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PENGARUH MINAT BACA TERHADAP PRESTASI BELAJAR PPKN KELAS 4 SEKOLAH DASAR Giovani, Reza; Pujiyana, Pujiyana; Purbosari, Para Mitta
SENTRI: Jurnal Riset Ilmiah Vol. 3 No. 1 (2024): SENTRI : Jurnal Riset Ilmiah, Januari 2024
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/sentri.v3i1.2191

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh minat baca terhadap prestasi belajar PPKN siswa Kelas IV di Kecamatan Mondokan Kabupaten Sragen Tahun Pelajaran 2023/2024. Jenis penelitin ini menggunakan penelitian Kuantitatif. Subjek dalam penelitian ini adalah 28 siswa kelas IV di SD Sono 2 dan SD N Pare 2. Alat Pengumpulan Data yang digunakan adalah dokumentasi dan tes berupa Pre test dan Post test. Teknik Analisis Data meliputi Uji Normalitas, Uji Homogenitas, dan Uji t tes. Hasil Penelitian menunjukan nilai rata-rata diperoleh dari hasil pre test pada kelas control diperoleh rata-rata sebesar 57,14286 dan pre test pada kelas eksperimen sebesr 70,57143. Sedangkan hasil dari nilai postest kelas control sebesar 74,28571 dan kelas eksperimen sebesar 80,28714 yang diperoleh dari hasil tabel distribusi frekuensi. Hasil dari Uji t test juga menjadi dasar pengambilan Keputusan yang menunjukan bahwa hasil nilai taraf signifikansi (2-tailed) sebesar 0,011<0,05, maka Ho ditolak dn Ha diterima artinya terdapat pengaruh minat baca siswa pada prestasi belajar mata Pelajaran PPKN Kelas IV SD Kecamatan Mondokan Kabupaten Sragen Tahun Ajar 2023/2024.
PENGARUH MEDIA PEMBELAJARAN AUDIO VISUAL TERHADAP PEMBENTUKAN KARAKTER SISWA SEKOLAH DASAR Timur, Maya Puspita; Purbosari, Para Mitta; Siswi, Dwi Anggraeni
SENTRI: Jurnal Riset Ilmiah Vol. 3 No. 2 (2024): SENTRI : Jurnal Riset Ilmiah, February 2024
Publisher : LPPM Institut Pendidikan Nusantara Global

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55681/sentri.v3i2.2299

Abstract

MAYA PUSPITA TIMUR. NIM 1952000022 Pengaruh Media Pembelajaran Audio Visual Terhadap Pembentukan Karakter Siswa Sekolah Dasar. Pembimbing: Para Mitta Purbosari, M.Pd, dan Dwi Anggraeni Siwi, M.Pd. Skripsi. Sukoharjo: Progam Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Veteran Bangun Nusantara, Sukoharjo. 2024.Tujuan dari penelitian ini adalah untuk mengetahui bagaimana pengaruh atau peran media audio visual sebagai media pembelajaran dalam terbentuknya karakter serta sebagai diskripsi efektifitas media ajar tersebut sebagai media pembelajaran.Metode penelitian yang digunakan dalam penelitian ini adalah metode penelitian kuantitatif dimana penelitian bersifat teratur, terorganisir serta hasil dari penelitian metode kuantitatif diungkapkan dalam bentuk bilangan yang dapat diamati dari pengumpulan informasi hingga hasil akhir dari informasi yang telah didapatkan. SD Negeri Pandean 02 dan MIM Karangwuni sebagai subjek penelitian dan metode ajar dengan media audio visual apakah berpengaruh terhadap pembentukan karakter siswa Sekolah Dasar, hal ini yang menjadi pokok persoalan yang akan diamati dan diteliti. Penelitian ini menggunakan teknik eksperimen. Dimana variabel satu dan variabel lainya dijelaskan penyebab secara rinci dengan melakukan pengendalian dan pengukuran dengan cermat terhadap variabel – variabel tersebut. Intrumen pengumpulan data pada penelitian ini meliputi kuisioner, observasi, wawancara dan dokumentasi, serta dalam penelitian ini menggunakan teknik analisis data berupa uji normalitas, homogenitas, dan uji hipotesis untuk pengambilan keputusan Hasil penelitian ini, metode pebelajaran media audio visual berpengaruh terhadap pembentukan karakter. Uji hipotesis sebagai metode pengambilan keputusan secara matematis menunjukan nilai t-hitung 6,721 nilai ini lebih besar dari t-tabel 1,685954, dan hasil nilai signifikansi sebesar 0,000 lebih kecil dari nilai signifikansi table 0,05. Dapat diambil keputusn dari hasil perhitungan Ho ditolak dan Ha diterima, yaitu penggunaan metode pembelajaran dengan media audio visual efektif berpengaruh pada pembentukan karakter siswa Sekolah Dasar.  
Mapping the Landscape: Indonesian Fermented Foods, Probiotics, and Cardiovascular Disease Prevention - A Bibliometric and Scoping Review Purbosari, Para Mitta; Rahardjo, Sentot Budi; Widoretno, Sri; Sarwanto, S
Proceeding of International Conference on Biology Education, Natural Science, and Technology 2025: Proceeding of International Conference on Biology Education, Natural Science, and Technology
Publisher : Universitas Muhammadiyah Surakarta

