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The Implementation of the Reflective Inquiry Learning Model to Improve Students' Metacognitive Skills in Informatics Subject at State Senior High School 1 Amurang Suci K. Wagei; Hiskia Kamang Manggopa; Harrychoon Angmalisang; Parabelem Tinno Dolf Rompas
International Journal of Information Technology and Education Vol. 5 No. 2 (2026): March 2026
Publisher : JR Education

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Abstract

Metacognitive skills are an essential aspect of Informatics learning, as they are closely related to students’ ability to plan, monitor, and evaluate their own thinking processes. However, learning outcomes indicate that students’ metacognitive skills remain relatively low. This study aims to improve students’ metacognitive skills through the implementation of the Reflective Inquiry learning model. This study employed Classroom Action Research (CAR) conducted in two cycles, each consisting of planning, implementation, observation, and reflection stages. The research subjects were 33 eleventh-grade students at SMA Negeri 1 Amurang. Research instruments included a metacognitive questionnaire, observation sheets of teacher and student activities, and learning achievement tests. The results showed an improvement in students’ metacognitive skills from Cycle I to Cycle II, as indicated by an increase in the average metacognitive score and the percentage of students categorized as having high metacognitive skills. Therefore, the Reflective Inquiry learning model is effective in improving students’ metacognitive skills in Informatics learning.
Implementation of A Learning Management System using Prompt Engineering Horizon Artificial Intelligence in State Senior High School 1 Siau Barat Alfrits Patrick Gunde; Harrychoon Angmalisang; Hiskia Kamang Manggopa; Parabelem Tinno Dolf Rompas
International Journal of Information Technology and Education Vol. 5 No. 2 (2026): March 2026
Publisher : JR Education

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Abstract

Prompt in artificial intelligence is one of the terms in technology that is currently often discussed by academics, becoming a weapon in producing a digital work and has an important role in artificial intelligence. Prompt is a command spoken by humans to machines to produce digital work. In a broad view, prompt is the art of designing science and a compass to guide humans in using artificial intelligence. This study aims to maximize Prompt Engineering Horizon Artificial Intelligence to create a learning management system in SMA Negeri 1 Siau Barat. This study uses the method This study uses the Research and Development (R&D) method with the ADDIE development model. The application of the learning management system to Teachers and Students of SMA Negeri 1 Siau Barat is the result of this research, where the prompt is made into a programming language coding arrangement and becomes a neat and ready-to-use web-based learning management system application. The implementation of this application is new and the first for teachers and students of SMA Negeri 1 Siau Barat and has a positive impact on the understanding and use of technology. On the other hand, this system also allows teachers and students to use smartphones optimally in the school environment for learning.
Implementation of a Factory-Based Learning Workshop Management Model to Improve Student Competence at SMK Negeri 3 Tondano Hartentus M. Lalompoh; Harrychoon Angmalisang; Hiskia Kamang Manggopa; Parabelem Tinno Dolf Rompas
International Journal of Information Technology and Education Vol. 5 No. 2 (2026): March 2026
Publisher : JR Education

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Abstract

This study aims to determine the effect of the Implementation of the Factory-Based Learning Workshop Management Model (Teaching Factory) to Improve Student Competence at SMK Negeri 3 Tondano. This study uses quantitative research with data collection techniques through questionnaire instruments. Based on the results of the analysis and discussion, the Implementation of the Factory-Based Learning Workshop Management Model (Teaching Factory) to Improve Student Competence by 98% while the rest is determined by other variables that are not studied in this study. So, the conclusion in this study is that there is a direct positive effect of the Implementation of the Factory-Based Learning Workshop Management Model (Teaching Factory) to Improve Student Competence at SMK Negeri 3 Tondano. This means that the Implementation of the Factory-Based Learning Workshop Management Model (Teaching Factory) can Improve Student Competence. Therefore, considering the influence of Factory-Based Learning (Teaching Factory) on Improving Student Competence, it is expected that all Vocational High Schools will implement Factory-Based Learning (Teaching Factory).
The Influence of Project-Based Learning Model on Visual Communication Design Learning Outcomes of Students at State Vocational School 1 Kotamobagu Harry Septian Laute; Harrychoon Angmalisang; Hiskia Kamang Manggopa; Parabelem Tinno Dolf Rompas
International Journal of Information Technology and Education Vol. 5 No. 2 (2026): March 2026
Publisher : JR Education

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This study aims to determine the effect of implementing the Project-Based Learning (PjBL) model using the Kodular application on the creativity and learning outcomes of 11th-grade DKV 1 students in the Fundamentals of Visual Communication Design subject at SMKN 1 Kotamobagu. This study used a quantitative approach with a quasi-experimental design involving two groups: a control class and an experimental class, each with 20 students (a total of 40 students). The research instrument was tested for validity and reliability, with all items declared valid (r count 0.338–0.794 > 0.312) and reliable (Cronbach's Alpha 0.917). The descriptive analysis results showed an increase in the average pretest and posttest scores in the experimental class from 42.5 to 83.5, while in the control class, the score increased from 41 to 80.5. The normality test showed that the data were normally distributed (Sig. 0.227 and 0.731), while the homogeneity test showed that both groups had homogeneous variances (Sig. 0.214 and 0.331). The t-test indicated a significant effect of the Project-Based Learning (PjBL) model on learning outcomes, with a sig. 0.000 and a calculated t of 9.811. The F-test yielded an F-value of 96.259 with a significance level of 0.000, indicating that the model simultaneously influenced learning outcomes. The determination test obtained an R-square value of 0.717, indicating that the model explained 71.7% of the variation in learning outcomes. This study concludes that the implementation of Project-Based Learning (PjBL) using Kodular effectively improves student creativity, learning motivation, and learning outcomes in the Visual Communication Design subject.
Hubungan Fasilitas Laboratorium Kelistrikan dengan Kompetensi Praktik Pengukuran Listrik Siswa SMK (The Relationship Between Electrical Laboratory Facilities and Students’ Electrical Measurement Competence in Vocational High Schools) Septian Johanes Kantu; Harrychoon Angmalisang; Fransiskus Seke
JURNAL EDUNITRO Jurnal Pendidikan Teknik Elektro Vol. 6 No. 2 (2026): October Issue
Publisher : Department of Electrical Engineering Education - Faculty of Engineering - State University of Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.68437/jejpte.v6i2.17

Abstract

This study aimed to analyze the condition of electrical laboratory facilities, students’ practical competence in electrical measurement, and the relationship between laboratory facilities and the competence of Grade X Electrical Power Installation Engineering (TITL) students at SMK Negeri 3 Tondano. A quantitative approach with an ex post facto design was employed. All 30 Grade X TITL students were selected using saturated sampling. Laboratory facility data were collected through questionnaires and observation, while practical competence data were obtained from observation and documented practical scores. The data were analyzed using descriptive statistics and simple linear regression. Laboratory facilities obtained a mean score of 124.47, equivalent to 82.98%, and were categorized as very good. Students’ practical competence had a mean score of 20.43, equivalent to 81.73%, and was also categorized as very good. Regression analysis showed a statistically significant but negative relationship (β = −0.412; p = 0.024), with R² = 0.169. Thus, laboratory facilities accounted for 16.9% of the variance in practical competence. The study was limited to 30 students from one class and included laboratory facilities as the sole predictor. The findings indicate that practical competence is multifactorial and should be considered alongside student readiness, practice intensity, instructional strategies, learning experiences, and teacher guidance.