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Pengaruh Media Iklan Audio Visual Terhadap Kemampuan Menulis Teks Persuasi Pada Siswa Kelas VIII SMP Swasta Panca Jaya Galang Nuriati Br. Lubis; Khairil Ansari
Atmosfer: Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora Vol. 2 No. 1 (2024): Februari: Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/atmosfer.v2i1.671

Abstract

The aim of the research is to determine the superiority of students in writing persuasive texts before and after using audio-visual advertising media in class VIII of Panca Jaya Galang Private Middle School. This type of research is experimental research with Total Sampling techniques taken from two classes, namely VIII-A as the control class and class VIII-B as the experimental class with a total sample of 47 students. The data collection technique used was a description test. The data analysis technique used is quantitative analysis techniques, namely normality, homogeneity and hypothesis testing on variables, namely Audio Visual Advertising Media. The research output obtained from the experimental class and control class was 68.33 for the pre-test and 67.21 for the control class and 85.29 for the post-test mean and 77.47 for the control class. Data from the normality and homogeneity tests showed that the data were normally distributed and based on homogeneous data, namely the pre-test for the experimental class was normally distributed Lcount < Ltabel (0.08334 < 0.1798, the post-test was normally distributed because Lcount < Ltabel (0, 114339 < 0.1798), control class pre-test normally distributed Lcount < LTabel (0.098318 < 0.1798), post-test normally distributed because Lcount < LTabel (0.16621 < 0.1798). Hypothesis testing shows the results if the value of Sig (2-tailed) is 0.000 < 0.05, then the research hypothesis is accepted, namely that there is an influence of the use of audio-visual advertising media on the ability to write persuasive texts in class VIII students at Panca Jaya Galang Private Middle School.
Pengaruh Media Film Animasi Terhadap Keterampilan Menceritakan Kembali Isi Fabel Siswa Kelas VII SMP Negeri 6 Percut Sei Tuan Dian Mentari Tambunan; Khairil Ansari
Jurnal Bima : Pusat Publikasi Ilmu Pendidikan bahasa dan Sastra Vol. 1 No. 4 (2023): December : Jurnal Bima : Pusat Publikasi Ilmu Pendidikan bahasa dan Sastra
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/bima.v1i4.336

Abstract

Penelitian ini bertujuan untuk, (1) Untuk mendeskripsikan keterampilan menceritakan kembali isi cerita fabel siswa kelas VII SMP Negeri 6 Percut Sei Tuan sebelum menggunakan media film animasi. (2) Untuk mendekripsikan keterampilan menceritakan kembali isi cerita fabel siswa kelas VII SMP Negeri 6 Percut Sei Tuan setelah menggunakan media film animasi. (3) Untuk mendeskripsikan pengaruh penggunaan media film animasi dalam meningkatkan keterampilan menceritakan kembali isi cerita fabel siswa kelas VII SMP Negeri 6 Percut Sei Tuan. Populasi dalam penelitian ini adalah seluruh siswa kelas VII SMP Negeri 6 Percut Sei Tuan dengan sampel penelitian siswa kelas VII-2 SMP Negeri 6 Percut Sei Tuan sebanyak 32 siswa. Instrumen yang digunakan pada penelitian ini yaitu pilihan kata, lafal, irama, jeda, mimik, gestur dan struktur. Metode yang digunakan dalam penelitian ini adalah one group pretest- posttes. Teknik analisi data menggunakan uji persyaratan analisis, uji normalitas, danuji hipotesis. Hasil pretest dalalam penelitian ini adalah sebesar 60,03 dengan kategori cukup. Sedangkan hasil posttest yang diperoleh dalam penelitian ini sebesar 75,68 dengan kategori baik. Melalui pengujian hipotesa yaitu 12,13178 > 2,03951 dapat disimpulkan bahwa ada pengaruh yang signifikan dari media film animasi terhadap keterampilan menceritakan kembali isi cerita fabel siswa kelas VII SMP Negeri 6 Percut Sei Tuan.
Development of Language Creativity through Linguistic Innovation in Learning Indonesian Language at Al Washliyah Tembung Primary School Sihombing, Evi Ariyanti Marlina; Lubis, Aminah; Silalahi, Yulianda Ghrace; Adisaputera, Abdurrahman; Ansari, Khairil
Budapest International Research and Critics Institute-Journal (BIRCI-Journal) Vol 7, No 2 (2024): Budapest International Research and Critics Institute May
Publisher : Budapest International Research and Critics University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/birci.v7i2.7893

Abstract

This research aims to explore and describe the application of linguistic innovation in increasing students' language creativity at SD Al Washliyah Tembung in the context of Indonesian language learning in the classroom. This research method uses a qualitative approach with a focus on collecting data through classroom observations, interviews with teachers, and document analysis. Various linguistic innovations, including word creation, language games, associative thinking, exploration of dialects and language variations, sociolinguistic simulations, as well as collaborative literary works, are applied in the learning process. The results of the research show that the application of linguistic innovation can stimulate students' creativity at SD Al Washliyah Tembung in language, expand vocabulary, improve communication skills, and deepen understanding of language diversity. The implications of these findings provide valuable insights for educational practitioners about the importance of adopting innovative approaches in language learning to stimulate students' creativity and enrich their learning experiences
Multimedia Interaktif Berbasis Kontekstual Cerita Anak: Meningkatkan Keterampilan Menulis Cerita Dongeng Siswa Sekolah Dasar Rahayu, Rina; Ansari, Khairil
ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED Vol 14, No 1 (2024): ELEMENTARY SCHOOL JOURNAL PGSD FIP UNIMED
Publisher : FIP Unimed

