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Pengembangan Aplikasi Games sebagai Media Evaluasi Hasil Belajar Mahasiswa Nurrahman, Arief; Cahyani, Meita Dwi; Saputri, Agatha; Nugraha, R. Andro Zylio; Achmadi, Caesar Rosyad; Makarim, Muhammad Harfiansyah
Upgrade : Jurnal Pendidikan Teknologi Informasi Vol 2 No 1 (2024): Vol. 2 No. 1 Agustus 2024
Publisher : Pendidikan Teknologi Informasi Universitas Bumigora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30812/upgrade.v2i1.3815

Abstract

Kemampuan kognitif mahasiswa terhadap materi perkuliahan harus disesuaikan dengan Capaian Pembelajaran Lulusan (CPL) dan Capaian Pembelajaran Mata Kuliah (CPMK) yang ditetapkan. Oleh karena itu, perlu dilakukan media evaluasi untuk mengukur ketercapaian belajar mahasiswa. Tujuan penelitian ini mengembangkan aplikasi games Kahoot sebagai media evaluasi belajar mahasiswa dengan melihat kelayakan, kepraktisan, dan kevalidan. Metode penelitian ini adalah Research and Development (R&D) menggunakan model 4D (Define, Design, Develop, Disseminate). Materi dan instrumen tes serta aplikasi games Kahoot diuji oleh 4 ahli menggunakan Aiken V dan 93 sampel mahasiswa. Hasil validasi oleh ahli menunjukkan bahwa materi dan instrumen memperoleh nilai 0,81-0,94 (valid). Validasi ahli terhadap aplikasi games Kahoot memperoleh nilai 0,88-1,00 (valid). Pengujian aplikasi menunjukkan rata-rata nilai mahasiswa 81,53 (baik). Respon mahasiswa terhadap kepraktisan aplikasi games Kahoot memperoleh skor 89,5% (sangat baik). Uji kelayakan menunjukkan aplikasi sangat layak digunakan sebagai media evaluasi belajar dengan persentase 93%. Hasil penelitian ini membuktikan bahwa aplikasi games Kahoot sangat layak dan efektif dijadikan media evaluasi hasil belajar. Implikasi penelitian ini menunjukkan aplikasi games Kahoot dapat diadopsi sebagai media evaluasi yang valid, praktis, dan layak untuk meningkatkan hasil belajar mahasiswa.
Developing Android Game-Based Learning Media “Go Accounting” in Accounting Learning Agatha Saputri; Sukirno Sukirno; Heri Kurniawan; Taufik Probowasito
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 2, No. 2, July 2020
Publisher : Faculty of Teacher Training and Education, Universitas Muhammadiyah Surakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v2i2.9998

Abstract

This study aims to: (1) develop android game-based learning media “Go Accounting” in trading company accounting learning (2) reveal the feasibility of the develop learning media according to material experts, media experts, teachers, and student. This study is research and development that refers to the ADDIE model. The subjects of the trial are the students of class XI accounting of vocational high school. The data collection is done through interviews and questionnaire. The instruments used are interview guide, expert validation questionnaire, teacher response questionnaire, and student response questionnaire. The feasibility of the develop learning media is analyzed using the quantitative 5 category conversion. The result of this study is Android game-based learning media “Go Accounting”. The development of learning media is feasible according to material experts, media experts, teachers, and students each of whom subsequently gave a score of 4.18, 4.35, 4.70, and 4.22.
ANALISIS RAGAM KOLABORASI SOSIAL PADA BUMDes DI INDONESIA DALAM KONTEKS KEWIRAUSAHAAN SOSIAL Widiastuti, Anik; Mulyani, Endang; Riani, Lilia Pasca; Saputri, Agatha
Jurnal Ekonomi dan Pendidikan Vol. 21 No. 2 (2024)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jep.v21i2.78325