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Abstract

Cardiovascular disease (CVD) constitutes a significant health burden in Indonesia, accounting for approximately one-third of all deaths. Hypercholesterolemia and dyslipidemia are established primary risk factors for CVD. This mini-review synthesizes current knowledge on CVD, the characteristics of probiotic bacteria, and the potential of Indonesian fermented foods to mitigate CVD risk. Indonesia boasts a rich and diverse array of traditional fermented foods, including tape, tempeh, dadih, sayur asin, tempoyak, and growol. Notably, many of these foods harbor diverse probiotic microorganisms, such as Lactobacillus, Bifidobacterium, Lactococcus, Streptococcus, Enterococcus, Weissella, Pediococcus, Rhizopus, Penicillium, and Saccharomyces. Various studies have explored the beneficial effects of probiotics, with hypocholesterolemic and hypolipidemic effects increasing in recent years. Consistent consumption of probiotics has demonstrated the potential to reduce total serum cholesterol, low-density lipoprotein cholesterol, liver cholesterol, and triglycerides, while concurrently elevating high-density lipoprotein cholesterol. The impact of probiotics on lipid profiles is influenced by many factors, such as the specific probiotic strain, dosage, and the individual's dietary habits and overall health status. This review highlighted the promising role of probiotics derived from Indonesian fermented foods as a complementary strategy in preventing cardiovascular disease.
Implementasi Gerakan Tujuh Kebiasaan Anak Indonesia Hebat dalam Pembentukan Karakter Tanggung Jawab Siswa di Sekolah Dasar Negeri Jombor 01 Purbosari, Para Mitta; Fitriyanto, Chesya Rahmadani; Oktavia, Diah Ayu; Noviyanto, Reza Wahyu; Meytasari, Nanda Anisa
Education Journal : Journal Educational Research and Development Vol. 10 No. 1 (2026)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/ej.v10i1.2826

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This study aims to describe the implementation of the Seven Habits of Great Indonesian Children (G7KAIH) in shaping the character of responsibility among students at SD Negeri Jombor 01. The research employed a descriptive qualitative approach with data collected through observations, interviews, Focus Group Discussions (FGD), and documentation. The research subjects included the principal, classroom teachers, and students from grades II to VI who were actively involved in the program. The findings show that the seven habits, namely waking up early, worshiping, exercising, consuming nutritious food, loving to learn, engaging in community activities, and sleeping early, have been systematically integrated into various school programs such as SIAP, SOJALI, SANGAJI, SEHAT, DIGIDAY, KREATIF, GEMAYUR, GEMARI, and SOSIAL. The implementation of these habits has had a positive impact on the development of students’ responsibility character, particularly in the areas of discipline, academic responsibility, healthy lifestyle awareness, and social empathy. The success of this implementation is strengthened by the collaboration among the Four Centers of Education, namely the school, parents, community, and social media. Based on these findings, G7KAIH can be considered an effective and feasible model for character education in primary schools, especially in fostering responsibility through continuous and structured habituation practices.
PENGEMBANGAN MEDIA STORYBOOK CERITA WAYANG BERGAMBAR BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN LITERASI MEMBACA SISWA KELAS V SEKOLAH DASAR NEGERI MULUR 03 Fikrun Najih Hidayat; Para Mitta Purbosari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.41613

