a significant 0.000. It can be said to be significant (0.000) < of 0.05. The calculated t value (-8.718) < the table t value (0.000). The conclusion of the results of the study is that there is a correlation of misconceptions on the ability of numeracy in answering mathematical problem solving grade IV students of SD Negeri 57 Banda Aceh.
Analysis of Critical Thinking and Self-regulation in Blended Method, Module-aided, Problem-Based Learning Santoso, Denni Agung
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.65540

Abstract

In pandemic conditions, the government has established distance learning online. After the pandemic, the learning process has returned to offline activities. However, the technology used during online learning is available. In such conditions, offline and online learning combination is a necessity for learning in the future. To deal with it is very important for students to have the ability to think critically and learn independently. The purpose of this research is to analyze students' critical thinking skills and learning independence after applying module-assisted problem-based learning. This research was conducted at Muria Kudus University, Kudus Regency. The qualitative research subjects consist of nine students selected from 33 students with low, medium, and high critical thinking abilities. The variables in this study are learning independence and critical thinking skills. Learning independence data was obtained by questionnaire and the critical thinking ability was obtained by a written test. The triangulation process was done by comparing test results, interviews, and observations. The treatment given increases student independence in terms of "planning" and "autonomous practice" as well as students' critical thinking skills have improved. This improvement occurred more significantly for high ability students than medium and low ability students. To overcome this, the quality and quantity of teaching materials can be improved. In addition, student interaction should be encouraged during group activities.
Improvement of Concept Understanding Through the Development of Interactive Multimedia on Integer Operation Material Griseldis, Mafaza Raissa; Khasanah, Laily Nurul; Septiani, Ni Luh; Prananto, Irfan Wahyu
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.63448

Abstract

Understanding the concept is the ability expected in every learning process. But not all students can master the understanding of the concept well. Researchers are trying to provide an alternative by creating interactive learning media to help understand mathematical concepts, especially integer material in grade 6 elementary schools. This research aims to develop a number-line interactive multimedia product to increase the understanding of the concept of addition of positive and negative integer operations. The purposes can be specified as follows: (1) to produce valid number-line interactive multimedia; (2) to produce number-line multimedia that is practical and effective; (3) to produce multimedia that can assist educators in the learning and teaching process. This research used the Research and Development (R&D) method with the ADDIE development model. This research was conducted in grade 6 of SD Negeri 1 Matenggeng. The targeted output of this research is to find out how to increase understanding of concepts through the development of interactive multimedia on positive and negative integer operations. The results obtained in this research were based on the validation of material experts, the results obtained were 4.41 very feasible classification. While the media validation shows a score of 4.25 with an interpretation of the very feasible classification. It can be concluded that this interactive learning media is feasible to use.Ade, S. M. (2018). Development of Interactive Multimedia-Based Learning Media.Ministry of Education and Culture. (2003). National Education System 20 of 2003.Ardianti, S. D., Christijanti, W., & Dewi, P. (2012). The Role of Animation Media with the Time Token Learning Method on Learning Activities and Results. Journal of Biology Education, 1(1)Ariani, N. & H. 2010. Multimedia Learning in Schools Guidelines for Inspirational, Constructive, and Prospective Learning. Jakarta: PT Prestasi Pustakarya.Ministry of National Education. 2003. Special Guidelines for the Development of a Junior High School Competency-Based Assessment System. Jakarta: Ministry of National Education.Dewi, A. P. (2021). Use of Interactive Slides in Online Learning Materials on Genetic Substances to Improve Students' Cognitive Aspects. WASIS: Scientific Journal of Education, 2(1), 55-61.Duffin, J.M.& Simpson, A.P. 2000. A Search for understanding. Journal of Mathematical Behavior. 18(4): 415-427.Erfan Priyambodo, A. W. (2012). The Effect of Web-Based Interactive Learning Media on Student Learning Motivation.Educational Journal, 99 - 109.Hanim, Fitria Amiruddin. (2016). Effect of Using Remote Sensing Interactive Learning Multimedia on Geography Learning Outcomes. Journal of Education, 1(4):Istiqlal, M. (2017). Development of interactive multimedia in learning mathematics.JIPMat, 2(1).Jannah, R., Ahmad, A., & Duskri, M. (2019). Understanding the Concept of Counting Integer Operations for Junior High School Students through Brain-Based Learning.Opportunity Journal, 7(2), 22-33.Kumalasani, M. P. (2018). The Practicality of Using Interactive Multimedia in Class IV SD Thematic Learning. Journal of Elementary Education, 2(1A), 1–11.Kurniawati, I.D. (2018). Interactive Multimedia-Based Learning Media to Improve Students' Understanding of Concepts.Journal of Computer and Information Technology, 68-75.Made Giri Pawana, N. S. (2014). Development of Project-Based Interactive Media with the ADDIE Model on Web Programming Material for Grade X Students of Even Semester at SMK N 3 Singaraja.e-Journal of Postgraduate Program at Ganesha University of Education, 1-10.Mayern, Richard E. 2009. Multi-Media Learning. Yogyakarta: Student Libraries.Mawaddah, S., & Maryanti, R. (2016). The ability to understand mathematical concepts of junior high school students in learning using the guided discovery model (discovery learning).EDU-MAT: Journal of Mathematics Education, 4(1).Muhsetyo, et al. 2007. Elementary Mathematics Learning. Jakarta: The Open University.Mulyono, B., & Hapizah, H. (2018). Understanding Concepts in Learning Mathematics.Kalamatica: Journal of Mathematics Education, 103-122.Novitasari, D. (2016). The influence of the use of interactive multimedia on the ability to understand students' mathematical concepts.FIBONACCI: Journal of Mathematics and Mathematics Education, 2(2), 8-18.Radiussman. (2020). Literacy Studies: Understanding Students' Concepts in Learning Mathematics.Journal of Mathematics and Mathematics Education, 1-8.Sanjaya, W. (2009). Classroom action research. Jakarta: Kencana Prenada Media Group. Sugiono. (2016). Quantitative Research Methods, Qualitative and R&D.Bandung: Alphabet.Sugiyono, P. (2016). Management Research Methods (Quantitative Approaches, Qualitative, Mixed Methods), Action Research (Action Research, and Evaluation Research).Bandung: Alfabeta Cv.Sukardjo. (2006). Collection of learning evaluation materials. Yogyakarta: Yogyakarta State University Postgraduate Program.Sukmadinata, Nana Syaodih. (2017).Educational Research Methods. Bandung: PT. Roesdakarya youth.Unaenah, E. (2020). Analysis of Students' Understanding in Counting Operations Adding Integers Using Number Lines.Journal of Education and Social Sciences, 296-310.Wahyuni, Esa. (2017). The Usage of Multimedia Improve Physics Learning Achievement. Journal of Prospective Learning. 2(2): 85- 86.Wahyuningtyas, D. T. (2015). Use of Toy Car Media to Increase Understanding of the Concept of Integer Count Operations.Journal of Educational Inspiration, 5(1), 587-592.Wahyuningtyas, D. T. & Iskandar, L. (2016) Improving Understanding of the Concept of Multiplication and Division of Integers Using Wayangmatika Media. Radiation Journal, 5(3): 51-60 Wahono, R. S. (2006). Aspects and criteria for evaluating learning media.Online)(http://romisatriawahono.net/, accessed on 15 March 2023).Widoyoko, E.P. (2012). Techniques for preparing research instruments.Yogyakarta: student library, 15(1), 1-22 Wildaniati, Y. (2016) Learning Integer Mathematics with Teaching Aids. Elementary Journal, 1(1): 33-40.
The Implementation of Hidden Curriculum On Fifth Grade Students' Character Development at Islamic Elementary School Malahati, Fildza; Rokhimawan, Mohamad Agung
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.67252

