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Academic Administration Information System for Junior High School (SMP) PGRI Bengkulu City Andri Maryensyah; Indra Kanedi; Ricky Zulfiandry
Jurnal Komputer, Informasi dan Teknologi (JKOMITEK) Vol. 1 No. 1 (2021): JUNI
Publisher : Penerbit ADM

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2675.322 KB) | DOI: 10.53697/jkomitek.v1i1.143

Abstract

SMP PGRI Bengkulu City is one of the schools in Bengkulu Province. In the process of managing academic data, most of them are still done manually and have also used office application packages in managing data, namely Microsoft Excel. The problem that often occurs is the absence of an integrated system that is able to manage academic data as a whole, so that data management takes a long time. The Academic Administration Information System for Junior High School (SMP) PGRI Bengkulu City was created using the PHP programming language and MySQL database. The features contained in the Academic Information System are operator data processing, student data, teacher data, class data, subject data, student grade data, teacher data recap, student data recap, subject data recap per class, grade recap per subject. In this academic information system, there are 3 access rights, namely Operator, Teacher, and Student, each of which has different features. Based on the results of the tests that have been carried out, the Academic Information System at the PGRI Bengkulu City Junior High School (SMP) has been running as it should.
The Decision Support System in Determining Students Who Commit Violations Using Simple Additive Weighting (SAW) Method at SMA N 6 South Bengkulu dandi pulama; Maryaningsih Maryaningsih; Ricky Zulfiandry
Jurnal Komputer, Informasi dan Teknologi (JKOMITEK) Vol. 1 No. 1 (2021): JUNI
Publisher : Penerbit ADM

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2822.084 KB) | DOI: 10.53697/jkomitek.v1i1.151

Abstract

School is an academic institution with the main task of providing education and developing science, technology, and art. The purpose of education is not only to develop knowledge, but also to form personality, independence, social skills, and good character. Therefore, various programs are designed and implemented to realize these educational goals, especially in the context of character building by making a school code of conduct, but it is possible for students to often violate the rules of school discipline, so a decision maker application is needed. to determine students who commit violations and will be given guidance by applying the Simple Additive Weighting (SAW) method. The application used was Visual Studio 2010 programming language and the research method used in this study is the waterfall method. The waterfall method is able to analyze the needs that are needed to find out the weaknesses of the old system, then make a design from the design and proceed with making a new system design. The result of the research is a decision support system based on the calculation data of SAW method, 30 students who commit violations will produce 3 students who get the highest violation scores so that coaching will be carried out.
Information System for the Secretariat Office of the Regional People's Representative Council (DPRD) of Bengkulu City Web-Based Meyza Hani Putri; Indra Kanedi; Ricky Zulfiandry
Jurnal Media Computer Science Vol 1 No 1 (2022): Januari
Publisher : Fakultas Ilmu Komputer Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1512.326 KB) | DOI: 10.37676/jmcs.v1i1.1931

Abstract

Information is one of the important things in an agency, company, organization, institution and environment that is outside the system. The current Bengkulu City DPRD Secretariat in terms of finding information on the DPRD Secretariat data is still simple and there is no support system that can facilitate and search for data about employees, so we need a fast, precise and accurate system that can be useful for employees to find out administrative data and information. staff at the DPRD Secretariat. Therefore, the author intends to design a personnel information system at the Bengkulu City DPRD Secretariat. It is hoped that it can be used to find out information about the Bengkulu City DPRD Secretariat. This system is designed using MySQL Database and PHP Programming Language. And overall this information system can help users to find out information about the Bengkulu City DPRD Secretariat.
Book Catalog Application In Man 2 Bengkulu City Using The Levenstein Distance Algorithm Reza Saputra; Sapri Sapri; Ricky Zulfiandry
Jurnal Media Computer Science Vol 1 No 2 (2022): Juli
Publisher : Fakultas Ilmu Komputer Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (801.847 KB) | DOI: 10.37676/jmcs.v1i2.2690

