Articles
META ANALISIS PENELITIAN TEKNIK INFORMATIKA
Edi Supriyadi;
Agus Rahmat Hermawanto;
Jeferson Siahaan;
Harya Gusdevi
Naratif (Jurnal Nasional Riset, Aplikasi Dan Teknik Informatika) Vol 4 No 2 (2022): NARATIF : Jurnal Nasional Riset Aplikasi dan Teknik Informatika
Publisher : Sekolah Tinggi Teknologi Bandung
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DOI: 10.53580/naratif.v4i2.166
Penelitian ini menggunakan metode meta-analisis, tujuan dari penelitian ini adalah untuk membuat peta perkembangan penelitian yang berhubungan dengan teknik informatika. Penelitian ini menggunakan strategi pengambilan sampel yang dikenal dengan purposeful non-probability sampling. Penelitian ini dilakukan dengan mengkaji 98 artikel penelitian terkait teknik informatika yang dipublikasikan di jurnal terindeks Scopus. Advanced Engineering Informatics memiliki jumlah publikasi terbanyak kedua mengenai hal ini, dengan lima publikasi, diikuti oleh Ceur Workshop Proceedings dengan empat publikasi. Sumber publikasi informatika teknik yang paling banyak dipublikasikan di jurnal Scopus adalah Journal of Computing and Information Science in Engineering dengan total 28 artikel. Penelitian yang berkaitan dengan teknik informatika awalnya diterbitkan pada tahun 2002. Ada banyak artikel yang diterbitkan oleh Amerika Serikat dalam penelitian yang berkaitan dengan teknik informatika, termasuk yang merupakan artikel yang paling banyak dikutip atau dikutip oleh para peneliti yang penelitian terkait dengan teknik informatika. Jumlah artikel yang diterbitkan pada tahun tersebut sebanyak 42 artikel dengan jumlah publikasi puncak. Sejak itu, jumlah studi terkait teknik informatika terus meningkat setiap tahunnya.
Bibliometric Review: Elementary and Mathematics Education from Indonesian Authors
Edi Supriyadi;
Sarah Inayah;
Jarnawi Afgani Dahlan;
Darhim Darhim
Profesi Pendidikan Dasar Vol. 9, No. 2, December 2022
Publisher : Universitas Muhammadiyah Surakarta
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DOI: 10.23917/ppd.v9i2.19481
Several studies in the field of elementary education have examined the preparedness of elementary education to meet the challenges of the 4.0 industrial revolution. Unfortunately, there are currently no data that can be considered conclusive regarding the number of international publications pertaining to elementary education in Indonesia. The current study detailed the progress of elementary mathematics education research from the past to the present. Utilizing a literature review methodology, the study determined elementary mathematics education research trends in Indonesia. Then, a bibliometric analysis was conducted with the R package Biblioshiny to evaluate related articles in order to identify research trends, topics, and keywords. This study revealed that among all affiliations and authors, Sriwijaya University's Elementary Mathematics Education is the most influential. The term retrospective analysis currently leads the trend in elementary mathematics education research keyword usage
Penerapan Perancangan Ulang Tata Letak Fasilitas Terhadap Ongkos Material Handling (OMH): Systematic Literature Review
Edi Supriyadi;
Sekar Ayuning Srikandi
JURNAL TECNOSCIENZA Vol. 7 No. 2 (2023): TECNOSCIENZA
Publisher : JURNAL TECNOSCIENZA
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DOI: 10.51158/tecnoscienza.v7i2.917
Perancangan ulang tata letak fasilitas merupakan tata cara pengaturan departemen-departemen pada pabrik guna menunjang kelancaran proses produksi. pengaturan ini menggunakan area (ruang) untuk menempatkan mesin atau fasilitas penunjang produksi lainnya, kelancaran pergerakan material, penyimpanan bahan (storage) baik sementara maupun permanen, karyawan dan sebagainya. Ongkos Material Handling (OMH) merupakan ongkos yang keluar dari adanya aktivitas material yang dipindahkan dari satu stasiun kerja ke stasiun kerja lain dengan mempertimbangkan jarak antar stasiun kerja dan frekuensi perpindahan material. Tujuan Penelitian ini untuk mengetahui penerapan perancangan ulang tata letak fasilitas terhadap Ongkos Material handling (OMH) dilihat dari aspek jarak perpindahan material. Proses data sintesis pada penelitian ini dilakukan dengan cara membandingkan 10 literatur yang memenuhi kreteria penelitian dengan sumber database yaitu dimensions dan google schoolar. Data diolah dan disajikan dalam tabulasi. Hasil penelitian menunjukan bahwa perancangan ulang tata letak fasilitas dapat memepengaruhi Ongkos Material Handling (OMH) yang dikeluarkan perusahaan. Dilihat dari aspek penerapan perancangan ulang tata letak fasilitas yang direview menunjukan adanya perubahan yang cukup signifikan dimana aspek jarak disemua jurnal yang direview memberikan penurunan persentase Ongkos Material Handling (OMH).
