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IBM BAGI GURU TAMAN KANAK-KANAK PADA PEMBUATAN MEDIA PEMBELAJARAN BERBASIS APLIKASI Nur Alim Amri; Usman Usman; Hajerah Hajerah; Nurhidayah Ramadhani; Nur Aisyah; Rifka Asitha Sari; Febriyanti Febriyanti
JMM (Jurnal Masyarakat Mandiri) Vol 7, No 1 (2023): Februari
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jmm.v7i1.12685

Abstract

Abstrak: Kegiatan PkM ini bertujuan untuk meningkatkan kompetensi dan kreativitas dalam membuat media pembelajaran edukatif yang berbasis aplikasi. Program pelatihan ini dilaksanakan dalam satu bulan dengan mode sinkronous dan asinkronous dengan target luaran utama adalah media permainan edukatif berbasis aplikasi (powtoon) yang dapat digunakan dalam pembelajaan di Taman Kanak-kanak. Agar pelaksanaan pelatihan ini lebih terarah, metode yang digunakan adalah lesson studi (LS) yang dilaksanakan secara bersiklus dalam tiga tahap kegiatan dimulai dari tahap perencanaan, tahap pelaksanaan, dan tahap refleksi. Tahap pelaksanaan kegiatan memuat kegiatan pemberian materi pengembangan media pembelajaran berbasis aplikasi, membuat rancangan media pembelajaran, mengembangkan media pembelajaran berbasis aplikasi powtoon, demonstrasi media pembelajaran. Berdasarkan hasil pengukuran persentase pada setiap indikator dari 66 peserta, menunjukkan 58% peserta telah mampu membuat media pembelajaran berbasis aplikasi powtoon, terdapat 67% peserta mampu mengoperasikan aplikasi powtoon, dan 88% peserta menganggap bahwa media pembelajaran berbasis aplikasi sangat efektif diterapkan dalam proses pembelajaran. Abstract: This program aims to improve competence and develop creativity to create educational application media. The training program was carried out by applying sinkronous and asinkronous modes with the main output target being application based learning media (powtoon) that can be used in kindergarten learning. So that the implementation of science and technology for the community is more focused, the method used is lesson study (LS) which is carried out in cycles in three stages of activity starting from the planning stage, the implementation phase, and the reflection stage. The implementation stage of the activity includes the provision of material for developing application-based learning media, designing learning media, developing powtoon application-based learning media, demonstrating learning media. Based on the percentage measurement results for each indicator from 66 participants, it shows that 58% of participants have been able to make learning media based on the powtoon application, there are 67% of participants able to operate the powtoon application, and 88% of participants think that application-based learning media is very effectively applied in the learning process.  
PENGEMBANGAN MEDIA BUSY BOOK PADA ASPEK LITERASI ANAK USIA DINI Nur Alim Amri; Nurzil Amri; Hajerah; Usman
Jurnal Pendidikan Dasar Flobamorata Vol. 4 No. 1 (2023): Jurnal Pendidikan Dasar Flobamorata
Publisher : Program Studi Pendidikan Guru Sekolah Dasar-Universitas Muhammadiyah Kupang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51494/jpdf.v4i1.838

Abstract

Rumusan masalah pada penelitian yaitu bagaimana mengembangkan media pembelajaran busy book yang layak digunakan anak didik pada pengembangan literasi anak usia dini? Penelitian ini bertujuan untuk menghasilkan produk media pembelajaran busy book yang layak digunakan dalam pengembangan literasi anak usia dini. Aspek pengembangan literasi merupakan salah satu aspek yang penting untuk dikuasai oleh anak sejak dini sebagai salah satu bentuk pengembangan kognitif pada anak usia dini. Alasan tersebut menjadi pertimbangan untuk merancang media pembelajaran yang menarik bagi anak salah satunya dengan menggunakan media pembelajaran busy book. Penelitian ini menggunakan jenis penelitian pengembangan dengan menggunakan 4 tahapan yaitu, define, design, development, dan dessiminate. Kelayakan media pembelajaran busy book diperoleh dari dua ahli yang berposisi sebagai validator yang masing-masing sebagai ahli media dan ahli materi. Hasil yang diperoleh dari ahli media memberikan hasil kategori sangat layak dengan persentase 90% dan ketegori sangat layak pada ahli materi dengan persentase 93%. Sedangkan hasil tanggapan para pendidik sebagai pengguna memberikan persentase 90% dengan kategori sangat layak digunakan. Sehingga dapat disimpulkan bahwa media pembelajaran busy book yang dikembangkan sangat layak digunakan dalam proses pembelajaran pada pengembangan aspek numerasi anak usia dini.
Improving Children's Science Skills Through Play Activities in Outdoor Play Hasmawaty Hasmawaty; Usman Usman; Intisari Intisari
TEMATIK: Jurnal Pemikiran dan Penelitian Pendidikan Anak Usia Dini Vol 9, No 1 (2023): TEMATIK: Jurnal Pemikiran dan Penelitian Pendidikan Anak Usia Dini
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/tematik.v9i1.47953

