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Pengembangan Media Pembelajaran Berbasis Web untuk Meningkatkan Keterampilan Mahasiswa pada Mata Kuliah Pemrograman Web Dasar di STKIP Muhammadiyah Muara Bungo Putra, Yogi Irdes; Ridoh, Ahmad
Jurnal Basicedu Vol. 5 No. 5 (2021)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v5i5.1484

Abstract

Tujuan penelitian ini adalah: (1) Mengembangkan media pembelajaran berbasis web. (2) Mengetahui kelayakan media pembelajaran berbasis web melalui uji validitas, uji praktikalitas, dan uji efektifitas. Jenis penelitian pengembangan ini adalah Research and Develpoment dengan model pengembangan 4D (four-D), yaitu: (1) Define (pendefinisian) untuk menentukan dan menetapkan kebutuhan pengembangan. (2) Design (rancangan) memilih media, merancang dan membuat media. (3) Develop (pengembangan) melakukan uji validitas, praktikalitas, dan efektifitas. Validitas dilakukan oleh 6 orang validator, praktikalitas dilakukan oleh 2 orang dosen, dan efektifitas dilihat dari tes keterampilan pretest dan posttest. (4) Disseminate (penyebaran) dengan memasukkan media web pada salah satu webhosting di internet, mencobakan media pada aktivitas perkuliahan mahasiswa, dan mempromosikan kepada dosen-dosen dilingkungan prodi. Penelitian ini menghasilkan media pembelajaran berbasis web yang sudah melalui beberapa uji pegembangan, yaitu: (1) Uji validitas, hasil yang diperoleh sebesar 0,83 (aspek rekayasa perangkat lunak), 0,92 (aspek komunikasi visual), dan 0,88 (aspek pembelajaran) dengan kategori valid. (2) Uji praktikalitas, berdasarkan respon dosen diperoleh nilai presentase sebesar 88,92% dan respon siswa diperoleh nilai persentase sebesar 84,31% dengan kategori praktis. (3) Uji efektifitas, hasil tes yang diperoleh secara klasikal sudah mencapai 85% diatas kriteria ketuntasan menunjukkan peningkatan antara pretest dan posttest. Berdasarkan hasil uji yang diperoleh, dapat disimpulkan bahwa media pembelajaran berbasis web merupakan media yang valid, praktis, dan efektif
Perancangan dan Implementasi Sistem Informasi Dokumen Layanan Publik Berbasis Web Untuk Mempermudah Masyarakat Memperoleh Informasi Pada Pemerintah Kabupaten Bungo Ridoh, Ahmad; Putra, Yogi Irdes
Jurnal Basicedu Vol. 5 No. 5 (2021)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v5i5.1525

Abstract

Diketahui beberapa instansi di kabupaten Bungo masih mengelola dokumen secara manual, sehingga masyarakat harus mendatangi instansi terkait untuk memperoleh dokumen dan informasi layanan publik. Proses penyimpanan dokumen masih menggunakan map folder yang rentan terhadap kerusakan serta kehilangan dokumen-dokumen. Ditambah lagi dengan kondisi pandemi Covid-19 saat ini yang mewajibkan masyarakat untuk mendapatkan informasi layanan publik dari rumah dengan teknologi. Upaya yang dapat dilakukan sebagai alternatif solusi yaitu merancang sistem informasi berbasis web terpadu. Dengan adanya sistem informasi berbasis web pada suatu pemerintahan, memberikan kemudahan kepada masyarakat untuk mengetahui seluruh dokumen dan layanan informasi. Fitur yang dirancang pada sistem informasi berbasis web dapat disesuaikan dengan kebutuhan masyarakat pada umumnya. Penelitian ini menggunakan model perancangan waterfall yang memiliki tahapan yaitu, perencanaan, rancangan sistem, implementasi, verifikasi dan perawatan (maintenance). Adapun alat bantuan perancangan sistem ini meliputi, pembuatan DFD, Konteks Diagram, ERD, UML. Penelitian ini menghasilkan sebuah aplikasi system informasi dokumen dan layanan public yang telah melalui tahap uji coba black box.
Peningkatan Kompetensi Profesional Guru Melalui Digitalisasi Pembelajaran di Pendidikan Menengah Kejuruan Ahmad Ridoh; Fattachul Huda Aminuddin; Tri Wiyoko; Yogi Irdes Putra; Thomas Adrino Putra; M. Azwan
I-Com: Indonesian Community Journal Vol 4 No 3 (2024): I-Com: Indonesian Community Journal (September 2024)
Publisher : Fakultas Sains Dan Teknologi, Universitas Raden Rahmat Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33379/icom.v4i3.5200