Abstract

Educational institution requires systemized instruments, namely curriculum a to provide and facilitate education. Curriculum is a standard policy for educator to plan experiences in students learning. However, the conventional curriculum is incapable of accommodating all of students' personal needs, which needed to develop their characters. The characters development is core of moral education. A concpet named hidden curriculum is alternative program to develop students' personalities. The purpose of this study was to describe and analyze comprehensively the implementation of hidden curriculum by developing the eighteen characters values at VA Grade students at the Islamic Elementary School of Darussalam Plaosan. The is a Qualitative Research with field research approach that focuses on explaining the phenomenons by determine the data's behavior and knowledge. The data was taken  through Data Collection Techniques using questionnaires, interviews, and direct observations. Meanwhile, the Research Method of this study is the Data Analysis that using data reduction, data validity test, data display, and data drawing to conduct the conclusions based on analizing the phenomenon into descriptive forms. The research findings showed that the implementation of hidden curriculum in the education program by developing eighteen characters values can be cateogrized such as religious, good behaviors and persevance also has a dominant positive response that is 89.6%. Then, the results of random interviews with 10 students also showed a form of response to positive behavior that supports the subjective. Meanwhile, the direct observations were conducted at the Islamic Elementary School of Darussalam Plaosan to identify actual forms of implementation of the eighteen characters values. So, it can be defined that the hidden curriculum has advantages to support the development students' characters values. Keywords: Hidden curriculum, Character Development, Islamic Elementary School of Darussalam Plaosan
Implementation of Learning during the Covid-19 Pandemic: A Case Study of Sjarifudin Kendal Islamic Elementary School Farhani, Nuriana
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.57718

Abstract

This study aims to identify information regarding the application of learning during the Covid-19 pandemic at Sjarifudin Islamic Elementary School and to analyze whether learning at Sjarifudin Islamic Elementary School during the pandemic can be implemented properly and effectively. The benefit of this research is to find out how learning was implemented during the Covid-19 pandemic at Sjarifudin Islamic Elementary School and whether learning at Sjarifudin Islamic Elementary School during the Covid-19 pandemic was effective. This research is a case study research using a qualitative descriptive approach. A qualitative approach is used to describe the application of learning during the Covid-19 pandemic at Sjarifudin Islamic Elementary School. Based on the results of the research above, it can be concluded that learning at Sjarifudin Islamic Elementary School during the Covid-19 pandemic was carried out in a blended learning manner, namely through the WhatsApp group and coming to students' homes. The learning process can be said to be successful even though online learning only uses the WhatsApp application and offline learning is carried out at students' homes in rotation.

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