Abstract

The natural environment provides a variety of stimuli to develop skills for direct observation and simple research for early childhood. They are invited to observe, identify patterns, collect data, and make conclusions based on evidence obtained through scientific procedures. These skills are essential in the scientific method and strengthen a child's scientific abilities. This study aimed to determine the skills of children's science processes when playing outdoors. This experimental research with a type of quasi-experimental design, using samples of students in group B of Taman Paud Doa Ibu Kindergarten, totaling 20 students. The results showed that outdoor play activities improved students' scientific abilities with indicators of children's ability to observe, compare, and classify. The results of this study also show that children's enthusiasm for learning and give birth to children's feelings of curiosity are very high. 
Development of Design, Explain, Development, And Evaluation-Project Based Learning (DEDEn-PjBL) Model in Stimulating Children's Creativity Sadaruddin Sadaruddin; Arifin Ahmad; Baso Jabu; Syamsuardi Syamsuardi; Usman Usman; Hasmawaty Hasmawaty
Journal of Research and Multidisciplinary Vol 6 No 2 (2023): Journal of Research and Multidisciplinary
Publisher : Lembaga Sembilan Tiga Community

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/jrm.v6i2.81

Abstract

This research is research and development which aims to describe the level of need, prototype description, validity, practicality and effectiveness of the Design, Explain, Development, and Evaluation - Project Based Learning (PjBL) model in stimulating early childhood creativity. Data collection techniques through observation, interviews, and questionnaires. Data analysis techniques using descriptive and inferential data analysis. The research procedure begins with the investigation, design, realization, and test-evaluation-revision phases. The description of the needs analysis results shows that teachers need practical and effective learning models to stimulate children's creativity. The prototype description in the form of a model book and teacher's manual has been improved three times based on the input of expert validators and practitioners. It produces the DEDEn-PjBL model that can stimulate children's creativity. The results of the content validity test and the device's validity for all aspects are in the minimal category of "valid," so the DEDEn-PjBL model in stimulating children's creativity is declared valid. The results of the practicality test through the teacher's response questionnaire for all aspects are in the minimal category of "good," and the instrument for observing the implementation of the model shows that the average percentage of all aspects for five meetings is P >70% so that the DEDEn-PjBL model in stimulating children's creativity is declared practical. The effectiveness test results began with analyzing the pretest and post-test score data, which increased from the "low" to "very high" category. The data tested for normality with pretest results of 0.067 > Sig. 0.05 and posttest results in 0.081 > Sig. 0.05 so that the data is "normally distributed" after a hypothesis test, which shows the result tcount (14.714) > ttable (2.145), H0 rejected, and H1 accepted with a value of Sig. 0.00 > 0.05, which indicates that there is an influence of the DEDEn-PjBL model in stimulating children's creativity. The next step is the result of the mean N Gain Score is 0.7188 in the "high" category and a percentage value of 71.88% in the "quite effective" category. The N Gain test results show that the DEDEn-PjBL model is "quite effective" in stimulating children's creativity.
Pemanfaatan Media Lose Part Untuk Meningkatkan Kemampuan Sains Anak Usia 5-6 Tahun Intisari; Usman; Syamsuardi
SEMINAR NASIONAL DIES NATALIS 62 Vol. 1 (2023): Prosiding Seminar Nasional UNM ke-62 2023
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to determine the effect of the use of loose parts media on improving the science ability of children aged 5-6 years. Research method quasi-experimental quantitative method, with non-equivalent design one group design by comparing pre-test and post-test values. Sampling using a saturated sample with a total of 15 students. Data was collected with an observation sheet in the form of a checklist. The collected data were analyzed with descriptive statistics and inferential statistics of paired t tets sample tests. The results of data analysis showed that the mean value of the postest was higher than the mean value of the pretest. The hypothesis test shows that the calculated t value is greater than the table t value with a significance value of 0.00, so it can be concluded that the use of lose part media can improve students' science skills.
Pengaruh Stimulasi Motorik Halus terhadap Kemampuan Menulis Permulaan Anak Usia 5-6 Tahun Usman; Arismunandar; Sadaruddin; Syamsuardi; Hasmawaty; Hajerah
NANAEKE: Indonesian Journal on Early Childhood Education Vol 6 No 2 (2023): Juli-Desember
Publisher : Early Childhood Islamic Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/nananeke.v6i2.43418