Abstract

Innovation in the use of technology media by MGMP teachers of vocational subjects in learning is still relatively low due to teachers' lack of training and experience to innovate in teaching. So, there needs to be a community service activity that aims to improve teacher competence through digitalization of learning by emphasizing the use of technology and digital learning platforms. In August, this activity was carried out at campus II of the Muhammadiyah University of Muara Bungo. The implementation of this community service activity uses the service learning method, which is divided into three stages, namely planning, implementation, and evaluation. The results of the community service to improve teacher professional competence through the digitalization of learning have been carried out by providing training in Canva media and e-learning media using Moodle. The training provided can improve teachers' understanding and skills in operating Canva and Moodle. Evaluation of the training shows that there are benefits obtained by teachers that can be applied in schools and can improve teacher professionalism in terms of mastery of technology and information.
Technology and Entrepreneurship Combine: Shaping an Innovative Future Putra, Yogi Irdes; Idrus, Ali; Firman, Firman
Journal of Economics Education and Entrepreneurship Vol 5, No 3 (2024): JEE, DECEMBER 2024
Publisher : Program Studi Pendidikan Ekonomi FKIP Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jee.v5i3.11866

Abstract

Technology's rapid development has had a significant impact on the world of entrepreneurship. The combination of technology and entrepreneurship creates a business environment full of new opportunities, innovation, and economic growth. Technological innovation has a positive effect on economic growth, especially when applied in business. This research will explore how the fusion of technology and entrepreneurship not only stimulates business transformation but also opens doors for entrepreneurs to face future challenges. The research method used is descriptive, involving analysis of published articles and case studies. The research findings reveal that the first combination of technology and entrepreneurship creates limitless opportunities for entrepreneurs to design an innovative future. Secondly, it provides deep insights into how technology development and entrepreneurship can mutually reinforce each other, creating a dynamic business ecosystem and bringing significant benefits to society as a whole. By understanding the complexity and potential of this combination, we can together create a more sustainable, inclusive, and innovative future.
Wireless Network Security Using Hotspot Login Authentication Method: Keamanan Jaringan Nirkabel Menggunakan Metode Otentikasi Masuk Hotspot Bima Yusup Septiana; Yogi Irdes Putra; Fitri Yanti
Academia Open Vol. 10 No. 2 (2025): December
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.10.2025.12146

Abstract

Abstract. General Background: Wireless networks are widely used in public spaces such as cafés, yet their openness often poses risks of security breaches, uncontrolled bandwidth usage, and poor service quality. Specific Background: At Café Lilnook Karawaci, Tangerang, the Wi-Fi network lacked authentication, user restrictions, and bandwidth management, making it vulnerable to misuse and inefficiency. Knowledge Gap: While prior studies emphasize the importance of network authentication and monitoring, limited research explores practical hotspot login authentication using MikroTik RouterBoard in small business environments. Aims: This study aims to design, implement, and evaluate a secure wireless network system with hotspot login authentication using MikroTik RB50UG, guided by the Network Development Life Cycle (NDLC) method. Results: Functionality testing with five users and two administrators achieved a feasibility score of 1 (feasible), while usability testing reached 100% (very feasible), confirming effectiveness in both security and performance management. Novelty: The research integrates captive portal-based hotspot authentication with customized configurations in a café setting, demonstrating an adaptable and cost-effective approach to small-scale network security. Implications: Findings indicate that implementing hotspot login authentication not only enhances security and service quality but also provides a scalable model for similar public access networks, supporting safer digital environments in hospitality sectors.Highlight : Hotspot login authentication enhances network security in public environments. Functionality and usability tests show the system is feasible and effective. Applying the NDLC method provides a structured process from design to network management. Keywords : Authentication, Login Hotspot, NDLC, Functionality, Usability
Optimalisasi Akses Pembelajaran Digital melalui Rancang Bangun Internet Offline Berbasis Server T40: Studi Kasus Pembelajaran Mandiri Anak-anak di Desa Datar Yogi Irdes Putra
PROSIDING SEMINAR NASIONAL KEGURUAN DAN PENDIDIKAN (SNKP) Vol. 3 (2025): Prosiding Seminar Nasional Keguruan dan Pendidikan (SNKP) 2025
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Proyek ini mengembangkan sistem internet offline berbasis Server T40 untuk menyediakan akses pembelajaran digital yang merata di sebuah wilayah terpencil di Kabupaten Bungo, Provinsi Jambi, yang memiliki keterbatasan infrastruktur internet. Sistem ini memungkinkan siswa mengakses materi pembelajaran secara lokal tanpa koneksi internet eksternal. Penelitian ini mengambil subjek penelitian siswa/anak-anak di Desa Datar sebagai wilayah dengan keterbatasan infrastruktur internet, sistem pembelajaran berbasis internet offline menggunakan Server T40 dan akses terhadap materi pembelajaran digital (e-book, video edukasi, modul, dan perpustakaan digital). Penelitian ini menggunakan metode analisis evaluatif terhadap sistem yang sudah dirancang dan diimplementasikan. Fokus analisis adalah pada kinerja dan fungsionalitas sistem yang sudah berjalan. Melalui pengujian aspek fungsional, sistem menunjukkan capaian kinerja yang tinggi: fungsi umum sistem 90%, keandalan penggunaan 87,5%, stabilitas 90%, kemudahan pemeliharaan 90%, dan ketersediaan sistem 90%. Implementasi ini tidak hanya mendukung pembelajaran mandiri anak-anak di lingkungan minim sinyal, tetapi juga menciptakan model pendidikan digital yang inklusif dan adaptif. Selain itu, pelatihan pengguna dan integrasi konten kontekstual turut memperkuat keberlanjutan sistem. Solusi ini menunjukkan potensi besar untuk direplikasi di berbagai daerah serupa, serta mendukung program literasi digital dan pemerataan pendidikan nasional.
EVALUASI PELAKSANAAN PROGRAM PRAKTEK KERJA INDUSTRI SISWA KELAS XI DI SMK NEGERI 3 PAYAKUMBUH TAHUN AJARAN 2017/2018 zi, fauziah; Hakiki, Muhammad; Putra, Yogi Irdes; Ridoh, Ahmad
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 1 No. 1 (2020): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v1i1.300

