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Continuous and competitive circuit training: Methods to increase vo2max on young badminton player Luh Putu Tuti Ariani Ariani; I Ketut Sudiana; Ketut Chandra Adinata Kusuma
Journal Sport Area Vol 7 No 2 (2022): August
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2022.vol7(2).9423

Abstract

The characteristic of badminton game is a sport with high intensity and intermitten actions. It takes the ability of a high level of physical condition, especially the level of VO2max to reach peak performance. There are many kinds of training method to increase VO2max, one of them is continuous circuit training and competitive circuit training. The purpose of this study is to discover the effect of continuous circuit training and competitive circuit training and to determine a more effective method to increase VO2max. This study is pre-experimental study with pre-test and post-test group design. The sample consisted of 60 badminton athletes in range of 9 – 12 years old and all of them were male. The instrument used to measure VO2max level was Multistage Fitness Test (MFT). VO2max data before and after treatement were analyzed with descriptive statistic and t-test on 5% significancy standard. Based on the data analysis, the following results were obtained: (1) There was a significant effect on the level of VO2max in the continuous circuit training group with sig 0.000 values; (2) There was a significant effect on the level of VO2max in the competitive circuit training group with values sig 0.000; and (3) There was no significant difference between the continuous circuit training group and the competitive circuit training group. So it can be concluded that continuous and competitive circuit training can increase the VO2max of young badminton players.
The validity of D-MENBOLA: Digitalization of football learning media based on articulate storyline 3 Ketut Chandra Adinata Kusuma; I Wayan Artanayasa; Adrianus I Wayan Ilia Yuda Sukmana
Journal Sport Area Vol 7 No 1 (2022): April
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2022.vol7(1).7370

Abstract

The COVID-19 pandemic has an impact on the learning process in all educational units, including higher educational units. This situation requires educators to be more creative and innovative in using learning media to transform knowledge and skills to their students. This study aims to describe the validity of interactive learning media based on articulate storyline 3 in the theory and practice of football coaching. This research included development research by adopting the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model. The data collection instrument used a questionnaire that referred to the LORI (Learning Object Review Instrument) standard. The LORI standard consists of nine aspects of assessment, namely content quality, direction of learning objectives, feedback and adaptation, motivation, display design, interaction use, accessibility, development capabilities, and standard fulfillment. The data analysis technique used is descriptive quantitative and qualitative. The results showed that the level of feasibility/validity of the learning media named D-MENBOLA or digitalization of football learning media based on articulate storyline 3 iss declared very feasible/very valid. Based on these result, D-MENBOLA can then be used in the theory and practice of football coaching as one of the innovative learning media.
League 3 of Indonesia Bali Zone: Shots and patterns of scoring a goal Ketut Chandra Adinata Kusuma; I Wayan Artanayasa; Hendra Mashuri
Journal Sport Area Vol 7 No 2 (2022): August
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2022.vol7(2).9464

Abstract

An indicator of a success football team in a match is to score more goals than its opponents. Continuous and stable victories can be achieved by applying sports science and technology, one of them in this case is analyzing team performance. The purpose of this study is to describe the pattern of shots taken and goals scored during League 3 of Indonesia Bali Zone in 2021. The research method chosen for this study is descriptive quantitative research. A total of 38 matches are observed to see the number of shots and goals scoring patterns based on time intervals (15 minutes), type of play, number of passes before shot and goal scoring, player action before shooting and goal scoring, playing zone and player position in play. The result of this study indicates that 52.9% of shots occurred in the first half and 51.8% of goals are scored in the second half. Shots (78%) and goals (77%) occurred through the open play process. 61.2% of shots and 64.7% of goal scoring come from the lowest number of passes (0-4 passes). In the central ultra-offensive zone, there are 43.7% shots and 71.2% goal scoring. Based on the playing position, the midfielder recorded the number of shots 34.5% and the striker got 39.6% in scoring goals. The findings of this study can provide information for coaches in seeing the scoring pattern of all teams playing in the Indonesia League 3 Bali Zone. Therefore, it has implications for the way the coach prepares a tactical training program that focuses on how to goal scoring. The limitation of this study is that it has not identified the part of the goal area that produces score. It is important further to examine the part of the goal area where the ball is often conceded or scored by the opponent.
Need analysis of digital technology-based push up test: Instrument of arm muscle strength I Wayan Artanayasa; Ketut Chandra Adinata Kusuma; Ketut Udy Ariawan
Journal Sport Area Vol 7 No 3 (2022): December
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2022.vol7(3).10641

