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Validitas dan Praktikalitas Pengembangan Modul Digital Menggunakan Aplikasi Flip PDF Professional di Kelas IV Putri, Amelisa; Reinita
Jurnal Elementaria Edukasia Vol. 6 No. 3 (2023): September
Publisher : Elementary Teacher Education Program, Majalengka University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jee.v6i3.6565

Abstract

This exploration was driven by the use of printed textbooks in elementary schools that were less able to increase student participation, activeness and learning motivation. The presentation material used by the teacher has never used a computerized module using the Flip PDF Professional application. The purpose of this research was to develop a computerized module that involved the Flip PDF Professional Application in Learning Pancasila Education in Grade IV Elementary Schools. The research methods used are qualitative and quantitative methods. The model in this study uses the 4D model. The 4D model consists of four phases, namely: define, namely the needs analysis stage, design, namely designing digital modules, develop, namely by conducting validity and practicality tests, and disseminate the deployment stage. Data collection instruments include validity tests and practicality tests. The results of the validity test are 79% from a legitimate material perspective, 79% from a substantial language point of view, and 87% from a very legitimate media perspective. The results of the test for the fairness of the teacher's reaction obtained 92% results and student reactions obtained 94% results in the very feasible category. The conclusion of this study is that the Progress of Computerized Modules Involving the Flip PDF Professional Application in Grade IV Elementary Schools is stated to be very substantial, very reasonable and very interesting to use in the Pancasila educational experience.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL PROBLEM BASED LEARNING BERBANTUAN CANVA PADA PEMBELAJARAN PENDIDIKAN PANCASILA ELEMEN BHINNEKA TUNGGAL IKA DI KELAS V SDN 114 DUSUN BARU SIULAK KABUPATEN KERINCI Tesa Lisforti; Atri Waldi; Yetti Ariani; Reinita
EDU RESEARCH Vol 5 No 4 (2024): EDU RESEARCH
Publisher : IICLS (Indonesian Institute for Corporate Learning and Studies)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47827/jer.v5i3.474

Abstract

Tujuan dari penelitian ini yakni memaparkan peningkatan hasil belajar Pendidikan Pancasila dengan menggunakan model Problem Based Learning (PBL) berbantuan media Canva dikelas V SDN 114 Dusun Baru Siulak Kabupaten Kerinci. Pada penelitian ini mennggunakan jenis Penelitian Tindakan Kelas (PTK), dengan menggunakan pendekatan kualitatif dan kuantitatif. Subjek dalam penelitian ini adalah guru (peneliti) dan peserta didik berjumlah 18 orang terdiri dari 10 orang perempuan dan 8 orang laki- laki. Hasil penelitian ini menunjukkan adanya peningkatan pada: a) Modul Ajar siklus I diperoleh rata-rata 89,25% (B), dan pada siklus II 96,4% (SB). b) Hasil pelaksanaan pada aspek guru siklus I diperoleh rata-rata 89,25% (B), dan siklus II 96,4% (SB). c) Hasil pelaksanaan aspek peserta didik siklus I diperoleh rata-rata 85,71% (B),dan siklus II 96,42% (SB). d) Hasil belajar peserta didik siklus I diperoleh rata-rata 83,9 (B), dan siklus II meningkat jadi 92,8 (B). demikian, dapat disimpulkan bahwa model Problem Based Learning (PBL) berbantuan media Canva dapat meningkatkan hasil belajar peserta didik pada
PENINGKATAN HASIL BELAJAR PADA PEMBELAJARAN PENDIDIKAN PANCASILA MENGGUNAKAN MODEL PROBLEM BASED LEARNING DI KELAS IV SD Nelda Helvia; Atri Waldi; Reinita; Mansurdin
EDU RESEARCH Vol 5 No 4 (2024): EDU RESEARCH
Publisher : IICLS (Indonesian Institute for Corporate Learning and Studies)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47827/jer.v5i4.475

Abstract

This research was motivated by the low learning outcomes of students in Pancasila education learning and in the learning process teachers did not use a variety of learning models. The aim of this research is to describe the improvement in student learning outcomes using the Problem Based Learning model in Pancasila education learning in class IV of SD Negeri 29 Batang Anai, Padang Pariaman Regency. This type of research is Classroom Action Research (PTK) which uses qualitative and quantitative approaches. Carried out in two cycles, cycle I consists of 2 meetings and cycle II consists of 1 meeting. The results of this research show an increase in: a) cycle I teaching modules with an average of 79% (C), cycle II with an average of 97.22% (A), b) implementation of teacher aspects of cycle I with an average of 82% (B), cycle II with an average of 96.42% (A), c) implementation of student aspects of cycle I with an average of 79% (C), cycle II with an average of 92.85% (A), and d) assessment of results student learning in cycle I with an average of 78% (C), cycle II with an average of 89% (B). It can be concluded that learning Pancasila education using the PBL model can improve the learning outcomes of class IV students at SD Negeri 29 Batang Anai, Padang Pariaman Regency
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN PENDIDIKAN PANCASILA MENGGUNAKAN MODEL DISCOVERY LEARNING DI KELAS IV SDN 29 BATANG ANAI KABUPATEN PADANG PARIAMAN Dinny Salfiyah Utami; Atri Waldi; Reinita; Tin Indrawati
EDU RESEARCH Vol 5 No 4 (2024): EDU RESEARCH
Publisher : IICLS (Indonesian Institute for Corporate Learning and Studies)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47827/jer.v5i4.476

