Claim Missing Document
Check
Articles

Found 21 Documents
Search

PENINGKATAN MOTIVASI BELAJAR PAI MELALUI METODE PEMBELAJARAN QUESTIONS STUDENTS HAVE PADA PESERTA DIDIK KELAS IV SDN I HAJIMENA KECAMATAN NATAR KABUPATEN LAMPUNG SELATAN TAHUN PELAJARAN 2015/2016 IFRIANTI, SYOFNIDAH
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 3 No 1 (2016): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v3i1.1327

Abstract

Permasalahan yang ditemukan dilapangan adalah pesesta didik masih kurang ikut berpastisipasi dalam belajar dan pada saat pembelajaran berlangsung masih berpusat pada guru dan kurangnya semangat belajar. Sebagai salah satu upaya untuk meningkatkan motivasi belajar peserta didik saat pembelajaran PAI yang menarik dan dapat memicu peserta didik untuk ikut aktif dalam pembelajaran yaitu dengan menggunakan model  pembelajaran yang inovatif. Salah satu strategi pembelajaran aktif yang dapat diterapkan dalam pembelajaran PAI di SD adalah Active Learning. Model Active Learning adalah strategi belajar mengajar yang bertujuan meningkatkan mutu pendidikan. Untuk mencapai keteribatan siswa agar efektif dan efisien dalam belajar mengajar, yaitu dari siswa, guru, situasi belajar, program belajar, dan sarana belajar. Salah satu model pembelajaran Active Learning adalah metode Questions Students Have. Berdasarkan hasil penelitian yang telah dilakukan dapat diambil kesimpulan sebagai beriku: Metode Questions Students Have dapat meningkatkan motivasi belajar peserta didik kelas IV pada mata pelajaran PAI. Hal ini dapat dilihat dari indikator motivasi belajar peserta didik. Peningkatan motivasi dapat dilihat antara lain: tekun menghadapi tugas meningkat dari 60% (Prasiklus), 77,5% (Siklus I), 100% (Siklus II), ulet menghadapi kesulitan meningkat dari 35% (Prasiklus), 57,5% (Siklus I), 82,5% (Siklus II), menunjukkan minat meningkat dari 30% (Prasiklus), 40% (Siklus I), 80% (Siklus II), lebih senang bekerja sendiri meningkat dari 30% (Prasiklus), 57,5% (Siklus I), 85% (Siklus II), cepat bosan pada tugas-tugas yang rutin meningkat dari 30% (Prasiklus), 45% (Siklus I), 82,5% (Siklus II), dapat mempertahankan pendapatnya meningkat dari 35% (Prasiklus), 55% (Siklus I), 82,5% (Siklus II), tidak mudah melepas hal yang diyakini meningkat dari 35% (Prasiklus), 42,5% (Siklus I), 80% (Siklus II)   dan senang mencari dan memecahkan masalah soal-soal meningkat dari  35% (Prasiklus), 45% (Siklus I), 80% (Siklus II).
PENINGKATAN HASIL BELAJAR MATEMATIKA DENGAN MENGGUNAKANALAT PERAGA JAM SUDUT PADA PESERTA DIDIK KELAS IV SDN 2 SUNUR SUMATERA SELATAN IFRIANTI, SYOFNIDAH; PUTRI, ARISKA DESTIA
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 4 No 1 (2017): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v4i1.1810