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This study aims to develop a picture storybook based on local wisdom and determine its feasibility in improving the reading literacy of fifth-grade students at Mulur 03 Public Elementary School. The study used the Research and Development (R&D) method with the ADDIE development model, which includes the stages of analyze, design, develop, implement, and evaluate. The research subjects consisted of 24 fifth-grade students, one classroom teacher, as well as media and subject matter experts. Data collection techniques were carried out through observation, interviews, questionnaires, and documentation. The data were analyzed using the Likert scale and the Guttman scale. The results showed that the developed storybook media obtained validation scores of 97% from media experts, 91% from subject matter experts, 97% from classroom teachers, and 100% from students, with an average score of 96%, which is categorized as highly valid. This illustrated puppet storybook media based on local wisdom has been registered for Intellectual Property Rights (IPR) and has been proven to increase students' interest, motivation, and reading literacy skills. Thus, this media is feasible for use as an alternative reading literacy learning media in elementary schools, especially in schools with limited technological facilities.
PENGGUNAAN MEDIA PEMBELAJARAN WORDWALL PADA MATERI NILAI TEMPAT BILANGAN CACAH DI KELAS III SD NEGERI 01 WONOREJO Devi Putri Rahayuningsih; Para Mitta Purbosari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 01 (2026): Volume 12 No. 01, Maret 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i01.12096

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This study aims to describe the use of Wordwall learning media on the topic of place value of whole numbers in Grade III of SD Negeri 01 Wonorejo, Jatiyoso District, Karanganyar Regency, and to identify obstacles and solutions in its implementation. The study used a descriptive qualitative approach with research subjects consisting of 4 Grade III students, the class teacher, and the principal. Data collection techniques were carried out through source triangulation including observation, interviews, and documentation. The results showed that the use of Wordwall, particularly the Spin the Wheel feature, proved effective in increasing students' enthusiasm, active engagement, and understanding of place value concepts. Students demonstrated critical thinking skills, confidence in presenting answers, and good conceptual generalization abilities. Obstacles found included limited technological devices, lack of formal teacher training, and limited time to integrate the media comprehensively. The solutions were the use of projectors for classical learning, structured turn-taking, and direct teacher guidance. This study confirms that Wordwall is worthy of development as an interactive learning medium in elementary schools to support the implementation of the Merdeka Curriculum.
Pengaruh Gamifikasi Berbasis Literasi Digital Terhadap Kemampuan Berpikir Kritis Siswa Sekolah Dasar Atika, Afifah Nur; Purbosari, Para Mitta
Jurnal Gentala Pendidikan Dasar Vol. 11 No. 1 (2026): Jurnal Gentala Pendidikan Dasar
Publisher : Department of Primary School Teacher Education, Faculty of Teacher Training and Education, Jambi University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/gentala.v11i1.53303

Abstract

This research is motivated  by the low critical thingking skills of elementary school students and the suboptimal utilization of learning technology, where teachers tend to only use technology as a medium for delivering material. This study aims to examine the effect of digital literacy-based gamification on the critical thingking skills of students at SD Negeri Jombor 01, Sukoharjo. This study uses a quantitative approach with a quasi-experimental design. The sample of this study involved two classes, namely class VA as an experimental class that received digital literacy-based gamification treatment, and class VB as a control class that used LKPD as a printed media in the learning process. The data collection technique used a multiple-choice test of 15 questions to measure critical thingking variables. The results of the study indicate that there is an influence of digital literacy-based gamification on students’ critical thingking skills. It can be concluded that the use of digital literacy-based gamification is significantly effective in strengthening the cognitive processes and critical thingking skills of elementary school students in facing the challenges of 21 st-century education.
Pelatihan Pendekatan Teaching at the Right Level (TaRL) dan Culturally Responsive Teaching (CRT) pada Guru Sekolah Dasar Pelatihan Pendekatan Teaching at the Right Level (TaRL) dan Culturally Responsive Teaching (CRT) pada Guru Sekolah Dasar Ferrinda Prafitasari; Para Mitta Purbosari; Dewi Susilowati; Pujiyana; Ahmad Rosyid; Sekar Ayu Pramudya Pratama; Sahda Hasannah Zain Maharani
Educate: Journal of Community Service in Education Vol 5 No 1 (2025): Educate: Journal of Community Service in Education
Publisher : Universitas Veteran Bangun Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32585/educate.v5i1.6660

