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Design and Implementation of Microcontroller-Based Building Automation for Smart Computer Laboratory Hatta, Puspanda; Dadungawigra, Dimmapraha Fatuardi; Budianto, Aris
IJIE (Indonesian Journal of Informatics Education) Vol 3, No 2 (2019): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v3i2.27304

Abstract

This research provided device management automation for computer laboratories using Arduino. Some devices in computer laboratories such as Air Conditioners and LCD Projectors were always on while the device not used. It caused inefficient uses of electricity resulting in increased electricity bills and reduce the device lifetime. Device automation made the electronic devices work automatically. The first automation we applied on the Air Conditioner, the other one was on LCD Projectors. This schematic developed based on Arduino Uno R3 with several components such as the infrared transmitter, humidity sensor DHT11, relay board and I2C OLED display. Arduino Uno R3 provided as the central controller. The two methods of testing were used for measuring this system performance. The first test was done by testing the performance of the components used, such as the IR Transmitter, DHT11, relay board, and I2C OLED Display. The second test was done by testing the functionality of Arduino Uno R3 as a controller. This test resulted that the automation system can work properly with fully automatic control LCD projectors and air conditioners by periodically stabilizing room temperature and turning on the projector's LCD automatically when needed.
Evaluation of Computer Network Simulation Applications to Support Online Learning Putro, Ismoyo; Hatta, Puspanda; Efendi, Agus
IJIE (Indonesian Journal of Informatics Education) Vol 6, No 2 (2022): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v6i2.65742

Abstract

Computer network learning is learning that prioritizes practice compared to theory to be able to understand the material more clearly. Therefore, computer network learning requires real learning media to support learning effectiveness. However, because the cost of procuring computer network learning media is quite large, it is one of the main obstacles. By using a computer network simulator application is one way to overcome these obstacles. At this time there are several computer network simulator applications that can be used to support computer network learning activities to run efficiently. In this study, researchers evaluate and analyze several network simulation applications, to find out which applications are more efficient to use in learning computer networks, seen from the application capabilities in IP Address configuration, Subnetting, Routing. This study uses the observation method of computer network simulator applications that have been determined, namely the application of (1) Cisco Packet Tracer, (2) GNS3, (3) EVE-NG, (4) Boson Netsim, using the LORI research instrument version 1.5. This research has several stages, namely data collection, data reduction, scoring, data presentation, drawing conclusions and measured using a Likert scale. The results of this study indicate that the application (1) Cisco Packet Tracer ranks first with a value of 89.1%, (2) Boson Netsim is in second place with a score of 86.6%, (3) GNS3 ranks third with a value of 85.4%, (4) EVE-NG ranks fourth or lowest with a score of 83.3%.
The Development of a Competency Testing Systems: Adopting TAM to Explore User’s Acceptance Saputra, Ibrahim Wahyu; Budiyanto, Cucuk Wawan; Hatta, Puspanda
IJIE (Indonesian Journal of Informatics Education) Vol 1, No 2 (2017): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v1i2.12008

Abstract

The main problems of learning evaluation using paper based-test are inefficient time and cost. Technology can be used as a system to evaluate the learning process. Using technology can save time and cost of implementing learning evaluations. The aims of this study are to create a software product that can be used to evaluate the learning process. This software product is designed to be used by the test organizer or test committee, the teachers and the students (test takers). This software product was developed using Waterfall Model with five stages of development; communication, planning, modeling, construction, and deployment. The testing was conducted by using Blackbox Method and TAM Theory by considering the aspect of usefulness and the aspect ease of use. The analysis was based on the flow of the current test system. The web-based platform enables ease of access for conducting work in various places. According to the result, the Developed Skills Competency Test System is accepted and can be used by the user as an evaluation system.
Conceptual IoT Implementation in Post-Pandemic School Activities: A Case Study in Elementary Schools Yulisetiani, Septi; Hatta, Puspanda
IJIE (Indonesian Journal of Informatics Education) Vol 5, No 2 (2021): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v5i2.57215