Abstract

Permasalahan dalam penelitian ini adalah masih rendahnya hasil belajar matematika peserta didik kelas IV SD Negeri 2 sunur.Penelitian ini bertujuan untuk meningkatkan hasil belajar siswa pada mata pelajaran matematika dengan menerapkan alat peraga jam sudut. Penelitian dilaksanakan di kelas IV SD Negeri 2 Sunur. Metode penelitian menggunakan Penelitian Tindakan Kelas (PTK) yang terdiri dari dua siklus.Alat pengumpulan data menggunakan lembar obsevasi, dokumentasi, dan tes. Hasil penelitian ini menunjukkan peningkatan pada siklus I sampai siklus II dalam proses pembelajaran dengan menggunakan alat peraga jam sudut. Pada Siklus  I  pertemuan I rata-rata hasil belajar sebesar 63,81. Peserta didik yang mencapai ketuntasan sejumlah 9 peserta didik dengan persentase 42,86%. Pada Siklus I pertemuan II rata-rata hasil belajar sebesar 67,14 dengan persentase ketuntasan 52,38%. Siklus II Pertemuan I rata-rata hasil belajar sebesar 72,86 dengan persentase ketuntasan sebesar 80,95%,Pada siklus II pertemuan II rata-rata hasil belajar peserta didik adalah 78,57, peserta didik yang mencapai ketuntasan 19 peserta didik atau 90.48%. Hal tersebut dapat di simpulkan bahwa alat peraga jam sudut dapat meningkatkan hasil belajar matematika peserta didik kelas IV SDN 2 Sunur. Kata kunci:Alat peraga, hasil belajar,jam sudut,matematika.
MEMBANGUN KOMPETENSI PEDAGOGIK DAN KETERAMPILAN DASAR MENGAJAR BAGI MAHASISWA MELALUI LESSON STUDY IFRIANTI, SYOFNIDAH
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 5 No 1 (2018): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v5i1.2748

Abstract

Sebagai calon guru, para mahasiswa Prodi PGMI dibekali empat kompetensi yang harus dikuasai oleh guru, yaitu: kompetensi pedagogik, kompetensi kepribadian, kompetensi sosial, dan kompetensi profesional yang diperoleh melalui pendidikan profesi. Dalam penelitian ini dikembangkan kompetensi pedagogik dan keterampilan dasar mengajar mahasiswa melalui Lesson Study.Jenis penelitian ini adalah penelitian lapangan dengan sifat penelitian deskriptif kualitatif. Adapun subyek penelitian adalah mahasiswa semester VI Prodi PGMI Fakultas Tarbiyah dan Keguruan UIN Raden Intan Lampung. Pengumpulan data penelitian dilakukan melalui triangulasi sumber data dan triangulasi metode. Triangulasi sumber data dilakukan untuk mengecek kebenaran data yang sama dari tiga sumber yang berbeda. Sedangkan triangulasi metode dilakukan untuk mengecek kebenaran data melalui tiga teknik yang berbeda, yaitu observasi, wawancara, dan dokumen.Berdasarkan analisa data, diperoleh kesimpulan sebagai berikut: (1) Pelaksanaan lesson study menumbuhkan kompetensi pedagogik dan keterampilan dasar mengajar mahasiswa melalui komitmen yang kuat dari seluruh anggota tim, proses latihan  mengajar yang  terencana secara seksama, pelaksanaan yang dilakukan dengan tahapan yang sistematis dan berkelanjutan, serta saling memberi dan menerima saran dari orang lain.; (2) Kendala yang dihadapi: a) Keberadaan observer dapat mengganggu konsentrasi pengajar, b) observer hanya mencatat kesalahan/kekurangan selama proses pembelajaran, c) Kebanyakan fokus pengamatan pada guru, bukan pada proses pembelajaran, d) Pada tahapan diskusi, mahasiswa saling mengritik dan mengemukakan kelemahan rekannya; (3) Manfaatnya: a) mengamati dan belajar dari pengalaman orang lain, b) kualitas pembelajaran yang lebih baik, c) Melatih mahasiswa untuk lebih teliti dalam menentukan tujuan pembelajaran, mengenal cara berpikir peserta didik, dan memilih metode pembelajaran yang tepat, d) Dapat mengembangkan keahlian mengajar baik dalam perencanaan maupun selama proses pembelajaran.
Pengembangan Media Pembelajaran Interaktif Berbasis Articulate Storyline Pada Pembelajaran Tematik Untuk Meningkatkan Belajar Mandiri Peserta Didik Kelas IV SD/MI Syah, Suhardiansyah; Ifrianti, Syofnidah; Sari, Indah Purnama; Asiah, Nur
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 10 No 1 (2023): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v10i1.15763

