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Exploration of Critical Thinking Skills in Digital Citizenship Course Through Online Learning Titan Istiah Herwati; Basori Basori; Puspanda Hatta
IJIE (Indonesian Journal of Informatics Education) Vol 4, No 1 (2020): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v4i1.44580

Abstract

Low critical thinking skills cause students difficulty in solving problem, especially in learning. This study aims to find out the effectiveness of google classroom on critical thinking skills in Simulation dan Digital Communication. A total of 62 students participated in this research who were divided into two randomized treatments, namely 31 students in the experimental class and 31 students in the control class. In its implementation, it would compare using LMS google classroom by applying discussion groups to experimental class and control class that use google classroom, not in discussion groups. This research used a quasi experimental design with a pretest-posttest using a quantitative method. The data were collected through a critical thinking test. Before using multiple-choice pretest and posttest multiple-choice tests, instruments were tested first using validity tests and reliability tests. Google classroom as an independent variable and the dependent variable was critical thinking. Implementing learning with the help of google classroom through discussion and question features was an effort to effectively improve critical thinking skills in class. According to the result of the study, google classroom has effectiveness on critical thinking skills from the result in the experimental class of 45.609 Increased critical thinking skills in students cause students to analyze and solve problems.
Development of Letshoot Applications as an Instructional Media of Computer Network Troubleshooting Fadila Aini Atista; Puspanda Hatta; Endar S Wihidayat
IJIE (Indonesian Journal of Informatics Education) Vol 1, No 2 (2017): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v1i2.13456

Abstract

Based on the observations made in Class XII TKJ SMK Negeri 1 Banyudono, it is known that the interest of students on computer network troubleshooting material is low because the learning materials are delivered through the presentation media in one direction from teacher to student. This makes students less understand the material presented by the teacher. Based on the background of the problem, we propose to build an android based learning media that can help students learn independently, this application is called Letshoot. Letshoot were made as an instructional media of computer network troubleshooting that can help students learn independently without being hindered by place, time and teacher attendance. This research aims to develop and measure the feasibility level of Letshoot application. This app will help student to learn computer network troubleshooting. Using Borg and Gall's research and development model with the application developed in five stages: (1) data collection, (2) planning, (3) develop the preliminary form of product, (4) preliminary field testing, and (5) main product revision. The result of feasibility test of Letshoot application measured by using Likertscale from expert media get percentage 90,64% which belongs in very feasible category, from expert material equal to 82% which belongs very feasible category and from user equal to 82,11% which belongs to very feasible category to be used as a medium of learning. On these results can be concluded that the Letshoot application very feasible to use as a learning media of computer network troubleshooting in vocational high school
The Effectiveness and effect of Project-Based Blended Learning on Student Achievement in Online Learning at Surakarta, Indonesia Winda Annisa Salma; Basori Basori; Puspanda Hatta
IJIE (Indonesian Journal of Informatics Education) Vol 5, No 1 (2021): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v5i1.44029

Abstract

Educational technology has a role in the education era 4.0, one of which is utilizing technology-based learning in learning activities in the form of learning applications based on project tasks, namely the Project-Based Blended Learning method. This article aims to get the influence of Project-Based Blended Learning to use on the achievement of students. This study was quantitative research using a pretest-posttest control design. The sample of the study were 72 students. The data were collected by random cluster sampling divided into groups or classes. The hypothesis tests were the independent sample t-test and the gain normalization test based on significant grade 0,05. The result showed significant differences and improvement in student achievement when using the Project-Based Blended Learning from conventional methods in pandemic Covid-19. The result was proven by the hypothesis tests using the T-test that the post-test was 0,000 (0,000<0,05), so the differences in student outcomes between experimental class from control class were found. The gain normalization showed that the experimental class got 0,49 and the control class got 0,16. It can be concluded that there is an improvement in student achievement in the experimental and control classes. Therefore the use of Project-Based Blended Learning contributes more influence to the achievement of students
Design and Implementation of Microcontroller-Based Building Automation for Smart Computer Laboratory Puspanda Hatta; Dimmapraha Fatuardi Dadungawigra; Aris Budianto
IJIE (Indonesian Journal of Informatics Education) Vol 3, No 2 (2019): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v3i2.27304