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/esjpgsd.v14i1.52730

Abstract

Tujuan penelitian ini adalah untuk menghasilkan multimedia interaktif berbasis kontekstual yang valid, praktis dan efektif. Penelitian yang dilakukan termasuk Penelitian Pengembangan dengan model pengembangan 4D. Dikembangkan media  pembelajaran menggunakan Adobe Flash. Penelitian dilakukan di SDN 2 Peureulak, Kabupaten Aceh Timur, Provinsi Aceh. Subjek penelitian adalah siswa kelas III A di SDN 2 Peureulak, dan objek penelitian adalah media pembelajaran  berbasis Kontekstual Cerita Anak. Hasil penelitian menunjukkan, bahwa: (1) uji validitas multimedia berbasis kontekstual dari 3 ahli yakni ahli materi sebesar 82%, ahli multimedia sebesar 78% dan ahli bahasa sebesar 90%, dinyatakan rata-rata valid; (2) uji praktikalitas diperoleh dari hasil uji respon siswa dan uji respon guru. Hasil ujicoba respon siswa skala kecil skor persentase sebesar 79% dan hasil ujicoba respon siswa skala besar 76%. uji respon guru sebesar 87%.  Rata-rata uji coba sebesar 87% dengan kategori Praktis; dan (3) Uji Efektifitas diperoleh Gain-Score atau peningkataan keterampilan menulis siswa dilihat dari pretest dan posttest terdapat peningkatan skor rata-rata 0,56 “Sedang” dalam hasil belajarnya. Hasil analisis gain score 0,60 kategori sedang. Dapat disimpulkan bahwa dengan menggunakan multimedia pembelajaran dapat meningkatkan hasli belajar siswa dan telah memenuhi kriteria Efektif. Keywords: Cerita anak, keterampilan menulis, multimedia
Pengaruh Media Pembelajaran Flashcard Terhadap Kemampuan Menulis Surat Dinas Siswa Kelas VII SMP Muhammadiyah 1 Medan Zuhriah Umi Kalsum; Khairil Ansari
Jurnal Pendidikan, Bahasa dan Budaya Vol. 2 No. 3 (2023): September : Jurnal Pendidikan, Bahasa dan Budaya
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jpbb.v2i3.2014

Abstract

This study aims to, (1) To describe the ability to write official letters of VII grade students of SMP Muhammadiyah 1 Medan in the academic year 2022/2023 before using flashcards learning media. (2) To describe the ability to write official letters of VII grade students of SMP Muhammadiyah 1 Medan in the academic year 2022/2023 after using flashcard learning media. (3) To describe the impact of using flashcard learning media in improving the ability to write official letters of VII grade students of SMP Muhammadiyah 1 Medan in the academic year 2022/2023. The population in this study were all VII grade students of SMP Muhammadiyah 1 Medan with a research sample of 37 students of VII-T2 grade students of SMP Muhammadiyah 1 Medan. The instruments used in this study are the accuracy of letter content, completeness of letter content, appropriateness of letter format, word accuracy, sentence accuracy, and spelling and writing. The method used in this research was one group pretest-posttest. The data analysis technique used the analysis requirement test, normality test, and hypothesis testing. The results of pretest research obtained an average of 57.75, and fell into the category of less. However, the posttest research results obtained an average of 79.29 and included in the good category. Through hypothesis testing, namely 6.20057 > 2.02809, it can be concluded that there is a significant effect of flashcard learning media on the ability to write official letters of VII grade students of SMP Muhammadiyah 1 Medan.
Teacher Perspective: Implementation of Contextual Teaching and Learning Model Rizki Nurjehan; Khairil Ansari; Yusnadi
JTP - Jurnal Teknologi Pendidikan Vol. 26 No. 1 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v26i1.44084

Abstract

Research on Teacher Perspectives in the implementation of the Contextual Teaching and Learning model aims to analyze teachers' views on the implementation of the Contextual Teaching and Learning model. This research analyzes the difficulties, obstacles, advantages and disadvantages during the process of implementing the Contextual Teaching and Learning model. This research uses a qualitative descriptive method using observation sheets and questionnaires to collect the required information data and process it into the findings described. The findings obtained from the research are that there are obstacles to implementing the Contextual Teaching and Learning model at the Learning Community stage of 50% compared to the level of difficulty at other stages such as constructivism 20%, inquiry 10%, questioning 5%, modeling 5%, reflection 5% and authentic assessment 5%. Furthermore, it can be seen that the lowest level of implementation was in the Learning Community component, with 55 people answering that it was not implemented. Furthermore, in other components, namely constructivism, inquiry, questionnaire, modeling, reflection and authentic assessment, it was seen that an average of 15 to 20 people answered that it had not been implemented. So the research results conclude that there are obstacles to the implementation of the Learning Community stages in the Contextual Teaching and Learning model. The difficulty of implementing the Learning Community stages by teaching staff.