Abstract

This study aims to determine the effect of delicate motor stimulation on improving children's ability to write letters by combining straight lines, flat lines, right-left oblique, left curves, right curves, and upper and lower curves into letters. The study used a quantitative approach, with one group pretest and posttest experimental methods. The study sample was 20 people. Data is collected through observation sheets by providing a checklist of aspects achieved by students. A paired sample t-test is used to analyze the data. The results of data analysis showed that the activities of drawing straight lines, flat lines, right left tilts, left curves, right curves, upper arches, and lower curves increased children's initial writing skills in forming the alphabet
Kegiatan Play Outdor untuk Mengembangkan Kemampuan Motorik Anak Taman Kanak-Kanak Usia 5-6 Tahun Usman, Usman; Zulhidayah, Tri; Lestari, Windi
Murhum : Jurnal Pendidikan Anak Usia Dini Vol. 5 No. 1 (2024): Juli
Publisher : Perkumpulan Pengelola Jurnal (PPJ) PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/murhum.v5i1.452

Abstract

Kegiatan paly outdoor dapat memberikan dampak positif bagi perkembangn gerak anak, aktivitas dialam terbuka akan memberikan stimulasi pada gerak lokomotorik, non lokomotorik dan manipulatif. Dengan kegiatan berjalan cepat, berlari, membungkuk, menekuk, menggiring bola, kemampuan dan  melempar akan menjadi stimulus dalam perkembangan gerak anak. Penelitian ini bertujuan untuk mengetahui pengaruh dan efektivitas permainan play outdoor terhadap perkembangan gerak anak di Kelompok B TK Pelangi Bulukumba. Dengan Sampel penelitian sebanyak 20 orang. Penelitian ini menggumakan metode kuantitatif dengan pendekatan eksperimen one group test pretest dan postest. Untuk melihat kemampuan motorik anak dilakukan dengan unjuk kerja, kemudian data dikumpulkan dengan menggunakan lembar  observasi. Data yang terkumpul dianalisis dengan menggunakan uji statisitik parametrik paired sampel t test dan N Gain skor. Dari hasil analisis data simpulkan bahwa kegiatan play outdoor memberikan pengaruh positif dan signifikan terhadap peningkatan kemampuan motorik gerak lomotorik, non lokomotorik dan manipulatif. Dan hasil uji N Gain berada dalam kategori tinggi hal mengindikasikan bahwa kegiatan play outdoor efektivit efektif untuk meningkatkan kemampuan motorik anak didik kelompok B di TK Pelangi Bulukumba.
KESIAPAN MAHASISWA DALAM PEMBELAJARAN TATAP MUKA PASCA PANDEMI COVID-19 Hasmawaty, Hasmawaty; Haeruddin, Haeruddin; Fajriani, Kartika; Cayati, Cayati; Usman, Usman
VOX EDUKASI: Jurnal Ilmiah Ilmu Pendidikan Vol 14, No 2 (2023): NOPEMBER
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/ve.v14i2.2236

