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Synthesis of Existentialist and Phenomenological Approaches in Educational Management Leadership Modeong, Tirta Safirah; Dewi, Ni Putu Saras; Jaenudin, Dadang
Journal of Educational Management Research Vol. 4 No. 6 (2025)
Publisher : Al-Qalam Institue

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61987/jemr.v4i6.1240

Abstract

This study aims to explore the synthesis of existentialism and phenomenology in educational leadership to develop a more inclusive and humanistic leadership model. The method used is library research, analyzing relevant literature on educational leadership, existentialism, and phenomenology. The main findings indicate that by integrating these two philosophical approaches, educational leaders can better understand and appreciate the lived experiences of individuals within the school community and provide each member with the freedom and responsibility to find meaning in learning. This approach encourages the creation of a more reflective, empathetic educational environment and is oriented toward character development rather than just academic outcomes. This study makes a theoretical contribution to the development of a humanistic perspective in educational leadership. Its practical implications include creating an inclusive and supportive school culture and increasing individual empowerment. These findings also open the door to further research to test the practical application of this synthesis in a broader educational context.
Development of E-Modules Based on Local Wisdom on Ecosystem Material to Increase Scientific Literacy Nunung Nurhayati; Dadang Jaenudin; Elly Sukmanasa
AL-ISHLAH: Jurnal Pendidikan Vol 17, No 1 (2025): MARCH 2025
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v17i1.6224

Abstract

This study aims to evaluate the validity, effectiveness, and practicality of an E-Module developed based on local wisdom. The research employs the ADDIE development model and includes both limited and expanded trials. The study utilizes a development research (RD) approach, conducting small-scale trials with 10 students and large-scale trials with 26 grade IV students at SDIT Aliya. The validity of the product is assessed through validation tests of the material, media, language, and usage by students and teachers. Effectiveness is measured using pretest-posttest results and analyzed with t-tests. The E-Module was found to be highly valid, with teacher assessments indicating excellent content, presentation, and language appropriateness. Both teacher and student responses in the trials were classified as very good. Effectiveness analysis revealed an N-Gain score of 0.57, indicating a medium improvement. The paired t-test for pretest and posttest results yielded a significant value of 0.00, confirming the effectiveness of the module. The significant improvement in students' scientific literacy suggests that the local wisdom-based E-Module enhances meaningful learning. By connecting the content to students' local identity, the module fosters a deeper understanding of scientific concepts, demonstrating its potential as an effective educational tool. The E-Module based on local wisdom is valid, effective, and practical, leading to a notable improvement in students' scientific literacy.
PERAN PERBANDINGAN KEUNGGULAN DAN KETERBATASAN PENERAPAN ALIRAN DALAM KASUS MANAJEMEN PENDIDIKAN Nugraha, Ary Bayu; Fitriani, Afra; Jaenudin, Dadang
KENDALI: Economics and Social Humanities Vol. 4 No. 2 (2025): KENDALI: Economics and Social Sciences Humanities, November 2025
Publisher : ASIAN PUBLISHER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58738/kendali.v4i2.1131

Abstract

Penelitian ini bertujuan untuk menganalisis secara mendalam peran perbandingan keunggulan dan keterbatasan penerapan berbagai aliran manajemen—yakni aliran klasik, hubungan manusia (human relations), sistem, dan kontingensi—dalam konteks manajemen pendidikan di Indonesia. Metode penelitian yang digunakan adalah kualitatif deskriptif dengan pendekatan studi pustaka dan analisis tematik dari berbagai jurnal nasional dan internasional yang diterbitkan dalam lima tahun terakhir (2020–2025). Data dikumpulkan melalui dokumentasi dan kajian literatur yang melibatkan 25 sumber utama serta beberapa jurnal pendukung internasional. Hasil penelitian menunjukkan bahwa setiap aliran memiliki kontribusi signifikan terhadap efektivitas pengelolaan pendidikan, namun keberhasilannya sangat bergantung pada konteks sosial, budaya, dan struktural lembaga pendidikan. Aliran klasik unggul dalam efisiensi dan struktur organisasi, tetapi kurang memperhatikan aspek psikologis guru. Aliran hubungan manusia menonjol dalam membangun motivasi dan harmoni kerja, namun lemah dalam pengendalian produktivitas. Aliran sistem menekankan koordinasi dan keterpaduan, tetapi memerlukan kemampuan manajerial tinggi. Sementara itu, aliran kontingensi menawarkan fleksibilitas adaptif, namun berisiko inkonsistensi kebijakan jika tidak dikelola dengan baik. Temuan ini menegaskan bahwa penerapan kombinasi multidimensi dari berbagai aliran akan lebih efektif dalam menciptakan tata kelola pendidikan yang efisien, humanis, dan kontekstual.
Integrasi Idealisme dan Realisme dalam Pengambilan Keputusan Manajerial Sekolah Dasar: Kajian Literatur dengan Perspektif Aksiologi Al-Fitrie, Ahmad Lazuardi; Jaenudin, Dadang
Nusantara: Jurnal Pendidikan Indonesia Vol. 6 No. 1 (2026)
Publisher : Lembaga Sosial Rumah Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62491/njpi.2026.v6i1-11