Abstract

This study aims to evaluate the implementation of work practices Industry SMK N 3 Payakumbuh. The evaluation of the work practices of the industry (Prakerin) viewed from component design, Installation, and Cost, Product Procces faced in implementing Prakerin. Research results show that implementation of work practices in the industry of SMK N 3 Payakumbuh Computer Network Engineering program as a whole include: (1) evaluation of Goal Indicators of program design: prakerin acquire standard score 81.5% good. Then for the Preparatory Program indicators Prakerin earn standard scores 80.25%. (2) evaluation of Installation: indicator of the readiness of Teachers Supervising earn standard scores 85.33% good. then the instructor Readiness for DU/received 73% of the score is pretty standard. Next on the supporting facilities and infrastructure indicators obtained standard score 82% good. Next on the indicators of Source Funds obtain standard scores 83.33% good. Next on the relevance of the indicator Program with the needs of the Students acquire standard score 80,53% good. (3) the evaluation Process: preparation of Indicators gained 85.6% score is stdandar good. indicators for Program execution then Prakerin gained 75.83% score is fairly standard. (4) the evaluation of the Product: Indicators of Learning Assessment Participants Prakerin gained 69.75% score is fairly standard
PENGEMBANGAN MEDIA INTERAKTIF PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR DI SMKN 5 BATANGHARI Putra, Yogi Irdes; Ridoh, Ahmad; Zi, Fauziah; Fadli, Radinal
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 1 No. 1 (2020): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v1i1.309

Abstract

The purpose of this study was to develoved an Interactive Media on basic computers and networks Subjects and test whether the media can better improve the basic computers and networks. A four-D Research and Development (R & D) study had been applied to develop and test the validity, practicality, and effectiveness of the Interactive Media inteaching basic computers and networks. The steps consisted of define; design; develop; and disseminate. The testing for content validity of the Interactive Media was found valid. Based on the teachers and the students response on the practicality, it was found that this media was found highly practical. Based on the learning outcomes the effectiveness of the media was found effective. Based on the data analysis, it was found that the Interactive Media can better improve the students' learning outcome on the basic computers and networks for Grade X at SMKN 5 Batanghari.
PENGEMBANGAN MEDIA PEMBELAJARAN E-LEARNING BERBASIS WEB PADA MATA PELAJARAN SISTEM OPERASI KELAS X SMK ADZKIA PADANG A, Ahmad Ridoh; Putra, Yogi Irdes; Huda, Fattachul
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 1 No. 1 (2020): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v1i1.310

Abstract

Based on preliminary observation of the learning process on Sistem Operasi at Grade X Teknik Komputer Jaringan (TKJ) SMK Adzkia Padang shows that, learning process is not running optimally. This is due to the limited resources and time in learning and the media used in the learning process still has deficiencies especially for the installation of the operating system. Based on the phenomenon, the purpose of this research is to develop a web-based e-learning media that is valid, practical, effective. Research phase includes define, design, develop, and disseminate. The results showed that web-based e-learning media is valid based on the assessment of each aspect by the validator. Web-based e-learning media is considered very practical based on teacher and student responses. In addition, web-based e-learning media is effective with an average value of 85% in classical and t arithmetic with a value of 2.223 is greater than t table with a value of 2.093. This shows that, web-based e-learning media otherwise effective use as a medium of learning in improving student learning outcomes. Based on the research findings can be recommended that web-based e-learning media is one of the alternative learning media that can be used on learning of the sistem operasi.
PENGGUNAAN RAD MODEL DALAM PERANCANGAN SISTEM INFORMASI PENERIMAAN MAHASISWA BARU STKIP MUHAMMADIYAH MUARA BUNGO Putra, Yogi Irdes; Sefriani, Rini; Ridoh, Ahmad; Pilitan, Raja Bani; Kurniawan, Ade
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 2 No. 2 (2021): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v2i02.612

Abstract

The purpose of this research is to produce a new admissions information system that is eligible for registration of prospective students. This research uses RAD model (Rapid Application Development) method. The research stages include requirements planning, design, and implementation. The new student admission information system that has been designed to provide convenience to prospective new students to register at STKIP Muhammadiyah Muara Bungo.