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All Journal IPTEK The Journal for Technology and Science Jurnal S2 Pendidikan Matematika AKSIOMA: Jurnal Program Studi Pendidikan Matematika AlphaMath: Journal of Mathematics Education Proceeding SENDI_U Union: Jurnal Ilmiah Pendidikan Matematika Jurnal Matematika: MANTIK Journal of Mathematics and Mathematics Education (JMME) Jurnal Pembelajaran Matematika JTAM (Jurnal Teori dan Aplikasi Matematika) JCES (Journal of Character Education Society) DoubleClick : Journal of Computer and Information Technology Buana Matematika : Jurnal Ilmiah Matematika dan Pendidikan Matematika Jurnal Informatika Global Jurnal Studi Guru dan Pembelajaran Jurnal Manajemen Informatika dan Sistem Informasi Jurnal Ilmiah Matematika dan Pendidikan Matematika (JMP) Jurnal Abdi Insani Infotek : Jurnal Informatika dan Teknologi Jurnal Sains dan Edukasi Sains Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika Nusantara Science and Technology Proceedings Infotech: Jurnal Informatika & Teknologi INTELEKTIVA Jurnal Pengabdian kepada Masyarakat Jurnal Pengabdian Kepada Masyarakat DECODE: Jurnal Pendidikan Teknologi Informasi KOMMAS: Jurnal Pengabdian Kepada Masyarakat Duta.com : Jurnal Ilmiah Teknologi Informasi dan Komunikasi Khatulistiwa: Jurnal Pendidikan dan Sosial Humaniora Proceeding of International Conference Health, Science And Technology (ICOHETECH) Politeknosain Nusantara Journal of Computers and its Applications SmartComp Jurnal Pendidikan dan Sosial Humaniora
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The Effect of the Flipped Classroom Learning Model on Students’ Learning Outcome in Multivariable Calculus Course Triana Harmini; Nugroho Arif Sudibyo; Siti Suprihatiningsih
AlphaMath : Journal of Mathematics Education Alphamath: Vol. 8, No. 1, May 2022
Publisher : Department of Mathematics Education, Universitas Muhammadiyah Purwokerto, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/alphamath.v8i1.10854

Abstract

The COVID-19 pandemic that occurred starting in early December 2019 had a major impact on the world of education. Therefore, it is necessary to develop a flipped classroom-based mathematical learning model. The purpose of this study was to find out the effect of flipped classroom-based mathematical learning model on students of the Mathematics Education study program on Multivariable Calculus courses. This research is a pseudo-experimental study. The subject of this study is a mathematics education student who is pursuing multivariable calculus courses that are directly involved in the learning model applied at West Kalimantan which is divided into two classes with each class consisting of 15 students. Experimental classes are given learning using Flipped Classroom-based learning models while control classes are given learning with online learning using google classroom. This research design uses a randomized control group posttest only design. Data analysis techniques also use Mann-Whitney nonparametric hypothesis tests. The results of the study that has been conducted show a significance value of 0.015 less than the significance level of 0.05 so it can be concluded that there is a real difference between the control learning model and the Flipped Classroom model or the flipped classroom learning model effective to improve student learning outcomes.
Eccentric Digraph of Cocktail Party Graph and Hypercube Tri Atmojo Kusmayadi; Nugroho Arif Sudibyo
IPTEK The Journal for Technology and Science Vol 22, No 4 (2011)
Publisher : IPTEK, LPPM, Institut Teknologi Sepuluh Nopember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.12962/j20882033.v22i4.74

Abstract

Let G be a graph with a set of vertices V(G) and a set of edges E(G). The distance from vertex u to vertex v in G, denoted by d(u, v), is the length of the shortest path from vertex u to v. The eccentricity of vertex u in graph G is the maximum distance from vertex u to any other vertices in G, denoted by e(u). Vertex v is an eccentric vertex from u if d(u, v) = e(u). The eccentric digraph ED(G) of a graph G is a graph that has the same set of vertices as G, and there is an arc (directed edge) joining vertex u to v if v is an eccentric vertex from u. In this paper, we determine the eccentric digraph of a class of graph called the cocktail party graph and hypercube.
PELATIHAN PENGGUNAAN E-BOOK MATEMATIKA BERBASIS TERBIMBING PADA SISWA SMP DAERAH 3T (TERLUAR, TERDALAM, TERDEPAN) Siti Suprihatiningsih; Nugroho Arif Sudibyo
JCES (Journal of Character Education Society) Vol 3, No 2 (2020): JULI
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (206.494 KB) | DOI: 10.31764/jces.v3i2.2354