Abstract

The rapid development of science and technology has an impact on the development of sports, both achievement sports, educational sports, and recreational sports. The use of technology and sport science is very important for the advancement of sports achievements. One of these implementations is the stage of testing and measuring physical conditions using instruments with a low level of human error. The purpose of this study was to analyze the need for the development of a digital technology-based push up test as an instrument for arm muscle strength. This research is a survey research that uses a quantitative descriptive approach. 256 respondents with a background as a lecturer at the Faculty of Sports and Health Undiksha, as well as athletes from Buleleng Regency, Badung Regency, Bangli Regency and Denpasar City filled out a questionnaire consisting of six statements. Questionnaires are used to determine the opinion of respondents on the needs of the developed instrument. Based on the results of the survey, the majority of respondents experienced difficulties in doing push up according to the procedure, and they stated that the manual push up test was prone to human error during calculations. Thus, all respondents agree with the development of digital technology-based arm muscle strength instruments. Referring to the results of the research above, this data can be one of the basic considerations in the development of a digital technology-based push up test which is intended in the process of measuring arm muscle strength with a good level of validity.
The android-based instrument for performance assessment of football I Wayan Artanayasa; Ketut Chandra Adinata Kusuma; I Made Satyawan; Hendra Mashuri
Jurnal Cakrawala Pendidikan Vol 42, No 1 (2023): Cakrawala Pendidikan (February 2023)
Publisher : LPMPP Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/cp.v42i1.52483

Abstract

The android-based performance assessment instrument in football learning is the result of the development of a football learning assessment instrument that adapts to the digital era. This study aims to test the validity and practicality of an android-based performance assessment instrument in football learning. The research method used was a validation test by media and soccer material experts and a practicality test by a football course lecturer. Application testing is carried out based on predetermined criteria. After being assessed by the validator and meeting the valid criteria, this application is then tested (implemented) by the subject or user. The data collection instruments used were field notes, expert validation sheets, and questionnaires. The media feasibility test of the assessment referred to the User Experience Questionnaire (UEQ) standard. Data analysis was conducted to determine the applicant's eligibility and validity category based on the assessments of media experts and soccer learning evaluation experts. The results showed that the developed application was acceptable, with an average score of 3.67 from media experts and 3.83 from material experts so the total average of the expert test is 3.75 with very valid criteria. The product developed is an application of an android-based performance instrument for soccer learning that follows the assessment rubric in the PJOK curriculum and is practically used by PJOK educators as an evaluation tool for PJOK football material.
Content validity of D-MESS: Articulate storyline 3-based learning media in sport massage courses Gede Doddy Tisna MS; Ketut Chandra Adinata Kusuma; I Wayan Muliarta; Gede Eka Budi Darmawan
Journal Sport Area Vol 8 No 1 (2023): April
Publisher : UIR Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/sportarea.2023.vol8(1).11266

Abstract

The development of innovative learning media is one of the solutions for educators in the learning process in higher education in the current era of digital and technological disruption. Interactive learning media are relevant to be applied in hybrid or blended learning methods. The purpose of this study was to find out the results of validating D-MESS content as an interactive learning medium in sports massage courses. The data used in this study are quantitative data obtained from questionnaires filled out by learning experts, media experts, and programming experts. The data analysis technique used is quantitative descriptive, which is oriented towards the Content Validity Index (CVI) approach. The results of the validation test on D-MESS show that, from the educational aspect, a value of 0.89 is obtained, on the aspect of program display, a value of 0.91, and on the aspect of technical quality, a value of 0.83. Referring to these results, the interactive learning media for the sports massage course, which is named D-MESS, has a high level of validation, both from the educational aspect, program appearance, and technical quality. So that the relevance of all components of the three aspects, such as curriculum suitability, content of learning materials, interaction, feedback, coloring, graphics, sound, animation, display between screens, ease of use, and program security, is very good, even though there are minor revisions. Furthermore, with this very high D-MESS validation value, it is suggested for future research.
Sprint Acceleration and Two-Leg Skipping: Methods for Improve Football Dribbling Ability I Ketut Sudiana; I Gede Suwiwa; Ketut Chandra Adinata Kusuma; Gede Eka Budi Dharmawan; Gede Doddy Tisna; Gede Mardana
Mimbar Ilmu Vol. 28 No. 1 (2023): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/mi.v28i1.57947