Abstract

Many studies empirically discuss the use of technology in overcoming pandemics in education. Generally, research discusses the use of technology in online teaching and learning activities. When viewed from the information technology layer, these studies focus on discussing the use of the software layer. This study examines conceptually about the utilization of the hardware layer in information technology, especially Internet of Things infrastructure which is used to help the community in carrying out their daily activities in the new normal era. Conceptual ideas are applied by taking a case study in education, especially in the elementary school environment. The urgency is that there are many stakeholders in the elementary school environment, especially children who need extra attention and supervision in carrying out post-pandemic activities outside the house. These stakeholders are a group at risk of being exposed to the virus because the majority have not received protection in the form of vaccination and the level of adherence to health protocols is low. This creates a risk for vulnerable groups, namely children, families, and teachers. It is necessary to integrate cyber physical systems that help minimize these risks. This conceptual idea describes the concept of IoT technology to minimize the risk of virus transmission and the strategies that allow it to be applied in the elementary school environment. With a top-down approach, it describes how the IoT system protects children and teachers from going to school, doing activities in the school environment, participating in learning in class, to completing learning.
Performance Analysis of Proxmox and Virtualbox with Overhead and Linearity Parameters to Support Server Administration Practice Aam Kholid Alfaif; Puspanda Hatta; Endar Suprih Wihidayat
Journal of Informatics and Vocational Education Vol. 7 No. 2 (2024): Journal of Informatics and Vocational Education - July
Publisher : Informatics Education Department, Faculty of Teacher Training and Education, Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/joive.v7i2.2399

Abstract

In the informatics and computer engineering education study program, there is a computer network administration course. One of the competencies in that course is server administration. Server administration practices require virtual servers that have good performance to support server administration practices. The previous students used VirtualBox in server administration practice. The use of VirtualBox is felt to be lacking in terms of performance. Therefore, it takes a virtual server that has better performance than VirtualBox. Researchers used a Proxmox virtual server to compare its performance with VirtualBox. The performance test uses overhead and linearity parameters. The results showed that when testing the performance of overhead and linearity parameters, proxmox was able to run ten virtual machines according to the research scenario. While in VirtualBox, you are only able to run three virtual machines. The overhead on proxmox is 8.3 to 15.1 seconds. While the overhead on virtualbox is higher than that on proxmox, which is 84.2 to 155.8 seconds, The graph of overhead values on Proxmox is also more stable and constant than that on VirtualBox. As for the linearity on proxmox, the value is 85.3 to 858.64 seconds. While the linearity in VirtualBox is 241.07 to 2247.15 seconds, The graph of linearity values on Proxmox also experienced a more stable increase than VirtualBox. The conclusion of this research is that the performance of proxmox with parameters for overhead and linearity is better than that of virtualbox in supporting server administration practices.
Analysis of Information Security Awareness Against Social Engineering Attacks Fariz Fakhrul Arifin; Puspanda Hatta; Endar Suprih Wihidayat
Journal of Informatics and Vocational Education Vol. 7 No. 2 (2024): Journal of Informatics and Vocational Education - July
Publisher : Informatics Education Department, Faculty of Teacher Training and Education, Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/joive.v7i2.2403

Abstract

Social engineering is a significant threat to information security, where attackers manipulate users to obtain highly confidential information. These attacks can target anyone, but people who are less vigilant are especially vulnerable. In a campus environment, it is crucial that students, who will soon enter the workforce, fully understand the dangers of social engineering and the potential impact on their future employers. This study aims to determine the level of information security awareness at the V campus of UNS Pabelan, with a focus on FKIP-PTIK students from the 2019-2020 classes. The research employed quota sampling, a technique for selecting a sample from a population based on specific characteristics until a desired size is reached. Using a Google Form questionnaire to collect primary and secondary data, the study analyzed the information with a quantitative descriptive approach. The results found that key indicators—including awareness, attitude, knowledge, and behaviors related to information security against social engineering attacks—were all in a "good" category.
Security Analysis of Web-based Information Systems Through Vulnerability Assessment  Using the Framework of OWASP Web Security Testing Guide and Common Vulnerability Scoring System Muhammad Rifqy Abdallah; Puspanda Hatta; Cucuk Wawan Budiyanto
Journal of Informatics and Vocational Education Vol. 7 No. 3 (2024): Journal of Informatics and Vocational Education - November
Publisher : Informatics Education Department, Faculty of Teacher Training and Education, Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/joive.v7i3.2411

