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INDONESIA
JPTK: Jurnal Pendidikan Teknologi dan Kejuruan
ISSN : 08544735     EISSN : 24772410     DOI : -
Core Subject : Education,
Jurnal Pendidikan Teknologi dan Kejuruan (JPTK) is a journal of Technical and Vocational Education and Training (TVET) which is a double-blind peer-reviewed journal. The journal invites authors throughout the world to exchange and disseminate theoretical and practice-oriented topics relevant to: (1) teaching and learning in TVET, (2) evaluation, assessment and certification in TVET, (3) human resources management in TVET, (4) vocational education resources in TVET and (5) contemporary issues in TVET
Arjuna Subject : -
Articles 376 Documents
Supporting aspects of entrepreneurial interest: an empirical study reviewing creative, strategic, and digital competencies (EI-CSDC) Purwanti, Sutriyati; Rahman, Luthfi Riyadh; Hamid, Abdul Kharim bin Abdul; Indra, Muhammad
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 2 (2024): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i2.71281

Abstract

Kewirausahaan masih menakutkan dan menimbulkan keraguan dalam penerapannya dalam kehidupan sehari-hari, apalagi dengan semakin majunya digitalisasi yang menghadirkan banyak konten yang membingungkan. Padahal kedua aspek tersebut sangat menjanjikan untuk menunjang kehidupan di masa depan. Tujuan penelitian adalah untuk mengeksplorasi hubungan antara aspek minat berwirausaha, kompetensi digital, berpikir kreatif dan strategis. Subjek penelitian di kota Yogyakarta dan mahasiswa program studi S1 Tata Boga dengan rentang usia 20-24 tahun. Model ex-post facto digunakan sebagai instrumen penelitian dan jalur analisis digunakan sebagai analisis data. Akhirnya ditemukan hasil model dan ditetapkan sesuai berdasarkan kriteria tertentu, meskipun beberapa subaspek dari aspek utama yang diteliti tidak memenuhi kriteria, namun saling mendukung. Kesimpulan penelitian ini adalah aspek minat berwirausaha jika didukung oleh kompetensi digital dan pemikiran kreatif dan strategis telah terbukti secara empiris.
Recognition of the vocationalization process in tourism villages as potential sources of non-formal education in Indonesia: a TVET framework perspective Bawono, Septiono Eko; Sudira, Putu; Nugraheni, Mutiara; Prihandini, Tinesa Fara; Sahria, Yoga
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 1 (2024): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i1.66428

Abstract

The challenges of socioeconomic loss due to the increasing number of unemployed persons, especially in rural areas, remain high. Tourist villages, comprising villagers' activities and local attractions in rural areas, are a potential source that can accommodate people to meet job needs. This study aims to define the roles, tasks, knowledge, skills, attributes, and functional areas of competence in tourist villages. The research was conducted in three tourist villages, namely Segajih, Jatimulyo, and Tinalah, in the Yogyakarta Special Region Province. The study employed a qualitative approach with research steps consisting of field observation, in-depth interviews, data generation, data analysis, and expert judgment. Data analysis refers to the Regional Model Competence Standard of Technical and Vocational Education and Training (TVET). The results showed that tourist villages play a role and task for the people as a life-based learning approach. The implementation of these roles and tasks requires knowledge, skills, and attributes, representing the functional areas of competence. Tourist villages have the opportunity to create jobs for the people; however, the community expresses concerns about skills improvement, such as social and emotional skills, cognitive and metacognitive skills, basic digital skills, as well as green job skills.
Analysis of supplier selection criteria using fuzzy analytical hierarchy process by contractors in Yogyakarta Tiblola, Lidya Iriani Thabita; Aminullah, Akhmad; Nugroho, Arief Setiawan Budi
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 1 (2024): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i1.68323

Abstract

One of the factors that can support the success of a project to be completed on time and within budget is the selection of the right supplier because the selection of the right supplier can ensure the availability of materials to maintain the production trajectory. Supplier selection is a multi-criteria problem where each criterion has a different importance and needs to be precisely known. It must combine other criteria consistent with company goals to achieve maximum supply chain performance. Therefore, it is necessary to evaluate the supplier performance criteria needed by each company. The purpose of this research is to prioritize factors that contractors can use in selecting suppliers so that construction entrepreneurs can determine which suppliers can perform from the best criteria. One supplier selection method is the Analytic Hierarchy Process (AHP) method. However, this method still has a problem in the form of subjective assessment results, thus requiring a method that can overcome these problems, namely the Fuzzy Analytic Hierarchy Process method. Based on the literature study results, this research identifies 18 factors that influence the selection of material suppliers, which are grouped into six categories: Delivery, quality, price, service, performance, and management. Data collection in this study used questionnaires distributed to 10 respondents and processed using the Fuzzy AHP method. Based on the data processing that has been done, it is obtained that the criteria that prioritize local contractors in Yogyakarta in selecting suppliers are quality criteria with a value of 0,380, followed by cost criteria with a value of 0,283, and delivery criteria with a value of 0,157.
The effect of peer lesson strategy on learning outcomes of building construction and land measurement techniques Sitorus, Heri Franata; Wan Mat, Wan Ameran bin; Sudira, Putu; Sinaga, Enny Keristiana
Jurnal Pendidikan Teknologi dan Kejuruan Vol 29, No 2 (2023): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v29i2.64161