Abstract

This research provided device management automation for computer laboratories using Arduino. Some devices in computer laboratories such as Air Conditioners and LCD Projectors were always on while the device not used. It caused inefficient uses of electricity resulting in increased electricity bills and reduce the device lifetime. Device automation made the electronic devices work automatically. The first automation we applied on the Air Conditioner, the other one was on LCD Projectors. This schematic developed based on Arduino Uno R3 with several components such as the infrared transmitter, humidity sensor DHT11, relay board and I2C OLED display. Arduino Uno R3 provided as the central controller. The two methods of testing were used for measuring this system performance. The first test was done by testing the performance of the components used, such as the IR Transmitter, DHT11, relay board, and I2C OLED Display. The second test was done by testing the functionality of Arduino Uno R3 as a controller. This test resulted that the automation system can work properly with fully automatic control LCD projectors and air conditioners by periodically stabilizing room temperature and turning on the projector's LCD automatically when needed.
The Development of a Competency Testing Systems: Adopting TAM to Explore User’s Acceptance Ibrahim Wahyu Saputra; Cucuk Wawan Budiyanto; Puspanda Hatta
IJIE (Indonesian Journal of Informatics Education) Vol 1, No 2 (2017): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v1i2.12008

Abstract

The main problems of learning evaluation using paper based-test are inefficient time and cost. Technology can be used as a system to evaluate the learning process. Using technology can save time and cost of implementing learning evaluations. The aims of this study are to create a software product that can be used to evaluate the learning process. This software product is designed to be used by the test organizer or test committee, the teachers and the students (test takers). This software product was developed using Waterfall Model with five stages of development; communication, planning, modeling, construction, and deployment. The testing was conducted by using Blackbox Method and TAM Theory by considering the aspect of usefulness and the aspect ease of use. The analysis was based on the flow of the current test system. The web-based platform enables ease of access for conducting work in various places. According to the result, the Developed Skills Competency Test System is accepted and can be used by the user as an evaluation system.
Conceptual IoT Implementation in Post-Pandemic School Activities: A Case Study in Elementary Schools Septi Yulisetiani; Puspanda Hatta
IJIE (Indonesian Journal of Informatics Education) Vol 5, No 2 (2021): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v5i2.57215

Abstract

Many studies empirically discuss the use of technology in overcoming pandemics in education. Generally, research discusses the use of technology in online teaching and learning activities. When viewed from the information technology layer, these studies focus on discussing the use of the software layer. This study examines conceptually about the utilization of the hardware layer in information technology, especially Internet of Things infrastructure which is used to help the community in carrying out their daily activities in the new normal era. Conceptual ideas are applied by taking a case study in education, especially in the elementary school environment. The urgency is that there are many stakeholders in the elementary school environment, especially children who need extra attention and supervision in carrying out post-pandemic activities outside the house. These stakeholders are a group at risk of being exposed to the virus because the majority have not received protection in the form of vaccination and the level of adherence to health protocols is low. This creates a risk for vulnerable groups, namely children, families, and teachers. It is necessary to integrate cyber physical systems that help minimize these risks. This conceptual idea describes the concept of IoT technology to minimize the risk of virus transmission and the strategies that allow it to be applied in the elementary school environment. With a top-down approach, it describes how the IoT system protects children and teachers from going to school, doing activities in the school environment, participating in learning in class, to completing learning.
Instructional Design to Improve Students’ Entrepreneurial Affective Dini Erlinawati; Basori Basori; Puspanda Hatta
IJIE (Indonesian Journal of Informatics Education) Vol 5, No 2 (2021): IJIE (Indonesian Journal of Informatics Education)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijie.v5i2.53183