Abstract

Abstrak: Tujuan dari kegiatan  pengabdian kepada masyarakat ini adalah untuk melatih penggunaan e-book siswa dalam mempelajari matematika dengan pendekatan terbimbing pada materi sistem persamaan linear dua variable (SPLDV). Metode yang digunakan dalam pelatihan ini adalah metode demonstrasi, tanya jawab dan diskusi. Peserta pelatihan adalah 35 siswa-siswi SMP Negeri 5 Ngabang. Analisis data hasil pelatihan ini di analisis menggunakan uji prasyarat yaitu uji normalitas dan uji homogenitas selanjutnya uji hipotesis menggunakan t sampel berpasangan. Hasil analisis menunjukkan data berdistribusi normal dan homogen, hasil pelatihan ini dapat disimpulkan bahwa dengan adanya pelatihan e-book matematika berbasis terbimbing, dapat meningkatkan pemahaman siswa pada materi sistem persamaan linear dua variable (SPLDV).Abstract: The aim of this community service activity is to train students' use of e-books in learning mathematics with a guided approach to the material system of two-variable linear equations (SPLDV). The method used in this training is the method of demonstration, question and answer and discussion. The training participants were 35 students of SMP Negeri 5 Ngabang. Data analysis of the results of this training was analyzed using prerequisite tests namely normality test and homogeneity test then hypothesis testing using paired t samples. The results of the analysis show that the data are normally distributed and homogeneous, the results of this training can be concluded that with the existence of a guided-based mathematics e-book training, it can improve students' understanding of the material system of two-variable linear equations (SPLDV).
INDUCTION OF TECHNOLOGY AS A MEANS OF IMPROVING BUSINESS COMPETITIVENESS IN CREATIVE INDUSTRY Tri Atmojo Kusmayadi; Titin Sri Martini; Diari Indriati; Putranto Hadi Utomo; Bowo Winarno; Nugroho Arif Sudibyo
JCES (Journal of Character Education Society) Vol 4, No 4 (2021): Oktober
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jces.v4i4.5682

Abstract

Abstrak: Mitra dalam program kemitraan masyarakat ini merupakan UMKM yang bergerak dibidang industri kreatif. UMKM yang berlokasi di Kecamatan Ngemplak Kabupaten Boyolali ini, berfokus menghasilkan produk-produk berbasis meubel. Tujuan induksi teknologi ini untuk mendorong produktivitas dan kreativitas UMKM sehingga dapat dimanfaatkan untuk meningkatkan daya saing usaha. Secara khusus, penerapan induksi teknologi ini berbentuk implementasi website penjualan untuk memperluas pemasaran. Tahapan pelaksanaan kegiatan menggunakan metode 4P yaitu Pengamatan permasalahan mitra, Penerapan induksi teknologi, Pelatihan mitra dan Pendampingan mitra. Hasil yg diperoleh dari kegiatan ini adalah telah terbangunnya website dengan CMS WordPress dan berbasis bahasa pemrograman PHP untuk UMKM mitra. Selanjutnya diadakan pelatihan penggunaan website tersebut. Peserta antusias dalam mengikuti kegiatan yang telah dilakukan oleh tim pengabdi. Hal ini dapat dilihat pada saat kegiatan terjadi interaksi antara peserta dengan pemateri.Abstract:  Partners in this community partnership program are MSMEs engaged in the creative industry. This UMKM, which is located in Ngemplak District, Boyolali Regency, focuses on producing furniture-based products. The purpose of this technology induction is to encourage the productivity and creativity of UMKM so that they can be used to increase business competitiveness. In particular, the application of this technology induction takes the form of implementing a sales website to expand marketing. The stages of implementing the activities using the 4P method are Observing partner problems, Application of technology induction, Partner training, and partner assistance. The results obtained from this activity are the construction of a website with a WordPress CMS and PHP-based programming language for partner MSMEs. Furthermore, training on the use of the website was held. Participants were enthusiastic in participating in the activities carried out by the service team. This can be seen when the activity occurs when there is an interaction between participants and presenters.
Prediksi Jurusan pada Seleksi Nasional Masuk Perguruan Tinggi Negeri (SNMPTN) Menggunakan Metode Klasifikasi Naïve Bayes Herliyani Hasanah; Nugroho Arif Sudibyo; Edy Kurniawan
DoubleClick: Journal of Computer and Information Technology Vol 4, No 1 (2020): Teknologi Tepat Guna di Era Pandemik Covid 2019
Publisher : Universitas PGRI Madiun

