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Exploring Students’ Preferences on a Teacher’s Written Feedback in a High School Context Yessi Widyasari; Gita Rahmi; Yella Dezas Perdani
Jurnal Ilmiah Multidisiplin Vol. 4 No. 6 (2025): November: Jurnal Ilmiah Multidisiplin
Publisher : Asosiasi Dosen Muda Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56127/jukim.v4i6.2313

Abstract

Since writing involves complex rules, teachers’ written feedback plays a crucial role. However, students are sometimes dissatisfied because they do not fully understand teachers’ expectations. This study investigates high school students’ preferences regarding the focus and strategy of teachers’ written feedback, emphasizing differences between high and low achievers. Using a qualitative case study design, data were collected through document analysis and semi-structured interviews with one English teacher and nine third-grade students at a senior high school in Bandung, West Java. The findings indicate that students’ language proficiency did not affect their preferences. Both high and low achievers favored form-focused feedback—particularly grammar, vocabulary, and mechanics—over content-focused feedback, influenced by their grammatical difficulties and the teacher’s feedback style. They also preferred indirect feedback strategies, such as underlining, symbols, and codes, because these methods promote self-correction, reflective learning, and long-term retention. However, some students struggled to interpret codes and occasionally appreciated direct feedback. The study highlights the need to balance form- and content-focused feedback and to combine direct and indirect strategies to address diverse learning needs. These findings enhance understanding of students’ feedback preferences in the high school EFL context, offering insights for teachers to design more effective and meaningful feedback.
Peningkatan Kapasitas Pedagogi Guru: Mengembangkan Inovasi Bahan Ajar IPA Terintegrasi Virtual SEM berbasis STEM Intan Lestari Mulyaning Tyas; Gita Rahmi; ade sazaliana
Jurnal SOLMA Vol. 15 No. 1 (2026)
Publisher : Universitas Muhammadiyah Prof. DR. Hamka (UHAMKA Press)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/solma.v15i1.21037

Abstract

Background: Pengabdian Multidisiplin Kemitraan Masyarakat (PMKM) ini diarahkan untuk meningkatkan kapasitas guru SMP/MTs di Kabupaten Sijunjung dalam merancang bahan ajar inovatif yang mengintegrasikan Virtual Scanning Electron Microscope (SEM) ke dalam pendekatan Science, Technology, Engineering, and Mathematics (STEM). Metode: Pelaksanaan dilakukan melalui serangkaian tahapan berupa sosialisasi konsep, pelatihan intensif, pendampingan, dan praktik penyusunan perangkat ajar. Seluruh rangkaian kegiatan diikuti oleh guru IPA yang tergabung dalam MGMP Kabupaten Sijunjung. Kegiatan ini mendukung ketercapaian Tujuan Pembangunan Berkelanjutan (SDGs), poin 4, yaitu Pendidikan Berkualitas. Hasil: Adanya peningkatan pemahaman guru terhadap konsep STEM serta keterampilan dalam memanfaatkan Virtual SEM sebagai media pembelajaran. Guru juga dapat membuat rancangan bahan ajar berbasis STEM yang lebih interaktif, kontekstual, dan relevan dengan perkembangan teknologi. Kesimpulan: Temuan ini menegaskan bahwa PMKM berkontribusi nyata dalam meningkatkan kualitas pedagogi guru serta mendorong lahirnya inovasi pembelajaran IPA di tingkat sekolah menengah.
PENGEMBANGAN MEDIA E-KOMIK BERBASIS CANVA TERINTEGRASI PROBLEM BASED LEARNING (PBL) PADA PEMBEJALARAN IPAS DI KELAS V SEKOLAH DASAR Annefa, Putri Salda; Arwin; Hamimah; Gita Rahmi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45758

Abstract

This research was driven by low student interest and understanding of abstract Science and Social Studies (IPAS) materials, alongside limited innovative digital learning media in elementary schools. Conventional teacher-centered learning often leaves students struggling to analyze contextual problems. This study aims to develop Canva-based e-comic media integrated with the Problem-Based Learning (PBL) model on the topic "Economic Conditions in My Region" that is valid and practical for Grade V elementary school students. The research follows the Research and Development (R&D) method using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Subjects included expert validators (content, language, and media specialists) and teachers and students from four elementary schools: SDN 05 Mungka, SDN 04 Mungka, SDN 01 Jopang Manganti, and SDN 02 Jopang Manganti. Data were collected through observation, interviews, and validation/practicality questionnaires, then analyzed descriptively. The results indicate that the PBL-integrated e-comic is highly valid based on expert assessments. In the implementation phase, the media was found to be highly practical, with teacher response rates reaching 90%–94% and student responses 86%–93%. In conclusion, the developed e-comic is feasible and practical as an interactive IPAS learning tool. This research implies that the media provides an effective alternative for teachers to enhance student enthusiasm and conceptual understanding through a problem-solving approach. Keywords: E-Comic, Canva, Problem-Based Learning, IPAS
Peningkatan Hasil Belajar IPAS Menggunakan Model Cooperative Learning tipe Jigsaw Peserta Didik Kelas IV SDS IT Luqman Kota Padang Aisyah, Siti; Zuryanty; Fitria, Yanti; Rahmi, Gita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.47370

Abstract

This research was conducted because the learning outcomes of students in the subject of science in grade IV of SDS IT Luqman Padang City are still low. The purpose of the research is to improve the learning outcomes of students in science using the jigsaw cooperative learning model in the learning process. The research used a type of classroom action research carried out in 2 learning cycles involving 22 grade IV students. The research used data collection techniques through observation, giving tests, and documentation. The results of the study showed an increase in student learning outcomes in aspects of attitudes, knowledge, and skills. Improvements also showed in teacher activities, student activities, and the quality of learning planning. Therefore, through the jigsaw cooperative learning model is considered capable of helping improve students' science learning outcomes.
Enhancing Primary Students Scientific Literacy Through Virtual Laboratory-Based Digital Learning Packages to Support Sustainable Development Goals (SDGs) Ummiatul Fitri; Aissy Putri Zulkarnaini; Gita Rahmi
Jurnal Penelitian Pendidikan IPA Vol 12 No 4 (2026)
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i4.14427

Abstract

This study aims to develop and evaluate a virtual laboratory–based digital learning package to enhance scientific literacy among elementary school students. The study employed a Research and Development (R&D) approach using the ADDIE model, which includes analysis, design, development, implementation, and evaluation. The product was validated by experts in science education, media, and language, and then implemented with fourth-grade students. Data were collected through validation sheets, practicality questionnaires, and pretest–posttest instruments. The findings show that the developed learning package is both valid and practical for classroom use. Students demonstrated a significant improvement in scientific literacy, with an N-gain score of 0.65 (moderate category), particularly in understanding concepts, interpreting data, and relating science to everyday phenomena. The integration of interactive simulations and multimedia elements supported active engagement and meaningful learning experiences. Overall, the virtual laboratory–based digital learning package is effective in improving students’ scientific literacy and shows strong potential to enhance the quality of science instruction in primary education in line with 21st-century learning demands.