Gamification in mathematics education: a bibliometric analysis
Edi Supriyadi;
Jarnawi Afgani Dahlan;
Dadang Juandi;
Rani Sugiarni;
Ahmad Lutfi Fauzi
International Journal on Teaching and Learning Mathematics Vol 5, No 1 (2022): June (This issue published papers with authors/co-authors from 2 countries [Nige
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim
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DOI: 10.18860/ijtlm.v5i1.17879
The aim of this research was to identify patterns in the authors' use of keywords from research publications on gamification in mathematics learning; this would allow us to gauge the productivity and influence of this field of study. For the purpose of doing bibliometric analysis, data from Scopus ranging from 2017 to 2022 was utilized. Included in this investigation were forty-two research articles over the full time period, making the total number of documents included in this study n = 42. Following the execution of the search procedure, the data were taken from Scopus utilizing the.csv file format, and afterwards, they were imported into a spreadsheet utilizing Microsoft Excel. The date for the gathering of data as well as the analysis is the 18th of August in 2022. The SciVal system (https://www.scival.com/) was utilized as a research tool for the goal of analyzing bibliographic indicators. A bibliometric analysis of our publications in gamification in mathematics learning research allows us to conclude that the number of publications is increasing every year. Although the publication activity of indexed scientists in Scopus is still low in this study. Study on gamification in mathematics education is the most researched topic in the social sciences. Dureva is the author of the most impactful publications on gamification of mathematics education. Both Bina Nusantara University in Indonesia and South-West University Neofit Rilski in Bulgaria are universities that have produced two scholarly documents each, making them the only two universities in the world to share this output. The journal Advances in Intelligent Systems and Computing has the most scholarly output and is the most visited on its journal website. The finding that this research can give a basis for selecting the research that will be carried out by raising the topic of gamification in mathematics education is the consequence that was derived from this research. Because certain keywords in the field of research on the gamification of mathematics education are always subject to change. In addition, this research on bibliometric analysis can be utilized for systematic literature research and meta-analysis linked to gamification in mathematics education, and it can also be used to improve research that has already been conducted.
Exploring the future of mathematics teaching: Insight with ChatGPT
Edi Supriyadi;
K. S. Kuncoro
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 11 No 2 (2023)
Publisher : Universitas Sarjanawiyata Tamansiswa
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DOI: 10.30738/union.v11i2.14898
This study aims to provide a comprehensive overview of the future of mathematics teaching from the perspective of ChatGPT, an advanced language processing artificial intelligence (AI) developed by OpenAI. The results of the chat transcripts edited with ChatGPT suggest that the future of mathematics teaching will see the integration of technology and AI to provide personalized learning experiences, blended learning environments, and computational thinking, data literacy, and statistics. Problem-solving, critical thinking, and interdisciplinary connections will continue to be emphasized, and equity and inclusion will remain crucial. AI is expected to revolutionize mathematics education, but thoughtful implementation, ongoing professional development, and pedagogical considerations are essential. However, the future of teaching mathematics will continue to evolve. Therefore, teachers and lecturers need to keep abreast of the latest developments and adapt to them while remaining committed to providing quality teaching.