Abstract

The learning strategy to encourage students in building their skills through entrepreneurship practices in lined with confronting the industry 4.0 is Dual Education and Creative Products and Entrepreneurship subjects.  However, the Covid-19 pandemic generated this learning strategy cannot be implemented optimally. It has an impact on the schools, especially students, several students are less interested in entrepreneurship and they do not have job idea related to their skill after they graduate. For this reason, the Covid-19 pandemic is a significant challenge for educational institution to develop and modify entrepreneurial competencies through the digital revolution. It becomes a strategy to create students who are ready to be entrepreneurs. This study aimed to (1) determine the instructional design that can improve the students’' entrepreneurial affective, and (2) observe the instructional design on entrepreneurial affective during the study. The data collection techniques were observation, interviews and documents. The data were analyzed by the model from Miles and Huberman includes data reduction, data display and conclusions. The results revealed that (1) the instructional design for improving the students’ entrepreneurial affective at SMK N 1 Sawit is digital marketing training, and (2) the measurement of students’ entrepreneurial affective through the indicators of entrepreneurship interest, creativity and innovation as well as courage to take risks and positive thinking toward failures.
Otomatisasi Perangkat Jaringan Komputer Menggunakan Ansible Pada Laboratorium Komputer M Rifki Affandi; Puspanda Hatta; Agus Efendi
SMARTICS Journal Vol 6 No 2: SMARTICS Journal (Oktober 2020)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/smartics.v6i2.4599

Abstract

Network automation is a solution in implementing some complicated or repetitive work. The standard configuration method on network devices performs by entering a network device. That looks easy to configure one or two network devices. that will look not very easy if one must configure many network devices such as routers and servers. Ansible served as a network automation tool on a large and small scale on a computer network, and Ansible served to simplify configuring network devices.
Pemberdayaan Potensi Masyarakat Melalui Pengembangan Perdagangan, Pendidikan, Sosial, dan Lingkungan Desa Gedangan Kecamatan Grogol Kabupaten Sukoharjo Puspanda Hatta; Agus Budiarto; Imam Prasetyo; Putri Karimah; Abdillah Yusron
DEDIKASI: Community Service Reports Vol 3, No 2 (2021): DEDIKASI: Community Service Report
Publisher : FKIP Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/dedikasi.v3i2.49867

Abstract

Gedangan is a village located in Grogol District, Sukoharjo Regency, Central Java. In 2021, Gedangan Village will become one of the partners of the Sebelas Maret University Student Community Services Program (KKN). In this village, KKN activities were carried out using a hybrid system due to the pandemic. KKN is carried out through online and offline activities with the theme of empowering community potential through counselling in the fields of animal husbandry, education, social and creative industries. The work programs that have been implemented are "Literacy Lanterns", Catfish Cultivation in Buckets, composter making, educational posters, PHBS counselling, Reading Houses, and murals to attract the public. The implementation strategy includes socialization, teaching, and various trainings. With this KKN team work program, the people of Gedangan Village are able to optimize the local potential of the village, especially in the fields of Education, Social, and Creative Industries. This activity is supported by the village government and local communities from various backgrounds. This activity is useful for developing Gedangan Village in managing village potential and can help the community be more interested in developing Gedangan in the future.
Sosialisasi Pemanfaatan Empon-Empon Sebagai Obat Tradisional Penambah Imun Sebagai Bentuk Pencegahan Agar Terhindar Dari Penyakit Covid-19 Pada Warga Desa Pondok, Kecamatan Grogol, Kabupaten Sukoharjo Puspanda Hatta; Isna Safira
DEDIKASI: Community Service Reports Vol 3, No 2 (2021): DEDIKASI: Community Service Report
Publisher : FKIP Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/dedikasi.v3i2.49868

