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SISTEM PENJUALAN IKAN HIAS PADA GALERI RAMA DAN RENA BERBASIS WEB I Wayan Wiranata; Indra Kanedi; Ricky Zulfiandry
Jurnal Media Infotama Vol 19 No 1 (2023): April
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v19i1.3336

Abstract

ABSTRACT : As technology advances today, especially in information systems, the use of computers has become a necessity in the business world and in daily life. The use of information systems for the process of recording sales data that functions to support buying and selling processes, analysis of information systems based on system development data based on promotional activities and sales data of decorative fish gallery, application design systems by adjusting the needs of users based on gallery promotion activities, sales data and results from interviews with the head of decorative fish gallery at Rama dan Rhena Shop, the results of the application design are applied in the design of the sales system application. From the design process to the implementation of the system that has been carried out the sales system of decorative fish gallery at Rama Dan Rhena Shop, the following conclusions can be drawn: a. Sales system of decorative fish gallery at Rama dan Rhena Shop has become a website application that can be accessed flexibly by both users and admins/campus parties, only with an internet connection. b. This sales information system of decorative fish gallery at Rama dan Rhena Shop can be used to record the purchase of stock products at Rama dan Rhena Shop. c. This system can be used to provide purchase transaction reports, sales reports and product reports in detail.
PERANCANGAN SISTEM INFORMASI PENJUALAN TOKO ROTI ME TIME BERBASIS WEB Agung Aushaaf Marshaa Hermanto; Indra Kanedi; Ricky Zulfiandry
Jurnal Media Infotama Vol 19 No 1 (2023): April
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v19i1.3342

Abstract

ABSTRACT: Technological developments mean that from time to time technology continues to develop in a more sophisticated direction. This development is based on human innovation and creativity, especially in the business field, many sales have been made on-line, this Me Time Bakery has not yet developed on-line sales, online developments or online stores through internet media have mushroomed in Indonesia, even already very well known by the general public. The number of various conveniences in shopping and the various types of products and services offered, make Indonesian people make online shops as one of the new "shopping places" besides shopping centers. this makes many online shop sellers competing to offer their products in various ways to attract consumers to shop, they take advantage of the situation where online shopping is currently in demand by the Indonesian people until now. The analysis of the old system at the Me Time Bakery is still manual by using a manual counting machine with a receipt system so that sales and purchases of stock items are re-corrected and recorded only on that day how many breads were sold, how many purchases and stock sales. To find out the availability of information products, with the Web-Based Me Time Bakery Sales Information System, it can facilitate the promotion process which has been conventional in nature. can use the application in accordance with accurate and good commands.
APLIKASI GAME FIRST PERSONAL SHOOTER (FPS) BERBASIS ANDROID randi wijaya; Khairil Khairil; Ricky Zulfiandry
Jurnal Media Infotama Vol 19 No 1 (2023): April
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v19i1.3685

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Abstract:First Person Shooter (FPS) this game is usually a shooting game where the appearance is seen from the player’s eyes. Where each zombie object appears automatically then the user will try to shoot at the zombie object, so if the a zombie object is shot will increase the score value. Unity3d is an IDE display for free java/androiddevelopment. Meanwhile,according to safaat (2013:6) unity3d contains an IDE game engine used to make android coding. Unity3d is a supporting application for android development that is free. At the level of the game starts with an easy level by getting points and adventure, then the level will automatically go up. An alternative game to be able to provide games that are able to hone the brains ability in logic/mathematics and can implement the First Personal Shooter (FPS) game with an Android-based united3d game engine. It is hoped that the development of this application can be a reference not that the geofencing algorithm is not only be applied to map-based applications so that the geofencing algorithm can be applied to similar applications as information technology developments.
PEMBUATAN GAME THE LEGEND OF BENGKULU MENGGUNAKAN RPG MAKER VX ACE Arif Rangga Wijaya; Indra Kanedi; Ricky Zulfiandry
Jurnal Media Infotama Vol 19 No 1 (2023): April
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v19i1.3807