Eksplorasi Penggunaan ChatGPT dalam Penulisan Artikel Pendidikan Matematika
edi supriyadi
Papanda Journal of Mathematics and Science Research Vol. 1 No. 2 (2022): Volume 1 Nomor 2 Desember 2022
Publisher : Papanda Publisher
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DOI: 10.56916/pjmsr.v1i2.252
This study aims to explore the potential of ChatGPT, an artificial intelligence platform developed by OpenAI, in assisting the process of writing research articles on mathematics education. This research is a qualitative descriptive study that collects a sample of data which is then checked using Turnitin to determine the plagiarism level of the contents of articles created by ChatGPT. Nonetheless, this study has limitations in the limited number of samples due to time and resource constraints. The purpose of this research is to find out how ChatGPT can help in the process of making math education research articles and whether it can improve the quality of the research articles that are made. The results of this research are expected to contribute to the latest studies on ChatGPT's ability to assist in the process of writing math education research articles, as well as provide input for teachers, lecturers, and other researchers in utilizing ChatGPT as a tool in the process of writing research articles
Eksplorasi Penggunaan ChatGPT dalam Penulisan Artikel Pendidikan Matematika
edi supriyadi
Papanda Journal of Mathematics and Science Research Vol. 1 No. 2 (2022): Volume 1 Nomor 2 Desember 2022
Publisher : Papanda Publisher
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DOI: 10.56916/pjmsr.v1i2.255
This study aims to explore the potential of ChatGPT, an artificial intelligence platform developed by OpenAI, in assisting the process of writing research articles on mathematics education. This research is a qualitative descriptive study that collects a sample of data which is then checked using Turnitin to determine the plagiarism level of the contents of articles created by ChatGPT. Nonetheless, this study has limitations in the limited number of samples due to time and resource constraints. The purpose of this research is to find out how ChatGPT can help in the process of making math education research articles and whether it can improve the quality of the research articles that are made. The results of this research are expected to contribute to the latest studies on ChatGPT's ability to assist in the process of writing math education research articles, as well as provide input for teachers, lecturers, and other researchers in utilizing ChatGPT as a tool in the process of writing research articles.
Analisis Kemampuan dalam Pengimplementasian Matriks di Sekolah Menengah Kejuruan
Lukman Wildani;
Pebri Yolanda;
Satria Agung Laksana;
edi supriyadi
Papanda Journal of Mathematics and Science Research Vol. 1 No. 2 (2022): Volume 1 Nomor 2 Desember 2022
Publisher : Papanda Publisher
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DOI: 10.56916/pjmsr.v1i2.257
This study aims to describe the mathematical comprehension ability of students in class XI of SMK, particularly on matrix material. This research is qualitative descriptive research. The data source obtained was derived from test results, interviews, and documentation. From the research conducted can be it is concluded that the results of students' mathematical comprehension ability on matrix material are included in the low (a)category. the research has shown that there are categories of students' mathematical comprehension ability, namely: students with mathematical comprehension ability in the high category totaled 1 person or 7.69%; (b) Students with mathematical comprehension ability in the medium category totaled 5 people or 38.46%; (c) Students with mathematical comprehension ability in the low category totaled 7 people or 53.84%. As for abilities, the highest mathematical understanding is found in the indicator of re-expressing a concept
Pengaplikasian Matlab pada Perhitungan Matriks
muhamad fatwa;
Ristu Rizki;
pandiangan sriwinarty;
edi supriyadi
Papanda Journal of Mathematics and Science Research Vol. 1 No. 2 (2022): Volume 1 Nomor 2 Desember 2022
Publisher : Papanda Publisher
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DOI: 10.56916/pjmsr.v1i2.260
This study aims to determine the Application of Matlab in the Matrix. The development and presence of computer technology have made it easy for various parties to use it in life, including education, to support education. Computers are increasingly providing significant benefits in education, especially in learning. Hundreds or even thousands of computer application programs or software can be used for learning mathematics, especially the Matrix. One software that can be used in Matrix learning is the Matrix Laboratory (MATLAB). This program can increase speed and accuracy in mathematical calculations in Matrix learning so that the time needed to work is more efficient. The results obtained are more accurate than estimates done manually. It can also visualize graphs in 2 and three dimensions, for example, in completing the Matrix, so it is expected to increase understanding of the material provided.
Implementasi Masalah Matematika melalui SPSS
Lukman Wildani;
Pebri Yolanda;
Satria Agung Laksana;
edi supriyadi
Papanda Journal of Mathematics and Science Research Vol. 1 No. 2 (2022): Volume 1 Nomor 2 Desember 2022
Publisher : Papanda Publisher
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DOI: 10.56916/pjmsr.v1i2.261
This research is intended to be implemented primarily for final-year students. However, students interested in qualitative research can use this software. This research is qualitative. The data sources come from several articles, the internet, or their own data. Data we have obtained. From the research, quantitative data processing using SPSS software provides fast and accurate results in processing data using relatively simple software. The process of processing data is done manually