Abstract

Peer Learning is a teaching and learning strategy that involves groups of students working together to solve a problem, complete a task, or create a product. Simply putting students in groups and telling them to work together does not mean they know how to work cooperatively. This study aims to determine whether there is an effect of peer lesson learning strategies on learning outcomes in building construction subjects and land measurement techniques, concrete characteristics specification material, in class X students majoring in modeling design and building information of SMK Negeri 1 Lubuk Pakam. The study used quantitative research with experimental research type. The population amounted to 60 students; the research sample was taken by simple random sampling by taking two classes. Class X DPIB-A as the experimental class and class X DPIB-B as the control class. The instrument used to determine student learning outcomes is a multiple-choice test of 36 questions that have been tested for validity and reliability with point biseral correlation techniques. Data analysis used the t-test formula. The results showed that the average post-test score obtained from the experimental class was 75.35 with a high category of 73.33% and the control class was 61.46 with a sufficient category of 76.67%. From the results of the hypothesis testing analysis with a significance level of 5%, the post-test values of the two classes were calculated t_ count t_ table (6.27227 1.671) then Ha was accepted, so that a significant effect was obtained which showed that the learning outcomes of building construction and land measurement techniques were more effectively taught with peer lesson learning strategies than conventional learning models.
Acceptance analysis of using google classroom with the UTAUT method in online learning Ramdani, Fitri; Priyanto, Priyanto
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 2 (2024): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i2.64263

Abstract

The use of Google Classroom, which is less than optimal when the online learning process takes place, requires analysis to find out what factors influence the acceptance of using Google Classroom at SMK Negeri 3 Mataram. One technology acceptance model often used is the Unified Theory of Acceptance and Use of The Technology (UTAUT). The main variables of UTAUT in this study consist of six variables, namely Performance Expectancy, Effort Expectancy, Social Influence, Facilitating Conditions, Behavioral Intentions, Use Behavior, and two additional variables, namely Attitude Toward using Technology and Computer Self-Efficacy. Data was collected using a questionnaire distributed to class XII SMK Negeri 3 Mataram. The data was then analyzed using two methods, namely, the outer model and the inner model. After that, bootstrapping is done to get the path coefficient value as the basis for significant testing. The results showed that the factors that influence the level of acceptance of using Google Classroom at SMK Negeri 3 Mataram are Social Influence on Behavioral Intention, Facilitating Conditions on Behavioral Intention, Facilitating Conditions on Use Behavior, Computer Self-Efficacy on Performance Expectancy, Computer Self-Efficacy on Effort Expectancy, Performance Expectancy on Attitude Toward using Technology, Effort Expectancy on Performance Expectancy, Attitude Toward using Technology has a significant effect on Use Behavior, Computer Self-Efficacy on Use Behavior. 
Evaluation of Vocational Education Management in the Era of the Fourth Industrial Revolution and Society 5.0 at SMKN 2 Pengasih Hastutiningsih, Arum Dwi; sugiyono, sugiyono; suyanto, suyanto; ashyrnepesov, vezir
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 1 (2024): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i1.70013

Abstract

The era of industrial revolution 4.0 and society 5.0 has brought significant changes in various aspects of life, including in the world of vocational education. Vocational education is becoming increasingly important in this era because the business world and the industrial world (DUDI) increasingly need a skilled workforce and have skills that are relevant to industry needs. This study aims to find out how far the management of vocational education is in the era of the Industrial Revolution 4.0 and Society 5.0, especially at SMK N 2 Pengasih. The research was conducted using qualitative methods using interviews as a data collection technique. The results of the research show that the management of vocational education in the era of the industrial revolution 4.0 and society 5.0 at SMKN 2 Pengasih has been going quite well. However, there is still a need for improvement considering that there are still several obstacles in its implementation.Keywords: Industrial Revolution 4.0, Society 5.0, Vocational Education
Enhancing academic performance of basic technology students through differentiated instruction strategies in Junior Secondary Schools Olabiyi, Oladiran Stephen
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 1 (2024): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i1.68377

