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Penguatan Profesionalisme Guru Matematika SMP melalui Pelatihan Pengembangan Video Pembelajaran Interaktif Berbasis Canva Berorientasi Deep Learning di MGMP Matematika Lombok Barat Tabita Wahyu Triutami; Arjudin Arjudin; Sri Subarinah; Syahrul Azmi; Muhammad Turmuzi; Laylatul Hisda
Rengganis Jurnal Pengabdian Masyarakat Vol. 6 No. 1 (2026): Mei 2026
Publisher : Pendidikan Matematika, FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/rengganis.v6i1.1197

Abstract

This community service program aimed to improve the professionalism of junior high school mathematics teachers through training on developing interactive learning videos using Canva oriented toward deep learning. The program was conducted in the Mathematics Teachers’ Working Group (MGMP) of West Lombok through several stages, including preparation of training materials, program socialization, training implementation, classroom application, mentoring, and evaluation. The training materials covered the concept of deep learning, the use of Canva as an IT-based learning medium, and practical activities in creating interactive mathematics learning videos. Evaluation was carried out using questionnaires to determine participants’ responses and understanding of the training activities. The results showed that participants gave positive responses to all aspects of the training. Teachers experienced improvements in understanding, creativity, and skills in developing interactive learning media using Canva. Furthermore, the training supported the implementation of more engaging, innovative, and student-centered mathematics learning.
Pengaruh Media Pembelajaran Powerpoint Interaktif terhadap Hasil Belajar Matematika Siswa Anggi Pebrianto; Syahrul Azmi; Nani Kurniati
Griya Journal of Mathematics Education and Application Vol. 6 No. 1 (2026): Maret 2026
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v6i1.1013

Abstract

Permasalahan dalam penelitian ini adalah rendahnya hasil belajar matematika siswa pada materi bentuk aljabar, yang ditunjukkan oleh kesulitan memahami konsep dasar dan rendahnya keaktifan selama pembelajaran. Media yang digunakan guru juga belum mampu menarik perhatian siswa secara optimal, sehingga dibutuhkan media alternatif yang lebih menarik, visual, dan interaktif. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan powerpoint interaktif terhadap hasil belajar matematika siswa kelas VIII SMP Negeri 8 Mataram Tahun Ajaran 2025/2026. Penelitian menggunakan pendekatan kuantitatif dengan desain Posttest-Only Control Group Design, melibatkan 76 siswa yang dipilih melalui teknik cluster random sampling dan dibagi menjadi kelas eksperimen dan kelas kontrol. Data diperoleh melalui posttest setelah dua pertemuan dan dianalisis menggunakan statistik deskriptif, uji Independent Sample t-test, serta perhitungan effect size. Hasil perhitungan uji-t didapatkan bahwa nilai yang artinya terdapat perbedaan rata-rata hasil belajar antara kedua kelas. Kelas eksperimen memperoleh nilai rata-rata 71,316, lebih tinggi dibandingkan kelas kontrol sebesar 63,553, dengan effect size 0,562 pada kategori sedang. Hasil ini menunjukkan bahwa penggunaan powerpoint interaktif memberikan pengaruh positif terhadap hasil belajar matematika pada materi bentuk aljabar.
Analisis Kecerdasan Visual-Spasial dalam Menyelesaikan Masalah Dimensi Tiga Ditinjau dari Tingkatan Berpikir Van Hiele Reza Adha; Sudi Prayitno; Syahrul Azmi
Griya Journal of Mathematics Education and Application Vol. 6 No. 1 (2026): Maret 2026
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v6i1.1054

Abstract

This study aims to describe students' visual–spatial intelligence in solving three-dimensional geometry problems based on van Hiele’s levels of geometric thinking. This research employed a qualitative approach with a descriptive research design. The subjects of this study were Grade XII science students of SMA Negeri 2 Labuapi. Data were collected through a van Hiele geometric thinking level test, a visual–spatial intelligence test, and interviews. The van Hiele test was administered to 21 students to classify their geometric thinking levels. The results showed that 16 students were at level 0, 3 students at level 1, and 2 students at level 2. Two students from each level were then selected as interview subjects. The findings indicate that students at level 0 did not fulfill the characteristics of visual–spatial intelligence. Students at level 1 fulfilled spatial perception, visualization, and spatial relation, while students at level 2 fulfilled spatial perception, visualization, spatial relation, and mental rotation. These results indicate that higher van Hiele thinking levels are associated with better visual–spatial intelligence in solving three-dimensional geometry problems.
Pengaruh Penggunaan Powerpoint Interaktif dan LKPD Terhadap Kemampuan Pemecahan Masalah Matematis Siswa Kelas IX SMPN 3 Mataram Tahun Ajaran 2025/2026 Fatin Umayati; Syahrul Azmi; Nilza Humaira Salsabila
Griya Journal of Mathematics Education and Application Vol. 6 No. 1 (2026): Maret 2026
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v6i1.1062

