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APLIKASI STARTUP PEMBELIAN VOUCHER GAME SUBPL.Y Muhammad Adil Saputra; Darren Pratomo Andre; Rahayu Ningsih; Sri Muryani; Sinta Rukiastiandari
Jurnal Teknika Vol 18 No 1 (2026): MARET
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/jt.v18i1.1587

Abstract

Industri game digital, khususnya pada platform mobile, mengalami pertumbuhan pesat yang meningkatkan kebutuhan terhadap layanan top up voucher yang cepat, aman, dan transparan. Namun, berbagai permasalahan seperti keterlambatan transaksi, lemahnya keamanan akun, serta minimnya riwayat pembelian masih sering terjadi pada layanan yang ada. Penelitian ini bertujuan mengembangkan aplikasi startup voucher game berbasis arsitektur modular dengan mengintegrasikan metodologi Agile Scrum dan Business Model Canvas. Aplikasi dibangun menggunakan React Native (Expo) sebagai frontend, NestJS sebagai backend, dan PostgreSQL sebagai basis data. Data diperoleh melalui observasi, wawancara terhadap 15 pengguna aktif, serta studi pustaka. Proses pengembangan dilakukan secara iteratif melalui beberapa sprint dan diuji menggunakan black-box testing serta uji kepuasan berbasis skala Likert. Hasil penelitian menunjukkan bahwa aplikasi Subpl.y mampu menghadirkan dashboard transaksi real-time, sistem checkout yang efisien, serta autentikasi berbasis hashed password untuk meningkatkan keamanan. Tingkat kepuasan pengguna mencapai 87%, dengan aspek kemudahan penggunaan dan kecepatan transaksi sebagai indikator tertinggi. Integrasi Agile Scrum dan Business Model Canvas terbukti mendukung pengembangan sistem yang tidak hanya fungsional secara teknis, tetapi juga memiliki model bisnis yang terstruktur dan berkelanjutan dalam konteks startup digital.
Analysis of CSR Models in Improving English Recount Text Reading Skills in Karya Vocational High Schools Aprillia; Sinta Rukiastiandari; Fara Mutia; Luthfia Rohimah; Endang Sri Andayani
INTERACTION: Jurnal Pendidikan Bahasa Vol. 13 No. 1 (2026): INTERACTION: Jurnal Pendidikan Bahasa
Publisher : Program Studi Pendidikan Bahasa Inggris, Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/interactionjournal.v13i1.4892

Abstract

Reading comprehension is one of the essential skills in English language learning at the high school level at Pendidikan Karya Tangerang. Based on initial observations, it was found that reading comprehension skills, especially in recount texts, are still relatively low. This is characterized by difficulties in understanding the main ideas, detailed information, vocabulary, and the sequence of events in the text. This study aims to analyze the application of the Collaborative Strategic Reading (CSR) model in improving reading comprehension skills in English recount texts.This study used a pre-test and post-test control group design. The research sample consisted of 60 eleventh-grade students, divided into two groups: an experimental group (30 students) taught using the CSR model and a control group (30 students) taught using conventional learning methods. The results of the pre-test and post-test control showed a significant difference in reading comprehension ability between the experimental class (82,40) and the control class (72,10), indicating that the increase in scores in the experimental class was greater than in the control class. The N-Gain score for the experimental class was in the medium-high category (0,54), while the control class (0,28) was in the medium category.These findings indicate that the CSR model is effective in improving students' English recount text reading comprehension skills. This study is expected to serve as a reference for English teachers in implementing innovative and effective collaborative learning models
Predicting Graduation Outcomes: Decision Tree Model Enhanced with Genetic Algorithm Sinta Rukiastiandari; Luthfia Rohimah; Aprillia Aprillia; Fara Mutia
Paradigma - Jurnal Komputer dan Informatika Vol. 26 No. 1 (2024): March 2024 Period
Publisher : LPPM Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/p.v26i1.3165

Abstract

This research aims to improve the accuracy of predicting student permit results in the digital era by utilizing machine learning techniques. The main focus is the use of a Decision Tree (DT) model optimized with a Genetic Algorithm (GA) to overcome the limitations of accuracy and testing of conventional methods. This research began with collecting student academic data, followed by preprocessing to eliminate incompleteness and organize the data format. The DT model is then built and optimized with GA, which is inspired by biological evolutionary processes to improve feature selection and parameter tuning. The results show a significant increase in prediction accuracy, from 86.19% to 87.68%, and an increase in the Area Under Curve (AUC) value from 0.755% to 0.788%. This research not only proves the effectiveness of GA integration in improving DT models, but also paves the way for the application of evolutionary techniques in educational data analysis and other fields. The main contributions of this research include the development of more accurate prediction models and practical applications in educational contexts, with the hope of assisting educational institutions in making more informed decisions for their students.
Pengaruh Budaya Organisasi dan Motivasi terhadap Mutu Kinerja Penyaluran BPNT Kota Bekasi Rachmat Fadly; Ananto Krisna Wardhana; Riris Lestiowati; Kurniawan Prambudi Utomo; Sinta Rukiastiandari
Jurnal Kajian Ilmiah Vol. 22 No. 3 (2022): September 2022
Publisher : Lembaga Penelitian, Pengabdian Kepada Masyarakat dan Publikasi (LPPMP)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/mnpwm295

Abstract

The purpose of the research on the influence of organizational culture and motivation on the performance quality of the Bekasi City Non-Cash Food Assistance (BPNT) distribution is to find out how much influence the organizational culture and motivation variables have on the quality of performance, using quantitative methods, statistical data testing is carried out after obtaining primary and secondary data. secondary from respondents consisting of employees of the Social Service and Beneficiary Families (KPM) by conducting interviews, field observations (field research) with the method of distributing questionnaires directly as many as 40 respondents, while the results of this study indicate that the organizational culture variable is positive and the motivational variable is positive. low negative, so it can be concluded that organizational culture and motivation variables have a significant positive influence on the quality of the distribution performance of BPNT Bekasi City.