Abstract

Dribbling the ball is one of the basic techniques that football players must master. It is just that not all students can master the basic techniques of dribbling properly due to the lack of training given by the coach. One of the exercises that can improve the ability to dribble is the sprint acceleration exercise and two-leg skipping. This study aims to reveal the effect of sprint acceleration training and two-leg skipping on the ability to dribble the ball. This research belongs to the type of quasi-experimental research (quasi-experimental). The population in this study was all high school students. Sampling in the study was conducted using a random sampling technique to obtain the research sample of as many as 30 students who participated in extracurricular football. Data collection in this study was carried out using the test method, with the instrument being the dribbling test. The research analysis showed a significant effect of the two plyometric training between the results of the research sprint acceleration and two-leg skipping training on dribbling a football ball. There was a significant difference between the results of sprint acceleration training and two-leg skipping. It was concluded that the accelerated sprint and two-footed skipping methods could improve the ability to dribble the ball.
Determinants Of Self-Confidence Of Buleleng Swimming Athletes I Dewa Gede Bagus Adityarama Gunawan; Wasti Danardani; Ketut Chandra Adinata Kusuma; Syarif Hidayat
Altius: Jurnal Ilmu Olahraga dan Kesehatan Vol 12, No 1 (2023): Altius: Jurnal Ilmu Olahraga dan Kesehatan
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/altius.v12i1.21433

Abstract

Abstract The level of self-confidence becomes a foundation in a person when the athlete doing something, including swimming athletes.  This study aims to determine the level of self-confidence of swimming athletes in the Buleleng contingent who will go down at the 2022 Pekan Olahraga Provinsi (Porprov). This quantitative descriptive study surveyed the level of self-confidence through questionnaires. The data is processed using the Validity and Reliability Test. The subject of this study was Buleleng swimming athletes. The samples were taken using purposive sampling techniques so that a total of 18 athletes were obtained. The result of this study is that there are 3 determining conditions in internal factors that will affect the athlete's self-confidence, namely; (1) technical swimming (2) Physical Conditions, and (3) Psychological. Broadly speaking, the level of self-confidence of athletes is formed in their physical condition by having a good presentation and above 44%. While in technical swimming only 39% and in psychological 17%. It can be concluded that what affects self-confidence the most is the physical condition, which can be interpreted to mean that the better the physical condition of the athlete, the more it forms self-confidence of the athlete
A combination of split jumps and short sprints to increase the volleyball athletes’ leg muscle power and agility I Ketut Yoda; Ketut Chandra Adinata Kusuma; I Gede Suwiwa; Hendriketa da Silva
Jurnal Keolahragaan Vol 11, No 2: September 2023
Publisher : Program Studi Ilmu Keolahragaan Program Pascasarjana Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jk.v11i2.65780

Abstract

pplying the right training methods can lead to optimal athlete performance. The use of one training method is common, and the use of a combination of two training methods is something new in training. The purpose of this study was to reveal the effectiveness of the combination of split jump training as a plyometric exercise with short sprint training on the leg muscle power capacity and agility of volleyball players. The research method in this research is a quasi experiment involving 40 samples (age: 20.85 ± 0.89 years, height: 178.69 ± 6.51 cm, and weight: 72.47 ± 8.02 kg). This study used a modified randomized pre-test and post-test design without a control group. The population of this study were volleyball players at Universitas Pendidikan Ganesha (Undiksha). Purposive sampling was chosen to determine the sample, namely 40 male student players.The sample was given training combining split jumps with short sprints for 4 weeks with details of 12 training sessions (3 times a week). The Jumpa DF and agility t-test were chosen as instruments to measure leg muscle power and agility. The collected data was analyzed using a paired t-test with a significance level of 5%. Before testing the hypothesis, start by testing the normality of the data using the Kolmogorov-Smirnova test and the homogeneity of the data using Levene’s with the help of SPSS 16.0. The results achieved show that there is a significant influence on the leg muscle power (sig 0.05) and agility (sig 0.05) of volleyball players. Based on the results of this data analysis, it can be concluded that the combination of split jump and short sprint training for 4 weeks has a significant effect on the results of leg muscle power and agility in male volleyball players. Seeing the findings above, it is hoped that volleyball coaches can apply this training method, specifically in the pre-competition phase, which requires a short time to improve leg muscle strength and agility at the same time.
Crossfit : Solusi Bugar Bagi Masyarakat Urban Chandra, Ketut Chandra Adinata Kusuma; I Putu Herry Widhi Andika; I Made Sutajaya; I Gusti Putu Sudiarta; Wahyu Setyadi, Muhammad; Kamaluddin
JURNAL PENJAKORA Vol. 11 No. 1 (2024): April 2024
Publisher : Fakultas Olahraga dan Kesehatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jurnalpenjakora.v11i1.75921