Abstract

Penelitian ini bertujuan untuk mengeksplorasi strategi yang dijalankan oleh Badan Usaha Milik Desa (BUMDes) dalam mengimplementasikan nilai-nilai kewirausahaan sosial melalui kolaborasi dengan berbagai pihak guna meningkatkan kesejahteraan masyarakat desa. Permasalahan yang diangkat dalam penelitian ini adalah belum optimalnya BUMDes dalam menangkap peluang kolaborasi dengan berbagai pihak sebagai bentuk implemetasi prinsip-prinsip kewirausahaan sosial. Urgensi penelitian ini terletak pada pentingnya mengidentifikasi strategi kolaborasi sosial yang dapat mendukung BUMDes dalam mengimplementasikan nilai-nilai kewirausahaan sosial. Novelty penelitian ini adalah pengungkapan strategi kolaboratif yang dapat digunakan BUMDes untuk mengintegrasikan aspek sosial dan bisnis, yang belum banyak dibahas dalam literatur sebelumnya. Jenis penelitian ini adalah deskriptif dengan pendekatan kualitatif, data primer dikumpulkan melalui wawancara dengan teknik snowball sampling, serta observasi dan dokumentasi. Analisis data dilakukan dalam tiga tahap, yaitu reduksi data, interpretasi, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa terdapat raggam kolaborasi sosial antara BUMDes dengan pihak A (Academics), B (Business), C (Community), dan G (Government) memainkan peran kunci dalam keberhasilan implementasi social entrepreneurship. Strategi tersebut disebut dengan strategi kolaborasi ABCG.Kata kunci: BUMDes, kewirauahaan sosial, kolaborasi, strategi AbstractThe objective of this research is to explore the strategies undertaken by Village-Owned Enterprises (VOEs) in implementing social entrepreneurship values through collaboration with various parties to improve the welfare of village communities. The problem raised in this research is the inability of VOEs to integrate the principles of social entrepreneurship consistently. The urgency of this research lies in the importance of identifying social collaboration strategies that can support VOEs in overcoming resource limitations and achieving broader community welfare. The novelty of this research is the disclosure of collaborative strategies that VOEs can use to integrate social and business aspects, which has not been widely discussed in previous literature. This research is a descriptive with a qualitative approach, primary data was collected through interviews with snowball sampling techniques, as well as observation and documentation. Data analysis was conducted in three stages, namely data reduction, interpretation, and conclusion drawing.The results showed that there is a range of social collaboration between VOEs and parties A (Academics), B (Business), C (Community), and G (Government) play a key role in the successful implementation of social entrepreneurship. The strategy is called the ABCG collaboration strategy.Keywords: VOEs, social entrepreneurship, collaboration, strategy
The Implementation of Social Entrepreneurship Values in Village-Owned Enterprise (BUMDes): Is it favorable? Widiastuti, Anik; Saputri, Agatha; Riani, Lilia Pasca; Mulyani, Endang; Samsudin, Norsamsinar
Jurnal Economia Vol. 21 No. 1 (2025): February 2025
Publisher : Faculty of Economics and Business, Universitas Negeri Yogyakarta in collaboration with the Institute for

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/economia.v21i1.79634

Abstract

AbstractThis study focuses on the integration of social entrepreneurship values in Village-Owned Enterprises (BUMDes) in Indonesia. Aiming to assess the factors influencing the success as well as the challenges, this study emphasizes how BUMDes strategically target social problems including poverty, resource access, and economic inequality to generate positive socio-economic outcomes for the community. However, limited resources and inadequate managerial capacity are widely reported to hinder their effectiveness. This qualitative research collected the data from observation and interviews with respondents managing the BUMDes. The analysis of qualitative data from six BUMDes in Java reveals that government support, partnerships, and active community involvement are essential to address the challenges. The findings suggest that with better strategic support and community collaboration, BUMDes have the potential to achieve their social goals and support local economic resilience, making a substantial contribution to sustainable rural development in Indonesia. 
Sinergi Financial Literacy, Fintech, dan Financial Behaviour dalam Mendorong Kinerja UMKM Annisa Kusumawati; R. Andro Zylio Nugraha; Arief Nurrahman; Agatha Saputri; Caesar Rosyad Achmadi; Muhammad Harfiansyah Makarim
Kajian Ekonomi dan Akuntansi Terapan Vol. 2 No. 1 (2025): Kajian Ekonomi dan Akuntansi Terapan (KEAT)
Publisher : Asosiasi Riset Ekonomi dan Akuntansi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/keat.v2i1.901