Abstract

Berdasarkan hasil analisis kebutuhan, peneliti menemukan bahwa pendidik lebih sering menggunakan alat bantu visual seperti gambar dan video YouTube sebagai media belajar. Namun, mereka jarang menggunakan perangkat lunak multimedia atau interaktif sebagai metode pengajaran. Oleh karena itu, siswa memerlukan alat pembelajaran interaktif dengan umpan balik berbasis pertanyaan untuk penilaian praktis. Untuk mendukung belajar mandiri baik online maupun offline, materi ini juga harus mencakup konten yang menyeluruh, seperti materi pembelajaran, komponen animasi, video, kuis, pengetahuan domain (KD), dan integrasi pengetahuan (KI). Tujuan dari penelitian ini adalah untuk membuat media interaktif menggunakan Articulate Storyline pembelajaran tematik pada siswa kelas IV Sekolah Dasar (SD)/ Madrasah Ibtidaiyah (MI), dan untuk menilai umpan balik dari siswa dan pendidik terhadap media interaktif yang dikembangkan. Metodologi penelitian yang digunakan adalah ADDIE yang meliputi tahapan Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Data penelitian dikumpulkan melalui penggunaan angket yang telah divalidasi oleh ahli media, ahli materi, dan ahli bahasa, serta umpan balik dari pendidik dan siswa. Menurut penelitian tentang pembuatan multimedia interaktif berbasis alur cerita yang jelas pada pembelajaran tematik, ahli media mendapat skor rata-rata 92% dengan kriteria sangat layak, ahli materi mendapat skor rata-rata 86,57% dengan kriteria sangat layak, ahli bahasa mendapat skor rata-rata sebesar 85% dengan kriteria sangat layak, dan tanggapan guru mendapat skor rata-rata 97% dengan kriteria sangat layak. Tahap uji coba kelompok yang kecil memperoleh skor rata-rata 97% dengan kriteria sangat layak. Karya peneliti dianggap layak untuk digunakan berdasarkan uraian yang diberikan di atas.
Analysis of Problem Based Learning Model in Increasing Interest in Learning Indonesian Language in Grade IV Elementary School Students Noviana, Ilva Ira; Ifrianti, Syofnidah; Asiah, Nur
TERAMPIL: Jurnal Pendidikan dan Pembelajaran Dasar Vol 12 No 1 (2025): TERAMPIL
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/terampil.v12i1.27915

Abstract

The purpose of this study was to analyze the application of the Problem Based Learning (PBL) Model in increasing interest in learning Indonesian language in grade IV Elementary School students. The research method used is quantitative using bibliometric analysis with data taken from various articles and journals related to PBL from 2015 to 2025. Data collection used Publish or Perish (PoP) media and data visualization using VOSviewer. The initial number of articles taken was 1000 articles and then narrowed down to 100 articles for analysis. Data analysis consists of five steps, namely the search stage in the Google Scholar database using Publish or Perish or (PoP) software; selection of keywords used which are obtained are stored in RIS (Research Information System) format; refinement of search results/filtering stage; compilation of initial statistical data; data analysis stage. The results of the study obtained the year of publication with the highest number in 2024 with a percentage of 36%, while the institution or institution with the largest number of articles was Sanjaya Tamansiswa University. The publisher with the largest number of articles is Jurnal Educatio FKIP Unima. The article publication with the highest number of citations was written by Irma Septiani and Albertus Djoko Lesmono with the title "Analysis of Student Learning Interest Using Problem Based Learning Model with STEM Approach on Vector Material in Class X MIPA 3 SMAN 2 Jember" which was published in 2020 and published by Jurnal Pembelajaran Fisika, where the number of citations was 132. It can be concluded that there has been an increase in publications on PBL and its relevance in the context of language education. Recommendations for further research include further exploration of the impact of PBL in various educational contexts and subjects.
The Effectiveness of Using Educational Board Games on Students’ Vocabulary Mastery at Junior High School Sari, Sinta Kurnia; Ifrianti, Syofnidah; Aryanika, Septa
Nusantara: Jurnal Pendidikan Indonesia Vol. 5 No. 3 (2025)
Publisher : Lembaga Sosial Rumah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62491/njpi.2025.v5i3-5