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan powerpoint interaktif dan LKPD terhadap kemampuan pemecahan masalah matematis siswa kelas IX SMPN 3 Mataram tahun ajaran 2025/2026. Penelitian ini menggunakan metode quasi eksperimental dengan posttest-only kontrol design. Populasi pada penelitian ini adalah seluruh siswa kelas IX SMPN 3 Mataram tahun ajaran 2025/2026, dengan sampel penelitian yang terdiri dari 62 orang siswa, yaitu 32 orang siswa kelas eksperimen dan 30 orang siswa kelas kontrol, yang ditentukan melalui cluster random sampling. Instrumen penelitian meliputi modul ajar, lembar observasi, dan soal tes kemampuan pemecahan masalah matematis siswa. Hasil analisis data menggunakan uji-t menunjukan bahwa nilai Sehingga terdapat perbedan rata-rata nilai posttest kelas eksperimen dan kelas kontrol, dimana rata-rata nilai kelas kelas eksperimen adalah sebesar 77,53 lebih tinggi dibandingkan rata-rata nilai pada kelas kontrol yaitu sebesar 69,10 dengan pengaruh yang diberikan berada pada kategori sedang berdasarkan hasil uji effect size sebesar . Dengan demikian, maka dapat disimpulkan bahwa terdapat pengaruh penggunaan powerpoint interaktif terhadap kemampuan pemecahan masalah matematis siswa kelas IX SMPN 3 Mataram tahun ajaran 2025/2026.
Pengaruh Model TGT Terhadap Hasil Belajar Matematika Siswa Kelas VIII SMPN 11 Mataram Febria Hadiningrum; Baidowi Baidowi; Syahrul Azmi
Griya Journal of Mathematics Education and Application Vol. 6 No. 3 (2026): September 2026
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v6i3.1168

Abstract

This study was motivated by students’ low mathematics learning outcomes and the need for a learning model that can improve students’ activeness and understanding. The purpose of this study was to describe the effect of the Teams Games Tournament (TGT) cooperative learning model on the mathematics learning outcomes of grade VIII students at SMPN 11 Mataram on the topic of linear equations and linear inequalities in one variable in the 2025/2026 academic year. This study used a quantitative approach with a quasi-experimental method and a posttest-only non-equivalent control group design. The population of this study consisted of all grade VIII students at SMPN 11 Mataram, while the sample was selected using cluster random sampling, namely class VIII A as the experimental class and class VIII B as the control class. The research instruments included lesson plans, observation sheets, and learning outcome tests. The results showed that the average posttest score of the experimental class was higher than that of the control class. The t-test showed a significant difference with , and the effect size value was , which is categorized as large. Therefore, the Teams Games Tournament (TGT) cooperative learning model has a positive and significant effect on students’ mathematics learning outcomes.
Pengaruh Problem Based Learning Berbantuan LKS Berbasis Konteks Kuliner terhadap Kemampuan Numerasi Siswa SMK Sefia Kamal; Syahrul Azmi; Dwi Novitasari
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 4 (2026): November (In Press)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i4.3023