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Teachers at SD Negeri Pundungrejo 03 have difficulty implementing differentiated learning and tend to use existing learning devices without modification. This community service activity aims to improve teachers' ability to implement the differentiated Independent Curriculum with the Teaching at the Right Level (TaRL) and Culturally Responsive Teaching (CRT) approaches. This activity was carried out directly at SD Negeri Pundungrejo 03 Sukoharjo. The community service implementation procedure refers to the APTE stages (Needs Analysis, Training and Mentoring, Action, and Evaluation). The pretest results showed that teachers' initial understanding of the development of TaRL and CRT-based learning devices was still low. However, after mentoring, the posttest results showed a significant increase in teacher knowledge and skills. Indicators of success can be seen from the ability of teachers to develop learning devices according to students' thinking levels and their cultural backgrounds. Teachers also showed high enthusiasm in improving the quality of the learning process.
The Use of Lapbook Learning Media in Science Subjects to Increase Motivation and Creativity of Students of SD N Genengsari 03 Polokarto Rika Kurnia; Para Mitta Purbosari; Dwi Hastuti
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 12 No. 2 (2025): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v12i2.128

Abstract

Learning media plays an important role in creating an effective and efficient learning process. However, there are still teachers who are not aware of the benefits of learning media, so that the learning process becomes less interesting. Observations in Class IV of SD N Genengsari 03 Polokarto showed that students' creativity and interest in learning were still low, with most students preferring a visual learning style. One of the appropriate media is a lapbook, which is a creative portfolio in the form of a collection of mini-books and folded paper in a colored cardboard folder. The study used the Kurt Lewin class model with two cycles. The results showed a significant increase in students' creativity and interest in learning after using lapbooks. In the pre-action, the aspects of originality and visual design were still lacking (100%), but in Cycle II it increased with 33.33% of students in originality, 37.04% visual design, 44.44% relatedness of ideas, and 48.15% problem-solving ability. Student enthusiasm also increased from 0% to 48.15%. In addition, learning interest increased with aspects of material interest from 0% to 40.74%, active involvement 55.56%, attention 62.96%, and pleasure 59.26% in Cycle II. In conclusion, lapbook media is effective in increasing students' creativity and interest in learning significantly and gradually.
AR MENDORONG TRANSFORMASI DIGITALISASI DEEP LEARNING Para Mitta Para Purbosari; Nurratri Kurnia Sari; Annisa Rohimatul Nur Hasanah
Prosiding Konferensi Ilmiah Dasar Vol 7 (2026): Pendekatan Deep Learning dan Pemanfaatan Artificial Intelligence dalam Pendidikan Dasa
Publisher : Universitas PGRI Madiun

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Abstract

Advances in digital technology have driven the use of Augmented Reality  and Deep Learning as innovations that support the transformation of learning in the modern educational era. This study aims to analyze the role of integrating AR and Deep Learning in improving the quality of learning, particularly in elementary education. The method used is a Systematic Literature Review (SLR), which involves identifying, selecting, evaluating, and synthesizing relevant scientific articles from various reputable databases. The results of the study indicate that AR can enhance the visualization of learning materials, learning motivation, student engagement, and conceptual understanding through interactive learning experiences. Deep Learning plays a role in supporting adaptive learning by analyzing student data so that instruction can be tailored to individual needs. The integration of these two technologies creates a more effective, personalized, and meaningful learning experience, while also supporting the development of 21st century competencies. However, their implementation still faces challenges related to infrastructure readiness, educator competencies, and resource availability. Therefore, collaboration among various stakeholders is needed to optimize the application of AR and Deep Learning in education.