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Implementation of Wizer.me Based E-LKPD for Science Learning on Digital Literacy Activities in Elementary School Ade Eka Anggraini; Mardhatilah; Khusnul Khotimah; Irene Milenia Siki; Oriza Zativalen; Mohammad Yusuf Randy; Enio Mohd Sufian Kang
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.11472

Abstract

This study aims to develop and implement an interactive electronic Learner Worksheet (E-LKPD) utilizing the Wizer.me application for science education, specifically targeting digital literacy activities in elementary schools. It also aims to evaluate the effectiveness of this E-LKPD in enhancing the critical thinking skills of sixth-grade students. The research adopts a Research and Development (R&D) approach employing the ADDIE model, encompassing the phases of analysis, design, development, implementation, and evaluation. The study involved 27 sixth-grade students and 2 teachers from a public elementary school located in Malang City. Validation by material experts resulted in a total score of 37 out of 45, translating to 82%, which falls into the very high category. Meanwhile, media expert validation yielded a total score of 55 out of 70, corresponding to 79% in the high category. The trial results, along with student feedback, indicated that the E-LKPD is highly feasible for use and significantly enhances student engagement and comprehension through interactive features such as illustrated quizzes and explanatory videos. An analysis of pretest and post-test data demonstrated a notable improvement in students' critical thinking skills regarding Outer Space Object material, with an average score increase of 22.19%. These findings indicate that the Wizer.me-based E-LKPD serves as an effective interactive learning medium, supporting science education and reinforcing digital literacy in elementary schools.
SCENIC: INSTRUMEN EVALUASI KONTEKSTUAL BERBASIS SKENARIO UNTUK MEMPERKUAT KOMPETENSI MAHASISWA CALON GURU DALAM PROYEK STUDI KASUS Rufiana, Intan Sari; Utami, Anita Dewi; Fadhli, Muhibuddin; Randy, Mohammad Yusuf; Mustafidah, Fina Zulfa; Amaliya, Fierda Nursitasari; Izzati, Aulia Al Tsani
EDUPEDIA Vol. 10 No. 1 (2026): April
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/ed.v10i1.3640

Abstract

The evaluation of prospective teachers’ competencies during the pre-PPL phase still relies heavily on conventional instruments that fail to authentically assess their ability to solve classroom problems. In line with recent policies requiring case study projects in the PPG program, this article reports on the development of SCENIC (Scenario-based Contextual Evaluation for Nurturing Instructional Competence), a set of contextual scenario-based evaluation instruments integrated with case study projects. The research employed an R&D approach (Borg & Gall) through needs analysis, the design of seven scenarios, expert validation, and phased pilot testing with PPG students. The results indicate competency gaps in student needs analysis, inclusive learning design, and contextual communication; expert validation rated the content as relevant and highly applicable; and pilot testing showed that SCENIC helps calibrate performance assessments and strengthens students’ readiness to tackle case study assignments and UKIN/PPL. SCENIC is recommended as an authentic evaluation framework to bridge theory and practice in elementary teacher education.