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Pendampingan Pemanfaatan Media Pembelajaran Berbasis Kearifan Lokal untuk Pembelajaran Bahasa Inggris Syafitri, Dewi; Fiani, Ani; Putri, Ledya Rizki; Ihsan, Noval Miftahul
Jurnal Pengabdian Masyarakat Bhinneka Vol. 4 No. 2 (2025): Bulan November
Publisher : Bhinneka Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58266/jpmb.v4i2.831

Abstract

Kegiatan Pengabdian kepada Masyarakat ini dilaksanakan untuk memberikan kontribusi nyata bagi peningkatan mutu pembelajaran melalui pendampingan guru dalam merancang dan memanfaatkan media pembelajaran yang inovatif dan berbasis kearifan lokal. Hasil kegiatan pengabdian menunjukkan bahwa pendampingan pengembangan media pembelajaran berbasis kearifan lokal secara signifikan meningkatkan pemahaman, keterampilan, dan motivasi guru dalam mengintegrasikan unsur budaya daerah ke dalam pembelajaran Bahasa Inggris di sekolah dasar. Hal ini sejalan dengan urgensi penguasaan Bahasa Inggris sejak dini sebagai bekal menghadapi era globalisasi, di mana keterbatasan media yang relevan dengan konteks lokal sebelumnya menjadi salah satu hambatan pembelajaran. Melalui kegiatan pelatihan dan pendampingan yang berlangsung selama satu hari di SDIT Mutiara Cendikia Kota Lubuklinggau, guru memperoleh peningkatan yang nyata dalam pemahaman konsep, kemampuan mengidentifikasi potensi budaya lokal, serta kepercayaan diri dalam merancang media pembelajaran yang memadukan cerita rakyat, permainan tradisional, dan simbol-simbol budaya. Kuesioner menunjukkan dominasi respons setuju dan sangat setuju pada seluruh indikator, terutama pada aspek pemahaman konsep, kreativitas pembelajaran, dan motivasi untuk menerapkan media tersebut di kelas. Dengan adanya  peningkatan kompetensi ini, kegiatan PKM tidak hanya berhasil memperkuat kapasitas guru dalam menciptakan media yang inovatif dan kontekstual, tetapi juga membuka peluang meningkatnya antusiasme dan keterlibatan siswa dalam pembelajaran Bahasa Inggris melalui pengalaman belajar yang lebih dekat dengan lingkungan budaya mereka.
Psychoanalysis of Billy Hope’s Id, Ego, Superego, and Defense Mechanisms in Southpaw Movie Simarmata, Andriyani; Syafitri, Dewi; Fiani, Ani
EDULIA: English Education, Linguistic and Art Journal Vol. 6 No. 1 (2025): EDULIA: English Education, Linguistic and Art Journal
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/13bg7775

Abstract

This study aimed to analyze the id, ego, superego in the character of Billy Hope and defense mechanisms to help him deal with his trauma and influence his decision in the Southpaw Movie. The method used was descriptive qualitative. The subject of this study was Billy Hope as the main character. The data collection technique was carried out watching the movie, taking notes, and classifying the theories based on Sigmund Freud and Anna Freud. The data analysis techniques used were organizing the data, reading the data, coding, identifying themes, and representing descriptions and themes. The results showed that Billy’s id was more dominant than the ego and superego. The defense mechanisms used more were displacement/Sublimation, followed by undoing, turning against self, isolation, reaction formation, repression, and projection. The conclusion of this study were that the dominance of the id caused many of Billy Hope’s actions to arise from emotional impulses, while defense mechanisms helped him channel those emotions into action that allowed him to survive, recover from trauma, and develop into a stronger person.   Keywords: Defense Mechanisms, Movie, Psychoanalysis, Structure of the Mind.
PENERAPAN DEEP LEARNING BERBANTUAN WORDWALL TERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA SISWA KELAS V SD NEGERI 23 LUBUKLINGGAU Anggraini, Puput; Fiani, Ani; Rijal, Akmal
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.60456

Abstract

This study aims to determine the Application of the Deep Learning Learning Model Assisted by Wordwall in Pancasila Education Learning for Fifth Grade Students of SD Negeri 23 Lubuklinggau. This research method is pre-experimental, with the design used is one-group pretest-posttest design. The population in this study were all fifth grade students of SD Negeri 23 Lubuklinggau. Sampling by means of saturated sampling technique, namely in fifth grade of SD Negeri 23 Lubuklinggau totaling 20 students as a sample class. Data collection techniques using multiple choice tests. Data analysis techniques with steps: normality test and Z test. Based on the results of the Z-test analysis with a confidence level obtained α = 0.05 data Z count = 7.88 and Z table = 1.64 then the data shows that the Z count value> z table. The average value of student pretest is 43.55 and the average value of posttest is 85.30, so it can be said that H0 is rejected and Ha is accepted. Thus, it can be concluded that the application of the Wordwall-assisted Deep Learning learning model in Pancasila education learning for fifth-grade students at SD Negeri 23 Lubuklinggau was significantly completed
PENERAPAN MODEL TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA ULAR TANGGA PADA PEMBELAJARAN MATEMATIKA SISWA KELAS IV SD NEGERI 85 LUBUK LINGGAU Zara Zeti, Shilfa; Fiani, Ani; Asri Purwasi, Lucy
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Posted
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64546

Abstract

This study aims to determine the improvement in Mathematics learning outcomes of fourth-grade students of SD Negeri 85 Lubuk Linggau after using the Teams Games Tournament learning model. This study uses Pre-test and Post-test. Sampling was obtained from the population, the sampling technique in this study was using random sampling. The instrument used was in the form of multiple choices totaling 22 questions. The data analysis technique used the t-test at a significance level of alfa = 0.05. The results of the study obtained that t count = 6.12 > t table = 1.711 so that it is proven that Ha is accepted and Ho is rejected. The improvement in Mathematics learning outcomes of fourth-grade students of SD Negeri 85 Lubuk Linggau after using the Teams Games Tournament learning model was significantly complete. The average value is 80.29 and the percentage of students who completed was 91.66%.