Abstract

Purpose – This study aims to examine the integration of idealism and realism in managerial decision-making at the elementary school level through the perspective of educational axiology.Methods – The study employs a Systematic Literature Review (SLR) of articles indexed in Scopus, SINTA, and DOAJ published between 2021 and 2025. Literature selection followed inclusion–exclusion criteria and the PRISMA procedure, resulting in 25 eligible articles, which were analyzed using thematic synthesis.Findings – The results indicate that idealism functions as a moral–philosophical foundation in shaping educational decisions, whereas realism provides empirical grounding that ensures decisions are contextually feasible and implementable. Axiology emerges as the integrative bridge connecting ethical values to practical execution, producing a conceptual managerial model based on value balance. The review also identifies several determining factors for successful integration, including leadership orientation, school culture, resource capacity, and institutional value documentation. Research Implications – Theoretically, this study contributes a synthesized model of axiological integration between idealism and realism, offering a conceptual foundation for future value-based educational management research. Practically, it provides direction for school leaders and policymakers to develop decisions that are ethically anchored yet operationally adaptive. The study is limited to a literature-based review without empirical field validation; therefore, future research is recommended to test the model through case studies, field surveys, or measurement instrument development.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS EDUCATION GAME MENGGUNAKAN PLATFROM LUMIO BY SMART PADA MATERI KEKAYAAN BUDAYA INDONESIA Rizki; Dadang Jaenudin; Yuli Mulyawati
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.8801

Abstract

Rizki. 037121130. Penelitian ini bertujuan untuk memahami pengembangan media pembelajaran berbasis permainan edukatif menggunakan Platform Lumio dari Smart untuk materi warisan budaya Indonesia, yang ditujukan untuk siswa kelas IV SD Negeri Gadog 02. Penelitian ini juga bertujuan untuk mengetahui kelayakan dan efektivitas media pembelajaran berbasis permainan edukatif menggunakan Lumio dari Smart dalam proses pembelajaran di sekolah. Jenis penelitian yang digunakan adalah Penelitian dan Pengembangan (R&D), dengan menggunakan model ADDIE (Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi). Dalam penelitian ini, uji validasi dilakukan dengan para ahli: ahli media, ahli bahasa, dan ahli materi. Hasil validasi oleh ahli media sebesar 94% dengan kriteria "sangat layak", oleh ahli bahasa sebesar 98% dengan kategori "sangat layak", dan oleh ahli materi sebesar 92% dengan kategori "sangat layak". Hasil angket respons siswa sebesar 95% dengan kriteria "sangat layak", dan rata-rata skor N-Gain sebesar 0,77 dengan kriteria "sangat tinggi". Hasil ini menunjukkan bahwa Media Pembelajaran Berbasis Permainan Edukasi Menggunakan Lumio buatan Smart sangat layak dan efektif untuk digunakan dalam proses pembelajaran.
STEM-ESD Integration in E-Module to Improve Critical Thinking Skills Marlina, Rika; Permana, Irvan; Jaenudin, Dadang; Rachman, Indriyani; Matsumoto, Toru
Jurnal Pemberdayaan Masyarakat Vol 5, No 1 (2026)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46843/jpm.v5i1.697

Abstract

Observations and literature reviews indicate that vocational school students' critical thinking skills remain low, even though these skills are important for vocational graduates. One reason is the limited availability of interactive teaching materials for the IPAS Project subject. This study aims to develop a STEM-ESD-based e-module for the IPAS Project on Soil Pollution to improve the critical thinking skills of Year 10 vocational school students. The study uses the Research and Development (RD) method with the ADDIE model. The e-module was developed using Heyzine Flipbook. The validation results showed that the e-module was highly valid, with a score of 90% from subject matter experts, 92% from media experts, and 93% from language experts, as well as a very practical response from teachers (93%). The implementation of the e-module resulted in increased critical thinking skills, with an N-Gain score of 0.67 and very positive student responses. This e-module is suitable for use as an innovative teaching material that supports student-centred learning and sustainable education.
Kahoot-based gamified learning media integrated with problem-based learning to enhance elementary school students’ critical thinking and learning motivation Nopianti, Resti; Jaenudin, Dadang; Hendriana, Heris
Indonesian Journal of Science and Mathematics Education Vol. 9 No. 1 (2026): Indonesian Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ijsme.v9i1.30912

