Lengkana, Anggi Setia
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Pengaruh Media Visual Interaktif Dalam Pembelajaran Teknik Dasar Bola Voli Terhadap Minat Belajar Siswa Sahabuddin; Lengkana, Anggi Setia; Sofyan, Davi
Indonesian Journal of Physical Activity Vol. 5 No. 1 (2025): November-April
Publisher : PT Mediatama Zayna Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59734/ijpa.v5i1.122

Abstract

This study aims to determine the effect of the use of interactive visual media in learning basic volleyball techniques on students' learning interest at SMP Negeri 13 Makassar. The method used is quasi-experimental with a pretest-posttest control group design. The sample consisted of 60 students divided into two groups, namely the experimental group that received learning using interactive visual media and the control group that used conventional methods. The instrument used was a learning interest questionnaire with a Likert scale of 1–5 that had been tested for validity and reliability. Data were analyzed using normality tests, homogeneity tests, and t-tests (paired sample t-test and independent sample t-test) with a significance level of 0.05. The results showed that the experimental group experienced an increase in learning interest scores from an average pretest of 58.4 to 78.6 in the posttest, while the control group only increased from 59.2 to 66.7. The t-test showed a significant difference between the experimental and control groups (t = 5.87; p < 0.05). These findings indicate that interactive visual media is effective in increasing students' interest in learning basic volleyball techniques. In conclusion, the application of interactive visual media as a learning medium can significantly increase students' interest in learning compared to conventional methods. Recommendations are given to PJOK teachers to integrate this media in the learning process to improve students' motivation and learning outcomes.
Integrating Sports Coaching Expertise into Sports Entrepreneurship: A Strategic Model for Business Development Sahabuddin, Sahabuddin; Lengkana, Anggi Setia; Sofyan, Davi
Indonesian Journal of Sport Management Vol. 5 No. 2 (2025): Indonesian Journal of Sport Management
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/ijsm.v5i2.13954

Abstract

This study explores the integration of sports coaching expertise into sports entrepreneurship as a strategic effort to promote business development in Makassar City. Despite the city’s rich sporting ecosystem, comprising over 150 registered clubs, 80 certified coaches, and a growing number of private training centres, the adoption of sportpreneurship remains underdeveloped. Using a qualitative descriptive design with an exploratory case study approach, data were collected from 50 informants, including experienced coaches, athlete-entrepreneurs, academics, sports business owners, and sports training institution managers. Methods included semi-structured in-depth interviews, focus group discussions (FGDs), document analysis, and participatory observation. Findings reveal that 84% of coaches recognize leadership and communication skills as highly transferable to entrepreneurial contexts, yet 62% cite regulatory and financial constraints as major obstacles. FGDs showed broad consensus on the need for structured mentorship and entrepreneurship education. Document analysis highlighted gaps in local policy and training curricula, while observational data confirmed inconsistent support for sportpreneur activities in practice. A strategic model was developed, consisting of four core components: coaching competencies, institutional support, education and mentorship, and partnership ecosystems. This model offers practical guidance for policymakers, educators, and sports organizations seeking to foster entrepreneurship within the coaching community. The study concludes that aligning coaching skills with entrepreneurial strategies can enhance individual career opportunities and support sustainable economic development in regional sports sectors. Recommendations include curriculum reform, targeted policy incentives, and public-private collaborations to operationalize the proposed model.
Developing a Modified Volleyball-Based Learning Model to Improve Students’ Engagement in Physical Education Sahabuddin, Sahabuddin; Sofyan, Davi; Lengkana, Anggi Setia
JOURNAL RESPECS (Research Physical Education and Sports) Vol. 7 No. 2 (2025): Journal RESPECS (Research Physical Education and Sport)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/respecs.v7i2.14112

Abstract

Learning modelThis study aimed to develop and evaluate a modified volleyball-based learning model (V-ENGAGE) to enhance student engagement in physical education (PE) at SMK Negeri 7 Makassar. Using a research and development (R&D) design with a quantitative pretest-posttest approach, data were collected from 60 students through engagement questionnaires and performance-based volleyball skill tests. The V-ENGAGE model integrates modified games, collaborative tasks, reflective discussions, and contextual relevance tailored to vocational high school settings. Results showed a significant increase in student engagement across behavioral, emotional, and cognitive domains. The average engagement score improved from 64.2 (pretest) to 83.7 (posttest), indicating a 30.3% enhancement. Volleyball skills also improved, with mean scores rising from 68.5 to 86.1 in the final assessment (p < 0.01). These findings suggest that the V-ENGAGE model effectively boosts both engagement and learning outcomes in PE. The study concludes that a modified volleyball learning model, when pedagogically aligned to students’ needs and school context, can promote meaningful and active participation in physical education. The model can serve as a strategic tool for PE teachers to improve student motivation and performance.
Improving Gross Motor Skills Learning Through Traditional Games For Fifth-Grade Students at SDN Cileutik Pramesty, Ajeng Widya; Lengkana, Anggi Setia; Rukmana, Anin
COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga Vol 17, No 1 (2025): February
Publisher : UNIVERSITAS NEGERI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/cjpko.v17i1.72011

