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Pengaruh Pengaruh Model Pembelajaran OIDDE Berbasis SETS Terhadap Kemampuan Pemecahan Masalah Peserta Didik pada Materi Ekologi Ziyan Silfia Hani; Sjaifuddin Sjaifuddin; Annisa Novianti Taufik
PendIPA Journal of Science Education Vol 9 No 3 (2025): October
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pendipa.9.3.768-774

Abstract

This study aimed to determine the effect of the SETS-based OIDDE model on students' problem-solving abilities in ecology material. This type of research is a quasi-experimental study with a non-equivalent control design group method involving class VIIC as the experimental class and class VIIK as the control class as samples taken randomly through random sampling techniques. The instruments used to support this research data consist of problem-solving ability test instruments in the form of essay questions, test instruments including validation questionnaire sheets, model implementation observation sheets and student response questionnaire sheets. The results of the study with a hypothesis test using Mann Whitney showed results of 0.000 <0.05 which indicated the acceptance of H1 and the rejection of H0. These results indicate that the SETS-based OIDDE model has an effect on students' problem-solving abilities.
The PENGARUH METODE LEARNING BY DOING TERHADAP KEMAMPUAN PEMECAHAN MASALAH PADA MATERI GERAK DAN GAYA PADA KURIKULUM MERDEKA Rizki Akbar; R. Ahmad Zaky El Islami; Annisa Novianti Taufik
PendIPA Journal of Science Education Vol 9 No 3 (2025): October
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pendipa.9.3.801-806

Abstract

This study aims to determine the effect of the learning by doing method on students' problem-solving abilities on the material of motion and force in the Merdeka curriculum. The learning-by-doing method was chosen because it emphasizes learning through direct experience, which is expected to increase students' active involvement and problem-solving skills. This study used a quasi-experimental design with the Pretest-Posttest Nonequivalent Control Group Design approach, involving two classes of junior high school students, namely the experimental class using the learning by doing method and the control class using the lecture method. The research instruments consisted of a problem-solving ability test in essay form, observation sheets, and student response questionnaires. The results showed that the learning by doing method had a significant effect on improving students' problem-solving abilities according to the independent sample t-test, producing a significance value of 0.01 (<0.05), which indicated that H0 was rejected and H1 was accepted.
Pengembangan Media Pembelajaran Berbasis Adobe Animate Pada Tema Makanan Di Sekelilingku Untuk Menumbuhkan Minat Belajar Siswa SMP/MTs: Pengembangan Media Pembelajaran Nisa Khoirotunnisa; Lukman Nulhakim; Annisa Novianti Taufik
PendIPA Journal of Science Education Vol 10 No 1 (2026): January - March
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pendipa.10.1.100-111

Abstract

Interest in learning is one of the crucial elements in science learning. Based on interviews conducted by researchers, students' interest in learning is still relatively low because the learning media used are less interesting and boring and the learning methods used tend to be monotonous. One solution that can be taken to foster interest in learning is by developing Adobe Animate-based learning media. The purpose of this study is to analyze the level of product validity and the level of readability test of Adobe Animate-based learning media with the theme of food around me in fostering learning interest in junior high school/Islamic junior high school students. The research method used is Research and Development (R&D) according to Borg and Gall which is modified according to the needs of researchers which is limited to the design validation stage until product revision. The instruments used are assessment sheets for media experts, material experts and practitioners as well as readability test sheets. The study was conducted in 2 junior high schools and 1 Islamic junior high school in Cilegon City. Data were analyzed quantitatively and qualitatively. The validation results showed that this learning media obtained a score of 90.45% with a "very valid" category. The results of the readability test were 95.73% in the "very good" category. This shows that the Adobe Animate-based learning media with the theme of food around me is considered very valid for fostering the learning interest of junior high school/Islamic junior high school students.