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25273/doubleclick.v4i1.6623

Abstract

SNMPTN merupakan salah satu jalur masuk perguruan tinggi negeri yang banyak diminati siswa karena hanya menggunakan parameter nilai raport, prestasi siswa, dan prestasi sekolah. Setiap jurusan mempunyai nilai diterima minimal yang berbeda-beda, besaran kuota yang ditetapkan LTMP 2019 minimal hanya 20% dari daya tampung program studi di setiap perguruan tinggi negeri. Besarnya minat siswa dan kecilnya jumlah kuota tidak sebanding sehingga menyebabkan persaingan diterima pada jalur ini semakin ketat. Namun, masih banyak siswa yang belum mempertimbangkan parameter tersebut saat mendaftar sehingga kemungkinan diterima pada jalur SNMPTN semakin kecil. Oleh karena itu diperlukan sebuah sistem yang dapat memprediksi kemungkinan diterimanya siswa pada jurusan SNMPTN berdasarkan atribut yang sudah ditentukan. Naïve Bayes diterapkan untuk mencari nilai probabilitas terbesar dalam setiap variabel yang ada. Variabel yang digunakan meliputi nilai rata-rata matematika, bahasa indonesia, dan bahasa inggris semester 1 sampai 5 serta prestasi siswa yang dilampirkan saat mendaftar dan prestasi sekolah. Hasilnya dengan naïve bayes mampu menghasilkan akurasi sebesar 83,3%.
Fuzzy Topsis System Untuk Pemilihan Karyawan Terbaik Pada PT. Delta Dunia Textile Arif Wicaksono Septyanto; Nugroho Arif Sudibyo; Ardymulya Iswardani; Tiyan Ganang Wicaksono
Jurnal Informatika Global Vol 12, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i1.1545

Abstract

This research implements a fuzzy topsis based system for selecting the best employees at PT. Delta World Textil. One of the matters, especially in the management of Human Energy Resources (HR) is the selection of the best employees periodically, so that those who are elected will be given an award in the form of a bonus in order to motivate employees to improve their service and performance. The best and quality employees are the legacy of the industry that wants to make the industry grow rapidly. Several methods have been proposed for selecting the best employees. However, the method used is inaccurate because it only uses one method with few criteria. This study aims to select the best employees by looking at several criteria in the form of discipline, teamwork, attitudes, presence, skills, loyalty, tenure, and productivity for initial processing using fuzzy logic. Initial values are obtained in the form of membership function values which are used as input into the topsis method. The first stage of the topsis method is carried out in the normalized decision metric stage, the results of this stage are used to find a weighted normalized decision matrix according to the weight of the criteria for each criterion, the results of this stage are used to ensure positive ideal solving and negative perfect solutions after that the distance between the values is determined. each alternative with a positive perfect solution matrix and a negative perfect solution matrix. In the last session, the highest preference value was sought so that the best employees were obtained. The results show that the system established is very feasible in ensuring the best employees in performance evaluation. Keywords : Fuzzy Logic, Topsis, Best Employees, Decision Support System
PELABELAN TOTAL TAK REGULER PADA GRAF BARBEL Nugroho Arif Sudibyo; Siti Komsatun
Journal of Mathematics and Mathematics Education Vol 8, No 1 (2018): Journal of Mathematics and Mathematics Education (JMME)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jmme.v8i1.25818

Abstract

Abstract:For example G (V, E) is a simple graph, a graph that do not contain of loops and parallel sides. Labeling of a graph is a mapping (function) that carries elements of a graph into positive or non-negative integers. Labeling power of irregular total point of a graph is a mapping f: VÈE ® {1, 2, 3, ..., k}which is called as labeling k total irregular point (vertex irregular total k-labeling) in G, if the weight of each different point at G is not the same, that is f(x) + ¹ f(u) + for each of the two points x and u that are different in G.Determination of exact value of irregular power of the total point is done by showing the value of lower limit and upper limit, both of them are proved to have equal value. The upper limit is decided by constructing a label, so that the largest label is obtained by minimum way. According to these two steps, a value for irregular power of the total point of a graph is obtained. In this paper, we will investigate irregular total labeling on barbell graph.Keywords:Point Irregular Total Labeling, Barbell.
Eksperimentasi Mobile Learning Pada Mata Kuliah Kalkulus Integral Ditinjau Dari Kemampuan Bekerjasama Siti Suprihatiningsih; Nugroho Arif Sudibyo; Triana Harmini
Buana Matematika : Jurnal Ilmiah Matematika dan Pendidikan Matematika Vol 10 No 1 (2020)
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/buanamatematika.v10i1.2488