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ABSTRACT :Games are a means of entertainment for all ages. The game is unmistakably has a very rapid development, ranging from games genre action, RPG, FPS, to arcade games. RPG or the term of Role Playing Game where players play a role, generally the player plays the main character (Protagonist). The development of the Protagonist depends on how the player takes steps in the game. In this research, the writer develops a fictional game using the RPG Maker VX ACE engine. The writer collects data through observations of the movement of RPG games in the game world. There is a game-making stage that was carried out earlier, namely concept design and game storyline creation, as well as game design to the trial stage where testing was made based on the purpose of making the game. The RPG game of The Legend of Bengkulu has been successfully designed where players can develop their own characters. This game is also expected to improve the player's ability to solve the puzzles given in the game. With this game, the writer also hopes that players can get to know the famous history in the Bengkulu area, which is none other than Fort Marlborough.
Aplikasi Data Pencari Kerja Dalam Bursa Kerja Khusus Dimas Rizky Wardana; Indra Kanedi; Ricky Zulfiandry
Jurnal Media Infotama Vol 19 No 2 (2023): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v19i2.4358

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Abstract-Computers are a set of technologies that really help human work. Application is a computer application that is intended to help solve problems in a specific field, this system works by using job knowledge which is the most important thing because it has a direct effect on a person's survival. Data Applications for Job Seekers in the Special Job Exchange, System design is the stage where the author will design the application to be built. This stage is the stage where the author will go through planning flowchart designs, data flow diagrams, input display designs and output display designs. Based on the research results, the following conclusions can be drawn, the implementation of the Bengkulu City 1 State Vocational High School Special Job Exchange can run smoothly, the purpose of the Bengkulu City 1 State Vocational High School Special Job Exchange in increasing student competence and helping the distribution of graduates can be successful by Good. By having competencies that are in accordance with the needs of the world of work, graduates of the Bengkulu City 1 State Vocational High School can easily be accepted into the world of work. This is evidenced by the search results for graduates of the Bengkulu City 1 State Vocational High School which shows that graduates of the Bengkulu City 1 State Vocational High School easily and quickly get jobs.
Penerapan Metode Regresi Linear Berganda Dalam Prediksi Jumlah Pemakaian Obat Pada Rumah Sakit Rafflesia Kota Bengkulu Aryo Sumirso Wahyudi; Khairil Khairil; Ricky Zulfiandry
Jurnal Media Infotama Vol 20 No 2 (2024): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v20i2.6512

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Rafflesia Hospital Bengkulu is one of the hospitals are in Bengkulu City. The purpose of this study is to provide information on the results of predicting the amount of drug usage, as a benchmark in drug management at Rafflesia Hospital Bengkulu City. The implementation of Multiple Linear Regression Method in predicting the amount of drug usage at Rafflesia Hospital Bengkulu City can help provide information on the predicted results of drug usage in the following month and can be used as an evaluation material and illustration for planning drug purchases to be made by Rafflesia Hospital Bengkulu. Based on data test from 5 (five) drugs, the results of predicting the amount of drug usage using the Multiple Linear Regression Method have a good level of accuracy from the test results in the Prediction Month of February and Prediction Year in 2024. Whereas, the prediction of drug usage amount is aqua 25ml as much as 630, aminofluid 500/bfluid as much as 8, aqua water irrigation as much as 189, aqua l liter as much as 91, and aqua 250ml as much as 33.
Sistem Informasi Data Nilai Siswa Pada Sekolah Menengah Kejuruan Negeri 03 Empat Lawang Sumatera Selatan Meta Ulandari; Asnawati Asnawati; Ricky Zulfiandry
Jurnal Media Infotama Vol 21 No 1 (2025): April 2025
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v21i1.8148