Abstract

Purpose – This study investigates the effectiveness of educational board games in enhancing the vocabulary mastery of seventh-grade students at SMPN 24 Bandar Lampung. It aims to determine whether there is a significant difference in vocabulary achievement between students taught using board games and those taught through conventional instructional methods.Method – The study was conducted during the second semester of the 2024/2025 academic year using a quasi-experimental design with a pre-test–post-test control group. A total of 60 students were selected through purposive sampling, with 30 students in the experimental group and 30 in the control group. The experimental group received vocabulary instruction through educational board games, while the control group was taught using conventional methods. Data were collected using a 50-item multiple-choice vocabulary test and analyzed using an independent samples t-test.Findings – The analysis showed a statistically significant difference in post-test scores between the experimental and control groups, t (58) = 8.575, p < 0.001. The students in the experimental group demonstrated significantly higher vocabulary mastery, with a mean score difference of 15.867 points compared to those in the control group. Research Implications – The results provide empirical support for the use of educational board games as an effective and engaging teaching strategy in English language learning. These games offer a structured yet enjoyable approach to vocabulary acquisition, which can enhance students' comprehension and retention of English vocabulary.
Problem Based Learning Model Assisted by Wordwalls: Learning Motivation at Elementary School Students' Khairunnisa, Fadhilah; Ifrianti, Syofnidah; Erfayliana, Yudesta
ETDC: Indonesian Journal of Research and Educational Review Vol. 4 No. 4 (2025): September
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/ijrer.v4i4.3842

Abstract

Due to a lack of student motivation, various learning approaches, and engaging learning media, classroom learning has not featured student interaction. Therefore, the purpose of this study is to determine whether the Problem-Based Learning (PBL) model assisted by Wordwall has a significant influence on elementary school students' learning motivation. This quantitative research employs a quasi-experimental that utilizes a pretest-posttest control group design. This research was conducted on grade V students of State Elementary Madrasah 1 Bandar Lampung. Data collection techniques include distributing a list of questions to respondents or survey questionnaires. Descriptive data analysis is used to measure and present initial (pre-test) and final (post-test) data using the paired t-test. The study found t = -4.577 for the experimental class paired samples t-test. In the experimental class, a significant value of 0.000 < 0.05 was found. The Problem-Based Learning (PBL) model, supported by Wordwall, significantly impacts class V students' learning motivation, with a sig. value of 0.000 < 0.05, rejecting H0 and accepting H1. The paired samples t-test showed a value of t = 0.487 with a significance of 0.630 > 0.05, indicating that H0 is accepted and H1 is rejected. The Teams Games Tournament (TGT) model assisted by a PowerPoint presentation did not affect class V students' learning motivation. Therefore, the Problem-Based Learning (PBL) model supplemented by Wordwall affects class V students' learning motivation at State Elementary Madrasah 1 Bandar Lampung.
Numeration Literacy Of PGMI UIN Raden Intan Lampung Students In Solving Mathematical Problems Agustina, Julia; Ifrianti, Syofnidah; Negara, Hasan Sastra
Jurnal Gantang Vol 8 No 2 (2023): Jurnal Gantang
Publisher : Universitas Maritim Raja Ali Haji