Abstract

MAN 2 Bengkulu City is one of the public madrasah aliyah schools in Bengkulu City. The school already has a library which is used as a medium for library members or users to search for books, read books, and borrow books. So far, the library at MAN 2 Bengkulu City is still conventional and has not used related applications in terms of searching book catalogs. Members/librarians come to the library and look directly at each shelf to pick up the desired book. In addition, the data processing of the book catalog has not utilized the office application package, all book data is processed using double polio paper that has been prepared. The book catalog application at MAN 2 Bengkulu City is an application that can be used to facilitate the library in managing book data, members, borrowing, and returning books and can print the output needed in archiving library data. The book catalog application at MAN 2 Bengkulu City has applied the Levenstein Distance Algorithm which is used to facilitate the search for books when the book borrowing process is carried out. The book catalog application at MAN 2 Bengkulu City was made using the Visual Basic programming language.
Peran Teknologi Informasi Untuk Peningkatan Kemampuan Siswa Smk Dalam Menghadapi Perkembangan Era Digital SMK Negeri 3 Kota Bengkulu Ricky Zulfiandry; Feri Hari Utami; Venny Novita Sari; Jhoanne Fredericka; Rupawan Azzahra
Jurnal Dehasen Untuk Negeri Vol 2 No 1 (2023): Januari
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v2i1.3627

Abstract

In the digital era, the role of information technology is needed to face competition in society. Information and communication technology is an important element in contributing to fundamental changes in the structure of operations and organizational management, education, transportation, health, online learning is a teaching and learning process that utilizes the internet and digital media in delivering material. The online learning method is considered closer to the current generation of students who are known to be very integrated with technology products. This is a form of digitalization in the world of education which has many benefits. Today's increasingly sophisticated digital technology causes major changes in the world. Humans have been facilitated in accessing information in many ways, and can freely enjoy the facilities of digital technology, but the negative impacts also appear as threatening. Crime is easy to facilitate, online games can damage the mentality of the younger generation, pornography and copyright infringement are easy to do, and other businesses that are already operating digitally or can evolve to online business can quickly survive amidst a sudden pandemic. while giant companies that could not adapt immediately fell even to the point of stopping production.
Sosialisasi Manfaat Teknologi Virtual Augmented dan Virtual Reality Bagi Peningkatan Bidang Manajemen Pendidikan Jusuf Wahyudi; Nofi Qurniati; Ricky Zulfiandry; Suwarni Suwarni; Desi Mahdalena; Wahyu Al Amar
Jurnal Dehasen Untuk Negeri Vol 2 No 2 (2023): Juli
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v2i2.4552

Abstract

This Community Service (PKM) aims to advance information technology so that later students who are studying at SMKN 3 Bengkulu Tengah will get additional insight into computer science in the field of information technology such as Virtual Reality and Virtual Augmented which in everyday terms do not let many students gaptek (stuttering technology) in order to play a more role in world competition outside the school walls. The benefits of PKM activities are aimed at SMKN 3 Bengkulu Tengah students who are expected to be able to utilize and apply them to other fields of science related to the science they are studying. The results and conclusions of this PKM are that this PKM activity has educated and provided knowledge of Virtual Augmented and Virtual Reality Technology and its role in the world of education. So that students of SMKN 3 Bengkulu Tengah can better prepare themselves to become a creative, innovative and inspiring young generation in the face of technological advances.
Penggunaan dan Pemanfaatan Teknologi pada Generasi Digital Asnawati Asnawati; Indra Kanedi; Venny Novita Sari; Ricky Zulfiandry; Desi Mahdalena
Jurnal Dehasen Untuk Negeri Vol 3 No 1 (2024): Januari
Publisher : Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jdun.v3i1.5485

Abstract

The importance of using and utilizing technology to increase knowledge in the Generation Z era among youth is one of the driving factors to remain competitive in the digital world. With this digital technology, it is easier for all groups to access information on social media such as Google, YouTube, ChatGPT. Analysis of the situation with partners, in this case SMA Negeri 1 Kepahiang, revealed a picture of students' lack of understanding of the development of information technology, especially in the digital field. so that the school conveyed the need to socialize the technology directly to the students of SMAN 1 Kepahiang. Parts of the field of computer science that continue to develop include artificial intelligence as a tool and a substitute for human functions, one of which is ChatGPT technology which is an artificial intelligence-based machine technology that is trained to be able to imitate human conversation using NPL (Natural Language Processing) technology. And used to produce quite scientific writing or even books with prompts. So that opportunities for innovation using this technology are wide open for education in Indonesia, one of which is improving the writing skills of students in schools/campuses to achieve the six competencies (critical thinking, collaboration, communication, creativity, character education and citizenship) that are needed in the current era. This. In this case, this service effort is carried out to provide generation Z with more in-depth knowledge regarding artificial intelligence and prepare them to be able to keep up with technological developments that continue to develop