Abstract

This study investigated the improvement of basic technology students' achievement using differentiated instruction learning strategies in Nigerian junior secondary schools using a pre-test and post-test non-equivalent control group quasi-experimental design. The study was guided by three null hypotheses and three research questions, with the experimental group receiving tutelage using the differentiated learning strategy and the control group receiving instruction using the conventional teaching method for eight weeks. The Basic Technology Achievement Test (BTAT), with a KR-20 reliability coefficient of 0.85, was used to collect data. The findings revealed that students in the experimental group performed significantly better in basic technology than students in the control group. Furthermore, male students outperformed their female counterparts in basic technology with a differentiated learning strategy, though there was no significant difference between genders taught basic technology with a differentiated learning strategy. Gender had no statistically significant impact on students' achievement in woodworking technology. Furthermore, the interaction effect of treatment and gender on students' basic technology achievement was not statistically significant. The differentiated learning strategy made lessons more interesting and simpler, and it helped students form friendships. It was thus suggested that differentiated learning strategies be used as a close substitute for traditional teaching methods in teaching basic technology in Nigerian junior secondary schools.
Evaluation of the program for modeling and implementation of a virtual laboratory for solid-state electronics Suprapto, Yuyun; Pambudiyatno, Nyaris; Harianto, Bambang Bagus; Sabur, Fatmawati; Setiawan, Ariyono; Sazali, Abdul Muti
Jurnal Pendidikan Teknologi dan Kejuruan Vol 29, No 2 (2023): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v29i2.63665

Abstract

During the Covid 19 pandemic, the teaching and learning process, especially in practical courses which were initially face-to-face, turned online. This change had several impacts on lectures, especially in terms of learning outcomes and the quality of graduates in terms of skills. Therefore, it is very necessary to carry out an evaluation of this learning process using the CIPP model developed by Stufflebeam. This evaluation model aims to find out how effective the use of virtual laboratories is in learning practical courses online. This research is evaluative research using a qualitative descriptive approach. Where the data used in this study is qualitative data with analytical methods. The technique used in this study is to examine existing data using grounded research methods. From the results of this study, there is the largest percentage, namely the use of virtual laboratories has been quite effective in online learning during the Covid-19 pandemic, with the improvement and development of media and learning models that are more innovative and creative. In addition, efforts in skills that directly deal with equipment still need to be fulfilled in real laboratories to increase enrichment and deeper understanding and skills in work procedures in the world of work later.
The design and performance of QR-based recognition software for distribution station components Maryadi, Totok Heru Tri; Priyambudi, Rizal; Badarudin, Rohjai; Martono, Muhhamad Kukuh Budi
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 1 (2024): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i1.71438

Abstract

This study aims to determine the design and performance of Recognition Software for Distribution Station Components based on the Quick Response Code (QR-code) for the Flexible Manufacturing System Laboratory Work. This study uses a Research and Development (R&D) method based on Modified Waterfall Model from the Systems Development Life Cycle (SDLC). The development stages consist of Requirements Analysis and Definition, System and Software Design, Implementation and Unit Testing, Integration and System Testing, and Operation and Maintenance. The functional suitability test yielded excellent results, scoring 100%. Similarly, the compatibility test achieved a high score of 95%. The interaction capability test also performed well, scoring 85.56%. Additionally, the performance efficiency test showed impressive results, averaging 0.026 seconds per frame with an average of 7% CPU and 279 Mb memory resource utilization. The overall quality and performance of the D-Static application are very suitable for use as a Distributing Station components recognition application based on QR-Code for the Flexible Manufacturing System Laboratory Work.
Smartboard enhanced creativity in the technology classroom: lessons on mechanical systems and control Ndwandwe, Khanyisile Precious; Ramaligela, Manto Sylvia; Mtshali, Thokozani Isaac
Jurnal Pendidikan Teknologi dan Kejuruan Vol. 30 No. 1 (2024): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jptk.v30i1.72289

Abstract

Creativity is significant in education as it makes learners to fully concentrate throughout the learning and teaching process. Hence, the purpose of this study was to explore the effectiveness of smart board in enhancing Technology teachers' creativity in the classroom. The theory of creativity was used as a lens to view the study, and the 9E instructional model which was used to guide and understand classroom activities. The study used a qualitative research approach and the case study design to gather and analyze data. The semi-structured interviews were used to collect data from four schools which were purposively sampled because they had smart boards. Four Technology teachers and eight learners were the participants in the study. To analyze the data, deductive content analysis was used. The findings of the study revealed that both teachers and learners perceived the smart board as effective in enhancing Technology teachers' creativity in the classroom. Teachers and learners indicated that smart board can present lessons more interesting, exciting, effective and develop learners' creative thinking skills. They could access the internet to search for online resources which include but are not limited to diagrams, pictures, online quizzes and YouTube videos to creatively present their lessons in the classroom. Different smart board programs such as the smart notebook, animation, PowerPoint presentations, and the show and hide feature can be used to enhance creativity. With the help of the smart board, teachers can use a variety of teaching methods to correct learners' misconceptions and further develop their creative thinking skills.