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31629/jg.v8i2.6167

Abstract

This study aims to describe the numeracy literacy skills of PGMI students at UIN Raden Intan Lampung in solving math problems. Referring to the results of international surveys, one of which is PISA, Indonesian students' achievements are still below the global average score. Therefore, PGMI as one of the study programs, is expected to be able to produce qualified MI teachers. As prospective teachers, PGMI students must have the ability to think at a high level. The data obtained shows that the numeracy literacy skills of students still need to be analyzed further to determine the level of numeracy literacy skills. The research method used is the qualitative descriptive analysis method. The instruments used were descriptive tests and interviews. Data analysis used in this study uses the following steps: Data Reduction, Data Display, and Verification. The subjects in this study were 91 PGMI students in the class of 2020. The results showed that the numeracy skills of PGMI UIN Raden Intan Lampung class 2020 students in solving math problems were sufficient. This is shown in the research results that only 22.09% of students can use various kinds of numbers and symbols in the first indicator, 13.08% of students can analyze information displayed in various forms in the second indicator, and only 4.36% can interpret all analysis questions to make the right decision in the third indicator.
Developing Students' Artistic Creativity Through Local Wisdom-Based Project Learning Ifrianti, Syofnidah; Hasnanto, Anton Tri; Yuslinda, Amelia Febi
Tadris: Jurnal Keguruan dan Ilmu Tarbiyah Vol 10 No 2 (2025): Tadris: Jurnal Keguruan dan Ilmu Tarbiyah
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/tadris.v10i1.20583

Abstract

This study explores the effectiveness of the Local-Wisdom-Based Project-Based Learning (PjBL) model in enhancing elementary students’ creativity in collage art. Motivated by the low creativity observed in art-based learning, the research applied a quantitative quasi-experimental method with a Nonequivalent Control Group Design. The study involved 59 fourth-grade students at SD Negeri 1 Tanjung Gading Bandar Lampung, split into an experimental group using Local-Wisdom-Based PjBL and a control group taught through the Group Investigation (GI) model. Creativity was assessed using a validated instrument covering fluency, flexibility, originality, and elaboration, administered through pretest and posttest. Results showed significant improvement in creativity for both groups, with the experimental group showing higher effectiveness (N-Gain = 59.06) compared to the control group (N-Gain = 44.26). The Independent Samples t-test confirmed a significant difference in posttest results (t = 3.745, p = .000), demonstrating that Local-Wisdom-Based PjBL was more effective than the GI model in fostering creativity. These findings align with previous research and highlight that integrating cultural identity, such as Lampung siger, can enhance creative expression. The study suggests that culturally contextualized PjBL can strengthen 21st-century competencies and cultural awareness in elementary art education. Future research should examine larger sample contexts and long-term effects for broader applicability.
The Implementation of Peer Teaching Technique in Reading Classes for Eight Grade Students at Junior High School Moronica, Rindu Nanda; Ifrianti, Syofnidah; Suryawati, Sri Suci
IDEAS: Journal on English Language Teaching and Learning, Linguistics and Literature Vol. 13 No. 2 (2025): IDEAS: Journal on English Language Teaching and Learning, Linguistics and Lite
Publisher : Universitas Islam Negeri Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24256/ideas.v13i2.8283

Abstract

This study examines the implementation of the Peer Teaching technique in reading instruction for junior high school students. It was conducted in response to students’ common challenges, such as low participation and limited comprehension. Peer Teaching is explored as a potential strategy because it allows students to learn collaboratively, which is expected to enhance their understanding and learning motivation. The aim of this research is to investigate how Peer Teaching is applied in English reading lessons and to describe the procedures, student involvement, and its potential contributions to learning motivation. The sampling technique used is purposive sampling. Data collection techniques include observation, interviews, and documentation. The instruments used are observation sheets, interview guidelines, and documentation notes developed based on relevant indicators of peer teaching. For data analysis, this research uses Miles and Huberman’s model, which involves data reduction, data display, and conclusion drawing. The findings are expected to provide insights into the practical use of Peer Teaching and its implications for promoting student-centered and cooperative learning in junior secondary reading instruction level.