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TEACHERS' AND STUDENTS' PERCEPTION TOWARDS DEEP LEARNING PARADIGM WITHIN ICT IN ELT AT SMA N 2 PEMATANGSIANTAR Reza Sanjaya Sinaga; Tiarma Intan Marpaung; David Berthony Manalu
International Journal of Social Science, Educational, Economics, Agriculture Research and Technology (IJSET) Vol. 5 No. 1 (2025): DECEMBER
Publisher : RADJA PUBLIKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.18798117

Abstract

The rapid integration of Information and Communication Technology (ICT) in education has prompted a paradigm shift in English Language Teaching (ELT), including the implementation of the Deep Learning framework introduced by the Indonesian Ministry of Education in 2024. This study aims to explore teachers’ and students’ perceptions toward the application of the Deep Learning paradigm within ICT-supported ELT at SMA Negeri 2 Pematangsiantar. A qualitative survey design was employed, involving interviews with two English teachers and questionnaires distributed to 109 eleventh-grade students. The findings reveal that both teachers and students generally hold positive perceptions toward the Deep Learning approach, particularly in the dimensions of mindful, meaningful, and joyful learning. Teachers perceive the paradigm as a refinement rather than a novel concept, although their understanding of its principles varies. Questionnaire results indicate high levels of agreement across the three dimensions: Joyful Learning (87.16%), Meaningful Learning (85.57%), and Mindful Learning (84.59%). However, several challenges emerged, including students’ limited metacognitive awareness, low confidence in applying English in real contexts, and passive participation during classroom activities. ICT was perceived as an essential tool that enhances engagement, supports assessment practices, and increases learning motivation, though its pedagogical application remains predominantly surface-level. Overall, the study concludes that the Deep Learning paradigm, when supported by ICT, positively influences learning experiences in ELT and demonstrates potential as an effective instructional approach. Strengthening teacher training and developing ICT-based instructional strategies are recommended to optimize implementation and foster deeper learning outcomes.
A Sociolinguistics Analysis on Slang and Technological Neologisms in Darren Watkins’ (IShowSpeed) Gaming Livestreams on YouTube Adika Indotua Nainggolan; Yolanda Jesica Sitanggang; Leony Elisabet Situmorang; Tessaria Simorangkir; Monika Natalina Silaban; Tiarma Intan Marpaung
JURNAL ILMIAH NUSANTARA Vol. 3 No. 2 (2026): Jurnal Ilmiah Nusantara Maret 2026
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/jinu.v3i2.8837

Abstract

This study investigates how slang and technological neologisms are formed and used in Darren Watkins’ (IShowSpeed) gaming livestreams on YouTube, focusing on one full gameplay session of The Last of Us Part II. Drawing on a qualitative descriptive approach, the study collects lexical items from the livestream transcript and classifies them using Lazore’s (2017) fivefold framework of blends, abbreviations and acronyms, clippings, repurposing of standard English, and coinage of new terms. The analysis distinguishes between general English slang influenced by broader internet culture and specialized gaming slang tied to gameplay mechanics and technological environments, as summarized in two tables of lexical items. Findings show that abbreviations and clippings (e.g., AFK, GG, PC, ult, stats) dominate the data, indicating a strong pressure toward linguistic economy and rapid real-time communication. Repurposed English terms (e.g., dead, stream died, carry, feed, grind) reveal systematic semantic shifts that rely on shared cultural knowledge within the streamer–audience speech community. Coinages and blends (e.g., nerf, buff, gank, lagspike) highlight the creative and community-specific nature of gaming discourse. Overall, the study argues that IShowSpeed’s livestream functions as a socio-technical space where lexical innovation is driven simultaneously by efficiency, identity construction, and technological mediation, illustrating how digital gaming culture actively reshapes contemporary English vocabulary
Sociolinguistics: Language variation and change analysis in the lyric song of Billie Eilish “Birds of a Feathers” Rahel Purba; Rotua Pakpahan; Riby Siboro; Netania Saragih; Tiarma Intan Marpaung
JURNAL ILMIAH NUSANTARA Vol. 3 No. 2 (2026): Jurnal Ilmiah Nusantara Maret 2026
Publisher : CV. KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/jinu.v3i2.8838

Abstract

This study aims to find the comprehension of language variation and change in the industry of music in the present time. This research focuses on how lyrics in the current situation have been varied in order and evolve overtime. This research qualitative descriptive method, specifically in the new resources to finding song in the present time changing and differ across social culture. This study explores language variation and changes within the contemporary music industry by conducting a qualitative descriptive analysis of the lyrics of Billie Eilish’s 2024 single "Birds of a Feather." Focusing on phonological, lexical, morphosyntactic, and pragmatic features, this research examines how language in popular music evolves over time and reflects shifting social and cultural dynamics. The study illuminates how Eilish’s linguistic choices mirror broader sociolinguistic trends among Generation Z, emphasizing informal, conversational speech patterns, colloquial vocabulary, and innovative syntactic structures influenced by digital communication and social media. Through line-by-line analysis, the research reveals how these linguistic features construct authenticity, intimacy, and group identity, positioning the song as a dynamic site of language variation and sociocultural meaning. This work contributes to filling gaps in sociolinguistic research on mainstream English-language pop music and highlights the significant role of youth-driven language practices in shaping contemporary popular culture.