Abstract

Vocational mathematics learning should help students use mathematical ideas in authentic workplace contexts. However, students’ numeracy skills remain an important concern, particularly in applying mathematical concept, interpreting information, and using result to make decisions. In addition, mathematics learning observed in the vocational school context tended to emphasize procedural instruction, with limited opportunities for students to angage with contextual problems. This study examined the effect of Problem Based Learning (PBL) assisted by culinary-context worksheets on the numeracy skills of tenth-grade culinary students. A quasi-experimental posttest-only control-group design involved 54 students: 27 in the experimental class and 27 in the control class. Data were collected using a five-item essay test and classroom implementation observation sheets. Content validity was assessed using Aiken's V. Posttest scores were analyzed using the Shapiro-Wilk test, Levene's test, an independent-samples t-test, and Cohen's d. The experimental class obtained a higher mean score (78.81) than the control class (56.89). The difference was significant, t(52) = 6.218, p < .001, with a large effect, d = 1.692. The experimental class outperformed the control class across all numeracy indicators and cognitive levels. The highest experimental-class scores occurred for using mathematical symbols and applying concepts, whereas interpreting results for decision-making and reasoning remained the most challenging areas. PBL assisted by culinary-context worksheets therefore provides a contextually relevant approach to supporting the development of numeracy skills among vocational students.
Pengaruh Kemampuan Self Regulated Learning Terhadap Pemecahan Masalah Matematika Pada Siswa Kelas XI MIPA SMA NW Mataram Tahun Ajaran 2025/2026 Afrida Rizki Mayanda; Syahrul Azmi; Tabita Wahyu Tri Utami
Griya Journal of Mathematics Education and Application Vol. 6 No. 3 (2026): September 2026
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v6i3.1401

Abstract

This study aimed to describe students Self Regulated Learning abilities and mathematical problem-solving abilities, as well as to determine whether there was a significant influence of self regulated learning on the mathematical problem solving abilities of Grade XI Science students at SMA NW Mataram in the 2025/2026 academic year. This study employed a ex pos facto with a quantitive approach. The population and sample consisted of all 31 students of Grade XI Science at SMA NW Mataram. The research instruments included a self regulated learning questionnaire and a mathematical problem solving test. The test material in this study consists of sequences and series. The data were analyzed using simple linear regression analysis. The results showed that: (1) the students self regulated learning ability was in the moderate category, with a percentage of 64.5%; (2) the students' mathematical problem-solving ability was also in the moderate category, with a percentage of 83.88%; and (3) there was a significant influence of self regulated learning on students mathematical problem solving ability. This finding was supported by the regression equation Y = 2.777 + 0.221X and the results of the F-test, which indicated that Fcalculated = 30.786 was greater than Ftable = 4.18. Furthermore, the coefficient of determination (R²) was 0.515, indicating that self regulated learning contributed 51.5% to students mathematical problem solving ability, while the remaining 48.5% was influenced by other factors.
Co-Authors Aflahul Ma'wa Afrida Rizki Mayanda Ahmad Surya Wijaksono Ainun Rizqi Amrullah Amrullah Anggi Pebrianto Aos Santosa Aos Santosa H Arena Iriani Ariska Amalia Wulandari Arjudin Arjudin Arthina Utami Aulia Alfianita Aulia Dinda Dwi Kartika Baidowi Baidowi Baiq Dewi Hartatik Baiq Nopiana Lombasari Baiq Suhadiati Handini Baiq Yuspita Halilianti Bayu Saputra Camelia Apria Saputri Dian Endang Lestari Dwi Novitasari Eka Kurniawan Eka Kurniawan Erintia Putri Farizal Wahyu Trigantara Fatin Umayati Febria Hadiningrum Febrianti Febrianti Fidya Rizta Amalia Hapipi Hapipi Hapipi Hapipi Hikmawati . Ida Ayu Putu Semaraning Tyas Iga Safitri Junaidi Junaidi Jurnal Pepadu Ketut Sarjana Khairatun Nafisah Krismonica Mawardi Laila Hayati Laylatul Hisda Lely Santika Putri Made Dewi Ariani Mariya Sulastri Maya Fitria Ningsih Muhammad Turmuzi Naba Nunun Lamhabaha Nani Kurniati Ni Nyoman Yulia Paicasari Nina Niarti Nopyta Intan Sari Nunung Indaswari Nunung Rusdiyawanti Nurhayatun Nupus Ayat Nurul Hikmah NURUL HIKMAH Nurul Khotizah Nyoman Sridana Reza Adha Salsabila, Nilza Humaira Samaratus Sadri Sefia Kamal Shintia Pratini T Siti Aminatin Ayunah Sri Nurdaniati Sri Subarinah Sri Subarinah Sripatmi Sripatmi Suci Fatmala Sari Sudi Prayitno Syatia Perwira Darmawansyah Tabita Wahyu Tri Utami Tabita Wahyu Triutami Tabita Wahyu Triutami Ulfa Lu’luilmaknun Umayrah Umayrah Wahidaturrahmi, Wahidaturrahmi Wahyu Mardiana Wulandari Wulandari Yulinar Maulinda Dewi Yulis Tyaningsih, Ratna Yunita Ramdani