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SMK Negeri 03 Empat Lawang of South Sumatra is an agency that operates in the field of education, the objective that must be observed SMK Negeri 03 Empat Lawang of South Sumatra is the process of processing student value data, the procedures that occur in processing student value data are still manual or written, the values students and lecturers are collected in a large number of papers and it makes it difficult for teachers, admins to control them, the problems that occur include quite a few test papers, assignments, final semester exams being lost, students also have to wait a long time to find out their grades, therefore in this final assignment discusses the PHP MYSQL-based student grade data information system at SMK Negeri 03 Empat Lawang of South Sumatra. The software development method used is Waterfall, and in the research process the data collection techniques used include interview observation and literature study, this grade data information system designed to simplify the way teachers and admins work in managing student grade data such as per meter report cards, apart from that, students can also view and print their own report cards online.
E-commerce Sparepart Mobil (Studi Kasus Toko Sahabat Motor) Candra Gunawan; Indra Kanedi; Ricky Zulfiandry
Jurnal Media Infotama Vol 21 No 2 (2025): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v21i2.8353

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Abstract—E-commerce-based sales information system at Toko Sahabat Motor, to overcome the problems of the conventional sales system used before. This system is designed to provide convenience in managing product data, transactions, and store information in integrated manner, as well as making it easier for customers to obtain information and online purchase car spare parts. The research uses the waterfall method, with steps such as requirements analysis, design, implementation, and system testing using the black-box testing method. The results showed that the information system built can improve store operational efficiency, provide faster and more accurate services, and support digital marketing strategies. The system is also designed with key features such as product data management, user registration, order processing, and payment options via COD and bank transfer, which are relevant to meet the needs of customers in the target area. Keywords :E-Commerce, Information System, Online Sales
Sistem Informasi Peserta Paket C Pada Pusat Kegiatan Belajar Masyarakat (PKBM) Cakrawala Kabupaten Kepahiang Deri Novrian; Asnawati Asnawati; Ricky Zulfiandry
Jurnal Media Infotama Vol 21 No 2 (2025): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v21i2.8421

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Making information systems for “Paket C” participants is an urgent need for PKBM in order to improve the quality and effectiveness of non-formal education services. Based on these conditions the researcher tries to design a sales information system that is in accordance with the problems that have been analyzed, to produce an information system design that can help the next programmer create an application program in order to produce higher quality information, the programming language that the researcher plans is to use a web program which is expected to help work in data processing to be more effective and efficient. The analysis carried out is: context diagram, relationship between files, database design, menu and sub menu design, input design, output design, using the waterfall method. PKBM (Community Learning Center) Information System has enormous potential in improving the quality of non-formal education management, especially for Paket program. The implementation of this system can speed up the administrative process, facilitate the management of student data, and provide convenience in making reports that are more accurate and timely, With an integrated system, PKBM can monitor the development of students more efficiently, starting from registration, attendance, test scores, to graduation, To achieve optimal results, the implementation of this information system requires serious attention to several supporting factors, such as adequate infrastructure, training for managers and system users, and readiness to face technological challenges.
Rancang Bangun Sistem Informasi Perpustakaan Pada Madrasah Aliyah Negeri (MAN) Kaur Abdul Wahid; Khairil Khairil; Ricky Zulfiandry
Jurnal Media Infotama Vol 21 No 2 (2025): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v21i2.9263

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The development of education is inseparable from competition between schools to produce the best graduates. MAN Kaur is also striving to improve the quality of education by providing various facilities for students, especially libraries. This study aims to design and develop a web-based library information system at MAN Kaur. This system was developed to address issues in library management that are still done manually, such as recording loans, returns, and managing member data, which are prone to errors and data loss. The system development uses Waterfall method, which consists of the stages of needs analysis, design, implementation, testing, and maintenance. The main features built into the system include book data management, member data, borrowing and return transactions, as well as the automatic and structured generation of reports. Based on the implementation results, this information system is effective in improving operational efficiency and data management accuracy. Additionally, the system supports enhanced library service quality and serves as an appropriate solution for meeting digitalization needs within the school environment, particularly for MAN Kaur.