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PENGARUH MODEL PEMBELAJARAN INQUIRY BERBANTUAN MEDIA VIDEO TERHADAP HASIL BELAJAR IPAS SISWA KELAS 4 SDN 6 SINGKAWANG Nur Azza Ananda; Rini Setyowati; Emi Sulistri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.17412

Abstract

Azza: The Influence of the Inquiry Learning Model Assisted by Video Media on theScience and Science Learning Outcomes of Class IV Students at SDN 6Singkawang. Thesis, ISBI Singkawang, 2024.This research aims to determine whether there are differences, improvements andthe influence of using the Inquiry model assisted by video media on the science andscience cognitive learning outcomes of class IV students at SDN 6 Singkawang.The type of research used is quantitative research using the Quasi ExperimentDesign method with a Nonequivalent Control Group Design design. The samplestaken in the research were 18 class IVA students. The data collection techniqueuses an essay test technique containing cognitive domain indicators. The dataanalysis technique uses a two-sample t-test and effect size. The results of thisresearch are: 1) there is a significant difference between the cognitive learningoutcomes of students who are given an inquiry model assisted by video media andclasses that use a direct learning model. based on the results of the t test calculationof two samples t_count > t_table, namely 3.5361 > 2.042, which means that thereare differences in students' science and science cognitive learning outcomesbetween the experimental and control classes, 2) there is an increase in students'science and science cognitive learning outcomes in classes that use the assistedinquiry model video media with N-Gain results with an average of 0.59 with apercentage of 59% in the medium category, 3) the Inquiry model assisted by videomedia has a high influence on the science and science cognitive learning outcomesof class IV students at SDN 6 Singkawang. This can be seen from the calculation ofthe effect size, namely 1.18 and the criteria are high, 1.18 is at E_S > 0.80.
PENGARUH MODEL PEMBELAJARAN CLIS BERBASIS OUTDOOR STUDY TERHADAP KEMAMPUAN LITERASI SAINS SISWA KELAS V SEKOLAH DASAR Adhari; Emi Sulistri; Erdi Guna Utama
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.17797

Abstract

The aims of this research are, 1. To find out the difference in the scientific literacy abilities of students who are taught using the outdoor study-based CLIS learning model and students who use the conventional learning model, 2. To find out how much influence the outdoor study-based CLIS learning model has on scientific literacy abilities fifth grade elementary school students. The type of research used is quantitative quasi-experimental and the research design is Posttest-Only Control Group Design. Sampling uses a saturated sampling technique. The research sample of VB class students was 30 students. The instrument used in the research was a test sheet for students' scientific literacy abilities. The data analysis technique uses a two-sample t test and effect size. Research result; 1) There is a difference in the scientific literacy abilities of students who use the Outdoor Study Based CLIS Learning Model with students who are taught using conventional methods in VB class, the calculation results show = 3.44 and = 2.00; 2) The CLIS Learning Model Based on Outdoor Study has a big influence on the scientific literacy abilities of fifth grade elementary school students, with an effect size calculation result of 0.60.
PENGARUH MODEL PEMBELAJARAN SEARCH, SOLVE, CREATE, AND SHARE (SSCS) BERBANTUAN VIDEO ETNOSAINS TERHADAP HASIL BELAJAR KOGNITIF SISWA PADA MATA PELAJARAN IPAS KELAS V SDN 4 SELAKAU Mardiana Sari; Zulfahita; Emi Sulistri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04, Desember 2024.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18166

Abstract

This study aims to determine the effect of using the Search, Solve, Create, and Share (SSCS) learning model assisted by ethnoscience videos on students' cognitive learning outcomes in the subject of IPAS. The type of research used is quantitative with experimental methods. The research design used is quasi experimental design with the form of nonequivalent control group design. Sample determination is saturated sampling. The population in this study were grade V students of SDN 4 Selakau totaling 49. The results showed that: (1) There is a significant difference in students' cognitive learning outcomes between classes given the SSCS learning model assisted by ethnoscience videos and classes given conventional learning, the results show that tcount = 10,98 > ttable = 2,01. (2) The SSCS learning model assisted by ethnoscience videos has a high effect on students' cognitive learning outcomes, the results of the effect size in this study are 0,81 in the high category. (3) There is an increase in students' cognitive learning outcomes after being given the SSCS learning model assisted by ethnoscience videos as indicated by the results of the N-gain = 0,72 in the high category. There is a very positive response to the SSCS learning model assisted by ethnoscience videos, the results of calculating the percentage of student responses show an average of 88%. Thus it can be concluded that the SSCS learning model assisted by ethnoscience videos can affect students' cognitive learning outcomes.
PENGARUH MODEL PEMBELAJARAN COLLABORATIVE TEAMWORK LEARNING (CTL) BERBANTUAN APLIKASI ASSEMBLR EDU TERHADAP PEMAHAMAN KONSEP IPAS PADA SISWA KELAS V SDN 63 SINGKAWANG Effendi, Meri Utami; Emi Sulistri; Kamaruddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09 No. 04 Desember 2024 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20188

Abstract

This research aims to: 1) find out how the science and science concept is understood by class V students at SDN 63 Singkawang; 2) to describe the differences before and after using the Collaborative Teamwork Learning (CTL) learning model assisted by the Assemblr Edu application in understanding science and science concepts for class V SDN 63 Singkawang; 3) to find out how much influence the use of the Collaborative Teamwork Learning (CTL) learning model assisted by the Assemblr Edu application has on class V students at SDN 63 Singkawang.  The research used was quasi-experimental research with a Pretest Posttest Control Group Design. The population in this study were fifth grade students at SDN 63 Singkawang. The research sample was taken by random sampling, selected by randomly selecting groups that used the CTL learning model and the learning model using PowerPoint and video.   The prerequisite test carried out was a normality test using the Chi-square formula, a variance homogeneity test was carried out to see the similarity of the variants in the two groups and the effect size. The results of the research showed that students' understanding of the science and science concept was categorized as sufficient and high, there was a difference before and after using the Collaborative Teamwork Learning (CTL) learning model assisted by the Assemblr Edu application in the understanding of the science and science concept in class V students at SDN 63 Singkawang of 0.012 < 0, 05, and the magnitude of the influence of using Collaborative Teamwork Learning (CTL) learning assisted by the Assemblr Edu application on fifth grade elementary school students is categorized as sufficient.
Penguatan Karakter dan Pelestarian Budaya Lokal Melalui Permainan Tradisional Rien Anitra; Mertika; Evinna Cinda Hendriana; Emi Sulistri; Wasis Suprapto; Dina Anika Marhayani
JURPIKAT (Jurnal Pengabdian Kepada Masyarakat) Vol. 7 No. 1 (2026)
Publisher : Politeknik Piksi Ganesha Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37339/jurpikat.v7i1.2939

Abstract

In this digital era, children are increasingly playing online games, making it important to remember the richness of traditional games. Traditional games are an effective means of preserving local culture, not only for fun but also for building character, such as patience and critical thinking skills. This community service activity, using lectures, questions and answers, demonstrations, simulations, and practical exercises, aims to educate and understand the importance of character and preserving local culture among students at Singkawang 89 Public Elementary School. The response results showed that 100% of students considered the community service activity on traditional games very beneficial, proving that this approach was right on target. This program successfully reintroduced cultural heritage to the younger generation while providing real educational benefits, especially in character building. Students were able to understand and realize that traditional games provide many benefits and are no less enjoyable than playing games on gadgets.).