Abstract

Menurunnya tingkat kebugaran jasmani masyarakat Indonesia, termasuk daerah perkotaan menjadi tantangan dalam mewujudkan pembangunan bangsa. Tujuan dari penelitian ini adalah untuk mengkaji olahraga yang efektif meningkatkan kebugaran masyarakat urban. Penelitian ini termasuk penelitian kajian pustaka. Data yang dibutuhkan adalah artikel ilmiah yang telah terbit di berbagai jurnal. Pencarian artikel dilakukan menggunakan mesin pencarian cepat Google Scholar. Kata kunci yang dimasukan adalah CrossFit dan dimulai dari terbitan tahun 2020 hingga 2024. Artikel yang digunakan sebagai data primer adalah artikel yang terbit pada jurnal nasional, minimal terakreditasi Sinta 4, dan jurnal internasional bereputasi. Berdasarkan hasil screening diperoleh delapan artikel yang eligible unutk dikaji. Hasil pengkajian menunjukkan bahwa CrossFit sangat relevan dilakukan oleh masyarakat urban. Disarankan bagi masyarakat urban untuk mencoba metode CrossFit karena tidak membutuhkan waktu panjang dan berdampak pada kebugaran kardiovaskuler maupun kemampuan otot rangka. Limitasi dari penelitian ini adalah belum mengkaji artikel yang mengungkap resiko cedera yang dapat muncul maupun profil cedera dari para pelaku CrossFit, baik dari kalangan atlet-non atlet.
Co-Authors ., Agassi Gelar Dzikri Tanggo ., Dewi Dendy Pratiwi ., Dr. Suratmin, S.Pd. M.Or ., Dr. Suratmin, S.Pd., M.Or. ., Gung Mas Goniiyun Pelangi ., I Gusti Nyoman Ardy Yudistira ., Jeremia Tarigan ., KADEK FEBRI YOGIANA ., Kanisius Sinyorio Kehi ., Ketut Agus Wipranantha ., Km Juli Ari Pranata ., M. Ryan Padli ., Muhamad Khalil Rahman ., Ni Komang Wiwin Ariningsih ., Sanaji ., Siti Jamilatul Hasanah ., Syarif Hidayat, S.Pd., M.Pd. Adrianus I Wayan Ilia Yuda Sukmana AJI BAYU WIYATNA Anak Agung Ngurah Putra Laksana Andika , I Putu Herry Widhi Ariani, Ni Luh Putu Artanayasa, Wayan BAYU WIYATNA, AJI Esaki, Kazuki fatimah Fatimah Fernando, Iwan Gede Doddy Tisna MS Gede Eka Budi Darmawan Gede Eka Budi Dharmawan Gede Mardana Gede Suwiwa Hendra Mashuri Hendriketa da Silva I Dewa Gede Bagus Adityarama Gunawan I Gede Ratnaya I Gede Suwiwa I Gusti Putu I Ketut Yoda I Made Satyawan I Made Sutajaya I Putu Herry Widhi Andika I Wayan Lasmawan I Wayan Muliarta I Wayan Muliarta Junior, Nelson Kautzner Marques Kamaluddin Kamaluddin Kamaluddin Ketut Udy Ariawan Kusuma, I Dewa Made Aryananda Wijaya Luh Putu Tuti Ariani Lukas Natalindung Saragih M.Cs S.Kom I Made Agus Wirawan . M.Or. S.Pd. Gede Eka Budi Darmawan . Made Agus Dharmadi Michael, Jonatan Muhammad Wahyu Setiyadi Ni Putu Dwi Sucita Dartini Pratama, Susilo Suherman S.Pd. I Kd. Happy Kardiawan . S.Pd. M Kes I Ketut Sudiana . Suprapto, Kennedy Raga Setya Suratmin Suratmin Syarif Hidayat Syarif Hidayat Syarif Hidayat Wahyu Setyadi, Muhammad Wasti Danardani Wiwin Ariningsih, Ni Komang Yogi Parta Lesmana, Kadek Yovhandra Ockta Yullianto, M Dwi ZAINUL ARIFIN