Abstract

This research aims to improve the gross motor skills of students at SDN Cileutik, which are not yet optimal. This research aims to improve gross motor skills through traditional games such as engklek for fifth-grade students at SDN Cileutik. This research was conducted at SDN Cileutik in Physical Education for fifth-grade students in the 2024/2025 academic year, involving 26 students—13 boys and 13 girls. Classroom Action Research is the method used. The research design uses the Kemmis and McTaggart model, which focuses on cycles of reflection and continuous action. This research was conducted in three cycles, each consisting of planning, action implementation, monitoring and evaluation, and analysis and reflection. Observation sheets of student and teacher activities were used to collect data during the monitoring and evaluation phase. The data was then analyzed using quantitative and qualitative methods. In the first cycle, only three people completed it, resulting in a graduation rate of 11.54%. In the second cycle, 21 people graduated, achieving a graduation rate of 80.77%. In the third cycle, all 26 participants completed it, achieving a graduation rate of 100%. This shows that the teacher-student activities in the first, second, and third cycles successfully met the requirements of the learning process. Based on the data above, the use of traditional games can improve gross motor skills.
Analysis of School-Based Management (MBS) On School Health Business Activities (UKS) In Utara Sumedang District Aprilia, Renita; Muhtar, Tatang; Alif, Muhammad Nur; Lengkana, Anggi Setia
COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga Vol 17, No 1 (2025): February
Publisher : UNIVERSITAS NEGERI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/cjpko.v17i1.72026

Abstract

Enhancing student health and improving the quality of education are the core objectives of the School Health Program (UKS). However, its implementation continues to face several challenges, including inadequate facilities, limited student awareness of health, and low parental engagement. This study aims to evaluate the application of School-Based Management (MBS) in supporting the effectiveness of the UKS program. A qualitative approach with a phenomenological design was used. Data were gathered through interviews, observations, and document analysis, involving school principals, physical education teachers (PJOK), and students as participants. Data analysis was conducted using NVivo 12 software to explore relationships among variables. The findings reveal that the implementation of SBM within the UKS program has yet to be fully optimized. Schools struggle to provide adequate health facilities, develop student health cadres, and coordinate with community health centres (Puskesmas). Limited human resources and a lack of parental involvement also remain significant barriers. In addition, UKS policies in some schools are not yet systematically structured, leading to less effective implementation. Nevertheless, the UKS program holds strong potential to enhance the quality of health education. Ensuring greater effectiveness and sustainability requires more focused policies, adequate resource support, and strengthened collaboration with external health professionals.
Profesi Guru; Analisis Survei Masyarakat Jawa Barat Terhadap Minat Studi Muhtar, Tatang; Lengkana, Anggi Setia; Alif, Muhammad Nur; Supriyadi, Tedi
SPORTIVE: Journal Of Physical Education, Sport and Recreation Vol 6, No 2 (2022): September
Publisher : UNIVERSITAS NEGERI MAKASSSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/sportive.v6i2.36693

Abstract

This study aimed to analyze the extent of interest in further studies of high school/vocational/MA grade 3 students in West Java Province. The method used is quantitative with a survey design. The number of samples in this study was 330 people with the sampling technique using Accidental Sampling. The instrument is a questionnaire distributed to respondents, then processed using Microsoft Excel and presented in a diagram. This study concludes that public interest in the Physical Education and Recreational Health (PJKR) study program is extensive. This can be the basis for consideration for policymakers in formulating the PJKR study program as part of efforts to facilitate community needs in the field of physical education.
The Effect of Buzz Wire Games On The Fine Motor Skills of Children With Phase B SLBN Cinta Asih Faturohman, Ian; Sudrazat, Adang; Lengkana, Anggi Setia
COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga Vol 17, No 1 (2025): February
Publisher : UNIVERSITAS NEGERI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/cjpko.v17i1.71494

Abstract

This study aims to determine the effect of buzz-wire games in improving the fine motor skills of children with phase B SLBN Cinta Asih Soreang. Fine motor is one of the important aspects in the development of children's movement. One Group Pre-test Post-test Design research method to determine differences before and after being given certain treatments. The sample used in this study was the total sample technique which is where all phase F Tunagrahita children at SLBN Cinta Asih Soreang aged 7-12 years. Using fine motor skills test as an instrument in research. The results of the normality test data processing resulted in a significant pretest of 0.966 while the posttest was 0.880. From these data, it can be interpreted that the normality test is normally distributed, because the significance> 0.05. Then the homogeneity test carried out resulted in a significance of 0.899. From these data, it can be interpreted that the homogeneity test is homogeneous. Then the Paired Sample T-test was conducted to determine the effect produced with a value of 0.001. So, it can be said to influence because <0.05. The study found that fine motor skills (after using the application of the buzz-wire game training model) increased more than the initial test. This shows that the application of buzz wire games can improve fine motor skills in phase B Tunagrahita children at SLBN Cinta Asih Soreang.