Abstract

The technology of web-based information systems continues to develop and has been adopted by many organizations, including higher education institutes. However, this technology carries inherent security risks, making regular security analysis essential. This research presents a case study of eight web-based information systems at a higher education institution to assess the security condition of each system individually and its overall characteristics, as well as to construct an advanced strategy for maintaining and optimizing system security. The security analysis was conducted using a mixed-method approach: qualitatively through the OWASP Web Security Testing Guide framework across four categories (Information Gathering, Configuration and Deployment Management Testing, Session Management Testing, and Client-side Testing); and quantitatively through Common Vulnerability Scoring System (CVSS) calculations. All information systems tested were found to be vulnerable, though with varying levels of severity. Vulnerability discovery ratios ranged from a low of 8% (with a 'Low' severity level) to a high of 31% (with severity levels reaching 'Critical'). Overall, systems based on a Content Management System (CMS) were found to be less vulnerable compared to those built on non-CMS frameworks. Based on the discovered vulnerabilities, follow-up recommendations were constructed to serve as a reference for improving and optimizing the systems' security.
An Experimental Study on the Comparison of Learning Outcomes in VLAN Configuration Using Graphical Network Simulator 3 and Cisco Packet Tracer Puspanda Hatta; Ifan Fadhlur Ramadhan; Agus Efendi
Journal of Informatics and Vocational Education Vol. 8 No. 3 (2025): Journal of Informatics and Vocational Education - November
Publisher : Informatics Education Department, Faculty of Teacher Training and Education, Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/joive.v8i3.3466

Abstract

Selecting an appropriate network simulator for advanced VLAN instruction in higher education remains an unresolved pedagogical challenge, as empirical comparisons of GNS3 and Cisco Packet Tracer at university level are scarce. This study aimed to examine (1) whether a significant difference in VLAN configuration learning outcomes exists between students using GNS3 and those using Cisco Packet Tracer, and (2) the relative effectiveness of each simulator for students of the Informatics and Computer Engineering Education Program (PTIK) at Universitas Sebelas Maret. A quasi-experimental pre-test–post-test design was employed with two intact classes (N = 30) from the 2023 cohort, randomly assigned to the GNS3 condition (n = 15) and the Cisco Packet Tracer condition (n = 15). Learning outcomes were measured using ten validated essay items (α = 0.673) and analysed via an independent-samples t-test and normalised gain (N-gain) index. Results revealed that GNS3 users outperformed Packet Tracer users on the post-test (mean 79.33 vs. 72.80), with a statistically significant difference (t (28) = 2.224, p = 0.034). N-gain analysis further showed that the GNS3 group achieved moderate learning effectiveness (g = 0.452), compared to the low category recorded for the Cisco Packet Tracer group (g = 0.277). These findings suggest that GNS3’s authentic Cisco IOS emulation fosters deeper cognitive engagement with advanced VLAN tasks—including inter-VLAN routing and native CLI syntax—than the abstracted environment of Packet Tracer. GNS3 is therefore recommended as the primary simulator for advanced networking courses in higher education, while Packet Tracer remains appropriate for introductory-level instruction. Future research should replicate this design with larger, multi-institutional samples to strengthen external validity.
Development of Interactive Learning Media for Vocational High Schools in Basic Computer Network and Telecommunication Engineering Subjects Chandra Hannafi Atsna; Puspanda Hatta; Yusfia Hafid Aristyagama
Journal of Informatics and Vocational Education Vol. 8 No. 1 (2025): Journal of Informatics and Vocational Education - March
Publisher : Informatics Education Department, Faculty of Teacher Training and Education, Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/joive.v8i1.3469