Abstract

The aim of this research is to describe the improvement in learning outcomes of Pancasila education using the Discovery Learning model in class IV of SD Negeri 29 Batang Anai, Padang Pariaman Regency. This research is Classroom Action Research (PTK) which uses qualitative and quantitative approaches. Implemented in two cycles. and each cycle has four stages, namely planning, implementation, observation, and reflection. The research subjects were teachers and students of class IV SD Negeri 29 Batang Anai, Padang Pariaman Regency, totaling 20 students. The results of the research show an increase in: a) teaching modules in cycle I with an average of 79.16% (C), and cycle II 94.44% (A), b) implementation in the teacher aspect of cycle I with an average of 82.81 % (B), and cycle II 93.75% (A), while in the student aspect of cycle 1 with an average of 79.68 (C), and cycle II 90.62% (A), c) assessment of Students in cycle I obtained an average of 78.94 and cycle II with an average of 83.14. Based on these results, it can be concluded that using the Discovery Learning model can improve student learning outcomes in class IV Pancasila education learning at SD Negeri 29 Batang Anai, Padang Pariaman Regency.
PBL-Based Electronic Teaching Materials Using Flip PDF Corporate in Elementary Schools Andava, Shalsabillah Putri; Reinita
Journal of Education Action Reseach Vol 7 No 3 (2023): August 2023
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v7i3.67328

Abstract

Sejalan dengan perkembangan zaman, maka di perlukan pembelajaran menggunakan bahan ajar elektronik. Guru dituntut untuk dapat memenuhi kriteria pembelajaran yang sesuai dengan perkembangan teknologi. Penelitian ini bertujuan untuk mengembangkan bahan ajar elektronik berbasis Problem Based Learning (PBL) menggunakan flip pdf corporate yang valid. Metode pengembangan menggunakan model ADDIE dengan tahap analisis, desain, pengembangan, implementasi, dan evaluasi. Penelitian ini meliputi metode pengumpulan data lembar validasi dari validator media, validator bahasa, dan validator materi. Pengumpulan data praktikalitas angket respon peserta didik dan guru. Hasil uji validasi media 93.75% masuk kategori sangat valid, hasil validasi materi 93.75% masuk kategori sangat valid, hasil validasi bahasa 95% masuk kategori sangat valid. hasil uji praktikalitas guru 97,14% dengan kategori sangat praktis dan peserta didik 93,7% dengan kategori sangat praktis. Dengan bukti hasil validasi produk dan hasil praktiklitas tersebut disimpulkan bahwa bahan ajar elektronik berbasis PBL menggunakan flip pdf corporate di sekolah dasar adalah valid dan praktis. Penelitian ini berimplikasi pada variasi bahan ajar yang valid untuk menunjang proses pelaksanaan pembelajaran.
Efektivitas Media Mind Mapping Menggunakan Powerpoint di Sekolah Dasar Mutiara Zenitha Asra; Reinita
Journal of Education Action Reseach Vol 7 No 4 (2023): November 2023
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v7i4.69490

Abstract

Industri 4.0 menekankan pentingnya keterampilan kolaborasi dan pemecahan masalah. Pendidikan harus lebih fokus pada pembelajaran berbasis proyek dan kolaboratif untuk mempersiapkan siswa menjadi penerus bangsa yang mampu menghadapi tantangan dimasa depan. Penelitian ini dilatarbelakangi oleh kurangnya minat peserta didik dalam memahami materi pembelajaran. Sehingga berpengaruh terhadap keaktifan dan hasil belajar siswa. Penelitian ini bertujuan untuk mengembangkan media interaktif Mind Mapping menggunakan Powerpoint pada Pendidikan Pancasila Kurikulum Merdeka. Jenis penelitian ini adalah penelitian pengembangan menggunakan model ADDIE dengan tahapan analisis, perancangan, pengembangan, implementasi dan evaluasi. Subjek penelitian ini adalah guru beserta peserta didik yang berjumlah 23 orang yang terdiri dari 9 perempuan dan 14 laki-laki. Produk yang sudah dihasilkan berupa media interaktif Mind Mapping yang terlebih dahulu sudah diuji validitasnya oleh 3 orang ahli yaitu ahli materi, ahli bahasa serta ahli media. Pengumpulan data digunakan metode non tes berupa lembar kuesioner. Analisis data digunakan metode analisis deskriptif kuantitatif. Berdasarkan hasil analisis dapat disimpulkan bahwa media mind mapping menggunakan powerpoint valid dan layak digunakan pada Pendidikan Pancasila Kurikulum Merdeka kelas IV SD.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN PENDIDIKAN PANCASILA MENGGUNAKAN MODEL COOPERATIVE LEARNING TIPE TEAM GAMES TOURNAMENT DI KELAS IV SD NEGERI 15 ULU GADUT KOTA PADANG Ikhsan, Ikhsan; Yesi Anita; Fikhen Tri Wulandari; Reinita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 01 (2025): Volume 10, Nomor 01 Maret 2025 in progress
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i01.23568