Abstract

This study aims to evaluate the influence of financial literacy, financial technology, and financial behavior on the financial performance of Micro, Small, and Medium Enterprises (MSMEs) in Sleman Regency, Yogyakarta Special Region. The approach used is descriptive quantitative, with primary data obtained through distributing questionnaires to 215 active MSME players. Data analysis was conducted using the Partial Least Square (PLS) method to assess the relationship between variables. The research findings indicate that financial literacy and financial behavior have a positive and significant impact on the financial performance of MSMEs. A good level of financial literacy helps businesses in preparing thorough financial reports, managing risks, and making the right financial decisions. Meanwhile, financial behaviors such as budget management, transaction recording, and regular financial evaluation have been proven to improve the stability and growth of business finances. On the other hand, the use of financial technology did not show a significant effect on financial performance, which may be due to the low level of understanding and access to such technology among MSME actors. The results of this study emphasize the importance of comprehensive counseling and training on financial literacy and the use of financial technology to improve the competitiveness and sustainability of MSMEs in the face of increasingly competitive market challenges.
Peran Social Capital dan Literasi Digital dalam Meningkatkan Literasi Keuangan Syariah Generasi Z di Era Digital Annisa Kusumawati; Arief Nurrahman; R. Andro Zylio Nugraha; Caesar Rosyad Achmadi; Agatha Saputri; Muhammad Harfiansyah Makarim
Jurnal Inovasi Ekonomi Syariah dan Akuntansi Vol. 2 No. 3 (2025): Mei: Jurnal Inovasi Ekonomi Syariah dan Akuntansi (JIESA)
Publisher : Asosiasi Riset Ekonomi dan Akuntansi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jiesa.v2i3.914

Abstract

In the digital era, the ability to utilize social networks and digital platforms to gain financial education and make financial decisions in accordance with sharia principles is increasingly essential. This study aims to analyze the influence of social capital and digital literacy on Islamic financial literacy among Generation Z. A quantitative approach was employed, with primary data collected from 209 respondents through purposive sampling, consisting of Generation Z individuals residing in Yogyakarta. Data analysis was conducted using path analysis with the Structural Equation Modeling approach based on Partial Least Squares (SEM-PLS), utilizing the SmartPLS 3.0 software. Construct reliability testing, discriminant validity, and hypothesis testing were carried out to evaluate the relationships between variables. The results indicate that social capital and digital literacy have a positive and significant effect on Islamic financial literacy. Digital literacy enhances individuals’ access to Islamic financial information through digital media, while social capital strengthens knowledge sharing and trust within communities. These findings highlight the importance of leveraging digital technology and reinforcing community-based approaches to improve Islamic financial literacy. This study contributes to the growing body of literature on the interaction between social capital, digital literacy, and Islamic financial literacy in the digital age and offers strategic insights for educational institutions and financial service providers to promote sharia-based financial literacy.
Increasing Financial Literacy With “Moma” Money Management Learning Media In Vocational High Schools: Meningkatkan Literasi Keuangan Dengan Media Pembelajaran “Moma” Money Management Di Sekolah Menengah Kejuruan Saputri, Agatha; Nurrahman, Arief; Zylio Nugraha, R. Andro; Rosyad Achmadi, Caesar; Harfiansyah Makarim, Muhammad; Murti Sagoro, Endra
Jurnal Pendidikan Akuntansi Indonesia Vol. 23 No. 01 (2025): Jurnal Pendidikan Akuntansi Indonesia
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpai.v23i01.83973

Abstract

Financial literacy is one of the essential life skills that must be possessed by every individual, especially vocational students. However, financial learning media used in schools tend to be conventional and not interactive. Therefore, innovation is needed in the form of interactive learning media that can present relevant, interesting, and applicable learning experiences. This research is development research (R&D) that aims to improve the financial literacy of Vocational High School students through the development of "MOMA" Money Management learning media. The product feasibility test was conducted by material experts, media experts, teachers, and students. Data collection was done through interviews and questionnaires. The data collection instruments used were interview guidelines, expert validation questionnaires, teacher response questionnaires, and student response questionnaires. The feasibility of the learning media produced was analysed using the conversion of 5 quantitative categories. The result of this research is an android game-based learning media "MOMA" Money Management in learning financial literacy Vocational High School. The learning media “MOMA” is proven to be effective in improving students' understanding of the basic concepts of financial management. The learning media is considered feasible by material experts, media experts, teachers, and students. This media is also adaptive and easily accessible.  
Empowering Indonesian migrant workers through financial literacy and investment education Adhi Nugroho, Mahendra; Saputri, Agatha; Zylio Nugraha, Andro
INOTEKS: Jurnal Inovasi Ilmu Pengetahuan,Teknologi, dan Seni Vol 29, No 2 (2025)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ino.v29i2.88865