Abstract

The development of technology in the Industry 4.0 era has brought significant changes in many aspects of life, including our education. In the formal education system, teachers play a crucial role in creating an engaging and effective learning environment. This research aims to develop an interactive learning media called Comneter (Computer Network Learning) as a learning media to help students with their understanding of basic computer networks and telecommunication in vocational high schools. Comneter was developed using Unity software, a cross-platform game engine that enables us to create apps for both mobile and desktop platforms. The method used for this research is the Research and Development (R&D) method, with ADDIE (Dick et al., 1996) as the model of this development. This model consists of 5 main phases, including analysis, design, development, implementation, and evaluation. The results from this research show that Comneter received a feasibility assessment from a material expert, a media expert, students, and a teacher (as a respondent), with an average score of 3.96, categorizing Comneter as ‘Good’ or feasible. Therefore, it can be concluded that, based on this research, using computers can help enhance students’ comprehension in basic computer network and telecommunications engineering subjects, and has the potential to be used in vocational high schools to create a more effective and engaging learning experience
Spatial Data Inventory and Collaboration System: A Web-GIS Development and Outreach Approach for Matesih Digital Village Yusfia Hafid Aristyagama; Cucuk Wawan Budiyanto; Nurcahya Pradana Taufik Prakisya; Puspanda Hatta; Febri Liantoni; Rosihan Ari Yuana
JURIBMAS : Jurnal Hasil Pengabdian Masyarakat Vol 5 No 1 (2026): Juli 2026
Publisher : LKP KARYA PRIMA KURSUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62712/juribmas.v5i1.1069

Abstract

Developing the potential of foster villages is often hindered by a lack of valid and integrated field data. Matesih Village in Karanganyar Regency possesses significant natural and economic potential, yet it remains under-explored by the research community. This study aims to develop a web-based GIS application as a spatial mapping medium for village potentials and problems to initiate the "Digital Village" concept. The system was developed using the prototyping method, which encompasses three main stages: preparation, application development, and socialization. This application is designed based on the Community of Practice (CoP) framework to facilitate interaction and shared learning between village officials as data providers and researchers as solution providers. The results of this community service indicate that the developed GIS application supports the digitization of village’s potential data and has been socialized to village officials to support data-driven policy-making.
Co-Authors A.G. Tamrin, A.G. Aam Kholid Alfaif Abdillah Yusron Agus Budiarto Agus Efendi Agus Efendi Agustina Dyah Pratiwi Al-Fayed, Iqbal Isnan Andhika Ramadhany Arifuddin, Faizal Aris Budianto, Aris Bara Bintang Pradana Basori Basori Basori Basori Basori Basori Basori Chandra Hannafi Atsna Cucuk Wawan Budiyanto Dadungawigra, Dimmapraha Fatuardi Dimas Tegar Zunanta Dini Erlinawati Dwi Maryono Dwi Maryono Endar S Wihidayat, Endar S Endar Suprih Wihidayat Endar Suprih Wihidayat Endar Suprih Wihidayat Endar Suprih Wihidiyat Esanudin, Rosyid Fadila Aini Atista, Fadila Aini Fahru Roszy Mahtuf Fajarwati, Aprilia Fariz Fakhrul Arifin Fawaidil Wafa, Alfian Febri Liantoni Febri Liantoni, Febri Feng Xiao Firdaus, Febrian Sabila Herianto, Tulus Joseph Herwati, Titan Istiah Ibrahim Wahyu Saputra, Ibrahim Wahyu Ifan Fadhlur Ramadhan Imam Prasetyo Isna Safira Jarwodo Aji Jumari Kridolaksono, Adityas Kristyan Kusmanto, Bintang Timur Lestari Rahayu M Rifki Affandi Mishbahuddin, Ahmad Mohd. Shafie bin Bakar Muhamad Nur Azmi Wahyudi Muhammad Jaelani Muhammad Rifqy Abdallah Mursholihah, Ulfah Awaliah Mustofa, Septhea Pradina Novita Salkha Nugroho, Yunanto Dwi Nurcahya Pradana Taufik Prakisya Prakisya, Nurcahya Pradana Taufik Pramudya, Otniel Dewangga Divan Putri Karimah Putro, Ismoyo Ramadhan, Raqael Fisabillah Rena Anggita Putri, Rena Anggita Rhema Thamariska Rizqi Satya Haprabu Rosihan Ari Yuana Rosihan Ari Yuana, Rosihan Ari Salma, Winda Annisa Sari, Liska Mey Ika Septi Yulisetiani Sidauruk, Deardo Satria Ristiawan Tiyarno, Raka Pratama Wachid Adi Nugroho Wicaksono, Palguno Widiastuti, Indah Wihidayat, Endar S. Wihidayat, Endar Suprih Yulisetiani, Septi Yusfia Hafid Aristyagama