Abstract

Mahasiswa yang telah mengenyam pendidikan di perguruan tinggi mengemban tugas penting untuk bisa bermanfaat bagi masyarakat. Salah satu kegiatan yang memberikan gambaran daya guna mahasiswa kepada masyarakat yaitu melalui kegiatan Kuliah Kerja Nyata (KKN). Kegiatan tersebut, merupakan kegiatan wajib yang harus diikuti oleh semua mahasiswa. Pada kegiatan tersebut, kelompok KKN 117 mengabdikan diri kepada masyarakat, terkhusus masyarakat Desa Pondok, Kecamatan Grogol, Kabupaten Sukoharjo. Kurangnya kesadaran masyarakat untuk menjaga kesehatan, yang akhrinya mencetuskan tujuan utama dari kegiatan kelompok KKN 117 untuk memajukan kesehatan. Realisasi dari tujuan tersebut, dengan adanya program kerja sosialisasi pemanfaatan empon-empon sebagai obat tradisional kepada Kelompok Wanita Tani (KWT) Desa Pondok. Respon yang baik dari anggota KWT yang membuat kegiatan ini berjalan dengan baik. Kegiatan sosialisasi ini berlagsung singkat dengan menyampaikan materi melalui tayangan video dan pembagian brosur berkenaan dengan pembuatan obat tradisional (jamu). Kegiatan sosialisasi ini menghasilkan sebuah produk jamu yang diberi nama Jamu Enggal Waras. Jamu tersebut kemudian didistribusikan kepada para peserta sosialisasi. Kegiatan ini bertujuan menambah pengetahuan warga tentang pemanfaatan emon-empon sebagai obat tradisional penambah sistem imun. Dampak dari kegiatan ini sangatlah positif bagi warga dalam menjaga kesehatan, dan hasil dari sosialisasi ini diharapkan dapat dipraktikkan dalam kegidupan sehari-hari.
Co-Authors A.G. Tamrin, A.G. Abdillah Yusron Agus Budiarto Agus Efendi Agus Efendi Agus Efendi Agustina Dyah Pratiwi Aji Nur Rohman Al-Fayed, Iqbal Isnan Andhika Ramadhany Aris Budianto Aris Budianto, Aris Basori Basori Basori Basori Basori Basori Basori Cucuk Wawan Budiyanto Dimas Tegar Zunanta Dimmapraha Fatuardi Dadungawigra Dini Erlinawati Dwi Maryono Dwi Maryono Endar S Wihidayat Endar S. Wihidayat Endar Suprih Wihidayat Endar Suprih Wihidayat Endar Suprih Wihidiyat Esanudin, Rosyid Fadila Aini Atista Fahru Roszy Mahtuf Faizal Arifuddin Fajarwati, Aprilia Fawaidil Wafa, Alfian Febri Liantoni Febri Liantoni, Febri Feng Xiao Herianto, Tulus Joseph Ibrahim Wahyu Saputra Imam Prasetyo Ismoyo Putro Isna Safira Jarwodo Aji Jumari Khrisna Bagaskara Kridolaksono, Adityas Kristyan Kusmanto, Bintang Timur Laksono Trisnantoro Lestari Rahayu M Rifki Affandi Mishbahuddin, Ahmad Mohd. Shafie bin Bakar Muhamad Nur Azmi Wahyudi Muhammad Jaelani Mursholihah, Ulfah Awaliah Novita Salkha Nugroho, Yunanto Dwi Nurcahya Pradana Taufik Prakisya Prakisya, Nurcahya Pradana Taufik Pramudya, Otniel Dewangga Divan Putri Karimah Ramadhan, Raqael Fisabillah Rena Anggita Putri, Rena Anggita Rosihan Ari Yuana Rosihan Ari Yuana, Rosihan Ari Sari, Liska Mey Ika Septhea Pradina Mustofa Septi Yulisetiani Setiyani, Susanti Sidauruk, Deardo Satria Ristiawan Titan Istiah Herwati Tiyarno, Raka Pratama Wachid Adi Nugroho Wicaksono, Palguno Widiastuti, Indah Wihidayat, Endar Suprih Winda Annisa Salma Yulisetiani, Septi Yusfia Hafid Aristyagama