Abstract

Indonesian Migrant Workers (PMI) contribute significantly to the national economy, with remittances exceeding USD 10 billion annually. These funds not only support household incomes but also enhance the country’s balance of payments. However, many PMI lack sufficient financial literacy, leading to poor financial planning, impulsive spending, and vulnerability to financial fraud, particularly illegal investment schemes. To address these challenges, this community service program was implemented to improve financial literacy and investment capacity among PMI in Malaysia. The program applied a participatory, community-based approach and was delivered over four weeks in eight interactive sessions using blended learning methods. Training content was tailored to the socio-cultural realities of PMI, covering essential topics such as budgeting, saving, debt management, legal investments, and the use of financial technology (fintech). Quantitative evaluation through pre- and post-tests indicated a substantial improvement in financial knowledge, with average participant scores increasing by 64.8%. Over 80% of participants successfully developed personal and household financial plans, while 70% demonstrated the ability to differentiate between legal and illegal investments. Qualitative insights from interviews and reflective journals revealed behavioral changes, such as reduced impulsive spending, increased savings discipline, and stronger motivation for financial independence. Significantly, several participants committed to becoming community financial literacy ambassadors, demonstrating the program’s potential for sustainable impact beyond the training sessions. These findings highlight that a contextually adapted, community-driven educational model can effectively empower PMI to make informed financial decisions, enhance their economic resilience abroad, and support a smoother financial reintegration upon returning to Indonesia.
Pengaruh Parental Income, Peer, Self-Control, dan Financial Literacy Terhadap Personal Finance Management Mahasiswa FEB UNY Patut, Eukharisti Nofitalia; Saputri, Agatha; Kusumawati, Winahyu Wibawani; Rahmadianti, Fayza Fitri; Rosinta, Rosinta
Jurnal Media Informatika Vol. 6 No. 5 (2025): Edisi Sep - Oktober 2025
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jumin.v6i5.6661

Abstract

Pengelolaan keuangan pribadi (personal finance management) merupakan kemampuan penting bagi Generasi Z dalam menghadapi tantangan ekonomi. Penelitian ini bertujuan untuk mengetahui pengaruh parental income, peer, self-control, dan financial literacy terhadap personal finance management mahasiswa Fakultas Ekonomi dan Bisnis Universitas Negeri Yogyakarta (FEB UNY). Penelitian ini menggunakan pendekatan kuantitatif dengan metode survei. Data dikumpulkan melalui penyebaran kuesioner kepada mahasiswa FEB UNY angkatan 2022–2023, dan telah diuji validitas serta reliabilitasnya. Teknik pengambilan sampel menggunakan metode random sampling dengan beberapa kriteria tertentu, dan analisis data dilakukan menggunakan SPSS 26. Hasil penelitian menunjukkan bahwa secara parsial, variabel parental income, self-control, dan financial literacy berpengaruh signifikan terhadap personal finance management, sedangkan variabel peer tidak berpengaruh signifikan. Namun secara simultan, keempat variabel tersebut berpengaruh signifikan terhadap personal finance management mahasiswa FEB UNY. Temuan ini menunjukkan pentingnya faktor internal dan lingkungan keluarga dalam membentuk perilaku keuangan generasi muda.
How Does ARBook Promotional Media For MSME Crafts Using Augmented Reality Marker Tracking Works? Hermawan, Hardika Dwi; Noor, Zakky Muhammad; Ulfatun, Titik; Nonalisa, Septiarida; Saputri, Agatha; Yuliana, Irma
Bina Bangsa International Journal of Business and Management Vol. 1 No. 2 (2021): Bina Bangsa International Journal of Business and Management
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/bbijbm.v1i2.10

Abstract

The present study aimed to develop a virtual book displaying Jogja craftwork using Augmented Reality (AR) technology as an interactive promotional media to advertise handicraft products originated from the Special Region of Yogyakarta. "Buku Kerajinan Jogja" (Jogja Handicraft Book) application under this research was developed through Research and Development (R&D). The first stage of its Development was needs analysis and literature study, followed by designing the application using Use Case driven object modeling. The next was the development stage of the application and its functional testing by two media experts. In the fourth stage, two-steps software testing was carried out, namely (1) verification and validation test, and (2) quality and feasibility testing to examine its functionality, usability, portability,  efficiency,  maintainability,  and reliability  (ISO  9126-1).  The findings suggest that (1) the Development of the product, Buku Kerajinan Jogja,  might have gone through a  series of proper software engineering processes from design to testing consistent with the desired specifications. Secondly, (2) the overall performance of Buku Kerajinan Jogja seems to be "Good" with test results of 82.98%, 82.5%, 83.3%, 85.0%, 75.0%, 75.0% consecutively for usability, functionality, reliability, portability, maintainability, and efficiency (ISO 9126-1)