Abstract

The covid-19 pandemic period like now requires to find an alternative learning that is effectively used. It drives a changing method of learning from face-to-face to online. One alternative in learning today is the use of smartphones or commonly referred to as mobile learning. This study aims to determine: 1) differences in student mathematics learning achievement with learning through mobile learning and google classroom, 2) interaction between learning through mobile learning and the ability to work together with students towards mathematics learning achievement, 3) differences in student mathematics learning achievement at the level of ability cooperate. The subjects of this study were students of the Mathematics Education Study Program STKIP Pamane Talino who took 68 Integral Calculus courses consisting of 2 classes. The research was conducted in 5 meetings. Each group was taught with the same material. The instruments in this study were test and questionnaire. The research method used was quasi experiment with 2x3 factorial design approach. The data analysis test used was the two-way ANAVA test with the analysis prerequisites in the form of a normality test and a homogeneity test. The results of data analysis show that the data are normally distributed and homogeneous. Thus, it can be concluded that: (1) learning with Mobile Learning media is more effective than learning with Google Classroom media, (2) the level of ability to work together high, medium and low gives different effects on student mathematics learning achievements and (3) students with all levels of ability to work with learning media Mobile Learning and Google Classroom provide equally good learning achievements.
Implementasi Pembelajaran Interaktif Elektronika Dasar Menggunakan Adobe Flash CS6 pada Kelas Semu dengan Google Classroom Berbasis Framework RAD Wahyu Hidayat; Nugroho Arif Sudibyo
Jurnal Sains dan Edukasi Sains Vol 1 No 2 (2018): Jurnal Sains dan Edukasi Sains
Publisher : Faculty of Science and Mathematics, Universitas Kristen Satya Wacana, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/juses.v1i2p17-24

Abstract

Pengembangan Multimedia menggunakan teknologi dapat dikembangkan di dunia pendidikan. Multimedia yang dikembangkan sekarang untuk dunia pendidikan adalah elektronic learning (e-learning). Dengan tujuan ingin memberikan pengalaman belajar yang menarik tentang mata kuliah materi elektronika peneliti melakukan rancang bangun multimedia e-learning menggunakan HTML. HTML (Hypertext Markup Language) bahasa yang digunakan untuk membuat halaman web. Bahasa ini berfungsi untuk menampilkan berbagai jenis informasi dengan melakukan markup pada dokumen sebelumnya menjadi format standar ASCII Metode yang dilakukan adalah menggunakan metode Rapid Application Development (RAD). Metode ini dilaksanakan menggunakan 4 tahap yaitu, tahapan Perencanaan kebutuhan, Perancangan jalannya penelitian (Pembangunan Sistem), penerapan penelitian rancang bangun, dan tahap terakhir adalah evaluasi penelitian. Hasil dari penelitian ini adalah multimedia dengan menggunakan bahasa HTML yang mampu dijangkau pembelajar. Media ini dapat digunakan oleh pembelajar maupun pengajar untuk lebih menarik pembelajar belajar elektronika
EKSPERIMENTASI MODEL PEMBELAJARAN TAI AFL TERHADAP HASIL BELAJAR MATEMATIKA SISWA SMP PADA MATERI BILANGAN Adi Nurcahyo; Nugroho Arif Sudibyo
Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika Vol. 1 No. 2 (2020): Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistik
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/lb.v1i2.24

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan model pembelajaran TAI AfL terhadap hasil belajar pada siswa kelas VII dengan materi bilangan. Metode penelitian yang digunakan yaitu eksperimental semu dengan teknik pengambilan data cluster random sampling. Populasi dalam penelitian yaitu siwa kelas VII di SMPN 2 Colomadu tahun ajaran 2018/2019. Sedangkan sampel pada penelitian yaitu siswa kelas VII yang terdiri dari tiga kelas dan berjumlah 90 orang. Pengumpulan data menggunakan metode dokumentasi dan metode tes yang berupa soal pilihan ganda sebanyak 20 soal. Uji prasyarat analisis menggunakan metode Liliefors sebagai uji normalitas dan uji Bartlet sebagai uji homogenitas. Analisis data menggunakan analisis variansi satu jalur dengan sel sama kemudian dilanjutkan uji lanjut pasca anava dengan uji Scheffe. Berdasarkan hasil penelitian didapatkan hasil model pembelajaran TAI AfL lebih efektif daripada model pembelajaran TAI dan model langsung, selain itu juga model pembelajaran TAI lebih efektif daripada model pembelajaran secara langsung.