Abstract

This study aims to develop media using Kahoot with Problem-Based Learning (PBL) to enhance elementary school students' critical thinking and learning motivation. This study uses the Research and Development (R and D) approach using the ADDIE model. This study was conducted at Cibadak 01 Public Elementary School, involving 34 sixth-grade students. Data collection techniques included tests, questionnaires, and validation sheets. The results indicate that the developed media is highly feasible based on experts’ validation and effectively improves students' critical thinking skills, as reflected in the significant increase between pretest and posttest results. The N-Gain score of 0.6763 indicates a moderate level of effectiveness. In addition, students showed very positive responses, indicating increased learning motivation during the learning process, as reached 91.9% in the very positive category. This study contributes to the integration of gamification and PBL by providing effective and innovative learning media in elementary education that support domain-specific critical thinking development. Furthermore, theoretically, this study strengthens the role of gamification-based learning in enhancing higher-order thinking skills and student engagement. Practically, it offers an applicable digital learning solution for teachers to design interactive and motivating mathematics classroom environments that systematically foster critical thinking across its core domains.
Rekayasa Bioteknologi Pertanian Hidroponik Vertikal Dalam Pembelajaran PjBL-Strategi Jigsaw Untuk Meningkatkan Keterampilan Berpikir Kreatif Dan Kreativitas Siswa Kelas X Dewi Ratna Sari; Ana Permanasari; Dadang Jaenudin
Jurnal Penelitian Pendidikan IPA Vol 9 No 12 (2023): December
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i12.5171

Abstract

This study tested the effectiveness of PjBL-STEM learning model jigsaw strategy on creative thinking skills and creativity of grade X students on biotechnology vertical hydroponic farming material. The research method used was quasi-experimental design with pretest-posttest control group design, which was conducted in Class X SMAN 1 Ciracap in Sukabumi Regency as many as 60 students consisting of 30 experimental class students and 30 control class students. Data collection was conducted using initial and final tests for creative thinking skills and observation sheets for student creativity and student response questionnaires to the PjBL-STEM Jigsaw strategy model. Quantitative data from the study were analyzed using SPSS-25 and qualitative data were processed using descriptive analysis. The experimental class received PjBL-STEM learning treatment with jigsaw strategy, while the control class used PjBL. For the first time learning model applied in class X, PjBL-STEM jigsaw strategy is effective in improving students' creative thinking skills and creativity. The prominent creative thinking skills are shown in the fluency and originality indicators. Based on the observation, the implementation of the PjBL-STEM model of jigsaw strategy directs students to the steps of inquiry, engineering design, production process, and communication much better than PjBL.
Balanced Literacy Learning Model to Enhance Creative Thinking and Problem Solving in Elementary School Mathematics Word Problems Meli Gusmawati; Deddy Sofyan S; Dadang Jaenudin
PRISMA Vol. 15 No. 1 (2026): PRISMA
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Persistent challenges in students' creative thinking and problem-solving capacities in mathematics — particularly in word problem contexts — call for innovative instructional models that bridge language comprehension and quantitative reasoning. This study aimed to examine the effectiveness of the Balanced Literacy learning model in enhancing creative thinking and problem-solving abilities among Phase C elementary school students in mathematics word problems. This study employed a quasi-experimental method using a non-equivalent control group design with pretest-posttest measurements. A total of 50 Grade V students from MI Assaidiyyah Cipanas, Cianjur Regency, were selected through purposive sampling and divided into an experimental class (n = 25) receiving Balanced Literacy instruction and a control class (n = 25) receiving conventional teaching. Data were collected through validated creative thinking tests, Likert-scale problem-solving questionnaires, and structured observation sheets, then analyzed using descriptive statistics and independent-samples t-tests via IBM SPSS Statistics 25. The results of this study indicate that the Balanced Literacy model significantly enhanced students' creative thinking (posttest mean: experimental 88.0 vs. control 80.8; N-Gain: 0.62 vs. 0.47) and problem-solving abilities (posttest mean: 95.48 vs. 93.04), with statistically significant inter-group differences (sig. < 0.05) for both outcomes. Observation data confirmed 100% implementation fidelity. The Balanced Literacy model, which integrates reading, writing, speaking, and listening within mathematical contexts, is recommended as an effective evidence-based approach for developing higher-order thinking in elementary mathematics. Keywords: Balanced Literacy; creative thinking; elementary school; problem solving; word problems
Development of Wordwall-Assisted Educational Game Media on Fractions to Improve Mathematical Literacy in Elementary School Students Ridwan Syaidi Ridwan; Tustiyana Windyani; Dadang Jaenudin
PRISMA Vol. 15 No. 1 (2026): PRISMA
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to develop Wordwall-assisted educational game media on fraction material to improve the mathematical literacy of elementary school students. The low scores of Indonesian students in international assessments such as PISA 2022, combined with the abstract nature of fraction concepts and the dominance of teacher-centered conventional instruction, highlight the urgent need for innovative, technology-integrated learning media. This research employs a Research and Development (R&D) approach using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). The subjects included material, media, and language expert validators, 15 teachers for feasibility testing, and 38 fifth-grade students at SDN Batukarut, Sukaraja, Sukabumi, as the experimental group. Data were collected through expert validation sheets, teacher and student response questionnaires, and mathematical literacy tests. Results indicate that the developed Wordwall-based educational game achieved a "very valid" rating from expert validators. Teacher and student responses were both categorized as "very good." The effectiveness test using a one-group pretest-posttest design showed a significant improvement in students' mathematical literacy, with an N-gain value in the medium-high category. This study recommends the integration of Wordwall-assisted educational games as a standard digital learning medium in elementary mathematics classrooms, particularly for abstract topics such as fractions.