Abstract

ABSTRAKPerubahan pembelajaran dari pembelajran online selama pandemic ke pembelajaran tatap muka tentu saja membutuhkan kesiapan dari peserta didik. Tujuan penelitian ini adalah menganalisis kesiapan mahasiswa menghadapi pembelajaran tatap muka pasca pandemic covid-19. Penelitian ini menggunakan pendekatan kualitatif dengam metiode deskriptif. PEngumuplan data dilakukan melalui observasi dan wawancara. Data yang diperoleh dianalisis  dengan analisis data model interaktif (Miles and Huberman, 2007). Tahapan penelitian meliputi pengumpulan data, reduksi data, memaparkan data dan pengambilan kesimpulan. subjek penelitian 15 mahasiswa semester III dan objek penelitian adalah kesiapan mahasiswa menghadapi pembelajaran tatap muka pasca Pandemi Covid-19. Hasil penelitian menunjukkan bahwa mahasiswa membutuhkan kesiapan untuk menghadapi perubahan metode pembelajaran dari pembelajaran online ke pembelajaran tatap muka. Persiapan mahasiswa dalam menghadapi pembelajaran tatap muka pasca pandemic meliputi kesiapan mental, kesiapan fisik dan keterampilan manajemen waktu.Kata Kunci: Pembelajaran Tatap Muka, Kesiapan belajarABSTRACTThe purpose of this study is to analyze student readiness for face-to-face learning after the Covid-19 pandemic. This study used a case study qualitative approach with interactive model data analysis (Miles and Huberman, 2007). The stages of the research include data collection, data reduction, data presentation and conclusion. the research subjects were 15 semester III students and the object of research was the readiness of students to face face-to-face learning after the Covid-19 Pandemic. The results of the study answer the formulation of the problem that student preparation for face-to-face learning after the pandemic includes mental readiness, physical readiness and time management skills.Keywords: Face-to-Face Learning, Readiness to learn 
Pengaruh Kegiatan Senam Irama Terhadap Keterampilan Motorik Kasar Anak Usia 5-6 Tahun Usman, Usman; Hasmawaty, Hasmawaty; Sadaruddin, Sadaruddin; Syamsuardi, Syamsuardi; Nasarudin, Nasaruddin
Jurnal Usia Dini Vol 9, No 2 (2023): Oktober 2023
Publisher : PG PAUD FIP UNIMED

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jud.v9i2.52621

Abstract

Anak didik yang memiliki kemampuan motorik yang baik akan memiliki kepercayaan diri dalam interakasi sosialnya. Penelitian ini bertujuan untuk meningatkan kemampuan motorik kasar anak didik dengan kegiatan senam irama. Sampel menggunakan sampel jenuh yaitu mengambil seluruh populasi anak didik di kelompok B TK Taman Paud Doa Ibu yang berjumlah 30 anak didik. Data dianalisis dengan menggunakan statistik deskriftif dan inferensial parametrik dengan uji indepent sampel t test. Hasil penelitian menunjukkan bahwa kegiatan senam irama dapat meningkatkan  keterampilan  motorik kasar anak usia 5-6 tahun pada indikator kemampuan anak dalam melakukan melakukan gerakan kepala, badan, tangan dan kaki, yang dilakukan secara terkoordinasi  dalam menirukan berbagai gerakan. gerakan serta melenturkan sendi dan ototnya, mengkoordinasikan lengan dan kaki.
Pelatihan Penyelenggaraan Pendidikan Inklusi Bagi Guru PAUD Ira Reski Awalia; Syamsuardi Saodi; Fitriani Dzulfadhilah; Usman Usman
KARYA: Journal of Educational Community Service Vol 2, No 1: Juni 2023
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/karya.v2i1.57116

Abstract

The service program is carried out by providing training to PAUD teachers on the implementation of inclusive education in Manggarupi Kindergarten. The participants consisted of 18 people, including parents, teachers, and 4 students who participated in the teaching assistance program. The goal is to convey an understanding to teachers that specially gifted children can receive education that suits their abilities. The training uses presentation and discussion methods. The results showed an increase in teacher knowledge after attending the training. The results of the Wilcoxon sign-rank test, then obtained results that show that the value of Asymp Sig. (2-tailed) obtained a p-value of 0.000 = 0% and α=5%, meaning p-value< α = 0.000 < 0.05. This shows that there is a significant difference between pre-test and post-test scores. Thus, H0 was rejected and H1 was accepted, which means that there is an increase in teacher knowledge after conducting training on the implementation of inclusive education for ECCE teachers in Manggarupi Kindergarten.