Abstract

This research aims to describe the improvement of student learning outcomes in Pancasila Education learning using the Cooperative Learning model of the Team Games Tournament type in class IV of SDN 15 Ulu Gadut, Padang City. This type of research is Classroom Action Research (CAR) using qualitative and quantitative approaches. This research was conducted in two cycles, cycle I with two meetings and cycle II with one meeting. The subjects of the study were teachers (researchers) and students totaling 23 students consisting of 9 male students and 14 female students. The results of this study showed an increase: 1) The average implementation of the learning module in cycle I was 87.5% (B) increasing in cycle II to 95.83% (A). 2) The implementation of teacher activities in cycle I averaged 85.71% (C) increasing in cycle II to 96.42% (A). 3) The implementation of student activities in cycle I averaged 87.49% (B) increasing in cycle II to 96.42% (A). 4) The average student learning outcomes in cycle I were 75.37 (D) increasing to 89.07 (B) in cycle II.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN PENDIDIKAN PANCASILA DENGAN MODEL KOOPERATIF TIPE INDEX CARD MATCH DI KELAS IV UPTD SDN 02 KOTO TUO KABUPATEN LIMA PULUH KOTA Mahdiyah, Atikah; Waldi, Atri; Reinita; Erita, Yeni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25514

Abstract

This research is motivated by the low student learning outcomes in Pancasila Education Learning. This study aims to describe the improvement of student learning outcomes in Pancasila education learning using the cooperative model type index card match in Class IV UPTD SDN 02 Koto Tuo, Lima Puluh Kota Regency. The method used is Classroom Action Research (CAR), employing a qualitative and quantitative approach, conducted in 2 cycles, namely cycle I (2 meetings) and cycle II (1 meeting), carried out in four stages: planning, implementation, observation, and reflection. The subjects of this research are the teachers and students of class IV UPTD SDN 02 Koto Tuo, Lima Puluh Kota District, with a total of 20 students consisting of 10 boys and 10 girls. The results of the research conducted show that Pancasila Education learning using the Index Card Match cooperative model can improve students' learning outcomes in Pancasila Education in Class IV UPTD SDN 02 Koto Tuo, Lima Puluh Kota Regency).
Validity and Practicality of Android Ispring Suite Media with Problem-Based Learning in Pancasila Education Suryani, Heriza Dwi; Reinita
JOURNAL OF TEACHING AND LEARNING IN ELEMENTARY EDUCATION (JTLEE) Vol. 8 No. 2 (2025): August 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/

Abstract

This research originated from observations conducted in elementary schools, which revealed that no learning media had been developed utilizing the Android-based iSpring Suite combined with the Problem Based Learning model for Pancasila Education in Grade IV. The study employs a Research and Development (R&D) approach following the ADDIE model, which includes five stages: analysis, design, development, implementation, and evaluation. Data were gathered using validation sheets and response questionnaires. The validation instruments covered aspects of material, language, and media, while the response questionnaires involved feedback from both teachers and students. The study subjects included Grade IV students from SDN 16 Tanah Garam, SDN 20 Sinapa Piliang, and SDN 19 Tanah Garam. The findings indicated that the developed learning media was validated and considered highly valid, achieving an average validation score of 93.79%. Additionally, teacher and student responses showed that the media was practical for classroom use. Overall, learning through the Android-based iSpring Suite integrated with the Problem Based Learning model was confirmed to be both valid and practical for implementation in the learning process.
PENGEMBANGAN MEDIA ARTICULLATE STORYLINE 3 BERBASIS SAINTIFIK PADA PEMBELAJARAN TEMATIK TERPADU DI KELAS III SEKOLAH DASAR Anggraini, Tri Suci Anggraini Suci; Reinita
Jurnal PGSD Vol 15 No 2 (2022)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pgsd.15.2.149-158

Abstract

This research  is motivated by the use of learning media which only focuses on the use of text books in the delivery of learning materials, and the use of technology as a learning medium in learning activities is still rarely used. The purpose of the research was to develop a scientific based Articulate Storyline 3 media in integrated learning in the third grade of elementary school. The type of research used is research an development (R&D) research or development research. The model used in this study is the ADDIE model. The ADDIE model has five stages in its development, namely Analysis, Design, Development, Implementation, and Evaluation. The results of this study stated that the use of scientific based Articulate Storyline 3 learning media obtained a valid category with the results of material validation 83.95%, media validation 76.6% and language validation 82%. the result of the practicality test are stated to be very practical. This is obtained from the teacher response questionnaire and the student response questionnaire for class III SD Negeri 02 Jambak Lubuk Sikaping attitude where the results obtained are 88.6% student response questionnaires. Thus, the scientific based Articulate Storyline 3 learning media in integrated thematic learning in grade III elementary school is declared valid and very practical.